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Duel2 :: View topic - Ms. Vanilla
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KidArcane
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Joined: Apr 26, 2003
Posts: 481
Location: San Antonio, TX

PostPosted: Fri Apr 26, 2013 3:01 pm Reply with quoteBack to top

9-9-9-12-10-10-11

Mediocre, but the best recruit I've seen in my stable in a long while. Smile

Where to go with this?

11-9-9-17-15-10-13 looks like the obvious choice. SL, PL, PS, or PR (in my order of preference).

OR

15-9-9-17-13-10-11 BA or ST (or SL or even PS, I suppose)

I'm almost giddy. I can do a lot with this one. Even...

11-9-9-17-13-10-15, PR or AB. Lord knows there's a ton of scum in Shadowspire that could use a good drubbing! This is the gal who could do it.

What say yea? Confused

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theDarkOne
Advanced Master Poster
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Joined: Aug 03, 2003
Posts: 433
Location: The Dark Citadel, CT, USA

PostPosted: Fri Apr 26, 2013 3:16 pm Reply with quoteBack to top

Actually a nice arena warrior. Not Vanilla by any means. Should be 70% + win loss in basic, with any luck at all as any offensive style.
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gentleben
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Joined: Aug 21, 2008
Posts: 3314
Location: Round Rock, Tx

PostPosted: Fri Apr 26, 2013 6:49 pm Reply with quoteBack to top

9-9-9-12-10-10-11

11-10-9-17-10-10-17 PR/PS/AB

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Gentleben
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Caress of Steel-28
Secret Squirrels-32
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Misfit Managers-1,2,3,4,18,25,29
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The Consortium
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Joined: Nov 23, 2002
Posts: 8799
Location: on the golf course, in the garden, reading, traveling, and now Consulting

PostPosted: Fri Apr 26, 2013 11:49 pm Reply with quoteBack to top

KidArcane wrote:
9-9-9-12-10-10-11

Mediocre, but the best recruit I've seen in my stable in a long while. Smile

Where to go with this?

11-9-9-17-15-10-13 looks like the obvious choice. SL, PL, PS, or PR (in my order of preference).

OR

15-9-9-17-13-10-11 BA or ST (or SL or even PS, I suppose)

I'm almost giddy. I can do a lot with this one. Even...

11-9-9-17-13-10-15, PR or AB. Lord knows there's a ton of scum in Shadowspire that could use a good drubbing! This is the gal who could do it.

What say yea? Confused


Well, if you do not want TRUE VANILLA at 12-12-12-12-12-12-12, then
our two choices might be
11-9-9-15-15-10-15
11-9-9-17-15-12-11
SL/ST/LU - we like the slashers

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1000 ADM graduates (with 40+ manager IDs) including 105K+ fights and 68K+ wins plus 4 teams with 1000+ wins (Animal Farm DM11 @1518*; Bulldogs DM11 @ 1460; Lenpros DM30 @ 1424; Fandils @ 1336
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Pagan
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Joined: Aug 18, 2003
Posts: 1

PostPosted: Sun Apr 28, 2013 9:46 am Reply with quoteBack to top

KidArcane wrote:
9-9-9-12-10-10-11

Mediocre, but the best recruit I've seen in my stable in a long while. Smile

Where to go with this?

11-9-9-17-15-10-13 looks like the obvious choice. SL, PL, PS, or PR (in my order of preference).

OR

15-9-9-17-13-10-11 BA or ST (or SL or even PS, I suppose)

I'm almost giddy. I can do a lot with this one. Even...

11-9-9-17-13-10-15, PR or AB. Lord knows there's a ton of scum in Shadowspire that could use a good drubbing! This is the gal who could do it.

What say yea? Confused


Off the Cuff : 9 - 9 - 9 - 12 - 10 - 10 - 11
-- Hps : 3 pnts off Averge
-- End : 27 pnts at the lowest threshold of Poor
-- Enc : 12 pnts
-- Dmg : Normal at mid Range , You are 1 points above Mode Normal , 3 points out of Mode Good damage
-- Attack + Defense + Initiative : In that Order

Simple play would be +5 WT , +5 WL ...
THEN it gets to be a matter of Flavor
+2 STR
+2 ???
Now you may want to get that Good damage bump and you will get it 3 out of 4 times putting that Str to 11 (144 warriors --> 103 at Good Damage) , this will also move you off the bottom rung of Endurance and increase your Endurance pool points into Normal
Lunger gives you best shot at getting fav weapon early
Depends on how you run your guys with AL + tactics
If you can learn 2.5+ skills per round, then with that Armor + Init, your guy can be a pain to deal with

I'd set up Offensive (Att+Int) with LUNGER , else Slasher
- Good Damage
- Normal Endurance
- You can use very good weapons
- Carry capacity to wear ARMOR + weapons without increased END burn
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Stillgard
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Joined: Aug 29, 2003
Posts: 114
Location: Green Bay, WI

PostPosted: Sun Apr 28, 2013 5:52 pm Reply with quoteBack to top

9-9-9-12-10-10-11.

I would go with 9-9-9-17-15-10-15 SL. Very nice.

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Assurnasirbanipal
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Joined: Oct 21, 2002
Posts: 1472
Location: San Jose, CA

PostPosted: Sun Apr 28, 2013 6:01 pm Reply with quoteBack to top

Some version of the 17-15 wit/will guy seems like the obvious, but I might consider a 17-11 version, perhaps:

15-9-9-17-11-10-11 (+w points to spd or dft)
or
11-9-9-17-11-16-11
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Street_Legal
ArchMaster Poster
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Joined: Jul 29, 2002
Posts: 3379
Location: The Big D (etroit) area

PostPosted: Mon Apr 29, 2013 6:48 pm Reply with quoteBack to top

Fogured I'd toss out a design with an intriguing possibility, as a backup if it learns slowly, that could get you to 21 WT, in basic, in a sandbagging situation. Also as a backup if it's an arena only warrior.

9-9-9-12-10-10-11 -----> 11-9-9-18-16-10-11 LU/(SL/PL tie)/BA/PS/WS

It gives alot of chance at styles so I dropped the styles that need significant "Tweaking" outside of the 21 WT to the end of the order. I would see what skills it learns in fight 1, out of curiosity to area of learn(s), then hit WT and if it gets it in the first try then go for it again for a quick attempt at 2 early trains, of the 3 needed, and if I get that one last try and go for the immediate 21; I'd give about 20-1 odds against getting all 3 in a row but if on a roll ....

Eventually can burn to WL of 19 for an extra HP and plenty of endurance to compete with in any basic fight with any endurance-burn style! Could be held off into tourney-only as it approaches graduation and burnt simply in a tourney,toward a 30+ FE TC run, up to perhaps 13-12-9-21-19-12-13.

Not sure what type of team this guy is on so I'll add my "Regular team" design as well: 9-9-9-12-10-10-11 -----> 12-9-9-17-10-10-17 AB or 11-9-9-17-15-12-11 LU/SL; for some reason I always want my SLs to have "average" or "12" for a speed, I always think of the 12 SP INI and DEC skills to count as "1-plus" for almost any style that can use either skill and are not "sacrificing points in other important areas"! I know I'll have a fair shot at good damage at 11 ST/9 SZ so I'll lean towards the 12 SP over a few more points in ST for damage and endurance.

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Tripwire
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Joined: Mar 10, 2008
Posts: 1966

PostPosted: Tue Apr 30, 2013 5:22 am Reply with quoteBack to top

10-10-9-15-15-10-15 is my very first PL graduate. Very fun warrior. If I had to do it over again I would go:

9-9-9-15-16-10-16 PL.

Burn WL and DF right off the bat for the att/par/def skills. Then I would continue on and burn SP to 11 (for the 2 rip skills), WT to 17, ST to 11, CN to 11 and there ya have it, a nice crispy fun PL at

11-11-9-17-17-11-17

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gentleben
ArchMaster Poster
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Joined: Aug 21, 2008
Posts: 3314
Location: Round Rock, Tx

PostPosted: Tue Apr 30, 2013 5:44 am Reply with quoteBack to top

Tripwire wrote:
10-10-9-15-15-10-15 is my very first PL graduate. Very fun warrior. If I had to do it over again I would go:

9-9-9-15-16-10-16 PL.

Burn WL and DF right off the bat for the att/par/def skills. Then I would continue on and burn SP to 11 (for the 2 rip skills), WT to 17, ST to 11, CN to 11 and there ya have it, a nice crispy fun PL at

11-11-9-17-17-11-17


Gentleben and many others like this post

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Gentleben
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