I was reading through some older posts and there were a lot of mentions of the TP style being "nerfed". What does that mean?
Longshot Grandmaster Poster
Joined: Sep 30, 2012
Posts: 934
Location: Vancouver, BC
Posted:
Tue Nov 13, 2012 9:42 pm
Sill no answer after a year? I wonder what it means as well.
TMM Advanced Master Poster
Joined: Jul 17, 2002
Posts: 416
Location: San Luis Obispo, CA
Posted:
Tue Nov 13, 2012 9:46 pm
It's a popular term that I think originated with MMORPGs, like World of Warcraft. It means to weaken, like how nerf versions of things are softer, or weaker.
Street_Legal ArchMaster Poster
Joined: Jul 29, 2002
Posts: 3559
Location: The Big D (etroit) area
Posted:
Tue Nov 13, 2012 10:00 pm
The "nerf" that occurred happened many many years ago (2 decades+). It was when they introduced the ability for attacks to "slip" by parries. Before this there were so many with 15-0 to 40-6 type TPs running around. The nerf hit any warrior who parries but the TPs, who rely on it far more, were hit, or "nerfed", the worst.
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Longshot Grandmaster Poster
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Posts: 934
Location: Vancouver, BC
Posted:
Tue Nov 13, 2012 10:12 pm
I remember this but it wasn't called Nerfed back them. There was a fight between two TP scum in a mail in tourney. the fight went on for an insane length of times. I think around 76 minutes. Maybe a less. I knew it was long. The TPs stood there in plate armour while holding two large shields. No one attacked. I think the guy who won had it called by the arena master.
The Consortium ArchMaster Poster
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Location: on the golf course, in the garden, reading, traveling, and now Consulting
Posted:
Wed Nov 14, 2012 2:05 am
Longshot wrote:
I remember this but it wasn't called Nerfed back them. There was a fight between two TP scum in a mail in tourney. the fight went on for an insane length of times. I think around 76 minutes. Maybe a less. I knew it was long. The TPs stood there in plate armour while holding two large shields. No one attacked. I think the guy who won had it called by the arena master.
Then, you have missed the max-out 32, 000+ minute fights, all of which have been decided by damage. (We Consortiumites have five of 'em.)
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