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Duel2 :: View topic - 5-12-9-13-6-7-18
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The_Professor
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PostPosted: Sat Mar 12, 2022 1:53 pm Reply with quoteBack to top

What to do here?
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gentleben
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PostPosted: Sat Mar 12, 2022 5:11 pm Reply with quoteBack to top

5-12-9-13-6-7-18 screams "I want to be an AB" so I would go

9-12-9-17-9-7-21 AB

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Longshot
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PostPosted: Sat Mar 12, 2022 6:00 pm Reply with quoteBack to top

GB made a nice aimed blow.

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Stik
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PostPosted: Sat Mar 12, 2022 8:03 pm Reply with quoteBack to top

What he said. With DF already above 17 but not to 21, you need to go to 21 to maximize it for skills, and AB is the obvious best choice.

I suppose you could try the same numbers as a PR but aimer takes best advantage. That's a nice low WL setup!

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The Consortium
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PostPosted: Sun Mar 13, 2022 2:41 am Reply with quoteBack to top

There is nothing else to add, it is all stated above.

If one is adverse to an aimer, use the above #s to play with a
PS, PR, or even an ST.

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The_Professor
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PostPosted: Mon Mar 14, 2022 4:01 pm Reply with quoteBack to top

I was actually thinking PR but of course any def 21 roll is a great AB.
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The Consortium
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PostPosted: Tue Mar 15, 2022 2:05 am Reply with quoteBack to top

The_Professor wrote:
I was actually thinking PR but of course any def 21 roll is a great AB.


But, no matter what the consensus design, make it what you believe will be fun for you.

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The_Professor
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PostPosted: Tue Mar 15, 2022 5:14 pm Reply with quoteBack to top

One of my favorite characters is a base 11 wit P-L who was an unlucky rollup to boot. But he's the master of the 2-3 page fight (and not just standing around). He's very entertaining.
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gentleben
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PostPosted: Tue Mar 15, 2022 5:23 pm Reply with quoteBack to top

The_Professor wrote:
One of my favorite characters is a base 11 wit P-L who was an unlucky rollup to boot. But he's the master of the 2-3 page fight (and not just standing around). He's very entertaining.


Would NOT make this a PL, they need too much END

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Longshot
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PostPosted: Wed Mar 16, 2022 5:41 pm Reply with quoteBack to top

gentleben wrote:
The_Professor wrote:
One of my favorite characters is a base 11 wit P-L who was an unlucky rollup to boot. But he's the master of the 2-3 page fight (and not just standing around). He's very entertaining.


Would NOT make this a PL, they need too much END



What do you mean by 'End'?

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The Consortium
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PostPosted: Thu Mar 17, 2022 2:08 am Reply with quoteBack to top

Longshot wrote:
gentleben wrote:
The_Professor wrote:
One of my favorite characters is a base 11 wit P-L who was an unlucky rollup to boot. But he's the master of the 2-3 page fight (and not just standing around). He's very entertaining.


Would NOT make this a PL, they need too much END



What do you mean by 'End'?



Endurance. (I shorten it to "Endu"}

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Longshot
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PostPosted: Thu Mar 17, 2022 6:01 pm Reply with quoteBack to top

The Consortium wrote:
Longshot wrote:
gentleben wrote:
The_Professor wrote:
One of my favorite characters is a base 11 wit P-L who was an unlucky rollup to boot. But he's the master of the 2-3 page fight (and not just standing around). He's very entertaining.


Would NOT make this a PL, they need too much END



What do you mean by 'End'?



Endurance. (I shorten it to "Endu"}


Thanks for the answer!

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The_Professor
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PostPosted: Fri Apr 01, 2022 5:37 pm Reply with quoteBack to top

Oh I know that. P-L needs good, even great endurance. Just was making the point that its OK to run a fighter because he is fun even if he is anything but optimal.
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