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Duel2 :: View topic - 2 IDEAS... NOT SURE, WHAT DO YOU THINK?
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matrix
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Joined: Aug 22, 2003
Posts: 274
Location: Huber Heights, Ohio

PostPosted: Fri Jan 16, 2004 3:03 pm Reply with quoteBack to top

New RU, needs to be as good as possible. Stats to start are
6
10
11
9
17
8
9
I have two thoughts (not very bright then, huh?). The first is
8-10-11-15-17-8-15. Second is 9-10-11-15-21-8-10. I figure LU or SL. Any thoughts?

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Apex
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Joined: Jul 01, 2002
Posts: 1647
Location: Sevierville, Tennessee

PostPosted: Fri Jan 16, 2004 3:31 pm Reply with quoteBack to top

8-10-11-15-21-8-11 LU/PL good looking RU. I'd probably go PL, train STR once and give it a SC and run with it.

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Apex =
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3) The usually pointed end of an object; the tip
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gameogre
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Joined: Jul 14, 2002
Posts: 775
Location: San Diego

PostPosted: Sat Jan 17, 2004 12:24 am Reply with quoteBack to top

Apex has it just right I think. The strength train doesn't burn skills while the DF train would. No reason it couldn't work as a slasher, if that's what you want. I'd say it's best suited to LU/PL though. Even though the SC is a far better weapon than the SS, I'd have probably chosen lunger if I had this one. Take your pick.
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RascallyRabbit
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Joined: Jul 17, 2002
Posts: 715
Location: Orting, Washington

PostPosted: Wed Jan 21, 2004 12:01 am Reply with quoteBack to top

Let's see????

6-10-11-9-17-8-9, hmmmm......, conventional wisdom says go with the #'s listed below Rolling Eyes

8-10-11-15-21-8-11

But what style??? I disagree with everyone else who has posted here so far. What you want is a style that can use the SC effectively with minimal trains to ST. Best choices are probably SL, WS, TP, or PL. Personally I would probably go with WS or TP the fight's tend to be abit longer with a better chance to learn with only a 15 WT.

Steve/RR
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gameogre
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Posts: 775
Location: San Diego

PostPosted: Wed Jan 21, 2004 12:58 am Reply with quoteBack to top

Hmmm, FWIW I agree this would make a fine TP. Better, by some measurements, than a lunger. It's not set up in the way that I've had my best success with slashers but I still agree that it works without making it my choice. I'm not satisfied with PL but I haven't run so many as to argue that one. WOS? Huh. Maybe, but I'm hard pressed to see that as a first choice? In the end, the closer something is to a good lunger design then the easier it is to make into a good something else. This falls a hair short of some pretty good lunger numbers, so ought to succeed, if its learning holds up, as most styles. (I do think longer -especially active- fights help but probably less so than winning. On that basis, I should have recommended the TP.)
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