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Duel2 :: View topic - Rules of War
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Seraphim53
Grandmaster Poster
Grandmaster Poster


Joined: Jul 14, 2003
Posts: 753

PostPosted: Wed Sep 06, 2006 5:41 am Reply with quoteBack to top

The rules of war have been published, I am available for the Delarquan Federation.

I can have an inactive team moved in on Turn DA -1, the current team in 14 will remain but will be put on maintenance (No challenges made).

I'll await word

_________________
Seraphim (Leader of Legions all over Alastari)
Dark Arena advocate
"I don't know why everyone thinks I'm a killer"Mannequin
"The easiest way to win is to knock them down and kill them"Mannequin
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JGW
ArchMaster Poster
ArchMaster Poster


Joined: Sep 05, 2005
Posts: 1316

PostPosted: Wed Sep 06, 2006 1:08 pm Reply with quoteBack to top

Just so it is clear my warriors will be active in the arena but not participating in the contest. Once the warriors are in range of contestants they will sit out to avoid problems with interference in the contest. I only have three warriors left whom I wanted to graduate and after that the arena is all yours.

_________________
The only maxim of a free government ought to be to trust no man living with power to endanger the public liberty. -- John Adams

It's better to die on your feet than to live on your knees. -- Midnight Oil, The Power and the Passion
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Street_Legal
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Joined: Jul 29, 2002
Posts: 3325
Location: The Big D (etroit) area

PostPosted: Wed Sep 06, 2006 2:11 pm Reply with quoteBack to top

No problems with either. In fact they may be useful if anyone decides to interfere Shocked

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A wise and frugal government, which shall leave men free to regulate their own pursuits of industry and improvement, and shall not take from the mouth of labor the bread it has earned - this is the sum of good government.

Thomas Jefferson
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JGW
ArchMaster Poster
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Joined: Sep 05, 2005
Posts: 1316

PostPosted: Wed Sep 06, 2006 8:04 pm Reply with quoteBack to top

I'd be glad to stick around for you and run interference against those who wish to try and ruin the contest. Just let me know through PM when it's going on if I do drop from the arena. Twisted Evil

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The only maxim of a free government ought to be to trust no man living with power to endanger the public liberty. -- John Adams

It's better to die on your feet than to live on your knees. -- Midnight Oil, The Power and the Passion
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Deke
Advanced Master Poster
Advanced Master Poster


Joined: Aug 15, 2006
Posts: 390
Location: Atlanta Georgia Area

PostPosted: Wed Sep 13, 2006 2:14 pm Reply with quoteBack to top

>I would like to start a team in arena 14 for the civil war;

>Team Name: (D) Doc LeGrand's Lab

>Add +2 to each attribute, or whatever attributes you desire. These are
>all going to dark arena on Civil War turn 1 anyways.
>Make them all Aimed Blows
>Name them D- LeGrand Clone 1 through D- LeGrand Clone 5

This is done.
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Ultraist
Grandmaster Poster
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Joined: Jul 10, 2002
Posts: 600
Location: Sunset DM# 21

PostPosted: Wed Sep 13, 2006 3:51 pm Reply with quoteBack to top

how many people are involved with this Street Legal?

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Ultraist,
Iron Council
http://www.TheIronCouncil.com
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Ultraist
Grandmaster Poster
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Joined: Jul 10, 2002
Posts: 600
Location: Sunset DM# 21

PostPosted: Fri Sep 15, 2006 4:03 pm Reply with quoteBack to top

Ultraist wrote:
how many people are involved with this Street Legal?


Okay then, it must be an overwhelming success with way to many managers to list then?

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Ultraist,
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JGW
ArchMaster Poster
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Joined: Sep 05, 2005
Posts: 1316

PostPosted: Fri Sep 15, 2006 4:46 pm Reply with quoteBack to top

Ultraist wrote:
Ultraist wrote:
how many people are involved with this Street Legal?


Okay then, it must be an overwhelming success with way to many managers to list then?


All the fashionable managers are in there Ultra.... Wink

Victory to the Delarquan Federation. Death to all others.

_________________
The only maxim of a free government ought to be to trust no man living with power to endanger the public liberty. -- John Adams

It's better to die on your feet than to live on your knees. -- Midnight Oil, The Power and the Passion
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Darque
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Joined: Jun 21, 2002
Posts: 2340
Location: Virginia

PostPosted: Fri Sep 15, 2006 4:51 pm Reply with quoteBack to top

Sorry, no FB have spoken up and shown any love, so I'll just say:

Free Blades RULE!

_________________
Master Darque

Darque Angels -- 39
Darque Forces -- 31, 45, 47
Darque Ages -- 81
Darque Ages, et al. -- 100
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Ultraist
Grandmaster Poster
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Joined: Jul 10, 2002
Posts: 600
Location: Sunset DM# 21

PostPosted: Fri Sep 15, 2006 7:49 pm Reply with quoteBack to top

JGW wrote:
Ultraist wrote:
Ultraist wrote:
how many people are involved with this Street Legal?


Okay then, it must be an overwhelming success with way to many managers to list then?


All the fashionable managers are in there Ultra.... Wink

Victory to the Delarquan Federation. Death to all others.


Names?

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Ultraist,
Iron Council
http://www.TheIronCouncil.com
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Managerr
ArchMaster Poster
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Joined: Jul 12, 2002
Posts: 4036
Location: Omaha

PostPosted: Fri Sep 15, 2006 7:53 pm Reply with quoteBack to top

The announcement has only been out like a week, I'd give it some time. As far as I know, the Andorian team has only had one drop.
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JGW
ArchMaster Poster
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Joined: Sep 05, 2005
Posts: 1316

PostPosted: Sat Sep 16, 2006 8:13 am Reply with quoteBack to top

Ultraist wrote:
Names?


Unfortunately I was being silly. I've not heard of a single participant for the Delarquan side past Seraphim (oops... forgot Doc). I'm starting to debate heading in there for an 'alternate' if our side does not have enough participants. Only problem is the finance portion of DM2

Question is, are you putting your name on the roll?

I guess that question can be to the whole of the Delarquan Federation. Speak up and join the fight.

_________________
The only maxim of a free government ought to be to trust no man living with power to endanger the public liberty. -- John Adams

It's better to die on your feet than to live on your knees. -- Midnight Oil, The Power and the Passion
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Kellumbo
Grandmaster Poster
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Joined: Mar 30, 2003
Posts: 849
Location: Saginaw, Michigan

PostPosted: Sat Sep 16, 2006 9:21 am Reply with quoteBack to top

I am sending in my team RU today for the war.

Count on Kellumbo's Kids for the Delarq side if needed.

-DK
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Ultraist
Grandmaster Poster
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Joined: Jul 10, 2002
Posts: 600
Location: Sunset DM# 21

PostPosted: Sat Sep 16, 2006 11:47 am Reply with quoteBack to top

JGW wrote:
Ultraist wrote:
Names?


Unfortunately I was being silly. I've not heard of a single participant for the Delarquan side past Seraphim (oops... forgot Doc). I'm starting to debate heading in there for an 'alternate' if our side does not have enough participants. Only problem is the finance portion of DM2

Question is, are you putting your name on the roll?

I guess that question can be to the whole of the Delarquan Federation. Speak up and join the fight.


Does the arena affiliation change to that of the winning side?

I'm more interested in helping some of the struggling Delarquan arenas rather than restore an Andorian arena. So count me out.

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Ultraist,
Iron Council
http://www.TheIronCouncil.com
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Stik
ArchMaster Poster
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Joined: May 06, 2003
Posts: 2119
Location: Frozen Tundra of North Dakota

PostPosted: Sat Sep 16, 2006 12:46 pm Reply with quoteBack to top

Ultraist wrote:
JGW wrote:
Ultraist wrote:
Names?


Unfortunately I was being silly. I've not heard of a single participant for the Delarquan side past Seraphim (oops... forgot Doc). I'm starting to debate heading in there for an 'alternate' if our side does not have enough participants. Only problem is the finance portion of DM2

Question is, are you putting your name on the roll?

I guess that question can be to the whole of the Delarquan Federation. Speak up and join the fight.


Does the arena affiliation change to that of the winning side?

I'm more interested in helping some of the struggling Delarquan arenas rather than restore an Andorian arena. So count me out.


I agree with that outlook, Ultraist, but I'd still love to mix it up in this contest. Just simply can't afford it, don't have time, and I can't/won't sacrifice running in Sunset or ADM for it right now either.

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Stik
Grim Fandango (21)
and various DM82/84/100 projects
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