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Duel2 :: View topic - TWXI (Twixie) Announcement
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The Consortium
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Location: on the golf course, in the garden, reading, traveling, and now Consulting

PostPosted: Sun May 13, 2018 1:40 am Reply with quoteBack to top

TURF WAR EXTRAVAGANZA (TWXI)
(Current estimated start T396, OCT 2018)

RULES/DETAILS COMING OUT SHORTLY

Gather your 3-team “alliances”

Get out your two certs per manager


Generic rules:

Only top 2 w/l teams score per round for alliance.
Top 1 team scores twice.
Lowest team gets a “pass”.
Team is disqualified for round scoring if less than 5 fights
If two disqualified alliance teams, top team cannot score double

Base scoring =
W = +2 L = -1 K = +1 Death = 0 Alliance Match scored = 0 for each

First 6 rounds scores 1x.
End of round 6, top alliance adds 6.
2ns adds 4, 3rd adds 2, 4th adds 1.
Rounds 7 thru 9 scors 2x.
Final round 10 scores 3x.

Winning alliance gets 90% certs.
Team with most wins in 10 rounds gets 10% certs.
Similar RSI prizes as per other recent events. (TBD)

Participation Award = 2 skills; 46 min fights (of 50)

Moderators:
Oz
Master Darque
Assur

_________________
The Consortium: Crapmaster 2013, Crapgiver 2014; 1213 ADM graduates (40+ manager IDs) including 176K+ fights and 118K+ wins plus 4 teams with 1500+ wins (Animal Farm DM11 @2085; Bulldogs DM11 @ 1976; Lenpros DM30 @ 1792; Fandils DM46 @1727
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The Consortium
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PostPosted: Wed Jun 06, 2018 1:51 am Reply with quoteBack to top

TURF WAR XI EXTRAVAGANZA(TWIXIE)RULES (Rev 6-6-1Cool
(Start T398, OCT 2018)

Bring acclaim and glory to the North Fork (DM47) arena.


Anyone may participate; known alliances, new alliances, thrown-together alliances, or temporary alliances created solely to compete in the Turf War! To participate, each alliance must:
1. Announce as Captain of an alliance in the North Fork (DM 47) newsletter. (List teams and managers in the three-team alliance. (Also designate alliance name.)
2. Announce in the newsletter which Captain/alliance your team is joining.
3. Announcements made on the D2 Forums or elsewhere will not be accepted.

Captains are responsible for:
1. Announcing, in the North Fork newsletter, those who are a part of their alliance. Both Manager announcement and Captain announcement/confirmation are required.
2. Distribution of certs should your alliance win the Turf War.
3. Submit two (2) RSI Roll-Up Certificates to participate. (Note: Captains may, if they wish, submit certs for all potential members of their alliance.)

Participating managers who are not Captains must:
1. Submit two (2) RSI Roll-Up Certificates to participate (Unless already submitted by Captain.) Note: extras will not be returned, but will go into the winning pool of prizes.)
2. Announce an intent to compete with their manager name, team name, and alliance they will join in the North Fork (DM 47) newsletter
3. Announcement made on the D2 Forums or Chatzy will not be accepted.
4. Run the team in any of three turn prior to the first TW round, so the warriors appear in the NL prior to the TW start.

No alliance scores will be tabulated until two RSI Gift Certificates are received, and participant indication and captain confirmation are posted in the North Fork newsletter. NO EXCEPTIONS.

All entry certs should be sent to Oz or The Consortium via RSI.

Only one (1) team per player/manager may compete in the Turf Wars, and only one team per player/manager may compete in North Fork DM47 during the Turf War. No arena multiple teams or aliases will be allowed. Violations will result in immediate manager disqualification (including team point adjustments) from the Turf War (so be sure to take any multiple teams OFF of Team Maintenance and be certain not to run any other team warriors). NOTE: Since alliances require three teams, this would mean the remaining alliance/alliance members cannot score in the TW.

Any Turf War team must show/be posted/listed in the DM47 Newsletter just prior to their actual scoring/participation. (E.g. New teams, transfers, current teams must show up in the newsletter prior to the beginning of participation, allowing opponent knowledge and challenging/avoiding.) Manager/teams may not participate/score in the Turf War the same turn they are first posted in the newsletter. (So get your team in the newsletter early.)Clarifying: All teams MUST show up in the NL just prior to the first TW turn to be allowed to score in the first TW round. Teams do not have to run that turn prior to TW-T1, but will have had to run shortly before to allow their warriors to be visible in the newsletter just prior to TW-T1.

Scoring will NOT be retroactive for teams/alliances that do not properly declare or get captain confirmation or fail to send a Gift Certificate by Turn 1. In other words, if your Gift Certificate is not received until Turn 3 of the Turf War, and you have fought on Turns 1 and 2, your score will not begin until Turn 3. All conditions must be met before scoring will begin--declaration, confirmation, and Gift Certificate received.

No declarations or confirmations will be accepted after Turn 3 of the Turf War.
For purposes of scoring, the moderators will score the Turf War and settle any and all disputes as they arise. Their decisions will be final. (Note: the intent is to have a very thorough set of rules so that few decisions, if any, are required from the moderators.)

No warrior may be substituted without the proper use of the DA or arena death or death in a tournament or graduation. There must be a maximum of five only on a team at any point and time. (The penalty for such substitution is -10 points.)

SCORING will be as follows:

Only top two base score teams score/count per round per alliance.
Top one base score team per alliance scores twice (double).
Lowest team base score per alliance gets a “pass” and does not score.
Team is disqualified for round scoring if fighting less than 5 fights. (Exception:The turn after a Mailer or FTF where a death occurred to a TW team/manager, the manager may fight only four and be scored. If multiple deaths, then multiple “non fight” exemptions occur for that turn after the tournament.)
If a team is disqualified from scoring, the remaining top one base score team scores double and the lowest team gets a “pass” and does not score.
If two disqualified teams occur, the third team cannot score double and only scores single.

BASE SCORING =
W = +2 L = -1 K = +1 Death = 0
Those scores are the same for match ups, up or down challenges, NPC matches, or Dark Arena fights. With these exceptions
--- Each warrior is limited to two DA matches during the TW. A 3rd and subsequent DA fight during the TW shall be scored at -5 points (win or lose.)
--- Alliance Match Up scored = 0 for each warrior. Kill point disallowed.
--- Intra Alliance Challenge scored = -1 for each warrior; no kill points may score
(It is not the spirit of competition to challenge fellow members of the same alliance. Hence, challenges as such will be scored as losses for both warriors with no kill points awarded.)

First 6 rounds scores 1x.
End of round 6, top alliance adds 6 points. 2nd adds 4, 3rd adds 2, 4th adds 1.
Rounds 7 thru 9 scores 2x.
Final round 10 scores 3x.

Tournament Considerations:
1. Tournament participation is allowed and ENCOURAGED as a great form of recognition for North Fork.
2. It is an opportunity to gain skills and preferred challenging within the Turf War.

Special Considerations:
1. Each alliance begins the Turf War with zero (0) points.
2. There will be NO alliance or team changes once the contest has begun. If you begin the Turf War with Alliance X, you must end the Turf War with Alliance X. If you begin the Turf War with Team X, you must end the Turf War with Team X.
3. There will be a maximum of three (3) teams/managers allowed per alliance for the Turf War VII. The minimum is three (3).
4. The Dark Arena may be used without penalty.(Limit twice per warrior.)
5. If at any time, the Moderators determine that any non-TW team in the arena is aiding and/or abetting any TW alliance or team, the affected points won by the gifted team/alliance will be disallowed and the aiding non-TW team will be asked to desist from play in the arena until after the Turf War concludes.

Prizes:
The Turf War is meant to be a near "winner takes all" contest. It is the responsibility of the Captain of the winning alliance to distribute Gift Certificates. Moderators will submit a list of each manager winner to RSI at the completion of the contest for the non-Certificate and RSI awarded prizes, to then be claimed by the manager from RSI Customer Service within 6 months.

Winning alliance gets 90% of the pooled certs.
Individual Team with most wins in 10 rounds gets 10% of the pooled certs.
RSI awards: (all must be applied to DM47 warriors, cannot create out-of-bounds warrior, and one max prize applied to any warrior – all within 6 months)(one max prize means that if you win two prizes they cannot be applied to the same warrior.)
Winning alliance captain may choose two (each manager/team receives same prize as chosen by captain):
: Limited Damage Bump (bump one level damage) (warrior must have fought in the TW)
:Stat replace (remove 2 SZ, replace 2 to any other stat) (warrior must have fought in the TW)
:Choice Replacement (Receive 5 replacements, choose 1, delete 4)
:Replacement stat swap (Replace/flip any 2 stats on one replacement)
2nd place alliance captain may choose one (each manager/team receives same prize as chosen by captain)
:Favorite weapon (warrior must have fought in the TW)
:Favorite rhythm (warrior must have participated in TW)
:Free stat raise
Participation Award to all teams/managers who fight 46 min fights (of 50) = 2 skills (to one warrior)

These RSI awards will be listed by the Moderators within two weeks of round ten for individual claiming from RSI within 4 turns of the end of TWX. The certs will be mailed to the winning alliance by the Moderators within two weeks of the end of the TW.

Moderators:
The Moderators for this event will be Oz, Master Darque, and Assur. (The TWX Triumvirate) They will arbitrate all dealings during the course of the contest. Their decisions will be final. All questions, comments, and scoring disputes may be directed to Land of Oz or Darque Forces or Bash Bros Park via diplo in DM 47. Managers with internet access may send a private message to [The Consortium] or [Darque] or [Assur] on the Duel2 Forums. Lastly, you may also email questions, comments, and scoring disputes to rebelnerfherder@yahoo.com or wfms101@aol.com or or mikey.alexander@hisstrengthandwork.com


Addendum:
Examples of scoring for clarification.
Code = win-loss-kill-death (W = +2 L = -1 K = +1 Death = 0)

Example #1:
Team A goes 2-3-0-0 (points = +4-3+0-0 = +1)
Team B goes 3-2-1-0 (points = +6-2+1-0 = +5)
Team C goes 2-3-2-0 (points = +4-3+2-0 = +3)
Team B top score, scores twice 2x+5 (+10)
Team A lowest score, does not score and gets a pass.
Team C, then, scores normal at (+3)
Alliance Score = 10 + 3 = +13

Example #2:
Team A goes 4-0-1-0 (points = +8-0+1-0 = +9)
Team B goes 3-2-0-0 (points = +6-2+0-0 = +4)
Team C goes 2-3-0-0 (points = +4-3+0-0 = +1)
Team A is disqualified from scoring having not fought five fights.
If a team is disqualified, then the top remaining team scores double while the lowest remaining score gets a “pass”.
Team B top remaining score, scores twice = 2 x +4 (+Cool
Team C lowest score, does not score and gets a pass.
Alliance Score = 8

Example #3
Team A goes 4-1-1-0 (points +8-1+1+0 = +Cool
However, Team A fought the DA for the 3rd time = -5.
Team A adjusted to (+8-1=1=0-5 = +3)
Team B goes 1-4+0-0 (points +2-4+0-0 = -2)
Team C goes 1-4+1-0 (points +2-4+1-0 = -1)
Team A top score, scores twice 2x+3 (+6)
Team B lowest score, does not score and gets a pass.
Team C, then, scores normal at (-1)
Alliance score = +6-1 = +5

Example #4
Team A goes 1-4-0-0 (points = +2-4+0-0 = -2)
Team B goes 1-4-0-0 (points = +2-4+0-0 = -2)
Team C goes 0-5-0-0 (points = +0-5+0-0 = -5)
Team A or B is top score and scores twice 2x-2 = -4
Team C lowest score, does not score and gets a pass.
Team B, then, scores normal at (-2)
Alliance score = -4-2 = -6

Example #5
Team A goes 3-2-0 with a winning match-up with Team B alliance mate.
Team B goes 2-3-1-0 with a winning and killing challenge to Team C alliance mate.
Team B also lost the alliance match-up with Team A.
Team C goes 1-4-0-1 having been killed in a challenge from alliance mate Team B
Team A points normally = +6-2+0-0 = +4, but one win was an alliance match-up which scores as 0, hence score = +4-2+0-0 = +2
Team B points normally = +4-3+1-0 = +2, but one loss was an alliance match up which counts as 0, and one winning kill was an intra alliance challenge which the win counts as -1 and the kill is negated. Hence Team B score = +1-2+0-0 = -1
Team C points normally = +2-4+0-0 = -2; with one loss and kill coming from an intra
alliance challenge, but the IAC (intra alliance challenge) scores (-1)the same as a loss and there are no points scored for being killed, the +2-4+0-0 = (-2) stands.
Team A top score, scores twice 2x+2 (+4)
Team C lowest score, does not score and gets a pass.
Team B, then, scores normal at (-1)
Alliance score = +4-1 = +3

Remember: (W = +2 L = -1 K = +1 Death = 0)
It only gets complicated with intra alliance match-ups (IAMs) and intra alliance challenges. (IACs)

_________________
The Consortium: Crapmaster 2013, Crapgiver 2014; 1213 ADM graduates (40+ manager IDs) including 176K+ fights and 118K+ wins plus 4 teams with 1500+ wins (Animal Farm DM11 @2085; Bulldogs DM11 @ 1976; Lenpros DM30 @ 1792; Fandils DM46 @1727
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Vladimer
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PostPosted: Wed Jun 06, 2018 6:06 am Reply with quoteBack to top

tl;dr

Any differences from last time?
Any moral turpitude provisions?
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The Consortium
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PostPosted: Fri Jun 15, 2018 3:21 am Reply with quoteBack to top

Vladimer wrote:
tl;dr

Any differences from last time?
Any moral turpitude provisions?



Lotsa differences.

_________________
The Consortium: Crapmaster 2013, Crapgiver 2014; 1213 ADM graduates (40+ manager IDs) including 176K+ fights and 118K+ wins plus 4 teams with 1500+ wins (Animal Farm DM11 @2085; Bulldogs DM11 @ 1976; Lenpros DM30 @ 1792; Fandils DM46 @1727
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Vladimer
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PostPosted: Wed Aug 15, 2018 2:41 pm Reply with quoteBack to top

Consortium,

While my attorneys review this, I wanted to clarify the Blowha -- I mean Moderators -- stance on the following:

"Team is disqualified for round scoring if fighting less than 5 fights. (Exception:The turn after a Mailer or FTF where a death occurred to a TW team/manager, the manager may fight only four and be scored. If multiple deaths, then multiple “non fight” exemptions occur for that turn after the tournament.) "

Now that we know Turn 1 will fall right BEFORE the mailer, is a team that doesn't fight all five warriors on Turn 1, because some are already timed for the mailer, disqualified?
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The Consortium
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PostPosted: Thu Aug 16, 2018 10:40 am Reply with quoteBack to top


Posted in response to your e mail request - which is somewhat different than your site request, which might mean you need a new, and hopefully better, lawyer, whom is not gouging you so.


Scoring is as listed in the rules. (current copy attached). Failure to run five on a turn makes that team unscorable for that specific turn. There were no timing exclusions to the scoring rule. (Q1 and Q2 from e mail)



The rules were posted early, even pre-Mailer, allowing all teams to prepare for such.



You are not limited to which team you decide to run in TWXI. (As long as it is posted confirmed as your team, and it is the only team of yours running there.)



It is true that our pay is in direct proportion to the words posted. You can imagine that we get twice the pay for twice the words.



Therefore, thanks for asking and enhancing our pay.


Note: deaths in tournaments can cause one to be without a RU in time for a DM47 turn; the wonderful rulesmakers have been kind in taking that into consideration. (but it took a lot of words to say such) Q from site

_________________
The Consortium: Crapmaster 2013, Crapgiver 2014; 1213 ADM graduates (40+ manager IDs) including 176K+ fights and 118K+ wins plus 4 teams with 1500+ wins (Animal Farm DM11 @2085; Bulldogs DM11 @ 1976; Lenpros DM30 @ 1792; Fandils DM46 @1727
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The Consortium
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PostPosted: Thu Aug 16, 2018 10:46 am Reply with quoteBack to top

P.S. If I did not answer the question, please advise, as I would like to write more and up my pay. (I think 2 x $0 is twice as much pay; right? So just imagine what 100 x $0 will bring! I could be rich!!!!!)

_________________
The Consortium: Crapmaster 2013, Crapgiver 2014; 1213 ADM graduates (40+ manager IDs) including 176K+ fights and 118K+ wins plus 4 teams with 1500+ wins (Animal Farm DM11 @2085; Bulldogs DM11 @ 1976; Lenpros DM30 @ 1792; Fandils DM46 @1727
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The Consortium
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PostPosted: Fri Aug 17, 2018 1:58 am Reply with quoteBack to top

TEAM SPOTLIGHT

TWIXIE TWXI TWIXIE

So where do we stand on Turf War registration? Kind of slow, I would say, so let's get
with it, laggards. Certs and pads; certs and pads. Get it?

Here is where we are as of 8-17-18:

One team completely registered. Several partially there. The status:

Mannequin's Team -- Mannequin, Oz, Crip; registration and certs done.
Skwerlmaster's Team -- ?, ?, ?; registration incomplete and certs done
Dameon Darkhart's Team -- D.D., Spirit, Var; registration incomplete, some certs in
Vlad's Team -- Vlad, Jermain; President Trump; registration incomplete, some certs in
Darque's Team -- Darque, ?, ?; registration incomplete and some certs in
Floyd's Team – Floyd, tDO, Howlin Wolf; registration incomplete, and certs done
Scorpio of Sovereign is asking/advertising for teammates.

Specifically, here are the certs currently received:
Mannequin (2)
Crip (2)
Oz (2)
The whole Skwerlmaster team (6)
Spirit (2)
Vlad (2)
Master Darque (2)
Spirit (2)
Les Turfistes (2)
La Guillotine (2)
Floyd (2)
tDO (2)
Howlin Wolf (2)
Deathly Hallows (2)
Fast Food (2)
Weird Students (2)

October is drawing very close; let's do this!

-- Coordinator Oz (for Oz, Assur, and Master Darque)

_________________
The Consortium: Crapmaster 2013, Crapgiver 2014; 1213 ADM graduates (40+ manager IDs) including 176K+ fights and 118K+ wins plus 4 teams with 1500+ wins (Animal Farm DM11 @2085; Bulldogs DM11 @ 1976; Lenpros DM30 @ 1792; Fandils DM46 @1727
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Darque
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PostPosted: Fri Aug 17, 2018 6:09 am Reply with quoteBack to top

My team will consist of myself, Madwand, and Bubbaganoosh. Announcements, team names, etc are forthcoming in the next 47 newsletter.

_________________
Master Darque

Darque Knights -- 10, 20
Darque Forces -- 45, 47
Darque Ages -- 81
Sorcerer Kings -- 83
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