Welcome to the KOP Prize Draft! Where the KOP Finishers can draft from their consolation pool prizes. There is only one of each prize in the list,
whenever a prize is picked it's removed from the pool. (The exception is whatever prize is drafted in 2A)
Each player has 24 Hours from the time of the last pick to draft their prize.
Here is the Draft Order
---------------------------------------------
1. OAB
2. TMM
2A. TMM (Prize in this slot is not removed from the prize pool)
3. Doc Steele
4. DMobster
5. Howling Wolf
6. Floyd
7. Mannequin
8. LHI
9. Manager
10. Khisanth
11. Chief Illiniwek
12. The Pope
13. Kharadmon
14. Papaiz
15. Mr. Mojo (Gets 2x whatever he picks)
16. Master Darque
17. TUM (N/A)
18. The Dark One
19. Manray
20. Assur
21. Hombre
22. Talon
23. Anarchist
24. Dameon Darkheart
25. Madwand
26. Boss Rat
27. Dr. F
28. JME
29. Riff-Raff/Vlad
30. Megalodon
31. Neon Necromancer
32. The Consortium
33. Gentleben
34. Destitute Noble
35. Baron Bentsword
36. Grand Wizard
37. Alfredo
38. La Guillotine
39. Bubbaganoosh
40. Otis
41. Visionist
42. Crip
43. Blackhart
44. Khorvinus
Here are the items in the Consolation Prize Pool:
-------------------------------------------------
+/- 1 Attack Bonus Potion -- Add or Subtract 1 to your Attack base. Can't be used to create an out of bounds warrior.
+/- 1 Init Bonus Potion -- Add or Subtract 1 to your Init base. Can't be used to create an out of bounds warrior.
+/- 1 Decise Bonus Potion -- Add or Subtract 1 to your Decise base. Can't be used to create an out of bounds warrior.
+/- 1 Parry Bonus Potion -- Add or Subtract 1 to your Parry base. Can't be used to create an out of bounds warrior.
+/- 1 Riposte Bonus Potion -- Add or Subtract 1 to your Riposte base. Can't be used to create an out of bounds warrior.
+/- 1 Defensive Bonus Potion -- Add or subtracts 1 to your Defense Base. Can't be used to create an out of bounds warrior.
+/- 1 Random Skill Bonus Potion -- Add a random skill to your skill base. Can't be used to create an out of bounds warrior.
+/- 3 Skill Learn Potion -- Add 3 skill learns (random) to any of your warriors in Primus! Can't be used after a Freeze Date and Before a tourney! Whether you add or subtract, the skill learns are selected at random!
Slasher Zap -- A single zap potion whose results are limited to the Slashing Style when using it on a warrior. For example, if you choose
to zap your weapon, your results would be limited to the weapons a Slasher can get. (Battle Axe, Broadsword, Epee, Great Axe, Hatchet, Longsword, Scimitar, Shortsword)
You don't have to use this prize on a Slasher.
Lunger Zap -- A single zap potion whose results are limited to the Lunging Style when using it on a warrior. For example if you use this prize on
offensive tactic, you'll get Lunge or Nothing. You don't have to use this on a Lunger.
Aimed Blow Zap -- A single zap potion whose results are limited to the Aimed Blow Style when using it on a warrior. For example, if you use this prize on offensive
effort, you'll get Very Low, Low, or Moderate. You don't have to use this on an Aimer.
Parry-Strike Zap -- A single zap potion whose results are limited to the Parry-Strike Style when using it on a warrior. You don't have to use this on an Parry-Strike.
Striking Zap -- A single zap potion whose results are limited to the Striking Style when using it on a warrior. You don't have to use this on a Striker.
Parry-Riposte Zap -- A single zap potion whose results are limited to the Parry-Riposte Style when using it on a warrior. You don't have to use this on a Parry-Riposte.
Parry-Lunge Zap -- A single zap potion whose results are limited to the Parry-Lunge Style when using it on a warrior. You don't have to use this on a Parry-Lunge.
Zap Potion -- A regular zap potion.
Assassin's Prize -- At the next FTF, every warrior you kill by a *different* manager (present at the FtF) earns you a "tag". If that manager kills one of your warriors back, you lose
that tag. (But if you kill another one of their warriors you can get the tag again, etc) At the end of the FTF, you receive one roll-up for each "tag" you have.
Bloodgames kills don't count for tags.
+5 CN Prize -- Add up to 5 Constitution trains to your warrior! Can't be used in an ADM Freeze period and CN can't be raised higher than 25.
All points must be used on the same warrior.
+5 SP Prize -- Add up to 5 Speed trains to your warrior! Can't be used in an ADM freeze period and Speed can't be raised higher than 25. All points must
be used on the same warrior.
Faves Knowledge Potion -- Get the exact favorite OE and AL of any of your warriors fighting in Primus!
Prize Roulette: You get another KOP Consolation Pool Prize at random.
+ or - 1 Skill Learn (Targeted) Potion -- Add or remove 1 skill learn (of your choice) to any of your warriors in Primus! Can't be used after a Freeze Date and before a tourney! You may target which skill to add or remove with this prize.
+50 FE Potion -- Add 50 FE to any one of your Primus warriors!
Bloodgames Team Roll-Up -- Get a free Bloodgames Team Roll-Up at the next FtF!
Random Book from Bookmaze -- Get a random book from Bookmaze, the book store that serves as RSI HQ! (Bookmaze's choice)
Free Tourney Entry -- One free tourney entry for any non-AB Primus-Inducted warrior. You get a single Zap Potion if it TVs!
Slash Tactic Prize: Give any Primus warrior the Slash tactic as a favorite Tactic!
Riposte Tactic Prize: Give any Primus warrior the Riposte tactic as their new favorite Tactic!
+/- 2 Stat Trains Potion -- Add or Subtract 2 Stat Trains to a warrior. Can't be used after a Freeze Date and before a tourney!
+/- 1 Stat Train Potion -- Add or Subtract 1 Stat Train to your warrior. Can't be used after a Freeze Date and before a tourney!
+1 SZ Potion -- Add 1 SZ to the Primus warrior of your choice! SZ can't go higher than 25.
Defense Favorite Learn -- Change the favorite learn of any of your Primus warriors to Defense!
RSI Pencil -- Don't make it out to the FtFs and want your very own RSI pencil collectible to fill out strategy sheets? Almost all FtF TCs have been won with these! Now you can have your very own!
Weapon Weighting Prize: Your warrior gets a new favorite weapon at random that has a weight of the warrior's current favorite weight +1.
For example, if your warrior's favorite weapon was the SS (weight 2) he will end up with a favorite weapon of a weight of 3 (in this case Mace, Scimitar, Longsword).
Great Sword Prize: Give any of your warriors the favorite weapon of the Great Sword!
Scimitar Prize: Give any of your warriors the favorite weapon of the Scimitar!
ZapAll Prize: Your weapon, damage, favorite rhythm and learns are all zapped! You may choose to keep or reject the Zaps in favor of your original rolls, but you must accept or reject the package in totality. (No partials, you take or leave all of it.)
ZapAll Skill Prize: Your init, riposte, attack, parry, defense, and decise skill bases are all zapped! You may choose to keep or reject the Zaps in favor of your original rolls, but you must accept or reject the package in totality. (No partials, you take or leave all of it.) Nothing
will zap out of bounds.
Inversion Prize: Swap the favorite OE and AL of any of your warriors! (For example of a warrior's favorites are 9-6, they would now be 6-9)
Grudge Match Coupon: Initiate a bonus grudge match at the next FtF!
FTF VIP Treatment -- At the next FtF, you will receive Priority Printing so that your fights come out among the earliest! You will also have your mailbox
highlighted so you can see if you have fights from across the room, and you can put in a request to receive a reserved table at the front or back or the room or
near an electical outlet. We can also print a sign for your chair.
Bonus Palooza Prize -- Add a whopping +8 bonus skills wil be added to your warrior at random! Then, 7 skills will be taken
away from a random area! You can't control where the skills are added or removed from, but your warrior won't end up out of bounds in any skill area.
(You can't use this prize on a warrior that needs less than 8 to totally max out on bonuses.)
Skill Learns Palooza Prize -- Add a whopping +10 learned skills will be added to your warrior at random! Then, 9 skills will randomly be taken
away! You can't control what areas the skills are added or removed from. (But you won't drop below zero in learns) You can't use this prize
on a warrior that needs less than 10 skills to skill max.
Educated Guesses Prize -- You can take 5 total guesses of the exact favorite offensive effort and activity level of any of your warriors in Primus. Green Eyes will tell you if your
guesses are correct or wrong. (For example, I can guess that my Lunger's favorites are 8-8 and if I'm right Green Eyes will tell me
that I'm correct but if my exact favories were 7-8, she would tell me I'm wrong and I would have to use another guess if I were trying to get the exact favorites)
Special Size Roll-Up Potion: RSI will roll 3D6. For every warrior you have in Primus of the same Size that matches the number that RSI rolled, you get a free roll-up! (For example, if RSI rolls a 9, for every SZ 9 warrior you have in your Primus stable--you get a free roll-up.) (No crazy warrior transferring shenanigans, please. There is a maximum limit of 5 roll-ups that can be won with this prize)
Keep your DYO -- Get a copy of your own Royal Court DYO that you designed when you entered to put onto a basic team!
Someone Else's DYO -- Get a copy of someone else's Royal Court DYO (chosen at random) that they designed to put onto one of your basic teams!
Crapmaster's Roll-Up -- You get a copy of any one of the last roll-ups submitted from the last Crapmasters Contest to use!
Ripper Frenzy Prize -- For one turn, all of your Primus Inducted Parry-Ripostes fight for free! If you have one million PR's in Primus, this prize could be worth over a million dollars!
Ambidexerity Potion -- Change one of your Primus warriors to become ambidextrous!
Mystery Potion -- Select a warrior. Something about that warrior might change, although you have no control over what it is! (Think of it like a Zap potion,
but you have no idea what's going to be zapped!)
KOP Legacy Prize -- You can get clone a prize that was in the Consolation Prize Pool in the last 2 KOPs--as long as the same
prize is not being offered in this one.
All prizes must be used on a warrior fighting in DM 102 unless specifically stated. RSI reserves the right to reclassify warriors or alter favorites of warriors classed as Eligibles who
may be receiving out of bounds favorites.
Managerr ArchMaster Poster
Joined: Jul 12, 2002
Posts: 4335
Location: Omaha
Posted:
Sat Aug 24, 2024 9:15 pm
With the first pick of the draft, OAB takes the Slash Tactic Potion.
TMM is up with two picks.
The Consortium ArchMaster Poster
Joined: Nov 23, 2002
Posts: 10303
Location: on the golf course, in the garden, reading, traveling, and now Consulting
Posted:
Sun Aug 25, 2024 12:25 pm
Managerr wrote:
With the first pick of the draft, OAB takes the Slash Tactic Potion.
TMM is up with two picks.
Hmmmmm. Better get pickin', TMM!
_________________ The Consortium: Crapmaster 2013, Crapgiver 2014; 1213 ADM graduates (40+ manager IDs) including 176K+ fights and 118K+ wins plus 4 teams with 1500+ wins (Animal Farm DM11 @2085; Bulldogs DM11 @ 1976; Lenpros DM30 @ 1792; Fandils DM46 @1727
TMM Advanced Master Poster
Joined: Jul 17, 2002
Posts: 417
Location: San Luis Obispo, CA
Posted:
Sun Aug 25, 2024 3:33 pm
Sorry, was out of town and drove home today!
My picks are:
#2, KOP Legacy Prize.
#2A, Keep your DYO.
Doc_Steele Unchartered Poster
Joined: Jan 04, 2006
Posts: 18
Posted:
Sun Aug 25, 2024 3:54 pm
With the #3 pick, I will take Keep your DYO.
_________________ Scott aka Doc Steele
Legion4
Thundr+Litening
Managerr ArchMaster Poster
Joined: Jul 12, 2002
Posts: 4335
Location: Omaha
Posted:
Mon Aug 26, 2024 6:29 am
Due to moderator error, we aren't taking Doc's Keep your DYO off the list.
DMobster is drafting a copy of that prize as well.
Howling Wolf is taking the Ambidexterity Potion.
1. OAB - Slash Tactic
2. TMM - Legacy
2A TMM - Keep your DYO
3 Doc -- Keep your DYO
4. DMobs -- Keep your DYO (Now it's being removed)
5. HW -- Ambi
Managerr ArchMaster Poster
Joined: Jul 12, 2002
Posts: 4335
Location: Omaha
Posted:
Mon Aug 26, 2024 6:36 am
Floyd is taking "Someone Else's DYO"
Managerr ArchMaster Poster
Joined: Jul 12, 2002
Posts: 4335
Location: Omaha
Posted:
Mon Aug 26, 2024 7:59 am
Mannequin is taking the LU Zap
Managerr ArchMaster Poster
Joined: Jul 12, 2002
Posts: 4335
Location: Omaha
Posted:
Mon Aug 26, 2024 9:07 am
The bottom of the draft order is slightly incorrect, it should be:
_________________ 47-Cheers
103- The Mongoloids, etc
Back one of these years with full stables elsewhere.
LHI Site Admin
Joined: Jun 20, 2002
Posts: 1349
Posted:
Mon Aug 26, 2024 10:39 am
I'll take the SLer zap potion!
_________________ More TCs please!
Managerr ArchMaster Poster
Joined: Jul 12, 2002
Posts: 4335
Location: Omaha
Posted:
Mon Aug 26, 2024 10:42 am
Inversion Prize for me
Khisanth Master Poster
Joined: Aug 28, 2009
Posts: 251
Posted:
Mon Aug 26, 2024 10:45 am
Scimitar pick please
Managerr ArchMaster Poster
Joined: Jul 12, 2002
Posts: 4335
Location: Omaha
Posted:
Mon Aug 26, 2024 10:46 am
Updated List:
-----------------
1. OAB-- Slash Tactic
2. TMM -- Legacy Prize
2A. TMM -- Keep DYO
3. Doc Steele -- Keep DYO
4. DMobster -- Keep DYO
5. Howling Wolf -- Ambidexterity Prize
6. Floyd -- Someone Else's DYO
7. Mannequin -- Lunge Tactic
8. LHI -- Slasher Zap
9. Manager -- Inversion Prize
10. Khisanth -- Scimitar Prize
11. Chief Illiniwek
12. The Pope
13. Kharadmon
14. Papaiz
15. Mr. Mojo (Gets 2x whatever he picks)
16. Master Darque
17. TUM (N/A)
18. The Dark One
19. Manray
20. Assur
21. Hombre
22. Talon
23. Anarchist
24. Dameon Darkheart
25. Madwand
26. Boss Rat
27. Dr. F
28. JME
29. Riff-Raff/Vlad
30. Megalodon
31. Neon Necromancer
32. The Consortium
33. Gentleben
34. Destitute Noble
35. Baron Bentsword
36. Grand Wizard
37. Alfredo
38. La Guillotine
39. Visionist
40. Crip
41. Bubba
42. Otis
43. Blackhart
44. Khorvinus
Here are the available items in the Consolation Prize Pool:
-------------------------------------------------
+/- 1 Attack Bonus Potion -- Add or Subtract 1 to your Attack base. Can't be used to create an out of bounds warrior.
+/- 1 Init Bonus Potion -- Add or Subtract 1 to your Init base. Can't be used to create an out of bounds warrior.
+/- 1 Decise Bonus Potion -- Add or Subtract 1 to your Decise base. Can't be used to create an out of bounds warrior.
+/- 1 Parry Bonus Potion -- Add or Subtract 1 to your Parry base. Can't be used to create an out of bounds warrior.
+/- 1 Riposte Bonus Potion -- Add or Subtract 1 to your Riposte base. Can't be used to create an out of bounds warrior.
+/- 1 Defensive Bonus Potion -- Add or subtracts 1 to your Defense Base. Can't be used to create an out of bounds warrior.
+/- 1 Random Skill Bonus Potion -- Add a random skill to your skill base. Can't be used to create an out of bounds warrior.
+/- 3 Skill Learn Potion -- Add 3 skill learns (random) to any of your warriors in Primus! Can't be used after a Freeze Date and Before a tourney! Whether you add or subtract, the skill learns are selected at random!
Aimed Blow Zap -- A single zap potion whose results are limited to the Aimed Blow Style when using it on a warrior. For example, if you use this prize on offensive
effort, you'll get Very Low, Low, or Moderate. You don't have to use this on an Aimer.
Parry-Strike Zap -- A single zap potion whose results are limited to the Parry-Strike Style when using it on a warrior. You don't have to use this on an Parry-Strike.
Striking Zap -- A single zap potion whose results are limited to the Striking Style when using it on a warrior. You don't have to use this on a Striker.
Parry-Riposte Zap -- A single zap potion whose results are limited to the Parry-Riposte Style when using it on a warrior. You don't have to use this on a Parry-Riposte.
Parry-Lunge Zap -- A single zap potion whose results are limited to the Parry-Lunge Style when using it on a warrior. You don't have to use this on a Parry-Lunge.
Zap Potion -- A regular zap potion.
Assassin's Prize -- At the next FTF, every warrior you kill by a *different* manager (present at the FtF) earns you a "tag". If that manager kills one of your warriors back, you lose
that tag. (But if you kill another one of their warriors you can get the tag again, etc) At the end of the FTF, you receive one roll-up for each "tag" you have.
Bloodgames kills don't count for tags.
+5 CN Prize -- Add up to 5 Constitution trains to your warrior! Can't be used in an ADM Freeze period and CN can't be raised higher than 25.
All points must be used on the same warrior.
+5 SP Prize -- Add up to 5 Speed trains to your warrior! Can't be used in an ADM freeze period and Speed can't be raised higher than 25. All points must
be used on the same warrior.
Faves Knowledge Potion -- Get the exact favorite OE and AL of any of your warriors fighting in Primus!
Prize Roulette: You get another KOP Consolation Pool Prize at random.
+ or - 1 Skill Learn (Targeted) Potion -- Add or remove 1 skill learn (of your choice) to any of your warriors in Primus! Can't be used after a Freeze Date and before a tourney! You may target which skill to add or remove with this prize.
+50 FE Potion -- Add 50 FE to any one of your Primus warriors!
Bloodgames Team Roll-Up -- Get a free Bloodgames Team Roll-Up at the next FtF!
Random Book from Bookmaze -- Get a random book from Bookmaze, the book store that serves as RSI HQ! (Bookmaze's choice)
Free Tourney Entry -- One free tourney entry for any non-AB Primus-Inducted warrior. You get a single Zap Potion if it TVs!
Riposte Tactic Prize: Give any Primus warrior the Riposte tactic as their new favorite Tactic!
+/- 2 Stat Trains Potion -- Add or Subtract 2 Stat Trains to a warrior. Can't be used after a Freeze Date and before a tourney!
+/- 1 Stat Train Potion -- Add or Subtract 1 Stat Train to your warrior. Can't be used after a Freeze Date and before a tourney!
+1 SZ Potion -- Add 1 SZ to the Primus warrior of your choice! SZ can't go higher than 25.
Defense Favorite Learn -- Change the favorite learn of any of your Primus warriors to Defense!
RSI Pencil -- Don't make it out to the FtFs and want your very own RSI pencil collectible to fill out strategy sheets? Almost all FtF TCs have been won with these! Now you can have your very own!
Weapon Weighting Prize: Your warrior gets a new favorite weapon at random that has a weight of the warrior's current favorite weight +1.
For example, if your warrior's favorite weapon was the SS (weight 2) he will end up with a favorite weapon of a weight of 3 (in this case Mace, Scimitar, Longsword).
Great Sword Prize: Give any of your warriors the favorite weapon of the Great Sword!
ZapAll Prize: Your weapon, damage, favorite rhythm and learns are all zapped! You may choose to keep or reject the Zaps in favor of your original rolls, but you must accept or reject the package in totality. (No partials, you take or leave all of it.)
ZapAll Skill Prize: Your init, riposte, attack, parry, defense, and decise skill bases are all zapped! You may choose to keep or reject the Zaps in favor of your original rolls, but you must accept or reject the package in totality. (No partials, you take or leave all of it.) Nothing
will zap out of bounds.
Grudge Match Coupon: Initiate a bonus grudge match at the next FtF!
FTF VIP Treatment -- At the next FtF, you will receive Priority Printing so that your fights come out among the earliest! You will also have your mailbox
highlighted so you can see if you have fights from across the room, and you can put in a request to receive a reserved table at the front or back or the room or
near an electical outlet. We can also print a sign for your chair.
Bonus Palooza Prize -- Add a whopping +8 bonus skills wil be added to your warrior at random! Then, 7 skills will be taken
away from a random area! You can't control where the skills are added or removed from, but your warrior won't end up out of bounds in any skill area.
(You can't use this prize on a warrior that needs less than 8 to totally max out on bonuses.)
Skill Learns Palooza Prize -- Add a whopping +10 learned skills will be added to your warrior at random! Then, 9 skills will randomly be taken
away! You can't control what areas the skills are added or removed from. (But you won't drop below zero in learns) You can't use this prize
on a warrior that needs less than 10 skills to skill max.
Educated Guesses Prize -- You can take 5 total guesses of the exact favorite offensive effort and activity level of any of your warriors in Primus. Green Eyes will tell you if your
guesses are correct or wrong. (For example, I can guess that my Lunger's favorites are 8-8 and if I'm right Green Eyes will tell me
that I'm correct but if my exact favories were 7-8, she would tell me I'm wrong and I would have to use another guess if I were trying to get the exact favorites)
Special Size Roll-Up Potion: RSI will roll 3D6. For every warrior you have in Primus of the same Size that matches the number that RSI rolled, you get a free roll-up! (For example, if RSI rolls a 9, for every SZ 9 warrior you have in your Primus stable--you get a free roll-up.) (No crazy warrior transferring shenanigans, please. There is a maximum limit of 5 roll-ups that can be won with this prize)
Crapmaster's Roll-Up -- You get a copy of any one of the last roll-ups submitted from the last Crapmasters Contest to use!
Ripper Frenzy Prize -- For one turn, all of your Primus Inducted Parry-Ripostes fight for free! If you have one million PR's in Primus, this prize could be worth over a million dollars!
Mystery Potion -- Select a warrior. Something about that warrior might change, although you have no control over what it is! (Think of it like a Zap potion, but you have no idea what's going to be zapped!)
All prizes must be used on a warrior fighting in DM 102 unless specifically stated. RSI reserves the right to reclassify warriors or alter favorites of warriors classed as Eligibles who may be receiving out of bounds favorites.
Chief Advanced Master Poster
Joined: Apr 15, 2003
Posts: 318
Posted:
Mon Aug 26, 2024 11:07 am
I'll take:
+/- 2 Stat Trains Potion -- Add or Subtract 2 Stat Trains to a warrior. Can't be used after a Freeze Date and before a tourney!
_________________ To every man upon this earth
Death cometh soon or late;
And how can man die better
Than facing fearful odds
For the ashes of his fathers
And the temples of his gods?
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