DUEL 2 NEWSLETTER
Date : 08/10/2026 Duedate: 08/22/2026
LYRATILAN ARENA
DM 25 TURN 1050
This Week's Top Honors
THE DUELMASTER IS
DANKE
NEON GRATITUDE (593)
(25-6732) [22-13-0,120]
Chartered Recognition Leader Unchartered Recognition Leader
DANKE NEMESIS
NEON GRATITUDE (593) LORDS OF PAIN (604)
(25-6732) [22-13-0,120] (25-6835) [5-1-0,52]
Popularity Leader This Week's Favorite
DANKE DEEDS OF GLORY
NEON GRATITUDE (593) SAXON (596)
(25-6732) [22-13-0,120] (25-6717) [7-3-0,72]
THE CURRENT TOP TEAM
THE BLUES 25 (581)
TEAMS ON THE MOVE TOP CAREER HONORS
Team Name Point Gain Chartered Team
1. NEON GRATITUDE (593) 26
2. HAZ MAT '25 (603) 22 THE BLUES 25 (581)
3. WORKING GIRLS (193) 19 Unchartered Team
4. LORDS OF PAIN (604) 16
5. THE BLUES 25 (581) 9 LORDS OF PAIN (604)
The Top Teams
Career Win-Loss Record W L K % Win-Loss Record Last 3 Turns W L K
1/ 0*LORDS OF PAIN (604) 5 1 0 83.3 1/ 5 THE BLUES 25 (581) 8 7 0
2/ 1 THE BLUES 25 (581) 99 70 2 58.6 2- 3 GONE COUNTRY (453) 7 3 0
3/ 0*HAZ MAT '25 (603) 6 5 1 54.5 3/ 4 NEON GRATITUDE (593) 6 3 0
4/ 0 REAL PEOPLE (552) 33 32 2 50.8 4/ 2 WORKING GIRLS (193) 6 6 0
5- 3 GONE COUNTRY (453) 74 73 5 50.3 5/ 1 SAXON (596) 6 9 0
6/ 4 NEON GRATITUDE (593) 68 68 3 50.0 6/ 0*LORDS OF PAIN (604) 1 0 0
7/ 2 SAXON (596) 24 24 0 50.0 7/ 0*HAZ MAT '25 (603) 1 0 0
8/ 5 THE MIDDLE WAY 4 (464) 978 1122 29 46.6 8/ 7 THE MIDDLE WAY 4 (464) 0 3 0
9/ 6 WORKING GIRLS (193) 237 302 19 44.0 9/ 0 REAL PEOPLE (552) 0 2 0
'*' Unchartered team '-' Team did not fight this turn
(###) Avoid teams by their Team Id ##/## This turn's/Last turn's rank
SPY REPORT
Hail and well met warriors of LYRATILAN! Know me for who I am, Zontani Sharp
Eyes, Spymaster extraordinaire of all Alastari. Former top team SAXON was unseated
this week as THE BLUES 25 moved up from 5th ranking to take the top spot with a 3-2-0
record for the round. There were bitter words at SAXON's guildhouse after a 1-4-0
showing this week which dropped the stable into 5th. Dark Arena anyone?
Warriors--remember that glory waits always around the corner! Witness how this week
THE BLUES 25 went 3-2-0 to move up 4 in the rankings. My praise to NEON GRATITUDE
for their 3-0-0 week this time out. Indeed, it was a skillfully fought round
deserving of notice! UNCUT caught the eye of many in the gladiatorial commission as
it skillfully bested ROY ROGERS and was awarded 22 points in recognition. In one of
the week's more notable duels, UNCUT put down ROY ROGERS, causing him to lose 11
points of recognition in the process. This time out DANKE made hers bid for the
throne as she challenged SNOOKS EAGLIN in an all out contest of skill for possession
of the title! This time victory fell to the grasp of the usurper. All hail DANKE,
Duelmaster of LYRATILAN! Heed this! A seer has warned that if exactly 6 die in
duels this week, the whole city shall perish! Just remember...5 or 7!
But come now, let us look deeper into the maze of contention and crossed blades
that is city LYRATILAN. My inside sources tell me that the team to beat in LYRATILAN
these days is GONE COUNTRY. At least, most blades in town are looking to avoid them.
Methinks more than a few here could name the guild it was that spent the better part
of last week avoiding GONE COUNTRY. Indeed it was THE BLUES 25. Mighty fighters
cannot but expect competition from those below. AETHER FLOW take warning! You have
more than a few enemies in LYRATILAN. Give GUITAR JR JOHNSON credit for his courage.
Did you note how he challenged DEEDS OF GLORY despite the 30 point difference in
their rankings? The THE BLUES 25 stable will be up late tonight, for indeed it was
GUITAR JR JOHNSON who claimed victory in the contest, ascending 23 in recognition!
Is not Death a warrior's foremost adviser? Warriors, may this counselor stand
ready at your right hand forever! Dark alleys may hide both secrets and assassins.
In the arena there is only the brightness of steel. Keep vigil always!
A thought before I go. Each warrior practices one style, but must not the wise
manager learn the secrets of them all? Sadly warriors, now longer can I keep thy
company nor savor the ale of thy fine city. Depart I must and soon! Till next we
meet remember: a fool flies into a rage quickly and often. The wise are angered by
the same thing only once. Zontani Sharp Eyes
DUELMASTER W L K POINTS TEAM NAME
DANKE 6732 22 13 0 120 NEON GRATITUDE (593)
CHALLENGER CHAMPIONS W L K POINTS TEAM NAME
AETHER FLOW 6675 19 17 2 103 NEON GRATITUDE (593)
BIG MOJO ELEM 6563 13 17 2 100 THE BLUES 25 (581)
SNOOKS EAGLIN 6559 22 12 0 97 THE BLUES 25 (581)
CHAMPIONS W L K POINTS TEAM NAME
PEARL 6793 14 13 1 88 WORKING GIRLS (193)
PAUL STOCK 6680 14 44 0 86 THE MIDDLE WAY 4 (464)
GUITAR JR JOHNSON 6621 16 10 0 80 THE BLUES 25 (581)
FUN CHEW 6194 11 12 0 75 REAL PEOPLE (552)
DEEDS OF GLORY 6717 7 3 0 72 SAXON (596)
-CLINT BLACK 6818 11 7 0 69 GONE COUNTRY (453)
CHALLENGER ADEPTS W L K POINTS TEAM NAME
-GARTH BROOKS 6817 10 8 2 65 GONE COUNTRY (453)
LONG JOHN HUNTER 6630 16 8 0 58 THE BLUES 25 (581)
ADEPTS W L K POINTS TEAM NAME
OBRIGADO 6809 10 8 0 54 NEON GRATITUDE (593)
NEMESIS 6835 5 1 0 52 LORDS OF PAIN (604)
-MORGAN WALLEN 6839 4 4 0 49 GONE COUNTRY (453)
CHANELLE 6796 9 18 1 46 WORKING GIRLS (193)
BATTALIONS 6846 4 3 0 43 SAXON (596)
KILLING GROUND 6720 7 3 0 42 SAXON (596)
INITIATES W L K POINTS TEAM NAME
UNCUT 6820 2 0 0 42 HAZ MAT '25 (603)
INITIATES W L K POINTS TEAM NAME
-TRACE ADKINS 6853 3 1 0 23 GONE COUNTRY (453)
BLACK IS THE NIGHT 6845 4 3 0 22 SAXON (596)
SCARLET 6831 4 3 0 19 WORKING GIRLS (193)
-JASON ALDEAN 6858 1 1 0 17 GONE COUNTRY (453)
ROY ROGERS 6857 1 2 0 13 THE BLUES 25 (581)
JOURNEY 6847 1 0 0 9 WORKING GIRLS (193)
ATLANTIS 6859 0 2 0 2 SAXON (596)
'-' denotes a warrior who did not fight this turn.
THE DEAD W L K TEAM NAME SLAIN BY TURN Revenge?
DA1 6438 0 1 0 REAL PEOPLE 552 TOMBSTONE 1050 NONE
PERSONAL ADS
LAST WEEK'S FIGHTS
DA1 was butchered by TOMBSTONE in a 3 minute bloody Dark Arena fight.
DANKE viciously subdued SNOOKS EAGLIN in a 4 minute expert's Challenge Title battle.
GUITAR JR JOHNSON unbelievably bested DEEDS OF GLORY in a 4 minute Challenge brawl.
AETHER FLOW savagely defeated PAUL STOCK in a crowd pleasing 1 minute master's match.
BIG MOJO ELEM overpowered FUN CHEW in a 1 minute one-sided struggle.
PEARL devastated KUNG-FU MASTER in a action packed 1 minute one-sided competition.
NEMESIS vanquished CHANELLE in a 1 minute uneven duel.
LONG JOHN HUNTER unbelievably bested KILLING GROUND in a 4 minute fight.
OBRIGADO won victory over BATTALIONS in a 1 minute duel.
ROY ROGERS was overpowered by UNCUT in a 1 minute one-sided fight.
BLACK IS THE NIGHT overcame SCARLET in a 2 minute bout.
ATLANTIS was defeated by JOURNEY in a 4 minute novice's match.
BATTLE REPORT
MOST POPULAR RECORD DURING THE LAST 10 TURNS
|FIGHTING STYLE FIGHTS FIGHTING STYLE W - L - K PERCENT|
|LUNGING ATTACK 6 PARRY-LUNGE 9 - 3 - 0 75 |
|SLASHING ATTACK 4 WALL OF STEEL 2 - 1 - 0 67 |
|PARRY-LUNGE 3 TOTAL PARRY 12 - 8 - 0 60 |
|TOTAL PARRY 3 AIMED BLOW 9 - 8 - 0 53 |
|PARRY-RIPOSTE 2 BASHING ATTACK 11 - 10 - 0 52 |
|BASHING ATTACK 2 LUNGING ATTACK 42 - 41 - 0 51 |
|AIMED BLOW 1 SLASHING ATTACK 26 - 28 - 0 48 |
|STRIKING ATTACK 1 PARRY-RIPOSTE 4 - 5 - 0 44 |
|PARRY-STRIKE 0 STRIKING ATTACK 5 - 7 - 1 42 |
|WALL OF STEEL 0 PARRY-STRIKE 0 - 0 - 0 0 |
Turn 1050 was great if you Not so great if you used The fighting styles of the
used the fighting styles: the fighting styles: top eleven warriors are:
AIMED BLOW 1 - 0 SLASHING ATTACK 1 - 3 3 PARRY-LUNGE
STRIKING ATTACK 1 - 0 PARRY-STRIKE 0 - 0 2 TOTAL PARRY
PARRY-LUNGE 2 - 1 BASHING ATTACK 0 - 2 2 SLASHING ATTACK
TOTAL PARRY 2 - 1 WALL OF STEEL 0 - 0 1 LUNGING ATTACK
PARRY-RIPOSTE 1 - 1 1 PARRY-RIPOSTE
LUNGING ATTACK 3 - 3 1 BASHING ATTACK
1 AIMED BLOW
TOP WARRIOR OF EACH STYLE
FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME
PARRY-LUNGE DANKE 6732 22 13 0 120 NEON GRATITUDE (593)
LUNGING ATTACK AETHER FLOW 6675 19 17 2 103 NEON GRATITUDE (593)
TOTAL PARRY SNOOKS EAGLIN 6559 22 12 0 97 THE BLUES 25 (581)
SLASHING ATTACK PEARL 6793 14 13 1 88 WORKING GIRLS (193)
BASHING ATTACK DEEDS OF GLORY 6717 7 3 0 72 SAXON (596)
STRIKING ATTACK UNCUT 6820 2 0 0 42 HAZ MAT '25 (603)
Note: Warriors have a winning record and are an Adept or Above.
The overall popularity leader is DANKE 6732. The most popular warrior this turn was
DEEDS OF GLORY 6717. The ten other most popular fighters were DANKE 6732, KILLING
GROUND 6720, DA1 6438, AETHER FLOW 6675, PEARL 6793, NEMESIS 6835, BLACK IS THE NIGHT
6845, SNOOKS EAGLIN 6559, GUITAR JR JOHNSON 6621, and BIG MOJO ELEM 6563.
The least popular fighter this week was ATLANTIS 6859. The other ten least popular
fighters were ROY ROGERS 6857, BATTALIONS 6846, CHANELLE 6796, PAUL STOCK 6680, LONG
JOHN HUNTER 6630, FUN CHEW 6194, JOURNEY 6847, SCARLET 6831, UNCUT 6820, and OBRIGADO
6809.
BLOODGAMES 2026
Back by popular demand, we will be hosting a new slow Bloodgames mailed arena
beginning in August. We also plan our usual Bloodgames arenas at the winter and
summer Face-to-Face tournaments.
For those of you who always wanted the chance to manage the last warrior standing
alive upon the arena sands, your day has come. The Bloodgames are coming!
At the end of the ten turns, even though several warriors, bruised and scarred, MAY
yet live, only one will be crowned Champion of the Bloodgames. And in this game mere
survival counts for little. A great general once said, "The object of battle is not
to die for your cause, but to make your enemy die for his." This general would have
greatly enjoyed the Duelmasters Bloodgames. Here are the particulars:
Face-to-Face style Bloodgames Turn 1 is due by Fri at 9pm at the hotel
(Winter: DM 96, Summer: DM 98) Turns process with the tournament
Strategy changes allowed, bloodfeud challenges only
Mail-in style Bloodgames Turn 1 is by Sat at 9pm at the hotel
(Winter: DM 97, Summer: DM 99) All turns process overnight, mail-in style.
No strategy changes; all ten rounds process one
after the other and results will be out Sun morning.
Slow Bloodgames (DM 95): Turn 1 is due Weds September 24
Turns process every 28 days
Strategy changes allowed, bloodfeud challenges only
Gameplay proceeds according to standard DM rules, except for a few notable exceptions:
BLOODGAMES ROLLUP -- Your Bloodgames team is ten warriors, one of each fighting
style, each warrior designed from scratch! (All are DYOs (design your owns) with 84
points, 3-21, as usual.) To submit your rollup, just write/type them up and send them
in. We'll mail or email your overviews and you can write up your strategies. Your
warriors must be created and have strategies entered by the first due date.
DEATH -- As the name implies, the Bloodgames will leave the arena sands somewhat
darker before they're over. It's a dangerous sport intended only for the tough and
spirited. The Arenamaster will be less likely to intercede on behalf of a dying
warrior. Even at a 1 kill desire, kill attempts will occur.
REPLACEMENTS AND ROLLUPS -- There will be no replacement characters.
CHALLENGES AND STRATEGIES -- In the turn-based bloodgames, there are no regular
challenges, only bloodfeuds. There will be no DA challenges in any of the bloodgames
arenas.
TURN PROCESSING AND DUE DATES -- DM 95 is due August 1 and will process on a 28-day
schedule. The other two bloodgames arenas will be processed at the summer Face-to-
Face. (Note: there will also be bloodgames at the next winter FTF.)
MISSED TURNS -- All warriors fight each round. Only the dead may rest.
ERRORS -- If we make an input error, that warrior will be awarded a win and kill.
Errors must be reported before the next turn processes.
NEWSLETTER -- Warriors are ranked according to their number of kills. Champions of
Bloodgames may write a column for the newsletter at the end of the games.
FEES -- A Bloodgames rollup costs a $10 set-up fee. Managers may roll up more than
one team but may run only one team in each arena. The fee for all ten rounds is $49.
AWARDS -- The Bloodgames last ten rounds. Only warriors who survive to the end of
Turn 10 will be eligible for an award. However, a consolation award of a Bloodgames
T-shirt will be awarded to the dead warrior with the most kills.
The living warrior with the greatest number of kills will be the Bloodgames Champion.
Bloodgames Victor titles, 2nd and 3rd place will be awarded to those living warriors
with the greatest number of kills at the end of Turn 10, with one other important
consideration: Each of these three warriors must be of a different fighting style.
Win/loss records and, if necessary, recognition points will only be used to determine
awards if there is a tie.
The Bloodgames Champion fights for free in Advanced Duelmasters, and all Champions and
Victors earn Tournament Victor status, which allows them to challenge once per turn
with increased priority. These awards last for six months. The manager of the
Bloodgames Champion and Victors will receive Bloodgames T-shirts.
A Bloodgames T-shirt will be awarded to the manager of the team with the most kills.
T-shirts will only happen if someone gives us a nice design. One shirt per person.
AFTERMATH -- Warriors from the Bloodgames may not transfer to any other arena. Once
the games are over, the arena and teams will be disbanded. The fighters have won
their freedom and will never more be seen in the gladiatorial games. A special bonus
will, however, be awarded to the 1st through 3rd place warriors. Lady Sheila
Greywand, of the Isle of the Eye, has consented to allow the top three gladiators in
each Bloodgames admission to the Advanced Duelmasters games. Any special training
required to qualify those three warriors for Advanced Duelmasters combat will be
conducted before transfer into ADM. Astute managers will note that this means that
three warriors that are designed from scratch will survive the Bloodgames, win one of
the top three places, and go on to immortal glory! One of those warriors could be
yours!
The challenge is yours to take. The final plans are yours to make.
When the dust settles, remember: To the victor goes the spoils!
* * * * * MEMO * * * * *
From: The Office of Accurate Census Reporting, Gladiatorial Commission
To: All Managers
In the interest of preserving our natural resources and preventing managerial writer's
cramp, the census form has been eliminated, effective immediately. Managers may
register their warriors' races and/or favorite sayings by simply writing them on a
separate piece of paper and submitting them to the Commission. Each warrior may have
up to 15 favorite sayings. Each saying must be categorized Jeer, Gloat, Boredom, Ouch,
Victory and may be up to 70 characters long. For any questions, please contact the
Gladiatorial Commission.
TV Percentages for Mail-in 83
Number of Warriors Who Participated in Each Tournament Class
Prim Cont Elig ADM Fres Chal Cham Adep Init Appr Rook
STYLE 200 201 202 203 204 205 206 207 208 209 210 ALL %
TP 2 10 5 18 40 42 19 27 37 27 50 277 10.8%
PS 6 7 2 7 9 4 5 10 16 15 12 93 3.6%
PR 7 8 6 8 17 16 9 13 18 18 28 148 5.8%
PL 8 8 9 13 7 12 8 17 12 14 16 124 4.8%
WS 12 14 9 13 17 24 8 17 32 17 18 181 7.0%
AB 70 46 27 27 19 32 5 27 26 32 97 408 15.9%
ST 9 3 2 7 13 38 44 54 55 74 106 405 15.8%
SL 7 8 7 10 14 35 21 26 36 48 49 261 10.2%
BA 3 9 5 7 26 5 5 12 18 16 35 141 5.5%
LU 16 25 18 37 29 113 44 46 62 66 76 532 20.7%
ALL 140 138 90 147 191 321 168 249 312 327 487 2570 100.0%
Number of TVs in Each Tournament Class
Prim Cont Elig ADM Fres Chal Cham Adep Init Appr Rook
STYLE 200 201 202 203 204 205 206 207 208 209 210 ALL %
TP 0 1 0 3 6 2 3 1 2 0 4 22 0.9%
PS 0 0 0 1 0 1 0 0 0 1 0 3 0.1%
PR 0 0 0 0 1 0 1 1 1 1 2 7 0.3%
PL 0 0 1 0 0 0 0 2 0 0 2 5 0.2%
WS 0 3 0 0 0 1 2 1 0 1 2 10 0.4%
AB 19 5 2 1 2 1 0 0 1 3 12 46 1.8%
ST 0 0 0 0 2 0 3 7 11 6 5 34 1.3%
SL 0 0 0 0 0 3 1 2 3 4 1 14 0.5%
BA 0 0 0 0 4 0 0 0 0 0 1 5 0.2%
LU 0 3 2 5 1 13 2 3 3 2 4 38 1.5%
ALL 19 12 5 10 16 21 12 17 21 18 33 184 7.2%
TV Percentages within the Style
Prim Cont Elig ADM Fres Chal Cham Adep Init Appr Rook
STYLE 200 201 202 203 204 205 206 207 208 209 210 ALL %
TP 0.0% 10.0% 0.0% 16.7% 15.0% 4.8% 15.8% 3.7% 5.4% 0.0% 8.0% 7.9%
PS 0.0% 0.0% 0.0% 14.3% 0.0% 25.0% 0.0% 0.0% 0.0% 6.7% 0.0% 3.2%
PR 0.0% 0.0% 0.0% 0.0% 5.9% 0.0% 11.1% 7.7% 5.6% 5.6% 7.1% 4.7%
PL 0.0% 0.0% 11.1% 0.0% 0.0% 0.0% 0.0% 11.8% 0.0% 0.0% 12.5% 4.0%
WS 0.0% 21.4% 0.0% 0.0% 0.0% 4.2% 25.0% 5.9% 0.0% 5.9% 11.1% 5.5%
AB 27.1% 10.9% 7.4% 3.7% 10.5% 3.1% 0.0% 0.0% 3.8% 9.4% 12.4% 11.3%
ST 0.0% 0.0% 0.0% 0.0% 15.4% 0.0% 6.8% 13.0% 20.0% 8.1% 4.7% 8.4%
SL 0.0% 0.0% 0.0% 0.0% 0.0% 8.6% 4.8% 7.7% 8.3% 8.3% 2.0% 5.4%
BA 0.0% 0.0% 0.0% 0.0% 15.4% 0.0% 0.0% 0.0% 0.0% 0.0% 2.9% 3.5%
LU 0.0% 12.0% 11.1% 13.5% 3.4% 11.5% 4.5% 6.5% 4.8% 3.0% 5.3% 7.1%
13.6% 8.7% 5.6% 6.8% 8.4% 6.5% 7.1% 6.8% 6.7% 5.5% 6.8% 7.2%
TV Percentages by Style of Total TVs
Prim Cont Elig ADM Fres Chal Cham Adep Init Appr Rook
STYLE 200 201 202 203 204 205 206 207 208 209 210 ALL %
TP 0.0% 8.3% 0.0% 30.0% 37.5% 9.5% 25.0% 5.9% 9.5% 0.0% 12.1% 12.0%
PS 0.0% 0.0% 0.0% 10.0% 0.0% 4.8% 0.0% 0.0% 0.0% 5.6% 0.0% 1.6%
PR 0.0% 0.0% 0.0% 0.0% 6.3% 0.0% 8.3% 5.9% 4.8% 5.6% 6.1% 3.8%
PL 0.0% 0.0% 20.0% 0.0% 0.0% 0.0% 0.0% 11.8% 0.0% 0.0% 6.1% 2.7%
WS 0.0% 25.0% 0.0% 0.0% 0.0% 4.8% 16.7% 5.9% 0.0% 5.6% 6.1% 5.4%
AB 100.0% 41.7% 40.0% 10.0% 12.5% 4.8% 0.0% 0.0% 4.8% 16.7% 36.4% 25.0%
ST 0.0% 0.0% 0.0% 0.0% 12.5% 0.0% 25.0% 41.2% 52.4% 33.3% 15.2% 18.5%
SL 0.0% 0.0% 0.0% 0.0% 0.0% 14.3% 8.3% 11.8% 14.3% 22.2% 3.0% 7.6%
BA 0.0% 0.0% 0.0% 0.0% 25.0% 0.0% 0.0% 0.0% 0.0% 0.0% 3.0% 2.7%
LU 0.0% 25.0% 40.0% 50.0% 6.3% 61.9% 16.7% 17.6% 14.3% 11.1% 12.1% 20.7%