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Duel2 :: View topic - 7-16-16-6-10-8-7
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gentleben
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PostPosted: Mon Aug 25, 2014 10:42 am Reply with quoteBack to top

Was thinking about DAing this. Do you see anything runable? If I were to run it I would probably go:

13-18-16-6-16-8-7 TP/WS

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_Buri_
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PostPosted: Mon Aug 25, 2014 11:45 am Reply with quoteBack to top

DA immediately, do not pass go, do not collect $200.

Unless it's in 21, then by all means run it, even use it for the bloodfeud. Strange Brew wouldn't mind another kill!

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Assurnasirbanipal
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PostPosted: Mon Aug 25, 2014 12:45 pm Reply with quoteBack to top

The scum is passable for arena. I would probably go 9 deftness (to train to 11) and take 1-2 points of str/con

I might roll this guy out of it:
8-16-16-10-16-8-10 SL (shows +4 att/+4 ini on overview)
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Longshot
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PostPosted: Mon Aug 25, 2014 4:52 pm Reply with quoteBack to top

How about 7-16-16-6-10-8-7 becomes 9-21-16-6-15-8-9 TP.

Burn to crispy 11-21-16-6-17-8-11. Serve while hot.
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gentleben
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PostPosted: Mon Aug 25, 2014 4:59 pm Reply with quoteBack to top

Longshot wrote:
How about 7-16-16-6-10-8-7 becomes 9-21-16-6-15-8-9 TP.

Burn to crispy 11-21-16-6-17-8-11. Serve while hot.


Maybe I should just quit and play Pit of War wanna be D2

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The Consortium
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PostPosted: Tue Aug 26, 2014 1:08 am Reply with quoteBack to top

We would go with your first scum design and run it all day.

You cannot revert to the Pit because you are too gentle.

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KidArcane
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PostPosted: Tue Aug 26, 2014 4:23 pm Reply with quoteBack to top

Well, it sort of depends. Do you have any scum TP's? Slow Parry-whatevers? Smile

What about 13 - 16 - 16 - 11 - 13 - 8 - 7 BA? Should hit hard enough to justify going after the slow stuff, don't you think? At least for a while... Wink

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