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Duel2 :: View topic - 6-4-16-11-15-12-6?!
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The_Professor
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Joined: Dec 31, 2021
Posts: 27

PostPosted: Wed Jun 15, 2022 7:52 pm Reply with quoteBack to top

Thinking Striker.
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Madwand
Grandmaster Poster
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Joined: Dec 05, 2004
Posts: 572
Location: Hinton, Alberta

PostPosted: Thu Jun 16, 2022 3:37 am Reply with quoteBack to top

The_Professor wrote:
Thinking Striker.


Personally I think I would go Slasher or Lunger.

DF is to low for me to make a Striker
ST is to low to make a Basher
Low CN coupled with low DF eliminates Defensives

Neither SL or LU will have great weapon selection due to DF but they feel like they fit this best. Others may agree with ST but I prefer a starting attack base of 10+ and I dont see getting there with these raw #'s.

6-4-16-11-15-12-6 to 7-4-16-17-21-12-7 and use a SH or SS
or
6-4-16-11-15-12-6 to 11-4-16-17-17-12-7

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Madwand

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And several 'Blades' Guilds across Alastari.



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One Armed Bandit
ArchMaster Poster
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Joined: Apr 15, 2004
Posts: 2899

PostPosted: Thu Jun 16, 2022 4:21 am Reply with quoteBack to top

Striker looks like a reasonable option, but you have to forgo the 21 WL to get 11 DF.

6-4-16-11-15-12-6 --> 7-4-16-17-17-12-11 ST looks decent, but lacks the stats for a good weapon vs heavy armor. If its an arena warrior, you can compensate by picking and choosing your match-ups, hopefully.

There is a similar problem with Madwand's 17-21 SL (along with an endurance problem; strikers can handle Poor endurance, but not slashers or lungers).

I think the 11-4-16-17-17-12-7 SL design of Madwand's is the most well rounded, as it provides you with the BS vs heavy armor, which is only slightly worse than the SC, along with expected Normal endurance. This design and style choice would be my preference.
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The_Professor
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Joined: Dec 31, 2021
Posts: 27

PostPosted: Thu Jun 16, 2022 4:25 pm Reply with quoteBack to top

Appreciate the feedback. Yeah I was fiddling around more with the stats last night and the 17 17 slasher does look like the best possible setup here. There's a couple issues however: First of all I'm probably better at building and runnings slashers than any other style. I was building them and building them well when the style was shunned almost as much as aimed blows (my how times have changed). Most of my TV's have been slashers, including my newest one who was also a style master. On the other hand I've never played strikers, the few occasions where I built one either they sucked or they died. (Or sucked then died). Which leads to the next issue, even the slasher build is going to have mediocre attack. Why do I really want yet another slasher who is inferior to all my existing slashers. At least with the striker it's a chance to play around with the style and learn. I'm leaning towards just making the striker and hoping for a lucky buildout. If she ends up crappy, just DA and try again.
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