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Owsly
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PostPosted: Mon Feb 27, 2012 11:32 am Reply with quoteBack to top

Wanted some feedback on these.

9-21-7-9-9-7-11 I was thinking 10-21-7-13-15-7-11 WOS

6-10-8-13-10-12-11 My thoughts are varied on this one.

12-10-8-17-10-12-15 Striker or 7-10-8-17-15-12-15 Striker/AB

10-10-8-17-10-12-17 typical AB or 7-10-8-17-10-15-17 not so typical AB

These are just toss around ideas and thought I'd put them out there for other peeps opinions and Idea

Owsly
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The Consortium
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PostPosted: Mon Feb 27, 2012 1:01 pm Reply with quoteBack to top

Owsly wrote:
Wanted some feedback on these.

9-21-7-9-9-7-11 I was thinking 10-21-7-13-15-7-11 WOS

6-10-8-13-10-12-11 My thoughts are varied on this one.

12-10-8-17-10-12-15 Striker or 7-10-8-17-15-12-15 Striker/AB

10-10-8-17-10-12-17 typical AB or 7-10-8-17-10-15-17 not so typical AB

These are just toss around ideas and thought I'd put them out there for other peeps opinions and Idea

Owsly

Too many points on the base (73) for #1, hence not sure. We also tend to go with 11 WT if we cannot get 15.

#2 lotsa choices. Our fave 12-10-8-17-10-16-11 ST

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One Armed Bandit
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PostPosted: Mon Feb 27, 2012 1:02 pm Reply with quoteBack to top

Owsly wrote:
Wanted some feedback on these.

9-21-7-9-9-7-11 I was thinking 10-21-7-13-15-7-11 WOS


The starting numbers for the first guy add up to 73 points, so there is a mistake in there somewhere.

Edit: Consortium beat me by a minute! I must be getting slow in my old age.
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Assurnasirbanipal
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PostPosted: Mon Feb 27, 2012 1:12 pm Reply with quoteBack to top

Hey Owsly. Your first design is nice. I'm also a fan of 11 wit, especially if the points are more useful somewhere else. In this case, you can get to 12 strength, which is a big breakpoint for damage with size 7. Probably worth the wit sacrifice. If you added a couple points to con, I'd go with 19 con and have both 12 str and 13 wit!

I'd most likely roll the second guy as a basher with Consortium's numbers and hope it rolled up so well that I'd want to run it. If I was told I had to run it, I'd likely make it into a speed AB similar to your 4th design (ending with either 14 or 16 speed, not 15).

Decent arena warriors both of them. The first guy is even a bit unique with the super high con.
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The Consortium
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PostPosted: Mon Feb 27, 2012 3:56 pm Reply with quoteBack to top

One Armed Bandit wrote:
Owsly wrote:
Wanted some feedback on these.

9-21-7-9-9-7-11 I was thinking 10-21-7-13-15-7-11 WOS


The starting numbers for the first guy add up to 73 points, so there is a mistake in there somewhere.

Edit: Consortium beat me by a minute! I must be getting slow in my old age.


Consortium = +4 Decise

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959 ADM graduates (encompassing 40+ manager IDs) including 95K+ fights and 60K+ wins plus 4 teams with over 1000 wins (Animal Farm DM11 @1435*; Bulldogs DM11 @ 1363; Lenpros DM30 @ 1353; Fandils DM46 1247)
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Owsly
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PostPosted: Tue Feb 28, 2012 5:51 am Reply with quoteBack to top

Quote:
Too many points on the base (73) for #1, hence not sure. We also tend to go with 11 WT if we cannot get 15.


Embarassed Sorry about the input error on number 1. Wish he started out with the last number being an 11 in deftness but alas it is only an 8. So the actual initial roll up is really; 9-21-7-9-9-7-8
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MarmaDuke
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PostPosted: Tue Feb 28, 2012 6:49 am Reply with quoteBack to top

Assuming the following are arena warriors.....

#1 I'd be tempted to go 12-21-7-15-9-7-13 TP

#2 I'd probably lean towards 7-11-8-17-10-14-17 AB

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gentleben
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PostPosted: Tue Feb 28, 2012 7:34 am Reply with quoteBack to top

Owsly wrote:
Wanted some feedback on these.

9-21-7-9-9-7-8 I was thinking 10-21-7-13-15-7-11 WOS

6-10-8-13-10-12-11 My thoughts are varied on this one.

12-10-8-17-10-12-15 Striker or 7-10-8-17-15-12-15 Striker/AB

10-10-8-17-10-12-17 typical AB or 7-10-8-17-10-15-17 not so typical AB

These are just toss around ideas and thought I'd put them out there for other peeps opinions and Idea

Owsly


Now that you have fixed the first guy I feel free to give you my thoughts:

9-21-7-9-9-7-8-->13-21-7-15-9-8-11 TP

6-10-8-13-10-12-11-->9-11-8-17-10-12-17 AB

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Darque
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PostPosted: Tue Feb 28, 2012 9:05 am Reply with quoteBack to top

#1 -- 10-21-7-13-15-7-11 TP. I'd wait and see how well he was going to learn Parry before I burned anything. Otherwise, I'd bump STR x1 and them just train skills until he either learns all his Parry or learning slows to a stand still. All of it really comes down to your goals with the warrior and your patience (because lots of trains with a 15 Will tests the patience at times depending on how well he rolls for them).

#2 -- Consortium's numbers and ST or BA depending on my mood.

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