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Duel2 :: View topic - Team Rollup
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kayelbe
Advanced Master Poster
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Joined: Aug 08, 2003
Posts: 371
Location: Queen Creek, AZ

PostPosted: Fri Aug 29, 2003 11:25 am Reply with quoteBack to top

FINALLY got my team rollup....
After weeks of trying to gleam info from y'all, I am stuck...

13-12-19-3-11-5-7 --That WT is hopeless, right?

12-10-10-8-9-4-17 -->

13-5-10-7-12-12-11 -->

12-5-6-10-9-13-15 -->

and my favorite:

4-14-5-16-9-5-17 -->thinking 9-14-5-21-9-5-21 AB

Thanks
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Smug
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Joined: Aug 11, 2003
Posts: 49
Location: Louisiana

PostPosted: Fri Aug 29, 2003 12:46 pm Reply with quoteBack to top

13-12-19-3-11-5-7
17-15-19-5-15-5-7
This could be a good basher scum. Run him with full plate and a maul until he starts to lose, then DA him. Tremendous Damage.
12-10-10-8-9-4-17 -->
Id probably Da this one.
13-5-10-7-12-12-11 -->
Im thinking DA.
12-5-6-10- 9 -13-15
12-5-6-16-15-13-17 Lunger. Very good starting base skills, but very frail. Run him fast with no armor and a longsword.
and my favorite:
4-14-5-16-9-5-17
9-14-5-21-9-5-21 AB
Sweet!!! You lucky dog! Probably make a good PR too, although I like the AB warrior MUCH better.

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The_Mentors
Advanced Expert Poster
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Joined: Jul 30, 2003
Posts: 178

PostPosted: Fri Aug 29, 2003 2:18 pm Reply with quoteBack to top

[quote="kayelbe"]FINALLY got my team rollup....
After weeks of trying to gleam info from y'all, I am stuck...

13-12-19-3-11-5-7 --That WT is hopeless, right?

12-10-10-8-9-4-17 -->

13-5-10-7-12-12-11 -->

12-5-6-10-9-13-15 -->

and my favorite:

4-14-5-16-9-5-17 -->thinking 9-14-5-21-9-5-21 AB

Thanks[/quote]
well I'm probably just nuts but I see it a little differently. It depends of course on what you want, but i'll just tell you what i would do for the hell of it.
13-12-19-3-11-5-7 I would DA
12-10-10-8-9-4-17 = 16-10-10-12-15-4-17 basher most likely just DA but if i didn't want to DA so many the first turn I might let this one play a turn or two.
13-5-10-7-12-12-11 - 13-5-10-12-17-12-15 AB/lunger/striker or 13-9-10-12-17-12-11 WS train con a couple times. I wouldn't be to excited about either
12-5-6-10-9-13-15 - 12-5-6-15-15-13-15 no endurance so Striker I guess
4-14-5-16-9-5-17 10-15-5-17-15-5-17 Slasher or Plunger train st 1 for longsword.
yeah I know you will all think i'm crazy, but 9 will just doesn't work for me. No endurance, trains are a nightmare later on. Anyway the other 4 would need some luck to avoid the DA. Again thats just me

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mordraith
Master Poster
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Joined: Jul 12, 2002
Posts: 237
Location: FL

PostPosted: Fri Aug 29, 2003 2:51 pm Reply with quoteBack to top

kayelbe wrote:
FINALLY got my team rollup....
After weeks of trying to gleam info from y'all, I am stuck...

13-12-19-3-11-5-7 --That WT is hopeless, right?

12-10-10-8-9-4-17 -->

13-5-10-7-12-12-11 -->

12-5-6-10-9-13-15 -->

and my favorite:

4-14-5-16-9-5-17 -->thinking 9-14-5-21-9-5-21 AB

Thanks


15-18-19-3-17-5-7 TP for laughs or DA

15-11-10-9-15-4-21 AB (sucks I'd DA)

DA

DA

9-14-5-21-9-5-21 AB definately...

i hope you got a fiver cuz this team sucks....
-Mordraith

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gameogre
Grandmaster Poster
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Joined: Jul 14, 2002
Posts: 775
Location: San Diego

PostPosted: Fri Aug 29, 2003 11:48 pm Reply with quoteBack to top

kayelbe wrote:
FINALLY got my team rollup....
After weeks of trying to gleam info from y'all, I am stuck...

13-12-19-3-11-5-7 --That WT is hopeless, right?

12-10-10-8-9-4-17 -->

13-5-10-7-12-12-11 -->

12-5-6-10-9-13-15 -->

and my favorite:

4-14-5-16-9-5-17 -->thinking 9-14-5-21-9-5-21 AB

Thanks


13-12-19-3-11-5-7 - I'd set this up as Mordred suggested for TP and run it until the other spots were filled with something satisfactory. Train con, str, willx2, con, hopefully by this point or soon after the others will be set and this one can be done away with but... str, df, wit, sp etc.

12-10-10-8-9-4-17 - Not one I'd do in without seeing it perform myself. I'd set it to 15-11-10-14-9-4-21 PR. Work the wit train until you get 15 and see how it fights and learns from there. The base skills and physicals are absolutely good enough to win with the style, from my experience and IMO of course, so see if it learns or not. You can always DA this afterwards if it doesn't. (Send Sylvester Frothingslosh an e-mail and ask for help with strategy if you need it. He gave me some good advice on running the style and you might as well get it from him directly if you need any help. He might make you promise to put a team in 21 at some point, though. Laughing )

13-5-10-7-12-12-11 - 17-5-10-12-17-12-11 Lu to the DA (any more wit and I'd tell you to try it too)

12-5-6-10-9-13-15 - 13-5-6-16-9-14-21 AB/Str train wit to 17 (for striker and maybe both train will to 10 if you get VL End.) I'd run this, if I had it. Since you have a better AB on the team I'd probably make it a striker. The skill base is excellent and with poor endurance the physicals are adequate I think to do pretty well (until something kills it). Either style seems good enough to try the trains and if they go fairly fast, run it.

You know what to do with that last AB!

Luck.
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Ichabod
ArchMaster Poster
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Joined: Dec 31, 2002
Posts: 1251
Location: Michigan

PostPosted: Sat Aug 30, 2003 2:29 pm Reply with quoteBack to top

FINALLY got my team rollup....
After weeks of trying to gleam info from y'all, I am stuck...

13-12-19-3-11-5-7 --That WT is hopeless, right?

You could probably eke out a few wins going 13-18-19-3-15-5-11 SP, but you'll eventually have to DA this one.

12-10-10-8-9-4-17 -->

Ouch. I'd DA it. If you have WAY more patience with non-learning warriors than I do, you could try 17-10-10-13-9-4-21 AB, but he's pretty much going to suck no matter what you do with it.

13-5-10-7-12-12-11 -->

DA. Again, you could possibly go 13-5-10-13-17-13-13 SL and get him out with a 14-18 record.

12-5-6-10-9-13-15 -->

I'd give 13-5-6-16-10-13-21 AB a try with this one.

and my favorite:

4-14-5-16-9-5-17 -->thinking 9-14-5-21-9-5-21 AB

Yep, I'd definitely go the 9-14-5-21-9-5-21 AB route with this one. You'll probably get little damage on it, the scimitar will help compensate for that.

Thanks

Hope it helps.

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