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Duel2 :: View topic - 3-14-20-6-3-15-9 ... worst replacement ever?
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Obregon
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PostPosted: Mon Dec 06, 2010 4:59 pm Reply with quoteBack to top

Just for giggles, what would you make this? I'm DAing it, of course, but just wanted to throw this pathetic thing out here.

5-14-20-11-7-18-9 .. shortsword slasher with great damage?

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gentleben
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PostPosted: Mon Dec 06, 2010 5:34 pm Reply with quoteBack to top

Obregon wrote:
Just for giggles, what would you make this? I'm DAing it, of course, but just wanted to throw this pathetic thing out here.

5-14-20-11-7-18-9 .. shortsword slasher with great damage?


This guy truely Truely...sucks

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KidArcane
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PostPosted: Mon Dec 06, 2010 6:00 pm Reply with quoteBack to top

Obregon wrote:
Just for giggles, what would you make this? I'm DAing it, of course, but just wanted to throw this pathetic thing out here.

5-14-20-11-7-18-9 .. shortsword slasher with great damage?


Yeah, he sucks, but... he might be interesting to run a few times. I'd have to run it at least once, I think.

8-14-20-11-7-15-9 Slasher; go with hatchet and see what happens.

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Madwand
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PostPosted: Mon Dec 06, 2010 6:09 pm Reply with quoteBack to top

Obregon wrote:
Just for giggles, what would you make this? I'm DAing it, of course, but just wanted to throw this pathetic thing out here.

5-14-20-11-7-18-9 .. shortsword slasher with great damage?


I just posted a RU similar to this on the boards. I chose the DA but I rolled him up first. Mine = 17(4)-17(4)-9-11(6)-5-12-13 BA

For yours I would do the same.
3-14-20-6-3-15-9 to 9-17-20-11-3-15-9 for funsies Very Happy

Maybe Assur can do you a favour and take him off your hands?

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Obregon
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PostPosted: Mon Dec 06, 2010 7:43 pm Reply with quoteBack to top

Madwand wrote:
Obregon wrote:
Just for giggles, what would you make this? I'm DAing it, of course, but just wanted to throw this pathetic thing out here.

5-14-20-11-7-18-9 .. shortsword slasher with great damage?


I just posted a RU similar to this on the boards. I chose the DA but I rolled him up first. Mine = 17(4)-17(4)-9-11(6)-5-12-13 BA

For yours I would do the same.
3-14-20-6-3-15-9 to 9-17-20-11-3-15-9 for funsies Very Happy

Maybe Assur can do you a favour and take him off your hands?


with all due respect, your rollup is a godling compared to this steaming pile of ...

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Assurnasirbanipal
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PostPosted: Mon Dec 06, 2010 10:31 pm Reply with quoteBack to top

I'd have a tough time DAing this guy. TOO unique to not run him.

My first thought is to embrace the 3's
3-17-20-11-3-15-15 STK/PS/AB

A more runnable design is:
7-14-20-11-7-15-11 STK/PS

After a bit of thought, I'd go with my first gut instinct, because I'd have much more fun and he'll for sure die, relieving myself of the responsibility.
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Grimm
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PostPosted: Mon Dec 06, 2010 11:33 pm Reply with quoteBack to top

I like Assur's idea sorta, get him killed in the arena

3 14 20 11 3 18 15 AB

Guaranteed to die or ...

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Dark_Angel
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PostPosted: Tue Dec 07, 2010 4:36 am Reply with quoteBack to top

I'd run this guys as well, but I'm a sucker for punishment...

3-14-20-6-3-15-9

to

3-15-20-11-5-21-9 ST

I think it's actually a pretty cool set of numbers...gotta love a dagger - or just go FI and knock somebody out. Shocked

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Obregon
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PostPosted: Tue Dec 07, 2010 4:43 am Reply with quoteBack to top

honestly, I'm shocked at those of you who actually would take a shot with this rollup. I thought I was a glutton for punishment. Let's review:

- can't hit the broad side of a barn (low ST, DF, WL)
- can't avoid being hit (high SZ, low WT, low WL)
- can't use very many weapons (low ST)

About the best you can say about him is that he delivers and takes a lot of damage, and that he is somewhat fast (though that is mitigated by his low WT & WL).

He was dead before I wrote the OP, but I find your suggestions intriguing. On this particular arena team, however, I need a winner, not an interesting project/deathwish.

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Darque
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PostPosted: Tue Dec 07, 2010 5:45 am Reply with quoteBack to top

Obregon wrote:
honestly, I'm shocked at those of you who actually would take a shot with this rollup. I thought I was a glutton for punishment.


If I needed to improve the arena record a bit and had the right team in place, I wouldn't hesitate to run this guy either. I'd go with the 3's as Assur mentioned and then I would jack up the KD to 10 and let it go until it quickly died.

Then someone would be my whipping post for the next 4 turns. Who doesn't love a warrior that lets you use the ol' SLT.

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Assurnasirbanipal
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PostPosted: Tue Dec 07, 2010 8:46 am Reply with quoteBack to top

I like him because he is different and unique. He definitely sucks, no question about it. But he is also a corpse no questions asked. My best result with 3 will guys (running 6 of them) was 9 losses before dieing. And I was trying to keep them alive.

After reading the responses, Grimm's AB is the best choice of style/design.

You get 2 extra decise skills. AB for max base attack. While Striker / Piker would learn better naturally, this guy is dieing sooner rather than later so learns aren't really an issue.

Attack is a problem, no questions asked. Endurance is what it is - another reason to run super hot - tired warriors die easier.

Weapon selection isn't an issue. The Dagger is a fine weapon, better than 8 of the 11 weapons bashers can get as favorite.

And Grimm's summary is best, because this warrior only has the one option:
Quote:
Guaranteed to die or ...
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theDarkOne
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PostPosted: Tue Dec 07, 2010 11:21 am Reply with quoteBack to top

The worst numbers make pretty darn good stat switch guys.

I've gotten this set of numbers, or one very close to it, a bunch of times over the years, usually on the same team as a replacement.

I got this one last year:

3-14-19-3-5-19-7...

ALMOST perfectly bad...

All hail the Dark Arena
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Woody
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PostPosted: Tue Dec 07, 2010 1:15 pm Reply with quoteBack to top

I'd do it for a few turns.
9-14-20-11-5-16-9 BA
Medium shield primary, no armor, no helm, no backup.
8-3-10 D in minute 1
7-1-10 B every other minute (including desp)

Ran a low strength/low deft basher to graduation once using med shield/no armor.
He was fun.
(started out 7 strength 4 deftness)

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