Duel2.Com  
•   Home  •  Rules  •  Your Account  •  Forums  • Newsletters  •
Navigate
· Home
· Content
· Encyclopedia
· Forums
· Members List
· Newsletters
· Old Newsletters
· Private Messages
· Setup
· Tourneys
· Your Account
User Info
Welcome, Anonymous
Nickname
Password
(Register)
Membership:
Latest: etefo
New Today: 1
New Yesterday: 0
Overall: 104512

People Online:
Visitors:
Members:
Total: 0
Duel2.Com: Forums

Duel2 :: View topic - 16-6-10-17-5-4-12
 Forum FAQ  •  Search  •  Memberlist  •  Usergroups   •  Register  •  Profile  •  Log in to check your private messages  •  Log in

 
Post new topicReply to topic
View previous topic Log in to check your private messages View next topic
Author Message
_Buri_
ArchMaster Poster
ArchMaster Poster


Joined: Nov 07, 2010
Posts: 1040
Location: Asgard

PostPosted: Sat Sep 21, 2013 8:27 pm Reply with quoteBack to top

ooh, pretty huh? This is on a tourney team.

16-6-10-17-5-4-12

I like 21s (who doesn't?), so my first shot at this goes 21-6-10-21-9-4-13 BA. This design gets normal endurance and hopefully Great damage, so SL/LU are not out of the question. Many other possibilities, this one has the luxury of 4 points that can be tossed around, so 17-6-10-21-9-4-17 and 17-6-10-21-9-8-13 would work well as Strikers. What would you do?

_________________
Buri, Crapmaster 2012, Crapgiver 2017
Aesir 003 & 100 & 102, ACME 009, Berk 025, Venture Bros 051 etc.
View user's profileSend private message
The Consortium
ArchMaster Poster
ArchMaster Poster


Joined: Nov 23, 2002
Posts: 10136
Location: on the golf course, in the garden, reading, traveling, and now Consulting

PostPosted: Sun Sep 22, 2013 12:10 am Reply with quoteBack to top

_Buri_ wrote:
ooh, pretty huh? This is on a tourney team.

16-6-10-17-5-4-12

I like 21s (who doesn't?), so my first shot at this goes 21-6-10-21-9-4-13 BA. This design gets normal endurance and hopefully Great damage, so SL/LU are not out of the question. Many other possibilities, this one has the luxury of 4 points that can be tossed around, so 17-6-10-21-9-4-17 and 17-6-10-21-9-8-13 would work well as Strikers. What would you do?


Nice basher!
We would select the same design thoughts as you, but choose the 4/17 ST as #1, the 2nd ST as #2 and the BA as #3.

_________________
The Consortium: Crapmaster 2013, Crapgiver 2014; 1213 ADM graduates (40+ manager IDs) including 176K+ fights and 118K+ wins plus 4 teams with 1500+ wins (Animal Farm DM11 @2085; Bulldogs DM11 @ 1976; Lenpros DM30 @ 1792; Fandils DM46 @1727
View user's profileSend private messageSend e-mail
Assurnasirbanipal
ArchMaster Poster
ArchMaster Poster


Joined: Oct 21, 2002
Posts: 1768
Location: San Jose, CA

PostPosted: Mon Sep 23, 2013 7:46 am Reply with quoteBack to top

Fun warrior Buri. I could run any of the three designs you give.
View user's profileSend private messageVisit poster's website
Street_Legal
ArchMaster Poster
ArchMaster Poster


Joined: Jul 29, 2002
Posts: 3559
Location: The Big D (etroit) area

PostPosted: Mon Sep 23, 2013 6:26 pm Reply with quoteBack to top

I like your numbers 17-6-10-21-9-4-17 as an AB!

17-6-10-21-9-4-17 ST
11/9/12/5/8/7

17-6-10-21-9-4-17 AB
7/4/15/6/8/7

The thing that troubles me as a ST, and even more so as a BA, is the 7 DEC skills, no bonus chance in DEC for the BA. To me it's a VERY FRAIL offensive with lack of speed, as in game speed not it's 4 SP directly, who has basically one way of winning, speed, but starts out lacking it. To me I make it an Aimer who can find more than one way to win and not have to hope it learns DEC to win as a pure offensive.

After all why hope the square peg becomes round when you can find a round peg to use instead!

_________________
A wise and frugal government, which shall leave men free to regulate their own pursuits of industry and improvement, and shall not take from the mouth of labor the bread it has earned - this is the sum of good government.

Thomas Jefferson
View user's profileSend private message
Display posts from previous:      
Post new topicReply to topic
View previous topic Log in to check your private messages View next topic
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum



Powered by phpBB 2.0.10 © 2001 phpBB Group

Version 2.0.6 of PHP-Nuke Port by Tom Nitzschner © 2002 www.toms-home.com
Forums ©
:: fisubsilver shadow phpbb2 style by Daz :: PHP-Nuke theme by coldblooded (www.nukemods.com) ::