Duel2.Com  
•   Home  •  Rules  •  Your Account  •  Forums  • Newsletters  •
Navigate
· Home
· Content
· Encyclopedia
· Forums
· Members List
· Newsletters
· Old Newsletters
· Private Messages
· Setup
· Tourneys
· Your Account
User Info
Welcome, Anonymous
Nickname
Password
(Register)
Membership:
Latest: freespincasinoenligne
New Today: 0
New Yesterday: 0
Overall: 111360

People Online:
Visitors:
Members:
Total: 0
Duel2.Com: Forums

Duel2 :: View topic - 15-6-8-5-13-9-14
 Forum FAQ  •  Search  •  Memberlist  •  Usergroups   •  Register  •  Profile  •  Log in to check your private messages  •  Log in

 
Post new topicReply to topic
View previous topic Log in to check your private messages View next topic
Author Message
Lugal_gg
Master Poster
Master Poster


Joined: Jul 28, 2002
Posts: 262
Location: San Diego

PostPosted: Sun Dec 20, 2015 8:30 am Reply with quoteBack to top

Not sure what to do with it, hate to DA without giving it a chance.
This is what I'm thinking:
17-6-8-7-19-12-15 Lunger/Striker
17-6-8-9-17-12-15 Striker
21-8-8-7-17-9-14 Basher/Striker

Hard to choose. What you guys think?

_________________
DM21 Sunset Carnage Canaries (ACTIVE)
DM22 Solven The Democrats (ACTIVE)
View user's profileSend private messageSend e-mail
Maximillian
ArchMaster Poster
ArchMaster Poster


Joined: Jun 24, 2002
Posts: 1018
Location: Kelowna, BC CAN

PostPosted: Sun Dec 20, 2015 9:23 am Reply with quoteBack to top

15-6-8-5-13-9-14 = 15-7-8-11-17-9-17 or 17-7-8-11-17-9-15 works for me too...probably LU

_________________
Maximillian

"Only the dead have seen the end of war."- Plato

Northern Badlands
Canada eh!
Oh Those Romans
Rednecks
Natural B. Killers
What Gaul!
Isn't it Obvious
Caress of Steel
Vicious Vamps
View user's profileSend private messageSend e-mail
KidArcane
Grandmaster Poster
Grandmaster Poster


Joined: Apr 26, 2003
Posts: 674
Location: San Antonio, TX

PostPosted: Sun Dec 20, 2015 10:33 am Reply with quoteBack to top

Lugal_gg wrote:
Not sure what to do with it, hate to DA without giving it a chance.
This is what I'm thinking:
17-6-8-7-19-12-15 Lunger/Striker
17-6-8-9-17-12-15 Striker
21-8-8-7-17-9-14 Basher/Striker

Hard to choose. What you guys think?


I think I'd go 15-6-8-11-19-10-15 SL, BA or LU (probably SL) and bump everything once or twice, but not right away. I like the great axe for damage, even if you get hosed with 'normal' the GA will make up for it, be it BA or SL. I like the DF and I think this is the best way to get the most out of it. The WL can be bumped to 21, the speed to 11, and eventually the WT to 13. Everything else can be ignored; he's good to go as is. Well, as good as he's going to be. Wink

_________________
"Don't make me destroy you." -- Darth Vader
View user's profileSend private messageSend e-mail
_Buri_
ArchMaster Poster
ArchMaster Poster


Joined: Nov 07, 2010
Posts: 1040
Location: Asgard

PostPosted: Sun Dec 20, 2015 11:39 am Reply with quoteBack to top

Lugal_gg wrote:
Not sure what to do with it, hate to DA without giving it a chance.
This is what I'm thinking:
17-6-8-7-19-12-15 Lunger/Striker
17-6-8-9-17-12-15 Striker
21-8-8-7-17-9-14 Basher/Striker

Hard to choose. What you guys think?


I choose DA without hesitation.

_________________
Buri, Crapmaster 2012, Crapgiver 2017
Aesir 003 & 100 & 102, ACME 009, Berk 025, Venture Bros 051 etc.
View user's profileSend private message
The Consortium
ArchMaster Poster
ArchMaster Poster


Joined: Nov 23, 2002
Posts: 10013
Location: on the golf course, in the garden, reading, traveling, and now Consulting

PostPosted: Sun Dec 20, 2015 12:27 pm Reply with quoteBack to top

Oh, we'd play it. We'd do something overt, like
15-6-8-5-19-9-20
or
17-6-8-5-19-9-20
or
16-6-8-6-19-9-20
burning it, of course.
style?
AB or BA, depending on the arena - or how we felt at the moment.

_________________
The Consortium: Crapmaster 2013, Crapgiver 2014; 1213 ADM graduates (40+ manager IDs) including 176K+ fights and 118K+ wins plus 4 teams with 1500+ wins (Animal Farm DM11 @2085; Bulldogs DM11 @ 1976; Lenpros DM30 @ 1792; Fandils DM46 @1727
View user's profileSend private messageSend e-mail
Degralor
Expert Poster
Expert Poster


Joined: Sep 03, 2013
Posts: 56

PostPosted: Sun Dec 20, 2015 1:08 pm Reply with quoteBack to top

I'd roll it: 17-11-8-5-17-9-17 TP/WS.

Solid arena guy.


-Hollowshade
View user's profileSend private message
Tripwire
ArchMaster Poster
ArchMaster Poster


Joined: Mar 10, 2008
Posts: 1999

PostPosted: Sun Dec 20, 2015 3:11 pm Reply with quoteBack to top

17-6-8-7-17-12-17 SL!

HA/BA

_________________
Active Arenas: Of Wolf and Man - DM 18, DM 81
Alliance: The Iron Council
View user's profileSend private messageSend e-mail
gentleben
ArchMaster Poster
ArchMaster Poster


Joined: Aug 21, 2008
Posts: 3995
Location: Round Rock, Tx

PostPosted: Sun Dec 20, 2015 7:21 pm Reply with quoteBack to top

The Consortium wrote:
Oh, we'd play it. We'd do something overt, like
15-6-8-5-19-9-20
or
17-6-8-5-19-9-20
or
16-6-8-6-19-9-20
burning it, of course.
style?
AB or BA, depending on the arena - or how we felt at the moment.


17-6-8-5-19-9-20 AB for me

_________________
Gentleben
Ben's Bazaar-21
Caress of Steel-28
Secret Squirrels-32
He Be GBs-33
Time Stallyans-45
Pawn of Prophecy-47
Primal Instinct-81
Misfit Managers-1,2,3,4,18,25,29
View user's profileSend private message
Assurnasirbanipal
ArchMaster Poster
ArchMaster Poster


Joined: Oct 21, 2002
Posts: 1754
Location: San Jose, CA

PostPosted: Mon Dec 21, 2015 7:35 am Reply with quoteBack to top

My thought is
17-6-8-11-17-10-15 as an offensive, maybe 21 str/7 wit

I'd roll it and take a look on most teams.
View user's profileSend private messageVisit poster's website
Street_Legal
ArchMaster Poster
ArchMaster Poster


Joined: Jul 29, 2002
Posts: 3559
Location: The Big D (etroit) area

PostPosted: Wed Dec 23, 2015 1:45 am Reply with quoteBack to top

15-6-8-5-13-9-14 ----->15-6-8-11-17-9-17 AB with a point left over. I'd go with SP but could go CN for survivability or ST to try and assure good damage or take a shot at great damage.

I would run it! Kind of a Strike Blow.... include Decise tactic if you wish, as long as it is learning some.

_________________
A wise and frugal government, which shall leave men free to regulate their own pursuits of industry and improvement, and shall not take from the mouth of labor the bread it has earned - this is the sum of good government.

Thomas Jefferson
View user's profileSend private message
Longshot
Grandmaster Poster
Grandmaster Poster


Joined: Sep 30, 2012
Posts: 921
Location: Vancouver, BC

PostPosted: Wed Dec 23, 2015 2:12 am Reply with quoteBack to top

gentleben wrote:
The Consortium wrote:
Oh, we'd play it. We'd do something overt, like
15-6-8-5-19-9-20
or
17-6-8-5-19-9-20
or
16-6-8-6-19-9-20
burning it, of course.
style?
AB or BA, depending on the arena - or how we felt at the moment.


17-6-8-5-19-9-20 AB for me


I agree. This is the design I thought of too.
View user's profileSend private message
KidArcane
Grandmaster Poster
Grandmaster Poster


Joined: Apr 26, 2003
Posts: 674
Location: San Antonio, TX

PostPosted: Wed Dec 23, 2015 4:18 am Reply with quoteBack to top

Street_Legal wrote:
15-6-8-5-13-9-14 ----->15-6-8-11-17-9-17 AB with a point left over. I'd go with SP but could go CN for survivability or ST to try and assure good damage or take a shot at great damage.

I would run it! Kind of a Strike Blow.... include Decise tactic if you wish, as long as it is learning some.


Okay, I'm going to reveal another chapter of ignorance in my DM playbook. Wink

One, I have always thought that using tactics for AB's wasn't smart. They don't generally respond well to 'surprises' such as a sudden change in the opponent's strategy (based on going Desparate). So as a rule, I have thought that it was wiser to avoid using tactics for AB's. In fact, I never do. Have I been missing the boat?

Second, I KNOW that low wit warriors suck at Decisiveness, even when using the tactic. They practically pose for paintings while getting clobbered. Wouldn't this WT be way too low for that? DEC needs a 17+ WT to be effective (IMO) although a 15 WT with a 13+ SP is manageable.

Obviously I'm no genius at design, and some may argue that I'm 'jacking' the thread, but I'm not trying to do that. I am curious about this design option, or rather, the thoughts behind it. Anyone want to share with the rest of the class? Confused

_________________
"Don't make me destroy you." -- Darth Vader
View user's profileSend private messageSend e-mail
Tripwire
ArchMaster Poster
ArchMaster Poster


Joined: Mar 10, 2008
Posts: 1999

PostPosted: Wed Dec 23, 2015 4:35 am Reply with quoteBack to top

I have never heard the low wit decise thing. I think the skills are just that skills. If you have a 3 wit and 16 decise or a 21 wit and 16 decise it is is exactly the same thing. I have never seen a difference anyway.

I have had plenty of low wit speed bashers do quite well jumping people.

KidArcane wrote:
Street_Legal wrote:
15-6-8-5-13-9-14 ----->15-6-8-11-17-9-17 AB with a point left over. I'd go with SP but could go CN for survivability or ST to try and assure good damage or take a shot at great damage.

I would run it! Kind of a Strike Blow.... include Decise tactic if you wish, as long as it is learning some.


Okay, I'm going to reveal another chapter of ignorance in my DM playbook. :wink:

One, I have always thought that using tactics for AB's wasn't smart. They don't generally respond well to 'surprises' such as a sudden change in the opponent's strategy (based on going Desparate). So as a rule, I have thought that it was wiser to avoid using tactics for AB's. In fact, I never do. Have I been missing the boat?

Second, I KNOW that low wit warriors suck at Decisiveness, even when using the tactic. They practically pose for paintings while getting clobbered. Wouldn't this WT be way too low for that? DEC needs a 17+ WT to be effective (IMO) although a 15 WT with a 13+ SP is manageable.

Obviously I'm no genius at design, and some may argue that I'm 'jacking' the thread, but I'm not trying to do that. I am curious about this design option, or rather, the thoughts behind it. Anyone want to share with the rest of the class? :?

_________________
Active Arenas: Of Wolf and Man - DM 18, DM 81
Alliance: The Iron Council
View user's profileSend private messageSend e-mail
Darkheart
Advanced Expert Poster
Advanced Expert Poster


Joined: Apr 19, 2013
Posts: 153
Location: Shawnee, KS

PostPosted: Wed Dec 23, 2015 7:00 am Reply with quoteBack to top

15-11-8-7-17-9-17 BA wielding WS for me, though the 17-9 is tempting too.

_________________
Dameon Darkheart
inner circle
________________
2015 Crapgiver
TWX Champion!

The Holy Legion - DM 10
Obsidian Hall - DM 33
Iron Cathedral - DM 52
View user's profileSend private message
The Consortium
ArchMaster Poster
ArchMaster Poster


Joined: Nov 23, 2002
Posts: 10013
Location: on the golf course, in the garden, reading, traveling, and now Consulting

PostPosted: Wed Dec 23, 2015 4:58 pm Reply with quoteBack to top

KidArcane wrote:
Street_Legal wrote:
15-6-8-5-13-9-14 ----->15-6-8-11-17-9-17 AB with a point left over. I'd go with SP but could go CN for survivability or ST to try and assure good damage or take a shot at great damage.

I would run it! Kind of a Strike Blow.... include Decise tactic if you wish, as long as it is learning some.


Okay, I'm going to reveal another chapter of ignorance in my DM playbook. Wink

One, I have always thought that using tactics for AB's wasn't smart. They don't generally respond well to 'surprises' such as a sudden change in the opponent's strategy (based on going Desparate). So as a rule, I have thought that it was wiser to avoid using tactics for AB's. In fact, I never do. Have I been missing the boat?

Second, I KNOW that low wit warriors suck at Decisiveness, even when using the tactic. They practically pose for paintings while getting clobbered. Wouldn't this WT be way too low for that? DEC needs a 17+ WT to be effective (IMO) although a 15 WT with a 13+ SP is manageable.

Obviously I'm no genius at design, and some may argue that I'm 'jacking' the thread, but I'm not trying to do that. I am curious about this design option, or rather, the thoughts behind it. Anyone want to share with the rest of the class? Confused


Some seldom use tactics; some often use tactics - they can help or hurt any style; Consortiumites seldom run a strategy without at least one tactic

Don't you believe that low wit/decise old wife's tale; not true

_________________
The Consortium: Crapmaster 2013, Crapgiver 2014; 1213 ADM graduates (40+ manager IDs) including 176K+ fights and 118K+ wins plus 4 teams with 1500+ wins (Animal Farm DM11 @2085; Bulldogs DM11 @ 1976; Lenpros DM30 @ 1792; Fandils DM46 @1727
View user's profileSend private messageSend e-mail
Display posts from previous:      
Post new topicReply to topic
View previous topic Log in to check your private messages View next topic
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum



Powered by phpBB 2.0.10 © 2001 phpBB Group

Version 2.0.6 of PHP-Nuke Port by Tom Nitzschner © 2002 www.toms-home.com
Forums ©
:: fisubsilver shadow phpbb2 style by Daz :: PHP-Nuke theme by coldblooded (www.nukemods.com) ::