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Duel2 :: View topic - 15-5-11-13-13-4-9
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_Buri_
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PostPosted: Thu Mar 22, 2012 4:58 pm Reply with quoteBack to top

A fun one with lots of possibilities, from one of my regular arenas:

15-5-11-13-13-4-9

My first thought was to go 17-5-11-17-17-4-13 WS, which would need some stat training in CN just to get good endurance. Another possibility is 15-9-11-17-17-4-11 WS, which is of course a lot more survivable and should start with good endurance. Could make a good offensive too, but I'd want to add some SP in that case, such as 15-5-11-17-17-8-11.

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The Consortium
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PostPosted: Thu Mar 22, 2012 5:12 pm Reply with quoteBack to top

_Buri_ wrote:
A fun one with lots of possibilities, from one of my regular arenas:

15-5-11-13-13-4-9

My first thought was to go 17-5-11-17-17-4-13 WS, which would need some stat training in CN just to get good endurance. Another possibility is 15-9-11-17-17-4-11 WS, which is of course a lot more survivable and should start with good endurance. Could make a good offensive too, but I'd want to add some SP in that case, such as 15-5-11-17-17-8-11.


15-5-11-17-17-8-11 SL
15-5-11-17-17-10-9 BA (or 8-11)
17-5-11-17-17-6-11 BA
or anything above is a ST

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Assurnasirbanipal
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PostPosted: Thu Mar 22, 2012 5:59 pm Reply with quoteBack to top

I want to go 21-5-11-17-15-4-11 (or 15-17 wit/will).

I think Consortium's first design is the best and you can pick whatever pure offensive you like.
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Street_Legal
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PostPosted: Thu Mar 22, 2012 7:08 pm Reply with quoteBack to top

Assurnasirbanipal wrote:
I want to go 21-5-11-17-15-4-11 (or 15-17 wit/will).

I think Consortium's first design is the best and you can pick whatever pure offensive you like.


For my money I'd probably go 21-5-11-17-17-4-9 LU/SL/BA/ST in that order. If I were better at them I might go PS or even PL but I can barely run traditional designs for these 2 styles.

I'd trade the skills at 11DF for 17WL, especially longer term for a LU or SL by giving it more skills to burn quicker as a Freshman, and a 17 WL to do it with. If this guy gets Awesome damage it will simply obliterate defensives and with either a DEC bonus/learn it can take on all but the fastest styles heads-up or DEF or RIP bonus/learn and it can handle the pure offensives by defending then throwing a killer blow at the first oppurtunity, can carry armor to cover the 5 CN and probably great endurance.

I wouldn't want my godling/"Tourney baby" meeting this thing in the arena or a tourney. Sure it's beatable but it's also just plain sick and only needs one shot to win/kill!

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One Armed Bandit
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PostPosted: Thu Mar 22, 2012 10:58 pm Reply with quoteBack to top

I think the 2 points from 15 ST to 17 ST getting you from Good +/- to Great +/- is a pretty big improvement for your points.

I would go with either:

17-7-11-17-17-4-11 hybrid/defensive
17-5-11-17-17-6-11 pure offensive

As for style, it looks like it can be anything but AB, so you are on your own.
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gentleben
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PostPosted: Fri Mar 23, 2012 5:26 am Reply with quoteBack to top

One Armed Bandit wrote:
I think the 2 points from 15 ST to 17 ST getting you from Good +/- to Great +/- is a pretty big improvement for your points.

I would go with either:

17-7-11-17-17-4-11 hybrid/defensive
17-5-11-17-17-6-11 pure offensive

As for style, it looks like it can be anything but AB, so you are on your own.


I would have to agree with OAB on this one and probably going with the 5CN/6SP and make it a LU

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_Buri_
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PostPosted: Sat Mar 24, 2012 1:21 pm Reply with quoteBack to top

I went with 17-5-11-17-17-6-11 BA cause I like Bashers and I've done well with worse. Plus he can use the big can opener (HL)
That 21-5-11-17-15-4-11 is intriguing, and I almost went with it. As a Lunger it'd start with Expert Attack and good endurance, but so slow... I had my fill of 4-11 offensives I think.
Thanks for the input!

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