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Duel2 :: View topic - 13-3-12-11-12-3-16
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_Buri_
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PostPosted: Thu Jun 27, 2013 12:11 pm Reply with quoteBack to top

Nice one, huh? It's not that I don't know what to do with it, this one practically designs itself at:

13-3-12-17-15-3-21 with the obvious choice being AB.

But, as I look at this guy, and noticed since he's going to get normal endurance and good damage +, that this would be a good candidate for any offensive style. SL, BA, LU, ST are all do-able. I've run some 21DF Slashers, a few Strikers, but I've never had a 21DF Basher or LU (except bloodgames). It might be fun to try as a Basher. Another choice would be 15-3-12-17-17-3-17 but I hate to pass on a 21 as long as it doesn't hurt anywhere else. If I could get a quad-17 that might be another story.

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Street_Legal
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PostPosted: Thu Jun 27, 2013 12:41 pm Reply with quoteBack to top

O good lord let me save you now. I am by no means a great manger of BAs, though Assur congratulated me for running a mook to a decent record in 18's contest (not an easy feat), but I have a 21 DF BA .... NEVER AGAIN!

Lemme' say it's not nearly as good as yours is but it should've performed better and still languishes in 47! I bought the team from Merlin because it had a 21 DF 18 SZ DUMB LU, a 21 DF 5 ST 10 CN 7 WL (105 endurance pts) PR who got poor endurance, and the 21 DF Basher. I'll post it so you can see it's not god awful but it's record angers me. Granted I ran it through most of 2 arena 47 contests, another "not easy feat" but still it hovers at an 18-22-4,103, 43 FE record. It had trouble cracking TP's and WS's defenses despite 27 ATT skills.

15(1)-8-9-10(1)-15(1)-10(1)-21 BA +4 ATT +3 PAR
learns are 5/3/12/6/1/9
Ma ATT
Ex PAR
Ex DEC

If you're going to go BA I'd say go ST instead, or if you want more ATT go SL or LU, for god sake's man come to your senses! And if Assur tries to corrupt you .... RESIST!

PS- That AB looks destined to die but it should be an absolute BEAST as long as it lives; as long as it can attack first Wink !

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KidArcane
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PostPosted: Thu Jun 27, 2013 1:23 pm Reply with quoteBack to top

_Buri_ wrote:
Nice one, huh? It's not that I don't know what to do with it, this one practically designs itself at: 13-3-12-17-15-3-21 with the obvious choice being AB..... Another choice would be 15-3-12-17-17-3-17 but I hate to pass on a 21 as long as it doesn't hurt anywhere else.


Okay, I'll bite. No way would I bother with a 3 CN Aimed Blow. I salute your enthusiasm, Buri! Very Happy

Me, I'm going for that 15-3-12-17-17-3-17 and I'm going SLASHER all the way.... or 13-3-12-17-17-5-17 LU. But then, my AB's tend to die a lot. I suppose a lot of this depends on what arena you're talking about. In Shadowspire, this guy would be toast.

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Street_Legal
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PostPosted: Thu Jun 27, 2013 5:07 pm Reply with quoteBack to top

ABs and PRs seem to die at a higher rate than any other classes. I've seen many managers state this,it's not just me (regarding the PRs especially I run few of them)!

I don't run many PRs but EVERY SINGLE ONE who had a 50%+ w/l, that I have run, have died; maybe about 7 or 8 fit this statement! That's why I haven't graduated one (only style for a round robin)! Either they look good and suck so they get DA'd! They're marginal and REALLY suck and get DA'd! Or they do well, even the very frail one that I had in a small arena at 11-5, and someone kills them so no DA and NO graduation!

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Visionst01
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PostPosted: Fri Jun 28, 2013 1:50 am Reply with quoteBack to top

Not a PR too big and low Con.
Same as DA'ing if you make it an AB.
I say 13-3-12-17-17-5-17 SL/LU/ST

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Assurnasirbanipal
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PostPosted: Fri Jun 28, 2013 3:29 pm Reply with quoteBack to top

These are somewhat difficult warriors to make win (frail & slow).

If winning is your goal, best to choose a style that helps with that (STK, L, or even TP) and design appropriately

The AB could be fun, especially once he has some skills, but it is more likely he won't live to see many skills.

But there is the fact that regardless of what you do with this, you aren't passing on some sure TC type warrior, so have fun with it, I say!

With that thought in mind, my first design of choice would be:
17-3-12-11-17-3-21 TP
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Assurnasirbanipal
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PostPosted: Fri Jun 28, 2013 3:35 pm Reply with quoteBack to top

Street_Legal wrote:
If you're going to go BA I'd say go ST instead, or if you want more ATT go SL or LU, for god sake's man come to your senses! And if Assur tries to corrupt you .... RESIST!


My attempts to corrupt on this setup are a bit different than my normal tactics, but taking this route will lead to the Dark Side just as fast as my normal methods of temptation.
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KidArcane
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PostPosted: Fri Jun 28, 2013 5:17 pm Reply with quoteBack to top

Assurnasirbanipal wrote:
Street_Legal wrote:
If you're going to go BA I'd say go ST instead, or if you want more ATT go SL or LU, for god sake's man come to your senses! And if Assur tries to corrupt you .... RESIST!


My attempts to corrupt on this setup are a bit different than my normal tactics, but taking this route will lead to the Dark Side just as fast as my normal methods of temptation.


13-3-12-11-12-3-16 == 17-3-12-17-15-3-17 BA?? I kinda like that, too. Cool

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KidArcane
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PostPosted: Fri Jun 28, 2013 5:23 pm Reply with quoteBack to top

13-3-12-11-12-3-16 == 17-3-12-17-15-3-17 BA?? I kinda like that, too. Cool[/quote]

Here's Terrablood's calculator: (This is 'mode', right?)

Ini: 12 Seldom hesitates, moves instantly if given an opportunity
Rip: 7
Att: 15 Uses an unusual fighting style, deadly to slower, less active foes
Par: 7 Has learned the finer points of parrying
Def: 5 Avoids blows well
Dec: 6

If Normal endurance: Conserves his endurance well (low-order) - 6%
If Good endurance: Has the wisdom to wait out his foes (high-order) - 45%
If Good endurance: Conserves his endurance well (low-order) - 54%
is an ACTIVE fighter


is SLIGHTLY UNCOORDINATED

has POOR ENDURANCE (3%)
(has NORMAL ENDURANCE) (87%)
has GOOD ENDURANCE (11%)

is VERY FRAIL-even a single blow can devastate him

CANNOT carry A LOT OF WEIGHT in weapons and armor (Train CN twice to increase)

is VERY QUICK on his feet
often avoiding seemingly hopeless situations

can do GOOD damage with a blow (47%)
does GREAT DAMAGE with every blow (38%)
can do TREMENDOUS damage with a blow (15%)


I like the opportunity to do at least GOOD damage, and up to Tremendous. My first impulse was to go Slasher -- but I'm starting to warm to this design!! Wink

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jack
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PostPosted: Fri Jun 28, 2013 5:59 pm Reply with quoteBack to top

if I were to go BA the only option for me is 17-3-12-13-17-5-17 and pray for great damage! I would go with the trip 17 LU if it were mine.

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jack
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PostPosted: Fri Jun 28, 2013 6:23 pm Reply with quoteBack to top

I just graduated a LU 15(1)-6-10-17-17-4(1)-17 Master Ini, Adex Att/Parry, Exp Def. Favs were VH/H used Riposte. Very similar....

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Tripwire
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PostPosted: Sat Jun 29, 2013 6:37 am Reply with quoteBack to top

KidArcane wrote:
13-3-12-11-12-3-16 == 17-3-12-17-15-3-17 BA?? I kinda like that, too. 8)

Dec: 6


Even if he did godly damage this is why I wouldn't make him a basher!

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Tripwire
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PostPosted: Sat Jun 29, 2013 6:47 am Reply with quoteBack to top

I would probably go PL either:

17-3-12-15-17-3-17 PL (15 Att/10 Parry)

or

17-3-12-17-17-3-15 PL (15 Att/9 Parry)

Slap him in ASM/H, SC/SH

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One Armed Bandit
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PostPosted: Sat Jun 29, 2013 9:25 am Reply with quoteBack to top

I really hate 3 CN Aimed Blows. Even if you hit the 1 in 6 chance of Dec favorite learn, he still won't learn enough Dec to jump the better offensives.

I'd probably go with a Striker, as they don't care about lack of CN and have the best natural Dec and Dec learning to overcome the low SP.

13-3-12-11-12-3-16 --> 15-3-12-17-17-3-17 ST looks like a fun warrior!
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Terminator
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PostPosted: Sat Jun 29, 2013 9:30 am Reply with quoteBack to top

One Armed Bandit wrote:
I really hate 3 CN Aimed Blows. Even if you hit the 1 in 6 chance of Dec favorite learn, he still won't learn enough Dec to jump the better offensives.

I'd probably go with a Striker, as they don't care about lack of CN and have the best natural Dec and Dec learning to overcome the low SP.

13-3-12-11-12-3-16 --> 15-3-12-17-17-3-17 ST looks like a fun warrior!


^^This^^

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