Joined: Nov 23, 2002
Posts: 10142
Location: on the golf course, in the garden, reading, traveling, and now Consulting
Posted:
Tue May 24, 2005 1:18 am
Tripwire wrote:
Because he posted the rules in another topic and I wanted them over here.
Tripwire - thanks for posting them here. We like the idea of having the info under the "event title" on this site.
The event is "on", so whatever was turned in (or will be) for this next turn is ACTION.
Good luck to all.
_________________ The Consortium: Crapmaster 2013, Crapgiver 2014; 1213 ADM graduates (40+ manager IDs) including 176K+ fights and 118K+ wins plus 4 teams with 1500+ wins (Animal Farm DM11 @2085; Bulldogs DM11 @ 1976; Lenpros DM30 @ 1792; Fandils DM46 @1727
Street_Legal ArchMaster Poster
Joined: Jul 29, 2002
Posts: 3559
Location: The Big D (etroit) area
Posted:
Tue May 24, 2005 9:46 am
There are also a few other additions.
1) Warriors may fight in the dead tourney and return if a natural opening may be found for them, or you want to use your one DA to make an opening for it (if you have it remaining). Reason being that the warrior is not on the team so it does not cross the "no tourney" rule. If the 0 FE option had been used for this contest, rather than "any team may enter" the dead tourney would have been allowed (I can't stop a manager's right) but the warrior would not be allowed to return during the contest (so it would have been wasted since you have 6 months to ressurect the warrior)
2) Teams will be allowed to avoid non-contest teams. This option was relented to because some were worried that friends or alliancemates might come in to interfere with challenging leading teams. But if your caught, and I'll be asking Lee and Sandy to check, avoiding a contest team it's "Goodnight Irene" and your out. So if you choose to avoid make sure you don't avoid a contest team, it's done at your own risk!!!
3)THE CONSORTIUM PRIZE PACK:
4 RUs will be awarded to the top scoring team from turns 1-5 (tie break is highest scoring most recent round; turn 5,turn 4,etc.)
4 RUs to go to the highest scoring team from rounds 6-10 (same tie break as turns 1-5. And this means most points accumulated between turns 6-10 not the leader of the contest at the end of turn 10)
4 RUs go to the team who scores the most kills (most recent kill will break the tie)
_________________ A wise and frugal government, which shall leave men free to regulate their own pursuits of industry and improvement, and shall not take from the mouth of labor the bread it has earned - this is the sum of good government.
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