Duel2.Com  
•   Home  •  Rules  •  Your Account  •  Forums  • Newsletters  •
Navigate
· Home
· Content
· Encyclopedia
· Forums
· Members List
· Newsletters
· Old Newsletters
· Private Messages
· Setup
· Tourneys
· Your Account
User Info
Welcome, Anonymous
Nickname
Password
(Register)
Membership:
Latest: yqofakyso
New Today: 2
New Yesterday: 0
Overall: 104513

People Online:
Visitors:
Members:
Total: 0
Duel2.Com: Forums

Duel2 :: View topic - 3-10-11-15-13-15-3
 Forum FAQ  •  Search  •  Memberlist  •  Usergroups   •  Register  •  Profile  •  Log in to check your private messages  •  Log in

 
Post new topicReply to topic
View previous topic Log in to check your private messages View next topic
Author Message
Padre
Unchartered Poster


Joined: Jun 21, 2012
Posts: 21

PostPosted: Thu Apr 11, 2013 3:07 am Reply with quoteBack to top

I tried to post this once already and hit a wrong key and it did not post, so I am trying again. I don't know what to do with one that has both ST & DF a 3. I do not do ADM so I do not mind burning some skills while I raise stats to get a decent warrior in a few turns. What can I do with this one?
View user's profileSend private message
Street_Legal
ArchMaster Poster
ArchMaster Poster


Joined: Jul 29, 2002
Posts: 3559
Location: The Big D (etroit) area

PostPosted: Thu Apr 11, 2013 3:30 am Reply with quoteBack to top

This is a toughie! I see 2 possibilities for 21 WT or do the unforgivable, usually, and forego the 21 WT.

21 WTers:

3-10-11-15-13-15-3 -----> 7-10-11-21-17-15-3 LU ; Use a SH or SS (unsuited) against lighter armor and say "the hell with it" and use LO against 14+ and hope the WT allows him to forget the major unsuitedness. I've done a 7 ST 5 DF with a LO and not had wild swings (a 21 WT)

3-10-11-15-13-15-3 -----> 7-10-11-21-15-15-5 SL use a SH or HA against lighter armor or count on the WT to overcome and use a SC 14+

3-10-11-15-13-15-3 -----> 7-10-11-21-13-15-7 PS/PL stick with a SH and live with it or use some unsuited weaponry

17 WTers; I would rarely advocate not taking a 21 WT but if you want a more rounded warrior that will not be as much a challenge to figure out, and not ADM bound as you put it:

3-10-11-15-13-15-3 -----> 9-10-11-17-15-15-7 SL/LU/PL/PS allows you to wield a SC somewhat unsuited against 14+ armor


I'd personally go with the 21 WT LU and give it a shot and hope it learns the right skills. Second pick would be either the 21 WT Slasher or the PS. Third would be the safe bet 17 WT SL since you can almost use the BS suited against heavy armor (2 ST away to 11 for suited).

_________________
A wise and frugal government, which shall leave men free to regulate their own pursuits of industry and improvement, and shall not take from the mouth of labor the bread it has earned - this is the sum of good government.

Thomas Jefferson

Last edited by Street_Legal on Thu Apr 11, 2013 4:11 am; edited 1 time in total
View user's profileSend private message
Assurnasirbanipal
ArchMaster Poster
ArchMaster Poster


Joined: Oct 21, 2002
Posts: 1768
Location: San Jose, CA

PostPosted: Thu Apr 11, 2013 4:08 am Reply with quoteBack to top

First: ICK.

Right now, if it were mine, I'd go:
6-10-11-20-19-15-3, but this is with an ADM or Challenger bustout in mind.

As an arena guy for basic only, I would alter that design to:
7-10-11-19-19-15-3 and burn him crispy, making him a poor man's double 21.

Good luck finding a consensus setup for this monster. Other designs I could see myself running:
5-16-11-15-19-15-3 L/PL (This is a fun learning experience, running this guy in APA/F)
8-11-11-21-15-15-3 L/PL
View user's profileSend private messageVisit poster's website
Stillgard
Advanced Expert Poster
Advanced Expert Poster


Joined: Aug 29, 2003
Posts: 117
Location: Green Bay, WI

PostPosted: Thu Apr 11, 2013 4:39 am Reply with quoteBack to top

I would probably forego the 21 wit and do this. 7-10-11-17-17-15-7 SL. Hatchet is awesome, will be able to take down scum.

_________________
Stillgard
The Taken - Lapur, Runeblades - Jade Mountain, Soul Warriors - Cliffhome, Hero Alliance - Murska, Wheel Of Time - Lyratlian, Neverborn - Iaye, Red Fury - Zukal, Rogues Den - Shadowspire
View user's profileSend private messageSend e-mail
The Consortium
ArchMaster Poster
ArchMaster Poster


Joined: Nov 23, 2002
Posts: 10136
Location: on the golf course, in the garden, reading, traveling, and now Consulting

PostPosted: Thu Apr 11, 2013 11:32 am Reply with quoteBack to top

Padre wrote:
I tried to post this once already and hit a wrong key and it did not post, so I am trying again. I don't know what to do with one that has both ST & DF a 3. I do not do ADM so I do not mind burning some skills while I raise stats to get a decent warrior in a few turns. What can I do with this one?


Well, what are some of your opinions or options?

_________________
The Consortium: Crapmaster 2013, Crapgiver 2014; 1213 ADM graduates (40+ manager IDs) including 176K+ fights and 118K+ wins plus 4 teams with 1500+ wins (Animal Farm DM11 @2085; Bulldogs DM11 @ 1976; Lenpros DM30 @ 1792; Fandils DM46 @1727
View user's profileSend private messageSend e-mail
gentleben
ArchMaster Poster
ArchMaster Poster


Joined: Aug 21, 2008
Posts: 4015
Location: Round Rock, Tx

PostPosted: Thu Apr 11, 2013 12:49 pm Reply with quoteBack to top

Hey Padre!!!

we would probably do something like so:

3-10-11-15-13-15-3 --> 9-10-11-21-15-15-3 LU/SL

_________________
Gentleben
Ben's Bazaar-21
Caress of Steel-28
Secret Squirrels-32
He Be GBs-33
Time Stallyans-45
Pawn of Prophecy-47
Primal Instinct-81
Misfit Managers-1,2,3,4,18,25,29
View user's profileSend private message
Longshot
Grandmaster Poster
Grandmaster Poster


Joined: Sep 30, 2012
Posts: 934
Location: Vancouver, BC

PostPosted: Thu Apr 11, 2013 4:15 pm Reply with quoteBack to top

I would go with your 7-10-11-21-13-15-7. You can start him off with a short sword and raise your strength to 9 without losing skills.
View user's profileSend private message
Street_Legal
ArchMaster Poster
ArchMaster Poster


Joined: Jul 29, 2002
Posts: 3559
Location: The Big D (etroit) area

PostPosted: Thu Apr 11, 2013 8:50 pm Reply with quoteBack to top

Longshot wrote:
I would go with your 7-10-11-21-13-15-7. You can start him off with a short sword and raise your strength to 9 without losing skills.


Alright I must be doing something right if someone agrees with my design!
As I think about this I start to look at issues with it. I think I may like this design best but style comes to question for me. As he has stated he is not interested in ADM so I gravitate to the 21 WT to overcome other issues this guy has. By burning to 9 ST and a 15 WL (tough to swallow against a 21 WT's learning ability versus burning stats). I then think about taking some of these stats into better burning points... or not.

Starting off with the non-burn initial design:
ST:12/11/4/-3/5/12 --- low ATT but with the 21 WT I'm fine with that since we're not looking for an ADM or long-term warrior
PS:11/11/4/0/5/10 --- 0 PAR base but can get up to +4; also is suited to Parry tactic so we can borrow a few skills in PAR by running PAR; versatile and can either run fast or go defensive, I theorize that Responsiveness uses DEC skills towards DEF and PAR (if you read the rules it hints at this a bit) and we have alot to borrow from
PL:13/11/8/0/5/10 --- Same as PS in regards to PAR but we have options in Dodge to utilize some DEF and as above it's quick and versatile... and has a 21 WT to learn with
SL:17/11/8/-4/5/11 --- It's like the ST on steroids! Problem is endurance so hope for Great damage or frail opponents! The endurance is why I didn't reccomend LU but if you've got guts go LU with skills of:16/11/10/-2/7/11
TP:11/11/2/4/5/8 --- Once I punched in the numbers this REALLY begins to intrigue me! 11 in INI and RIP for a TP? Not only is it going to learn alot of PAR, no matter it's favorite learn which could be ATT, it has 11 RIP to steal the ATT and 11 INI to possibly overcome it's desire to be defensive!

We of course burn it to a 9 ST and perhaps a 15 WL, if we go with PL/PS/TP we could take a point of CN or two!

We can then backoff and borrow some points from areas to strengthen others if you want to burn away!
3-10-11-15-13-15-3 -----> 7-10-11-21-13-15-7 borrow from WT and DF and go 7-10-11-20-15-15-6 to start out with a bit more endurance and you might be able to go LU/SL more comfortable and it burns better, and faster, to 9-10-11-21-17-15-7 . I like Assur's burners as well but I feel more "comfortable" with mine as a personal choice. I am in no position to say who's is better, nor does it matter since we're trying to help PADRE decide what he will be most comfortable trying to run!!!

As an aside if you give a few thoughts, or comment on ours, Consortium will probably give you some solid advice as well. He sometimes prefers to see how a manager thinks before giving advice on design. He's one of those "Tell me what you think and I'll tell you what I think about what you think," types of teachers! He'd rather teach you to fish rather than giving you a fish!

_________________
A wise and frugal government, which shall leave men free to regulate their own pursuits of industry and improvement, and shall not take from the mouth of labor the bread it has earned - this is the sum of good government.

Thomas Jefferson
View user's profileSend private message
Padre
Unchartered Poster


Joined: Jun 21, 2012
Posts: 21

PostPosted: Thu Apr 11, 2013 10:17 pm Reply with quoteBack to top

I ran through previous roll-up discussions and found this exact one had been posted before. It did not say what they finally went with, but I saw one suggestion I am intrigued with. It was ST @ 3-10-11-21-15-21-3, going with FI. Has anyone had anything similar and done well with it?
View user's profileSend private message
Padre
Unchartered Poster


Joined: Jun 21, 2012
Posts: 21

PostPosted: Thu Apr 11, 2013 11:18 pm Reply with quoteBack to top

In case you did not see my first post, here's a thumbnail of my DM experience. I returned to DM last year after a 6 year absence. My first try at it, I did not learn much. It was like, I rolled-up warriors and threw them into the arena without knowledge of what would happen and I wasn't interested in learning all those things I am now finding are important about making a winning warrior. So I am saying I do not have the knowledge I need to contribute more. That is why I joined the forums and am reading everything I can find in websites like Terrablood's. I appreciate all the input on roll-up suggestions and what skills are involved with each suggestion. Thanks to all!
View user's profileSend private message
Padre
Unchartered Poster


Joined: Jun 21, 2012
Posts: 21

PostPosted: Thu Apr 11, 2013 11:54 pm Reply with quoteBack to top

Oh, one other thing and I will stop talking. I am kind of OLD and that is why I need to see things written. So I can save them. Thanks again! Smile
View user's profileSend private message
The Consortium
ArchMaster Poster
ArchMaster Poster


Joined: Nov 23, 2002
Posts: 10136
Location: on the golf course, in the garden, reading, traveling, and now Consulting

PostPosted: Fri Apr 12, 2013 12:50 am Reply with quoteBack to top

Padre wrote:
Oh, one other thing and I will stop talking. I am kind of OLD and that is why I need to see things written. So I can save them. Thanks again! Smile


A. You don't know what OLD is.
B. The best way to get opinions on a design is to offer the numbers, provide your own thoughts, then ask for comments/help.
C. Welcome back.

_________________
The Consortium: Crapmaster 2013, Crapgiver 2014; 1213 ADM graduates (40+ manager IDs) including 176K+ fights and 118K+ wins plus 4 teams with 1500+ wins (Animal Farm DM11 @2085; Bulldogs DM11 @ 1976; Lenpros DM30 @ 1792; Fandils DM46 @1727
View user's profileSend private messageSend e-mail
Padre
Unchartered Poster


Joined: Jun 21, 2012
Posts: 21

PostPosted: Fri Apr 12, 2013 2:22 am Reply with quoteBack to top

The Consortium:
1. Old is 78 years.
2. My purpose for mentioning that was, while I still handle new things
pretty well, I do not remember a lot of long term things.
3. Thanks for the welcome!
View user's profileSend private message
Padre
Unchartered Poster


Joined: Jun 21, 2012
Posts: 21

PostPosted: Fri Apr 12, 2013 4:48 am Reply with quoteBack to top

Well, I have been hesitant about giving my thoughts because I did not want to show how little I know about design, but my impulse is to go with a ST and the 21 WT, something like 5-10-11-21-13-21-3, just so I can give him a weapon (SH). I only give up 1 decise and 1 dodge, but keep the attack skill I gave up by dropping from 15 WL to 13. I checked the suggestions on the warrior simulator and there are a number of good ones. Thanks to all for the input.
View user's profileSend private message
gentleben
ArchMaster Poster
ArchMaster Poster


Joined: Aug 21, 2008
Posts: 4015
Location: Round Rock, Tx

PostPosted: Fri Apr 12, 2013 5:05 am Reply with quoteBack to top

Padre wrote:
Well, I have been hesitant about giving my thoughts because I did not want to show how little I know about design, but my impulse is to go with a ST and the 21 WT, something like 5-10-11-21-13-21-3, just so I can give him a weapon (SH). I only give up 1 decise and 1 dodge, but keep the attack skill I gave up by dropping from 15 WL to 13. I checked the suggestions on the warrior simulator and there are a number of good ones. Thanks to all for the input.


I would not go ST with a 3 DF, that is my opinion. I do not see any winning value to going with the 3/3 ST/DF version, once again, my opinion. With the low DF it almost screams to go BA/SL/LU as they do better with low DF and the starting 3 DF screams DO NOT go BA so that leaves us with LU/SL, once again, this is my opinion. Going off of that, I want Good or batter DMG with my LUs/SLs and the best way to get that with this RU is to add 6 to ST and hope. I almost always go with a 21 WT if it is offered to me. That leaves you with 2 pts left over. I could see an argument for both WL/DF but since these are my thoughts and opinions I will tell you that I would go with the WL for more endurance that the LU/SL will need. so my end result is:

9-10-11-21-15-15-3 LU/SL, I prefer LU over SL but I suck with both so it doesn't matter in the grand scheme of things, I need to work on both

You are right, 78 is old

_________________
Gentleben
Ben's Bazaar-21
Caress of Steel-28
Secret Squirrels-32
He Be GBs-33
Time Stallyans-45
Pawn of Prophecy-47
Primal Instinct-81
Misfit Managers-1,2,3,4,18,25,29
View user's profileSend private message
Display posts from previous:      
Post new topicReply to topic
View previous topic Log in to check your private messages View next topic
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum



Powered by phpBB 2.0.10 © 2001 phpBB Group

Version 2.0.6 of PHP-Nuke Port by Tom Nitzschner © 2002 www.toms-home.com
Forums ©
:: fisubsilver shadow phpbb2 style by Daz :: PHP-Nuke theme by coldblooded (www.nukemods.com) ::