Duel2.Com  
•   Home  •  Rules  •  Your Account  •  Forums  • Newsletters  •
Navigate
· Home
· Content
· Encyclopedia
· Forums
· Members List
· Newsletters
· Old Newsletters
· Private Messages
· Setup
· Tourneys
· Your Account
User Info
Welcome, Anonymous
Nickname
Password
(Register)
Membership:
Latest: azawog
New Today: 0
New Yesterday: 3
Overall: 22261

People Online:
Visitors:
Members:
Total: 0
Duel2.Com: Forums

Duel2 :: View topic - Speed
 Forum FAQ  •  Search  •  Memberlist  •  Usergroups   •  Register  •  Profile  •  Log in to check your private messages  •  Log in

 
Post new topicReply to topic
View previous topic Log in to check your private messages View next topic
Author Message
pbem123
Unchartered Poster


Joined: Nov 13, 2014
Posts: 5

PostPosted: Tue Nov 18, 2014 9:52 pm Reply with quoteBack to top

Hiya, all -

Another pesky question goes into my think place...thanks in advance!

Is speed a critical stat for any of the styles?

I get the feeling that Speed is not very important?

Good for coordination and contributions to initiative skill learnings (I'm shaky on understanding this, but guessing more speed = more starting initiative skills). Not sure what else it is good for except taking away points from other stats.

Is speed ESSENTIAL for any of the styles and, if so, why is that?

What is the best thing to do if you get a rollup with a high speed like, say, 13 or even 17 ?
View user's profileSend private message
Longshot
Grandmaster Poster
Grandmaster Poster


Joined: Sep 30, 2012
Posts: 934
Location: Vancouver, BC

PostPosted: Tue Nov 18, 2014 10:07 pm Reply with quoteBack to top

pbem123 wrote:
Hiya, all -

Another pesky question goes into my think place...thanks in advance!

Is speed a critical stat for any of the styles?

I get the feeling that Speed is not very important?

Good for coordination and contributions to initiative skill learnings (I'm shaky on understanding this, but guessing more speed = more starting initiative skills). Not sure what else it is good for except taking away points from other stats.

Is speed ESSENTIAL for any of the styles and, if so, why is that?

What is the best thing to do if you get a rollup with a high speed like, say, 13 or even 17 ?


It looks like you have the idea about speed. It is as you said, to help with getting initiative routines. But don't look at it as a negative. Even if you have a 13 speed warrior, it is still good for something.
View user's profileSend private message
_Buri_
ArchMaster Poster
ArchMaster Poster


Joined: Nov 07, 2010
Posts: 1040
Location: Asgard

PostPosted: Wed Nov 19, 2014 9:47 am Reply with quoteBack to top

Speed is most useful for offensives like Strikers and sometimes Bashers. They are similar styles, in that they are trying to get the first swing in (Decisiveness) and hopefully the last swing too.

Some styles (mainly defensives) will actually benefit from very low speed because it gives them more points elsewhere. Wall of Steels, for example, I can't think of any really good ones that don't have a low speed.

I was taught early on not to add any points to speed when designing a rollup, most of your skills are going to come from WT, WL, & DF so that's where you usually add most of your points. This is generalizing, of course, there are always exceptions. Such as a Striker with a 9 speed, if you have one point leftover, make it a 10 for that extra Dec skill.

If you haven't yet, study the skill charts (Bagman II)on Terrablood's site, it is one of the most useful resources you can have.

_________________
Buri, Crapmaster 2012, Crapgiver 2017
Aesir 003 & 100 & 102, ACME 009, Berk 025, Venture Bros 051 etc.
View user's profileSend private message
Visionst01
ArchMaster Poster
ArchMaster Poster


Joined: Oct 03, 2005
Posts: 1714
Location: South Carolina

PostPosted: Wed Nov 19, 2014 10:18 am Reply with quoteBack to top

I ignore Speed and only add to it if I have extra points that are not needed in other areas,

_________________
Visionist/Chris

Active:
Mid Earth in DM 29 Lapur
Clan Longbeard in DM 81 Shadowspire
View user's profileSend private messageSend e-mail
KidArcane
Grandmaster Poster
Grandmaster Poster


Joined: Apr 26, 2003
Posts: 674
Location: San Antonio, TX

PostPosted: Wed Nov 19, 2014 5:07 pm Reply with quoteBack to top

My understanding is that a double-digit speed (initial numbers) automatically means an offensive-minded warrior. On the other hand, there are few 'automatic' responses in this game. Some managers would see high speed numbers and think: Striker, Slasher, Basher.

Others might see: Lunger. These are generally the sort that think 'Lunger' no matter what, so you may safely disregard those opinions. Smile

Others might think: Parry-Riposte or Parry-Lunger, and depending on the WL and CN, I think I would look at either of those also.

Aimers need so many points in so many areas... speed is not one of these areas.

But GENERALLY, high speed is best utilized by the offensive types.

Probably. Cool

_________________
"Don't make me destroy you." -- Darth Vader
View user's profileSend private messageSend e-mail
pbem123
Unchartered Poster


Joined: Nov 13, 2014
Posts: 5

PostPosted: Wed Nov 19, 2014 9:27 pm Reply with quoteBack to top

Thank you guys.

Yes, I was wondering about Parry-Riposte and Speed but I think I will retain my high speed rollups for Strikers and Bashers while I learn a bit more about the game.

One day maybe I will amke that high speed Parry-X but...not today!

Thanks for the helps!
View user's profileSend private message
Longshot
Grandmaster Poster
Grandmaster Poster


Joined: Sep 30, 2012
Posts: 934
Location: Vancouver, BC

PostPosted: Wed Nov 19, 2014 10:52 pm Reply with quoteBack to top

I know you are finish with this, but I want to make one more point. I agree with Kid Arcane about starting out with a high speed favours an offensive. the only time I might ignore that is when it is a basher.

A friend of mine had a basher with a SPEED 3 and he was pretty good. Another friend has a lord protector who has a SPEED 5 and was a 10-0-0 duel master at one point. But if you try something like that you have to off set it with a high WIT or STR.

In one of my inactive teams I have a basher named ALSVID who is 3-1-1 with these stats: ST=17 CN=12 SZ=17 WT=10(1) WL=11 SP=6 DF=12.

Personally, if they have a low speed, I try to make them a defensive style.

I hope this helps and not confuse you.
View user's profileSend private message
Display posts from previous:      
Post new topicReply to topic
View previous topic Log in to check your private messages View next topic
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum



Powered by phpBB 2.0.10 © 2001 phpBB Group

Version 2.0.6 of PHP-Nuke Port by Tom Nitzschner © 2002 www.toms-home.com
Forums ©
:: fisubsilver shadow phpbb2 style by Daz :: PHP-Nuke theme by coldblooded (www.nukemods.com) ::