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Duel2 :: View topic - NAME MY TEAM CONTEST ROLL-UPS
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Druid
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Joined: Jul 30, 2003
Posts: 85

PostPosted: Mon Jun 25, 2007 7:19 pm Reply with quoteBack to top

Very Happy Well, I finally got the set-up for my new team in DM-81, "Druid Bury More"

Very Happy As per the contest rules, Shadowdragon, the winner of the contest, gets to pick one of the following roll-ups and design the warrior who will be named after him. I will run the warrior forever as a tribute to his creativity (and hopefully his design skills). I'll publish Shadowdragon's final design as soon as he is finished (I figure about a week should do it, right Shadow?)

Very Happy Others are welcome to chime in with their suggestions but Shadowdragon is the final authority.

Very Happy Here be the five possibilities...

5-13-8-12-8-15-9

10-10-11-9-7-9-14

15-5-7-10-6-12-15

17-11-7-12-11-9-3

15-7-10-13-4-9-12

_________________
Beast Masters -18-
Elements of Zen -42-
Krewe of Druid -6-
The Wall -4-
Druid Bury More -81-
ADM - 102, 104

Last edited by Druid on Tue Jun 26, 2007 10:11 am; edited 2 times in total
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Woody
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Joined: Nov 01, 2005
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PostPosted: Mon Jun 25, 2007 8:42 pm Reply with quoteBack to top

Hmmm... Confused

A few things to consider before making these into druids...


Aren't Druids supposed to have at least 12 wisdom and 15 charisma?

How do we know that you'll run these guys in a neutral or neutral-good manner?

You'll probably be limited in weapon choice to: QS, ML, SC, LS, SS.

They only have ALE,APL,L for armor choices.

Make sure they're all human or half-elf.

Upon reaching 7th level, do they get a style-switch prize?

Gateway is closed. No chance of these guys becoming hierophant druids.

Razz


(AD&D 2nd edition, for those who remember)

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DeathJester
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Joined: Jul 16, 2002
Posts: 187
Location: Colorado

PostPosted: Mon Jun 25, 2007 8:58 pm Reply with quoteBack to top

WOW!! I really like this roll up!

5-13-8-12-8-15-9-->5-15-8-17-9-15-15 PL or drop 4 from DF and add to ST for a LU

10-10-11-9-7-9-14-->13-10-11-15-9-9-17 Ripper

15-5-7-10-6-12-15-->15-5-7-15-7-13-21 AB

17-11-7-12-11-9-3-->17-11-7-17-13-10-9 Slasher (Battle Axe goodness!)

15-7-10-13-4-9-12-->15-7-10-17-9-9-17 Any Thing! I like the Ripper, Piker, and Waste options best though.
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The Consortium
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Joined: Nov 23, 2002
Posts: 10142
Location: on the golf course, in the garden, reading, traveling, and now Consulting

PostPosted: Tue Jun 26, 2007 2:11 am Reply with quoteBack to top

Druid wrote:


Very Happy Here be the five possibilities...

5-13-8-12-8-15-9

10-10-11-9-7-9-14

15-5-7-10-6-12-15

17-11-7-12-11-9-3

15-7-10-13-4-9-12


Not that any help is needed, but .... (nice team!~)
11-13-8-17-9-15-11 PS, ST
11-10-11-15-10-10-17 ST
15-5-7-15-9-12-21 AB or run as ST
17-11-7-17-15-10-7 BA, or 15ST/9DF SL
15-7-10-17-9-9-17 ST

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The Consortium: Crapmaster 2013, Crapgiver 2014; 1213 ADM graduates (40+ manager IDs) including 176K+ fights and 118K+ wins plus 4 teams with 1500+ wins (Animal Farm DM11 @2085; Bulldogs DM11 @ 1976; Lenpros DM30 @ 1792; Fandils DM46 @1727
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Druid
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PostPosted: Tue Jun 26, 2007 3:04 am Reply with quoteBack to top

Woody wrote:
Hmmm... Confused


(AD&D 2nd edition, for those who remember)


A blast from the past my friend...and yes, I still have all the books (monster manual, player's guide, etc).

Very Happy

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Beast Masters -18-
Elements of Zen -42-
Krewe of Druid -6-
The Wall -4-
Druid Bury More -81-
ADM - 102, 104
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shadowdragon
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PostPosted: Tue Jun 26, 2007 5:10 am Reply with quoteBack to top

I remember well the glory days of AD&D still have 1st and 2nd addition as well as the original minuature set from 78 or 79. ANybody remember GAMMA WORLD? O.K. on to business, looks to be a very good RU with a couple of possibilities. A week is very generous and appreciated due to the end of the month coming up. I'll get started soon so everyone keep up the suggestions. Thanks Smile
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DeathJester
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Joined: Jul 16, 2002
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Location: Colorado

PostPosted: Tue Jun 26, 2007 5:36 am Reply with quoteBack to top

lol Dungeons and Dragons from Basic to Imortals. AD&D 1st, 2nd, 3rd and 3.5, Gama World, Boot Hill, Villians and Vigilanties, And several others Very Happy
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Druid
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PostPosted: Tue Jun 26, 2007 10:14 am Reply with quoteBack to top

DeathJester wrote:
lol Dungeons and Dragons from Basic to Imortals. AD&D 1st, 2nd, 3rd and 3.5, Gama World, Boot Hill, Villians and Vigilanties, And several others Very Happy


I got you beat...I have the original Chainmail Fantasy book.

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Beast Masters -18-
Elements of Zen -42-
Krewe of Druid -6-
The Wall -4-
Druid Bury More -81-
ADM - 102, 104
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DeathJester
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PostPosted: Tue Jun 26, 2007 10:37 am Reply with quoteBack to top

Back when a halfling was a hobit and the Balrog was a monster Smile
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mrmojo
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Joined: Nov 08, 2002
Posts: 118
Location: Milwaukee, WI

PostPosted: Tue Jun 26, 2007 12:15 pm Reply with quoteBack to top

17-11-7-12-11-9-3

17-11-7-17-17-10-5 Parry Strike could be fun. Offensive for sure. If it rolled a good damage rating, having to use the shortsword would'nt suck as much. Compared to the potential of the other options, I think you would'nt dread running this 'forever'.
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JGW
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Joined: Sep 05, 2005
Posts: 1316

PostPosted: Tue Jun 26, 2007 2:55 pm Reply with quoteBack to top

Druid wrote:
5-13-8-12-8-15-9 ---> 11-13-8-17-9-15-11 TP

10-10-11-9-7-9-14 ---> DA

15-5-7-10-6-12-15 ---> 17-5-7-15-9-14-17 ST/AB or 15-5-7-15-9-16-17 ST/AB

17-11-7-12-11-9-3 ---> 17-11-7-17-17-10-5 LU/BA/SL

15-7-10-13-4-9-12 ---> 15-7-10-17-10-12-13 ST


That's my two cents. I like the the four I worked on and would try them out for arena play. I like both strikers since they can use all the good weapons out there.

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