Author |
Message |
Daikkan
Expert Poster
Joined: Mar 16, 2005
Posts: 86
Location: Portland, OR
|
Posted:
Thu Sep 12, 2013 5:44 pm |
|
I was thinking:
12-3-7-21-15-13-13 or 14-3-7-21-15-13-11 ST/LU
Any other thoughts?
Thanks |
|
|
|
|
Terminator
ArchMaster Poster
Joined: Jul 18, 2006
Posts: 1170
|
Posted:
Thu Sep 12, 2013 6:06 pm |
|
Keep in mind I am a basic arena manager only. I don't participate in tourney's, thus I am not afraid to burn a stat or two. With that being said, I'd go 13-3-7-21-16-13-11 ST and then burn the WL to 17. If you don't want to burn the WL, i'd take that final point and throw it on either ST or SP.
Good luck, she's a beauty! |
_________________ We don't get mad, we get even!
Vanek, Manager of the Warmasters (DM-81) |
|
|
|
Tripwire
ArchMaster Poster
Joined: Mar 10, 2008
Posts: 1999
|
Posted:
Thu Sep 12, 2013 6:30 pm |
|
13-3-7-21-15-14-11 ST
or
12-3-7-21-15-13-13 ST
I would probably go with the first one. |
_________________ Active Arenas: Of Wolf and Man - DM 18, DM 81
Alliance: The Iron Council |
|
|
|
KidArcane
Grandmaster Poster
Joined: Apr 26, 2003
Posts: 674
Location: San Antonio, TX
|
Posted:
Thu Sep 12, 2013 6:52 pm |
|
10-3-7-17-10-13-10 --> 11-3-7-21-16-13-13 SL or ST; I prefer the slasher. Bump WL once immediately and then skills all the way. Go aggressive and hope to either win or pass out trying. This SL brings a lot of skills to the table. Very nice. |
_________________ "Don't make me destroy you." -- Darth Vader |
|
|
|
KidArcane
Grandmaster Poster
Joined: Apr 26, 2003
Posts: 674
Location: San Antonio, TX
|
Posted:
Thu Sep 12, 2013 6:53 pm |
|
sorry double post |
_________________ "Don't make me destroy you." -- Darth Vader |
|
|
|
Street_Legal
ArchMaster Poster
Joined: Jul 29, 2002
Posts: 3559
Location: The Big D (etroit) area
|
Posted:
Thu Sep 12, 2013 7:07 pm |
|
Another interesting design would be:
10-3-7-17-10-13-10 -----> 13-3-7-21-15-14-11 SL (16/12/12/0/8/12) You could see +4 in INI, RIP, ATT, or DEC based on AdEx INI or Ex's in RIP/ATT/DEC. How sweet would a well bonused guy be who started with an AdEx and 3 Ex's?
That said I' probably go:
10-3-7-17-10-13-10 -----> 13-3-7-21-15-14-11 ST (11/12/8/1/8/13)
or
10-3-7-17-10-13-10 -----> 12-3-7-21-16-14-11 LU (15/12/14/2/10/12) burn WL and ST to look for Good or Great Damage. It's so fast, has a lot of ATT it can clear out all but the fastest of Offensives, if it learns DEC in it's top 3 or 4. It also has plenty of DEF to protect it from the occasional attack against it. I've managed to graduate a few of these "Tissue Paper Lungers". The best of which was: 15-4-7-21-17-5-15 and graduated 16-4-0, +2 INI -3 PAR +3 DEF +4 DEC with the bonus gave it the same 12 DEC base as this design, was also a DEC fave HI/VH Lunge tactic EP fave! A LOT of fun seeing it fight and cringing at death lurking after every time it might get hit |
_________________ A wise and frugal government, which shall leave men free to regulate their own pursuits of industry and improvement, and shall not take from the mouth of labor the bread it has earned - this is the sum of good government.
Thomas Jefferson |
|
|
|
Stik
ArchMaster Poster
Joined: May 06, 2003
Posts: 2514
Location: Frozen Tundra of North Dakota
|
Posted:
Thu Sep 12, 2013 7:53 pm |
|
Good gods that's a beautiful rollup!!
I have nothing more to add. Sadly. Wish it were mine! |
_________________ Stik
Grim Fandango (21)
Vicious Delite (33) |
|
|
|
Longshot
Grandmaster Poster
Joined: Sep 30, 2012
Posts: 934
Location: Vancouver, BC
|
Posted:
Thu Sep 12, 2013 8:04 pm |
|
I am feeling really jealous right now.
Great roll up though. |
|
|
|
|
The Consortium
ArchMaster Poster
Joined: Nov 23, 2002
Posts: 10139
Location: on the golf course, in the garden, reading, traveling, and now Consulting
|
Posted:
Fri Sep 13, 2013 4:12 am |
|
We are willing to take our chances with the damage and would make it a
11-3-7-21-15-16-11 ST
As our secondary thoughts:
13-3-7-21-15-14-11 BA/SL
15-3-7-21-11-16-11 ST/BA or 16-3-7-21-10-16-11 version |
_________________ The Consortium: Crapmaster 2013, Crapgiver 2014; 1213 ADM graduates (40+ manager IDs) including 176K+ fights and 118K+ wins plus 4 teams with 1500+ wins (Animal Farm DM11 @2085; Bulldogs DM11 @ 1976; Lenpros DM30 @ 1792; Fandils DM46 @1727 |
|
|
|
_Buri_
ArchMaster Poster
Joined: Nov 07, 2010
Posts: 1040
Location: Asgard
|
Posted:
Fri Sep 13, 2013 10:00 am |
|
Daikkan wrote: |
I was thinking:
12-3-7-21-15-13-13 or 14-3-7-21-15-13-11 ST/LU
Any other thoughts?
Thanks |
I'd go with the first one. With sz7 there is a significant damage bump, going with 12 ST as opposed to 11 ST (but it looks like you already know that). If it gets good damage, it'll look very much like my last TC Striker. |
_________________ Buri, Crapmaster 2012, Crapgiver 2017
Aesir 003 & 100 & 102, ACME 009, Berk 025, Venture Bros 051 etc. |
|
|
|
Grimm
ArchMaster Poster
Joined: Sep 13, 2006
Posts: 1020
|
Posted:
Sat Sep 14, 2013 9:19 pm |
|
Ummm why in heck would you burn the will on such a nice roll-up? 15 Will, and train skills all the way. Great rollup as a ST SL and even a LU. |
_________________ Willy hears ya, Willy don't care. |
|
|
|
Assurnasirbanipal
ArchMaster Poster
Joined: Oct 21, 2002
Posts: 1768
Location: San Jose, CA
|
Posted:
Sun Sep 15, 2013 3:39 pm |
|
I would also do the 13-3-7-21-15-14-11 Offensive design. |
|
|
|
|
|