My guys have been doing a fair bit o killing themselves lately so I guess I'm not really in a position to complain, but ouch!
Ghost of Lucia: 9-9-3-17-20-13-13 (PL)
Springroll: 17-9-12-21-9-5-11 (BA) Not as good, but rolled Tremendous and looked comfortable with the Halberd. 'Was really looking forward to running him.
Obregon Advanced Master Poster
Joined: Jul 06, 2010
Posts: 442
Location: The most interesting place in the world
Posted:
Sun Dec 05, 2010 8:14 am
Jugger wrote:
My guys have been doing a fair bit o killing themselves lately so I guess I'm not really in a position to complain, but ouch!
Ghost of Lucia: 9-9-3-17-20-13-13 (PL)
Springroll: 17-9-12-21-9-5-11 (BA) Not as good, but rolled Tremendous and looked comfortable with the Halberd. 'Was really looking forward to running him.
Welcome to my world ... I'm averaging one death per turn ...
Nilos will of course be ready for your bloodfeud, if he isn't busy attempting revenge on someone else. And I thought Sunset was a bloodbath ...
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Visionst01 ArchMaster Poster
Joined: Oct 03, 2005
Posts: 1742
Location: South Carolina
Posted:
Sun Dec 05, 2010 8:34 am
Lapur is weird like that, if you are around long enough you go through stretches where warriors are dying or killing like crazy. When it happens to new teams like it is now it really sucks, because we work hard at keeping the arena a good size.
BTW Zerro isn't trying to kill, he evidently just has that knack.
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DeepThought Grandmaster Poster
Joined: Jan 04, 2008
Posts: 590
Location: On the starship Heart of Gold
Posted:
Sun Dec 05, 2010 9:39 am
Wow Obregon, that was a sweet looking PL. Sadly, I have never had a 3 SZ warrior.
Quark got his first kill this turn...against a Jorja warrior. Maybe he can make it out of Lapur alive...oh no, does the KOB work outside of Shadowspire?
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Visionst01 ArchMaster Poster
Joined: Oct 03, 2005
Posts: 1742
Location: South Carolina
Posted:
Sun Dec 05, 2010 12:01 pm
DeepThought wrote:
Wow Obregon, that was a sweet looking PL. Sadly, I have never had a 3 SZ warrior.
Quark got his first kill this turn...against a Jorja warrior. Maybe he can make it out of Lapur alive...oh no, does the KOB work outside of Shadowspire?
Actuall the PL was Juggers.
No Lapur has its own curse against AB's. We thought maybe it was broken with all the AB graduates the past year or so, but with the death of Butterfly, it may have just taken a break and is taking hold again.
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Obregon Advanced Master Poster
Joined: Jul 06, 2010
Posts: 442
Location: The most interesting place in the world
Posted:
Sun Dec 05, 2010 5:25 pm
I've lost, in just five turns, a lunger, a parry-riposte, an aimer, and a parry-lunge. Some of that is to be expected (low CN and/or low WL for three of those four), but not in this quantity. I've killed two and lost four, so I'm due for some more retribution ...
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Obregon Advanced Master Poster
Joined: Jul 06, 2010
Posts: 442
Location: The most interesting place in the world
Posted:
Sun Dec 19, 2010 9:22 am
Visionst01 wrote:
Lapur is weird like that, if you are around long enough you go through stretches where warriors are dying or killing like crazy. When it happens to new teams like it is now it really sucks, because we work hard at keeping the arena a good size.
BTW Zerro isn't trying to kill, he evidently just has that knack.
Fortunately, we won't have to worry about Zerro's 'knack' anymore.
Looks like Nilos is going to have TWO teams gunning for him now ... ah bloodfeud. Hopefully he'll live to be 2-4-2 ...
Too bad Oremaster has nobody in challenge range so Nilos could go for the trifecta in vengeance of Xiana.
SPEAKING OF WHICH: did anyone notice that Oremaster/Consortium DA'd not one but TWO warriors this turn? I had to slap myself upside the head in disbelief when I saw that.
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Madwand Grandmaster Poster
Joined: Dec 05, 2004
Posts: 610
Location: Hinton, Alberta
Posted:
Sun Dec 19, 2010 9:28 am
Obregon wrote:
SPEAKING OF WHICH: did anyone notice that Oremaster/Consortium DA'd not one but TWO warriors this turn? I had to slap myself upside the head in disbelief when I saw that.
The DA and Consortium just don't go together. I wonder if his wife got a hold of his mail or something..................
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The Consortium ArchMaster Poster
Joined: Nov 23, 2002
Posts: 10316
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Posted:
Sun Dec 19, 2010 9:59 am
Madwand wrote:
Obregon wrote:
SPEAKING OF WHICH: did anyone notice that Oremaster/Consortium DA'd not one but TWO warriors this turn? I had to slap myself upside the head in disbelief when I saw that.
The DA and Consortium just don't go together. I wonder if his wife got a hold of his mail or something..................
It is VERY, VERY unusual.
There was supposed to have been a spotlight going along with the turn, which explained it a little. But we guess Hal decided to stick it to Ora and Oremaster. It (the spot) was resubmitted and should appear next turn. (Got confirmation both times.)
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Visionst01 ArchMaster Poster
Joined: Oct 03, 2005
Posts: 1742
Location: South Carolina
Posted:
Sun Dec 19, 2010 11:27 am
Obregon wrote:
Fortunately, we won't have to worry about Zerro's 'knack' anymore.
Looks like Nilos is going to have TWO teams gunning for him now ... ah bloodfeud. Hopefully he'll live to be 2-4-2.
Zerro - 9-4-14-15-15-12-15 ST, a really fun warrior that you can send out and not care if he gets killed. If I do bloodfued it will only be once.
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Visionst01 ArchMaster Poster
Joined: Oct 03, 2005
Posts: 1742
Location: South Carolina
Posted:
Wed Dec 22, 2010 6:40 pm
Zerro was actually an infirmary death. Seems like half my warriors die that way.
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