DUEL 2 NEWSLETTER Date : 06/18/2025 Duedate: 07/01/2025 RIZTAB ARENA DM 12 TURN 1037 This Week's Top Honors THE DUELMASTER IS SIGRUN FAR TRAVELERS (740) (12-8069) [9-2-1,160] Chartered Recognition Leader Unchartered Recognition Leader SIGRUN POSITION IS EMPTY FAR TRAVELERS (740) (12-8069) [9-2-1,160] Popularity Leader This Week's Favorite MORE LEPERCHAUN DREAMERS (142) GREEN DISEASE (737) (12-8037) [14-14-0,87] (12-8017) [11-2-0,81] THE CURRENT TOP TEAM FAR TRAVELERS (740) TEAMS ON THE MOVE TOP CAREER HONORS Team Name Point Gain Chartered Team 1. FAR TRAVELERS (740) 22 2. DREAMERS (142) 14 GREEN DISEASE (737) 3. NEON TERMINUS (741) 13 Unchartered Team 4. GREEN DISEASE (737) 9 5. SWEET MAGIC (267) 1 POSITION IS EMPTY The Top Teams Career Win-Loss Record W L K % Win-Loss Record Last 3 Turns W L K 1/ 2 GREEN DISEASE (737) 11 2 0 84.6 1/ 4 FAR TRAVELERS (740) 6 1 1 2- 3 ENGLISH FOOTBALL (400) 40 14 3 74.1 2/ 1 DREAMERS (142) 6 4 0 3/ 5 FAR TRAVELERS (740) 29 18 2 61.7 3/ 2 NEON TERMINUS (741) 6 8 0 4- 4 TOP 5 MUSKS (738) 16 10 1 61.5 4/ 3 PHOENIXGUARD 101524 (749) 4 2 0 5- 6 CORVUS (722) 21 14 1 60.0 5- 5 CORVUS (722) 2 1 0 6/ 7 DREAMERS (142) 2209 2006 164 52.4 6/ 8 GREEN DISEASE (737) 1 2 0 7/ 8 PHOENIXGUARD 101524 (749) 16 17 1 48.5 7- 9 ENGLISH FOOTBALL (400) 1 3 0 8-10 2226 BOURBON ST (734) 8 9 0 47.1 8/10 SWEET MAGIC (267) 0 3 0 9/11 NEON TERMINUS (741) 39 48 0 44.8 9- 7 2226 BOURBON ST (734) 0 2 0 10/12 SWEET MAGIC (267) 1253 1871 43 40.1 10-11 TOP 5 MUSKS (738) 0 1 0 '*' Unchartered team '-' Team did not fight this turn (###) Avoid teams by their Team Id ##/## This turn's/Last turn's rank SPY REPORT It's me, The Unknown Spymaster, back to give you this week's Spy Report. Sit back in your seats and we'll have more fun than a barrel of Zontanis. Say good-bye to DREAMERS, as they are pushed from the coveted top team spot by the FAR TRAVELERS stable. Coming up with a solid 2-0-1 outing, FAR TRAVELERS has advanced 3 places in the rankings. Hey everybody, watch out for PONIARD, who flew up 10 points in the rankings after mashing GOBLET like a melon. Keep your eye on this guy. Ya know, some days it doesn't pay to walk out on the sands. ANAXIMANDER was subdued by ALPHA & OMEGA and drops 7 points. Well, everybody's pal SIGRUN moved hers record to 9-2-1 by defeating DEAD END in the Duelmaster's Title Bout and gaining 12 recognition points. Advice to bashers--never force anything, just get a bigger halberd! Let's dig a little deeper into what's happening in the RIZTAB arena. Did you hear that NEON TERMINUS was most avoided team this week? Well, knowing the personal hygiene of NEON TERMINUS' warriors, I'm not surprised! And you guys like to boo me? Well, unsling your rasberries, cause GREEN DISEASE beats feet every time NEON TERMINUS smiles at them. Try farming, eh? Well dang howdy, but if challenges were votes, GOBLET would be president. Although it may be a contest she doesn't want to win. Remember that an arena is not always a safe place to be, but it is one of the most interesting, though! For those of you who missed it, Death showed up, grabbed GOBLET by the ear and took her away to a place where she won't need a coat. Remember: alliances are great, but try and take your ally in the arena with you and see what happens. Well, that wasn't too bad; Alarond told me that the people in RIZTAB have no sense of humor. Or maybe that they were senseless. Okay, so I may not be the world's best comedian, but then you guys aren't the world's best warriors. See ya next time I'm on this circuit!-- The Unknown Spymaster DUELMASTER W L K POINTS TEAM NAME SIGRUN 8069 9 2 1 160 FAR TRAVELERS (740) CHALLENGER CHAMPIONS W L K POINTS TEAM NAME -GIENAH 7931 5 2 1 98 CORVUS (722) CHAMPIONS W L K POINTS TEAM NAME MORE 8037 14 14 0 87 DREAMERS (142) ROUSSEAU 8038 13 16 0 81 DREAMERS (142) LEPERCHAUN 8017 11 2 0 81 GREEN DISEASE (737) HMMM 8141 7 4 1 69 PHOENIXGUARD 1015243 (749) SADE 8106 7 4 0 69 DREAMERS (142) CHALLENGER ADEPTS W L K POINTS TEAM NAME -WHISKEY SMASH 7960 8 8 0 64 2226 BOURBON ST (734) PONIARD 8068 4 2 1 63 FAR TRAVELERS (740) -ELON 8023 6 4 0 62 TOP 5 MUSKS (738) KONIEC 8108 8 1 0 61 NEON TERMINUS (741) ADEPTS W L K POINTS TEAM NAME -ALGORAB 7997 5 2 0 54 CORVUS (722) ALPHA & OMEGA 8077 6 3 0 46 NEON TERMINUS (741) SWALLOW 8148 4 4 0 38 PHOENIXGUARD 1015243 (749) CHALLENGER INITIATES W L K POINTS TEAM NAME -LINEKER 7347 3 0 0 33 ENGLISH FOOTBALL (400) PASCAL 8135 2 4 0 25 DREAMERS (142) INITIATES W L K POINTS TEAM NAME ANAXIMANDER 8155 2 1 0 23 DREAMERS (142) -MINKAR 7994 3 1 0 22 CORVUS (722) NOX ULTIMA 8101 2 4 0 20 NEON TERMINUS (741) -PLANTAGENET 8097 2 3 0 15 FAR TRAVELERS (740) '-' denotes a warrior who did not fight this turn. THE DEAD W L K TEAM NAME SLAIN BY TURN Revenge? GOBLET 8044 8 22 1 SWEET MAGIC 267 PONIARD 8068 1037 PERSONAL ADS LAST WEEK'S FIGHTS LEPERCHAUN viciously subdued HMMM in a 2 minute bloody Challenge fight. PONIARD slaughtered GOBLET in a 1 minute brutal uneven Challenge battle. SIGRUN overpowered DEAD END in a 1 minute mismatched Title duel. ROUSSEAU was unbelievably bested by DEVAR THE TRAITOR in a 4 minute one-sided fight. MORE devastated DEVAR THE TRAITOR in a popular 1 minute bloody uneven brawl. SADE overpowered SWALLOW in a 1 minute mismatched brawl. ALPHA & OMEGA overpowered ANAXIMANDER in a action packed 1 minute uneven melee. KONIEC vanquished ZAGGA THE CLAW in a action packed 1 minute one-sided duel. PASCAL won victory over NOX ULTIMA in a popular 1 minute fight. BATTLE REPORT MOST POPULAR RECORD DURING THE LAST 10 TURNS |FIGHTING STYLE FIGHTS FIGHTING STYLE W - L - K PERCENT| |STRIKING ATTACK 4 PARRY-LUNGE 6 - 2 - 1 75 | |AIMED BLOW 3 AIMED BLOW 25 - 10 - 0 71 | |LUNGING ATTACK 3 TOTAL PARRY 5 - 3 - 0 63 | |WALL OF STEEL 2 SLASHING ATTACK 5 - 4 - 0 56 | |PARRY-LUNGE 1 PARRY-RIPOSTE 6 - 5 - 1 55 | |SLASHING ATTACK 1 LUNGING ATTACK 13 - 11 - 1 54 | |PARRY-RIPOSTE 1 WALL OF STEEL 10 - 9 - 0 53 | |PARRY-STRIKE 0 STRIKING ATTACK 14 - 22 - 0 39 | |BASHING ATTACK 0 PARRY-STRIKE 2 - 5 - 0 29 | |TOTAL PARRY 0 BASHING ATTACK 1 - 7 - 0 13 | Turn 1037 was great if you Not so great if you used The fighting styles of the used the fighting styles: the fighting styles: top eleven warriors are: PARRY-LUNGE 1 - 0 STRIKING ATTACK 1 - 3 3 WALL OF STEEL SLASHING ATTACK 1 - 0 PARRY-STRIKE 0 - 0 2 SLASHING ATTACK AIMED BLOW 2 - 1 PARRY-RIPOSTE 0 - 1 2 PARRY-LUNGE LUNGING ATTACK 2 - 1 BASHING ATTACK 0 - 0 1 LUNGING ATTACK WALL OF STEEL 1 - 1 TOTAL PARRY 0 - 0 1 PARRY-RIPOSTE 1 STRIKING ATTACK 1 BASHING ATTACK TOP WARRIOR OF EACH STYLE FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME SLASHING ATTACK SIGRUN 8069 9 2 1 160 FAR TRAVELERS (740) PARRY-LUNGE LEPERCHAUN 8017 11 2 0 81 GREEN DISEASE (737) PARRY-RIPOSTE HMMM 8141 7 4 1 69 PHOENIXGUARD 1015243 (749) STRIKING ATTACK SADE 8106 7 4 0 69 DREAMERS (142) LUNGING ATTACK PONIARD 8068 4 2 1 63 FAR TRAVELERS (740) AIMED BLOW KONIEC 8108 8 1 0 61 NEON TERMINUS (741) Note: Warriors have a winning record and are an Adept or Above. The overall popularity leader is MORE 8037. The most popular warrior this turn was LEPERCHAUN 8017. The ten other most popular fighters were ROUSSEAU 8038, KONIEC 8108, PASCAL 8135, PONIARD 8068, SIGRUN 8069, MORE 8037, ALPHA & OMEGA 8077, SADE 8106, HMMM 8141, and SWALLOW 8148. The least popular fighter this week was GOBLET 8044. The other ten least popular fighters were NOX ULTIMA 8101, ANAXIMANDER 8155, SWALLOW 8148, HMMM 8141, SADE 8106, ALPHA & OMEGA 8077, MORE 8037, SIGRUN 8069, PONIARD 8068, and PASCAL 8135. The following warriors have traveled to AD after fighting this turn: DEAD END (12-8046) NEON TERMINUS (741) SUMMER BLOODGAMES 2025 Back by popular demand, we will be hosting a new slow Bloodgames mailed arena beginning in August. We also plan our usual Bloodgames arenas at the summer Face- to-Face. For those of you who always wanted the chance to manage the last warrior standing alive upon the arena sands, your day has come. The Bloodgames are coming! At the end of the ten turns, even though several warriors, bruised and scarred, MAY yet live, only one will be crowned Champion of the Bloodgames. And in this game mere survival counts for little. A great general once said, "The object of battle is not to die for your cause, but to make your enemy die for his." This general would have greatly enjoyed the Duelmasters Bloodgames. Here are the particulars: Face-to-Face style Turn 1 is due Fri July 18 at 9pm at the hotel Bloodgames (DM 98): Turns process with the tournament Strategy changes allowed, bloodfeud challenges only Mail-in style Turn 1 is due Sat July 19 at 9pm at the hotel Bloodgames (DM 99): All turns process overnight, mail-in style. No strategy changes; all ten rounds process one after the other and results will be out Sun morning. Slow Bloodgames (DM 95): Turn 1 is due Weds August 13 Turns process every 28 days Strategy changes allowed, bloodfeud challenges only Gameplay proceeds according to standard DM rules, except for a few notable exceptions: BLOODGAMES ROLLUP -- Your Bloodgames team is ten warriors, one of each fighting style, each warrior designed from scratch! (All are DYOs (design your owns) with 84 points, 3-21, as usual.) To submit your rollup, just write/type them up and send them in. We'll mail or email your overviews and you can write up your strategies. Your warriors must be created and have strategies entered by the first due date. DEATH -- As the name implies, the Bloodgames will leave the arena sands somewhat darker before they're over. It's a dangerous sport intended only for the tough and spirited. The Arenamaster will be less likely to intercede on behalf of a dying warrior. Even at a 1 kill desire, kill attempts will occur. REPLACEMENTS AND ROLLUPS -- There will be no replacement characters. CHALLENGES AND STRATEGIES -- In the turn-based bloodgames, there are no regular challenges, only bloodfeuds. There will be no DA challenges in any of the bloodgames arenas. TURN PROCESSING AND DUE DATES -- DM 95 is due August 1 and will process on a 28-day schedule. The other two bloodgames arenas will be processed at the summer Face-to- Face. (Note: there will also be bloodgames at the next winter FTF.) MISSED TURNS -- All warriors fight each round. Only the dead may rest. ERRORS -- If we make an input error, that warrior will be awarded a win and kill. Errors must be reported before the next turn processes. NEWSLETTER -- Warriors are ranked according to their number of kills. Champions of Bloodgames may write a column for the newsletter at the end of the games. FEES -- A Bloodgames rollup costs a $10 set-up fee. Managers may roll up more than one team but may run only one team in each arena. The fee for all ten rounds is $49. AWARDS -- The Bloodgames last ten rounds. Only warriors who survive to the end of Turn 10 will be eligible for an award. However, a consolation award of a Bloodgames T-shirt will be awarded to the dead warrior with the most kills. The living warrior with the greatest number of kills will be the Bloodgames Champion. Bloodgames Victor titles, 2nd and 3rd place will be awarded to those living warriors with the greatest number of kills at the end of Turn 10, with one other important consideration: Each of these three warriors must be of a different fighting style. Win/loss records and, if necessary, recognition points will only be used to determine awards if there is a tie. The Bloodgames Champion fights for free in Advanced Duelmasters, and all Champions and Victors earn Tournament Victor status, which allows them to challenge once per turn with increased priority. These awards last for six months. The manager of the Bloodgames Champion and Victors will receive Bloodgames T-shirts. A Bloodgames T-shirt will be awarded to the manager of the team with the most kills.T- shirts will only happen if someone gives us a nice design. One shirt per person. AFTERMATH -- Warriors from the Bloodgames may not transfer to any other arena. Once the games are over, the arena and teams will be disbanded. The fighters have won their freedom and will never more be seen in the gladiatorial games. A special bonus will, however, be awarded to the 1st through 3rd place warriors. Lady Sheila Greywand, of the Isle of the Eye, has consented to allow the top three gladiators in each Bloodgames admission to the Advanced Duelmasters games. Any special training required to qualify those three warriors for Advanced Duelmasters combat will be conducted before transfer into ADM. Astute managers will note that this means that three warriors that are designed from scratch will survive the Bloodgames, win one of the top three places, and go on to immortal glory! One of those warriors could be yours! The challenge is yours to take. The final plans are yours to make. When the dust settles, remember: To the victor goes the spoils! NEW GRADUATES--FROM ALL ARENAS (INCLUDING CLOSED ARENAS) For those of you who keep track of such things, a few additional warriors graduated from regular DM arenas (including closed arenas) since the last tournament. THUMBSCREW (2-2622) IN COLD BLOOD (329) CALEB DELGADO (17-8016) VOID CONJURERS (642) JACK RABBIT (47-4814) ROYAL FLUSH (48) POISON OAK (47-9449) BASH BROS PARK (766) REPAIR (72-6819) BASH BROS FENCE (784) MANAGER'S WARRIOR (82-37963) SUPERIOR FORCES 5705 (6304) QUEST FOR FIRE (82-43478) ROOKIE MAIDEN 12 (7288) PROPHET'S SONG (84-3573) ROOKIE QUEEN 29 (695) DON'T TREAD (84-18515) ROOKIE METALLICA 10 (3282) HERO OF THE DAY (84-18564) ROOKIE METALLICA 20 (3292) ROZCO (84-47629) ERRTWO (8232) KNIFE (85-11459) ERR 9 (2101) VORTEX (85-35731) 7ERR (6519) SAVANNAH BABY (85-39619) BUKKA & MCTELL (3871) LOKKE (85-44417) RELENTLESS 11 (8101) PANDEMONIUM (85-50106) STEELE RISING 1 (9143) ANOMALY (86-24847) MUTANT ALLIANCE (4540) Congrats to the grads. -- Green Eyes