Found this one is my old stack of roll-ups. Just for giggles I'm thinking about going 3-14-9-17-17-3-21 AB. Bump con once for hit points and then train skills. Just looking for something fun to try and run to get back into the game. I have a 3 CN/SP lunger in primus that was a challenge just to try and keep alive, but even though she is mediocre at best (like at my warriors), I still enjoy running her on occasion. I'm open to all ideas and suggestions, since the Grim Reaper is just waiting for this one to walk out on the sands.
gentleben ArchMaster Poster
Joined: Aug 21, 2008
Posts: 4015
Location: Round Rock, Tx
Posted:
Fri Apr 06, 2018 8:10 pm
I like that design, I think the last point can go on any of the STR/CN/SP , just a matter of taste at that point. For me, I go SP for that skill point. But any of those three is hatd to argue, IMO
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The Consortium ArchMaster Poster
Joined: Nov 23, 2002
Posts: 10142
Location: on the golf course, in the garden, reading, traveling, and now Consulting
Posted:
Sat Apr 07, 2018 1:47 am
roadkill wrote:
Found this one is my old stack of roll-ups. Just for giggles I'm thinking about going 3-14-9-17-17-3-21 AB. Bump con once for hit points and then train skills. Just looking for something fun to try and run to get back into the game. I have a 3 CN/SP lunger in primus that was a challenge just to try and keep alive, but even though she is mediocre at best (like at my warriors), I still enjoy running her on occasion. I'm open to all ideas and suggestions, since the Grim Reaper is just waiting for this one to walk out on the sands.
Are you kidding? In an old stack of rollups? This is a GREAT RU!
Your design is terrific, but, like GB, we might be tempted to go with the
4-13-9----------version. (we did when we had this RU) BNut we would probably try the 3-14 this time.
All we can say is "give us that RU, please."
NICE
_________________ The Consortium: Crapmaster 2013, Crapgiver 2014; 1213 ADM graduates (40+ manager IDs) including 176K+ fights and 118K+ wins plus 4 teams with 1500+ wins (Animal Farm DM11 @2085; Bulldogs DM11 @ 1976; Lenpros DM30 @ 1792; Fandils DM46 @1727
Assurnasirbanipal ArchMaster Poster
Joined: Oct 21, 2002
Posts: 1769
Location: San Jose, CA
Posted:
Sat Apr 07, 2018 4:25 pm
I'd do the 3 str design (allows you to train to 4 str and give 2 damage rolls without burning skills)
And I agree, this guy could be fun. I don't love the low strength AB's (I can't mess with their strategy much), but some of them are VERY successful
_Buri_ ArchMaster Poster
Joined: Nov 07, 2010
Posts: 1040
Location: Asgard
Posted:
Mon Apr 09, 2018 11:53 am
I'd go with the 4-13 version, 3 ST just has too much chance for little damage, and I'm much rather start with it than try to get it later.
_________________ Buri, Crapmaster 2012, Crapgiver 2017
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roadkill Advanced Master Poster
Joined: Sep 30, 2006
Posts: 473
Posted:
Mon Apr 09, 2018 12:45 pm
I was searching for my Lapur (29) team when I found a file folder at the bottom of a cabinet with about 20 rollup sheets. I'm assuming I stuffed them in there because I didn't know what to make them into years ago (started playing in the mid 80's). Thanks to all for your suggestions!!
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