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Duel2 :: View topic - Turn 223
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Nomad
ArchMaster Poster
ArchMaster Poster


Joined: Jun 27, 2006
Posts: 2227
Location: Fargo, ND

PostPosted: Tue Jul 28, 2015 9:18 am Reply with quoteBack to top

Nobody was going to start a thread for this turn??
Come on people, get out of the summer sun and sit down in front of a computer where you belong!

2-3 for the Guild with two notable elements.
We lost Wyrmclaw. 11(+1)-10(+1)-7-17-17-9-15 PL
A good learn rate and +7 known bonuses.
Bummer. I liked him and he wasn't a striker/lunger/TP.

But, on the good side, the 2-3 turn did put the Guild up to 600 wins.
600??? Honestly, it seems like this arena just opened and then we were racing to 100. Alright, LP - can I catch you before you reach 1,000?
It has been a good ride for the first 600.

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-Nomad
Sentinels(7)
Nomadic Tribe(21)
Dragonbane Guild(81)
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Terminator
ArchMaster Poster
ArchMaster Poster


Joined: Jul 18, 2006
Posts: 1170

PostPosted: Tue Jul 28, 2015 1:06 pm Reply with quoteBack to top

This turn was so pathetic for the Warmasters that I refuse to comment on it and will simply move forward and pretend it didn't even exist. Confused

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We don't get mad, we get even!

Vanek, Manager of the Warmasters (DM-81)
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Otto_X
Grandmaster Poster
Grandmaster Poster


Joined: Jan 09, 2003
Posts: 721
Location: Moline, IL

PostPosted: Wed Jul 29, 2015 12:13 pm Reply with quoteBack to top

2-3-1 for the Diner. All of the fights were on challenges -- no random matchups. Took the DM throne with my underachieving PL -- or rather ONE of them -- but still hasn't graduated. Killed poor Wyrmclaw with a 5 KD -- sorry about that, Nomad. Maybe I was just jealous of a PL with a winning record.

All that plus got a nice replacement for Smushi. Overall, a pretty good turn.

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Homestar & Co (3), Technology (5), Order (14, 36), Ottobahn (31), Ottoman Empire (32), Bad Bread (33), Ottodrome (47, 84, 85), Otto's Diner (81), Rock Ridge (84, 85), et al.
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KidArcane
Grandmaster Poster
Grandmaster Poster


Joined: Apr 26, 2003
Posts: 674
Location: San Antonio, TX

PostPosted: Wed Jul 29, 2015 1:12 pm Reply with quoteBack to top

About par for us this round @ 2-3-0, but poor Stratia was bounced against the arena walls a few times too many. Although winning in the first three rounds, she got tagged hard in round 4 and lost the death roll. She had some promise, starting with an Ex in Riposte and picking up her AdEx in Rip with three skills.

9-11-14-17-9-9-15 PR. Four wit statements, a defensive action statement, did Good damage... I'm trying hard not to be bitter here, but it's not easy.

Whom shall I blood feud with??? Evil or Very Mad

Oh, and weren't the personal ads a little weak? It was embarrassing. Embarassed

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DeGotti
Advanced Master Poster
Advanced Master Poster


Joined: Jul 19, 2002
Posts: 479

PostPosted: Wed Jul 29, 2015 7:26 pm Reply with quoteBack to top

3-2 for the Cult. Some entertaining fights overall. Rather poor learns tho. I sent in PA's but never got a response from HAL!

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LePentarque
Advanced Master Poster
Advanced Master Poster


Joined: Mar 08, 2004
Posts: 481

PostPosted: Fri Jul 31, 2015 9:53 pm Reply with quoteBack to top

Nomad wrote:
Nobody was going to start a thread for this turn??
Come on people, get out of the summer sun and sit down in front of a computer where you belong!

2-3 for the Guild with two notable elements.
We lost Wyrmclaw. 11(+1)-10(+1)-7-17-17-9-15 PL
A good learn rate and +7 known bonuses.
Bummer. I liked him and he wasn't a striker/lunger/TP.

But, on the good side, the 2-3 turn did put the Guild up to 600 wins.
600??? Honestly, it seems like this arena just opened and then we were racing to 100. Alright, LP - can I catch you before you reach 1,000?
It has been a good ride for the first 600.


Congrats ! You are right, the race to 100 was fun, and you are doing so much better than me nowadays I guess the run to 700 could be interesting again Wink
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Hombre
Master Poster
Master Poster


Joined: Aug 11, 2002
Posts: 242

PostPosted: Sat Aug 01, 2015 9:31 am Reply with quoteBack to top

1-4 for the commodores. Still struggling for a winning turn but nice learns all around and for the first time in a looong time I have 5 runnable warriors (well, 4 and Rockford).

Sorry to Nomad and Kid Arcane for the off-style warrior losses - Nomad, I get what you mean. In 81 and 20 I won't allow myself to have two of the same styles running at the same time per team. (not that I need more challenges Very Happy ) Makes it more interesting for me.
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_Indimar_
Advanced Master Poster
Advanced Master Poster


Joined: Jun 15, 2006
Posts: 305
Location: SLO County

PostPosted: Tue Aug 04, 2015 8:59 am Reply with quoteBack to top

Wow, 600 turns. Way back then Hombre was a lot youn....well, less old anyway.

Color me unemployed and bored.

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