Joined: May 07, 2012
Posts: 62
Location: Austin, TX
Posted:
Thu Oct 11, 2012 8:58 pm
Just cleanded house and got
1) 13-13-7-9-7-9-12
2) 15-12-11-12-9-5-6
3) 8-9-14-17-6-7-9
nothing great IC - #3 has some promise Im thinking
1) 13,13,7,15,13,9,13 dump the last point st or cn, a so-so any style
2) some kinda of ba or st - nothing jumping out here
3) sz is putting me off here - kinda looks like an ab but not making me smile to much
any creative suggestions could save me a quick DA revisit next cycle
Thanks, York
Otis Master Poster
Joined: Jul 28, 2002
Posts: 205
Location: Florida
Posted:
Thu Oct 11, 2012 9:39 pm
I'm guessing this an arena only team?
1) 13-13-7-9-7-9-12 - 13-14-7-15-9-9-17 PR (Or 15 ST/DF for more carry and better shot at Good DMG)
2) 15-12-11-12-9-5-6 - 17-13-11-17-9-6-11 BA Access to all BA weapons
or 21-13-11-17-9-6-7 BA shot at Awesome damage and you can tank him up cause he's going to get hit
3) 8-9-14-17-6-7-9 - 11-10-14-21-9-8-11 ST
I'm sure others will have better ideas but I would run all three and even run the ST in tournies depending on how he rolled.
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Otto_X Grandmaster Poster
Joined: Jan 09, 2003
Posts: 542
Location: Moline, IL
Posted:
Thu Oct 11, 2012 10:33 pm
1) Otis' suggestion is ok, or trade DF for CN and make it a TP. In my opinion it's not really worth running.
2) I agree with Otis -- Basher with big weapons. Not spectacular but could be ok for an arena guy.
3) Anything that can get 21 wit is arena-worthy. Again Otis is spot-on with the design. Another option would be 9-10-14-21-9-10-11 ST. If it gets great damage I probably run it in rookies.
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The Consortium ArchMaster Poster
Joined: Nov 23, 2002
Posts: 8378
Location: on the golf course, in the garden, reading, traveling from SC
Posted:
Fri Oct 12, 2012 12:48 am
york wrote:
Just cleanded house and got
1) 13-13-7-9-7-9-12
2) 15-12-11-12-9-5-6
3) 8-9-14-17-6-7-9
Thanks, York
without first reading others suggestions posted .......
1. 17-13-7-15-9-10-13 BA/ST
2. 17-12-17-17-9-5-7 BA
3. 11-9-14-21-9-9-11 ST
all seem solid arena warriors with #3 a stellar member of any stable
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gentleben ArchMaster Poster
Joined: Aug 21, 2008
Posts: 3048
Location: Round Rock, Tx
Posted:
Fri Oct 12, 2012 5:30 am
The Consortium wrote:
york wrote:
Just cleanded house and got
1) 13-13-7-9-7-9-12
2) 15-12-11-12-9-5-6
3) 8-9-14-17-6-7-9
Thanks, York
without first reading others suggestions posted .......
1. 17-13-7-15-9-10-13 BA/ST
2. 17-12-17-17-9-5-7 BA
3. 11-9-14-21-9-9-11 ST
all seem solid arena warriors with #3 a stellar member of any stable
I agree with The Consortium on these except to add for #1 you could go TP/PS and you could try a 15/15 ST/CN version
_________________ Gentleben
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Assurnasirbanipal ArchMaster Poster
Joined: Oct 21, 2002
Posts: 1325
Location: San Jose, CA
Posted:
Fri Oct 12, 2012 6:26 am
I see things I find exciting in all three of these.
1) I view this as the most unique of the three. Not sure whether I want to go 13 str or 17 str. My first design was:
13-13-7-9-7-9-12 -> 17-16-7-15-7-9-13 TP
2) Interesting design questions on this one. I take the 21 str and give him BA ready stats. Others would take 11 Deftness and run.
15-12-11-12-9-5-6 -> 21-12-11-17-9-5-9 WOS
Just cleanded house and got
1) 13-13-7-9-7-9-12
2) 15-12-11-12-9-5-6
3) 8-9-14-17-6-7-9
nothing great IC - #3 has some promise Im thinking
1) 13,13,7,15,13,9,13 dump the last point st or cn, a so-so any style
2) some kinda of ba or st - nothing jumping out here
3) sz is putting me off here - kinda looks like an ab but not making me smile to much
any creative suggestions could save me a quick DA revisit next cycle
Thanks, York
#1 - DA it immediately.
#2 - 17-12-11-17-15-5-7 WS. Look for some rolls. If it rolls up like good damage and normal endurance, DA it. But if it rolls up great damage, good endurance or better, it might be worth running.
#3 - 9-10-14-21-11-8-11. ST. Again, look for some rolls. good damage (or worse) and VL endurance and it should be DA'd. But if it gets like good damage and poor endurance, it should be a winner.
Terminator ArchMaster Poster
Joined: Jul 18, 2006
Posts: 1011
Posted:
Mon Oct 15, 2012 3:55 pm
york wrote:
Just cleanded house and got
1) 13-13-7-9-7-9-12
2) 15-12-11-12-9-5-6
3) 8-9-14-17-6-7-9
1- Don't DA, this can win! 15-16-7-15-9-9-13 PS/PR or 17-13-7-15-9-10-13 ST
2- 17-14-11-17-9-5-11 PS/BA/ST
3- 13-9-14-21-9-7-11 ST
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_Buri_ Grandmaster Poster
Joined: Nov 07, 2010
Posts: 625
Location: Asgard
Posted:
Tue Oct 16, 2012 11:23 am
On #2, I would suggest:
18-12-11-17-9-6-11 BA... why 18 ST you ask? because it gives you a significantly better chance of getting great damage.
I can't tell you how many 17-x-11s I've sent in, only to be disappointed by good damage.
_________________ Buri, Crapmaster 2012
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_Buri_ Grandmaster Poster
Joined: Nov 07, 2010
Posts: 625
Location: Asgard
Posted:
Tue Oct 16, 2012 11:27 am
The Consortium wrote:
york wrote:
Just cleanded house and got
1) 13-13-7-9-7-9-12
2) 15-12-11-12-9-5-6
3) 8-9-14-17-6-7-9
Thanks, York
without first reading others suggestions posted .......
1. 17-13-7-15-9-10-13 BA/ST
2. 17-12-17-17-9-5-7 BA
3. 11-9-14-21-9-9-11 ST
all seem solid arena warriors with #3 a stellar member of any stable
that would be cool, if you could add points to Size!
gentleben ArchMaster Poster
Joined: Aug 21, 2008
Posts: 3048
Location: Round Rock, Tx
Posted:
Tue Oct 16, 2012 1:29 pm
_Buri_ wrote:
The Consortium wrote:
york wrote:
Just cleanded house and got
1) 13-13-7-9-7-9-12
2) 15-12-11-12-9-5-6
3) 8-9-14-17-6-7-9
Thanks, York
without first reading others suggestions posted .......
1. 17-13-7-15-9-10-13 BA/ST
2. 17-12-17-17-9-5-7 BA
3. 11-9-14-21-9-9-11 ST
all seem solid arena warriors with #3 a stellar member of any stable
that would be cool, if you could add points to Size!
he was hoping for a different zombie prize
_________________ Gentleben
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Secret Squirrels-32
Pawn of Prophecy-47 (moved from 25)
york Expert Poster
Joined: May 07, 2012
Posts: 62
Location: Austin, TX
Posted:
Wed Oct 17, 2012 9:33 pm
Thanks for the suggestions, actually got me wanting to run them,
#1 - PR 15/17 wt/df
#2 - BA will really hurt if he ever connects
#3 - ST 21 wt
Gentelben - you might want to have your new recruits avoid #2 (Brackus) until you're sure they can cut him out of the tin can he will always be wearing.
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