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Duel2 :: View topic - 12-10-13-3-9-13-10
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Longshot
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Joined: Sep 30, 2012
Posts: 424
Location: Port Moody, BC

PostPosted: Mon Dec 24, 2012 5:39 pm Reply with quoteBack to top

12-10-13-9-15-15-10 LU? 18-10-13-7-13-13-10 BA? Maybe a 17-10-13-7-13-13-11 BA. Then I can get the morning star and great sword.
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Assurnasirbanipal
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Joined: Oct 21, 2002
Posts: 1414
Location: San Jose, CA

PostPosted: Mon Dec 24, 2012 10:30 pm Reply with quoteBack to top

I don't often say this, but in this case, Dark Arena!!!

If you are set on running it, maybe 12-10-13-7-15-16-11 L or 14-16-13-3-15-13-10 TP
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The Consortium
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Joined: Nov 23, 2002
Posts: 8664
Location: on the golf course, in the garden, reading, traveling, and now Consulting

PostPosted: Tue Dec 25, 2012 3:01 am Reply with quoteBack to top

Longshot wrote:
12-10-13-9-15-15-10 LU? 18-10-13-7-13-13-10 BA? Maybe a 17-10-13-7-13-13-11 BA. Then I can get the morning star and great sword.


Good luck with those two semi-weapons!

14-16-13-3-15-13-10 TP is what we would do with it.

_________________
Ye Old Consortium Scribe & Crapmaster 2013, Crapgiver 2014
982 ADM graduates (with 40+ manager IDs) including 101K+ fights and 65K+ wins plus 4 teams with 1000+ wins (Animal Farm DM11 @1479*; Bulldogs DM11 @ 1420; Lenpros DM30 @ 1396; Fandils @ 1305
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york
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Joined: May 07, 2012
Posts: 73
Location: Austin, TX

PostPosted: Tue Dec 25, 2012 5:55 am Reply with quoteBack to top

Consortium,

I'm remembering something I discovered a long time ago, and you triggerred it with the above statement,
I had a BA in the late 80's or 90's that had a fav of MS. I tried everything I could with that dang weapon and never got good results. Then I tried the same strats against the same warriors, with a MA and WH and got much inproved results with both. This lead me to believe that something was wrong within the design of the game with the MS. Is there any truth to that?? And does the same hold true for GS?
I never used a MS after that and have a few up coming BA's and ST's that might be missing out if it isnt true.

Thanks,
Tolbin
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The Consortium
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Joined: Nov 23, 2002
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Location: on the golf course, in the garden, reading, traveling, and now Consulting

PostPosted: Tue Dec 25, 2012 1:51 pm Reply with quoteBack to top

york wrote:
Consortium,

I'm remembering something I discovered a long time ago, and you triggerred it with the above statement,
I had a BA in the late 80's or 90's that had a fav of MS. I tried everything I could with that dang weapon and never got good results. Then I tried the same strats against the same warriors, with a MA and WH and got much inproved results with both. This lead me to believe that something was wrong within the design of the game with the MS. Is there any truth to that?? And does the same hold true for GS?
I never used a MS after that and have a few up coming BA's and ST's that might be missing out if it isnt true.

Thanks,
Tolbin


Well, the best answer we can give is that the war flail, followed by the morning star (We call them the "whiffle" and the "waffle") are the worst weapons in the game. The whiffle has even been known to "bounce off of" unarmored foes.

The GS is probably much better than both the above.

In general, the bashing weapons "suck" compared to the stick 'em and slash 'em groups. The game seems designed with an intent discourage basher weapons.

That said, we Consortiumites LIKE the QS, and do use an awfully lot of WH's and some MA's. And it is hard to get more damage than a HL or ML, when they hit.

We can also tell you that we still use all the basher weapons in search of THE ONE our offensive likes. But our tries with whiffles and waffles are few and far between.

(There are some managers who probably do not mess at all with most basher weapons!)

_________________
Ye Old Consortium Scribe & Crapmaster 2013, Crapgiver 2014
982 ADM graduates (with 40+ manager IDs) including 101K+ fights and 65K+ wins plus 4 teams with 1000+ wins (Animal Farm DM11 @1479*; Bulldogs DM11 @ 1420; Lenpros DM30 @ 1396; Fandils @ 1305
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Otis
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Joined: Jul 28, 2002
Posts: 209
Location: Florida

PostPosted: Tue Dec 25, 2012 2:43 pm Reply with quoteBack to top

Looks like a good candidate for a speed BA 12-10-13-5-15-18-11 use WH unsuited and send him to the DA. If he comes back he deserves to stick around for a few more turns.

Otherwise if I had to keep him I wouldd go with hte above mentioned TP design.

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103- The Mongoloids, etc

Back one of these years with full stables elsewhere.

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Longshot
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Joined: Sep 30, 2012
Posts: 424
Location: Port Moody, BC

PostPosted: Tue Dec 25, 2012 11:11 pm Reply with quoteBack to top

Thanks guys. I don't know what to do. If I make that TP, everyone will hate me. Twisted Evil
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