Duel2.Com  
•   Home  •  Rules  •  Your Account  •  Forums  • Newsletters  •
Navigate
· Home
· Content
· Encyclopedia
· Forums
· Members List
· Newsletters
· Old Newsletters
· Private Messages
· Setup
· Tourneys
· Your Account
User Info
Welcome, Anonymous
Nickname
Password
(Register)
Membership:
Latest: onalad
New Today: 0
New Yesterday: 1
Overall: 1251

People Online:
Visitors:
Members:
Total: 0
Duel2.Com: Forums

Duel2 :: View topic - Masked Mayhem (Slow Version) - DM 45
 Forum FAQ  •  Search  •  Memberlist  •  Usergroups   •  Register  •  Profile  •  Log in to check your private messages  •  Log in

 
Post new topicReply to topic
View previous topic Log in to check your private messages View next topic
Author Message
Darque
ArchMaster Poster
ArchMaster Poster


Joined: Jun 21, 2002
Posts: 2539
Location: Virginia

PostPosted: Thu Aug 07, 2025 9:42 am Reply with quoteBack to top

CONTEST ANNOUNCEMENT - Stormcrowe DM 45

Masked Mayhem Approaches! Choose Your Champion… If You Dare!

Attention, warriors and managers of ALASTARI!

A new game begins—not of brute strength alone, but of wits, will, and whispers. The Masked Mayhem contest begins on Turn 499 in Stormcrowe (DM 45)! Each manager will secretly select one of their warriors to don the metaphorical mask and fight for glory in the shadows.

Double points await your masked gladiator—but beware! No one will know who walks masked among us until the contest ends... Will your foes guess your masked warrior and try to bring them down? Or will you distract them with feints and fodder?

To get started, send your masked gladiator selection (include warrior name and ID#) to Master Darque at darquesorcery@gmail.com before Turn 499 (DUE February 17, 2026), and submit TWO (2) Team Roll Up Certificates (contact RSI by email CSR@reality.com). Then, make sure your masked fighter shows up each round—they can't earn double points if they’re sitting in the infirmary. Team maintenance is recommended for all participating teams.

Will your mystery fighter rise in blood-soaked triumph? Or fall in obscurity?

Let the shadows stir, and the games begin…

Thanks,

Master Darque
Contest Coordinator

**********************************************************
RULES and ENTRY GUIDELINES

A. CONTEST SCHEDULE

1. Duration: 10 turns

2. Start: Turn 499 (due February 18, 2026)

3. End: Turn 508 (due October 28, 2026)

4. Submissions Needed:
a. Masked Gladiators (your team champion) must be sent to Master Darque no
later than February 17, 2026. Teams may participate without declaring a champion, but it
will be impossible for these teams to receive the bonus modifier. Please send to
darquesorcery@gmail.com.
b. Submit two (2) Team Roll-Up Certificates to Master Darque via RSI CSR.

5. Reveal: Masked Gladiators will be revealed in the Turn 508 newsletter.

B. SCORING

1. Win: +3

2. Kill: +1

3. Lose: -1

4. Death: -1

Masked Gladiators score X2 each turn. (e.g. Masked Gladiator wins and kills his opponent, so he would earn (+3 Win + 1 Kill) x 2 = 8 points. Similarly, a Masked Gladiator for another team died. His point total would be (-1 Lose + -1 Death) x 2 = -4 points.)

C. ADDENDUMS

1. If a Masked Gladiator dies during the course of the contest, all is not lost! Managers may designate a second Masked Gladiator; however, their scoring will only offer a multiplier of 1.5 for the duration of the contest.

2. If a Masked Gladiator GRADUATES during the course of the contest, managers may designate a second Masked Gladiator. The multiplier will be reduced to 1.5 for the duration of the contest.

3. Teams may not designate more than TWO (2) Masked Gladiators during the course of the contest.

4. Once a gladiator is chosen as the Masked Gladiator, managers may NOT alter their selection unless the designated warrior dies or graduates.

5. Masked Mayhem is a SINGLE manager event. You do not need a partner or team to participate. It is every man and woman for themselves!

6. Managers may only field ONE (1) team in the contest.

D. Prizes

1. Endurance Award - Every participating Team will receive one (1) +1 Bonus Potion for
participating in all 12 rounds of the contest and in at least 55 of the 60 schedule fights.
In addition, teams that participate in ALL the scheduled 60 fights will receive a single ZAP
Potion. Potions must be used on a warrior from DM 45. Prizes must be used with 2 months of
contests end. No out of bounds applications allowed.

2. First Place Manager (choose 3 from the following)
a. LIMITED Max Damage (one-time only; not perpetual; warrior must be from DM 45 and participated in contest)
b. Move a warrior from another team (that you own) to your DM 45 squad (warrior must be NATURAL and UNMODIFIED;
there must be an open spot via death/dark arena or graduation, warrior must be alive)
c. Know Favorites (Initiates classed warrior or above)
d. Reroll one (1) warrior’s favorite LEARN
e. Limited Immortality (one (1) resurrection following death in DM 45)
f. Two (2) +1 Skill Pots (added to warrior’s base; no out of bound warriors)
g. Reroll one (1) warrior's Endurance (keeping the roll only if it improves)

3. Second Place Manager (choose 2 of the following)
a. LIMITED Max Damage (one-time only; not perpetual; warrior must be from DM 45 and participated in contest)
b. Know Favorites (Initiates classed warrior or above)
c. Reroll one (1) warrior’s favorite LEARN
d. Two (2) +1 Skill Pots (added to warrior’s base; no out of bound warriors)
e. Reroll one (1) warrior's Endurance (keeping the roll only if it improves)

4. Third Place Manager (choose 1 of the following)
a. Reroll one (1) warrior’s favorite LEARN
b. Two (2) +1 Skill Pots (added to warrior’s base; no out of bound warriors)
c. Reroll one (1) warrior's Endurance (keeping the roll only if it improves)

5. Roll-Up Certificates
a. 40% - First Place Manager
b. 30% - Second Place Manager
c. 20% - Third Place Manager
d. 10% - Masked Gladiator Champion (scored the most points during contest)
i. Tie Breaker 1: Win/loss Percentage
ii. Tie Breaker 2: Kills
iii. Tie Breaker 3: Head-to-Head Win/Loss vs. other team(s)
iv. Tie Breaker 4: Thunderdome! Two men enter; One man leave! Let's hope it doesn't
come to this!

_________________
Master Darque

Darque Knights -- 10, 20
Darque Forces -- 45, 47
Darque Ages -- 81
Sorcerer Kings -- 83
View user's profileSend private messageSend e-mailYahoo Messenger
mithril
Expert Poster
Expert Poster


Joined: Jan 09, 2004
Posts: 73
Location: NJ

PostPosted: Thu Aug 14, 2025 10:30 pm Reply with quoteBack to top

Just curious, what does one time only not perpetual mean on the damage prize?
View user's profileSend private messageSend e-mailAIM AddressYahoo MessengerMSN Messenger
Tripwire
ArchMaster Poster
ArchMaster Poster


Joined: Mar 10, 2008
Posts: 2030

PostPosted: Sat Aug 16, 2025 7:25 am Reply with quoteBack to top

mithril wrote:
Just curious, what does one time only not perpetual mean on the damage prize?


I think it means max for where you are at the moment. So if your 12 str and 3 sz or whatever it will max you at GOOD which is the max at that str/sz. The full ones I think will max you out as you get higher and higher training the second you can get max damage (with str increases) it will raise it to the max. This is an assumption by me.

_________________
Active Arenas: Of Wolf and Man - DM 18, DM 81
Alliance: The Iron Council
View user's profileSend private messageSend e-mail
gentleben
ArchMaster Poster
ArchMaster Poster


Joined: Aug 21, 2008
Posts: 4060
Location: Round Rock, Tx

PostPosted: Sun Aug 17, 2025 1:45 pm Reply with quoteBack to top

Trip is correct.

I am in for this one as well, btw

_________________
Gentleben
Ben's Bazaar-21
Caress of Steel-28
Secret Squirrels-32
He Be GBs-33
Time Stallyans-45
Pawn of Prophecy-47
Primal Instinct-81
Misfit Managers-1,2,3,4,18,25,29
View user's profileSend private message
Display posts from previous:      
Post new topicReply to topic
View previous topic Log in to check your private messages View next topic
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum



Powered by phpBB 2.0.10 © 2001 phpBB Group

Version 2.0.6 of PHP-Nuke Port by Tom Nitzschner © 2002 www.toms-home.com
Forums ©
:: fisubsilver shadow phpbb2 style by Daz :: PHP-Nuke theme by coldblooded (www.nukemods.com) ::