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Duel2 :: View topic - 14-9-7-3-15-7-15
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KidArcane
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PostPosted: Sat Oct 20, 2012 8:04 am Reply with quoteBack to top

Meet Celestial Steel, of Search the Sky. I felt like this could go a number of ways, but all roads led to a stupid warrior, so...

Until it dies (and it probably will) I'll be playing with this. I'll tell you guys what I did with it --- eventually --- but first I'd like to know what you would do were you in my shoes.

I almost sent it straight to the DA, but... Rolling Eyes

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One Armed Bandit
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PostPosted: Sat Oct 20, 2012 8:22 am Reply with quoteBack to top

Looks like a 15-10-7-3-21-7-21 AB to me. Would make a fine Rookie, Apprentice, and ADM-level warrior.

I could also see an argument for a non-AB at 17-14-7-3-21-7-15. Probably TP, but maybe something different like a BA.

This guy wouldn't visit the Dark Arena on any of my teams.
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Terminator
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PostPosted: Sat Oct 20, 2012 8:30 am Reply with quoteBack to top

I'd go 15-15-7-5-20-7-15 TP burned crispy to 17-17-7-7-21-7-17. I'd definitely run this.

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_Buri_
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PostPosted: Sat Oct 20, 2012 2:46 pm Reply with quoteBack to top

Even I wouldn't DA that! I'd likely go with the 21 WL/DF AB.

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KidArcane
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PostPosted: Sun Oct 21, 2012 2:33 am Reply with quoteBack to top

One Armed Bandit wrote:
Looks like a 15-10-7-3-21-7-21 AB to me. Would make a fine Rookie, Apprentice, and ADM-level warrior.

I could also see an argument for a non-AB at 17-14-7-3-21-7-15. Probably TP, but maybe something different like a BA.

This guy wouldn't visit the Dark Arena on any of my teams.


15-10-7-3-21-7-21 AB YOU'RE KIDDIN' ME!! I considered this, of course -- for about one second!! That three WIT has me nervous. I've rarely run anything less than 9 wit, and that I bumped to nine as quickly as possible. Can a three WIT actually do more than just stand around and be a target dummy?

And as a TP, I might try it, but that CN was just too low. I considered the TP style, as 14-15-7-5-21-7-15, with the idea of raising WT to 7, but I considered THAT as too risky and, ultimately, another stupid guy just standing around to get hit. What good are they? And not much fun to run, getting pummeled every turn...

So seriously, can a 3 WT warrior do anything useful?? Confused

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Assurnasirbanipal
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PostPosted: Sun Oct 21, 2012 5:36 am Reply with quoteBack to top

KidArcane wrote:
So seriously, can a 3 WT warrior do anything useful?? Confused


Short answer: YES!!!

I'd go with OAB's 15-10-7-3-21-7-21 design as any of AB, WOS, PL, or PR. I would not burn any skills, but would likely train str once and con twice during basic. (I might consider TP or PS)
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KidArcane
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PostPosted: Sun Oct 21, 2012 7:22 am Reply with quoteBack to top

Assurnasirbanipal wrote:
KidArcane wrote:
So seriously, can a 3 WT warrior do anything useful?? Confused


Short answer: YES!!!

I'd go with OAB's 15-10-7-3-21-7-21 design as any of AB, WOS, PL, or PR. I would not burn any skills, but would likely train str once and con twice during basic. (I might consider TP or PS)


WOW. I didn't THINK to go that route. I went for the higher (and more functional) wit. 15-10-7-9-21-7-15.

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stormlord
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PostPosted: Sun Oct 21, 2012 5:33 pm Reply with quoteBack to top

KidArcane wrote:
Assurnasirbanipal wrote:
KidArcane wrote:
So seriously, can a 3 WT warrior do anything useful?? Confused


Short answer: YES!!!

I'd go with OAB's 15-10-7-3-21-7-21 design as any of AB, WOS, PL, or PR. I would not burn any skills, but would likely train str once and con twice during basic. (I might consider TP or PS)


WOW. I didn't THINK to go that route. I went for the higher (and more functional) wit. 15-10-7-9-21-7-15.


Wow! Managers all over are crying because you bypassed a potential 21 WL/DFT Jalon style AB (using OAB's numbers). This guy could of done some damage in tourneys up to Inits and definitely in ADM. And even if you just resigned him to an arena warrior, he still would of done well in the right arena, plus you get to learn how to run a very successful and unique type of warrior blueprint.

The potential of getting this guy to ADM, would of been worth all those empty fights with no skill learns. I know you are not a tourney or an ADM manager, but if you did get to graduate him, I am sure you could of sold him to someone out there willing to pay good money IMHO (as well as learn some valuable knowledge).

Whether or not you agree, you did post this looking for responses and feedback.
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Darque
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PostPosted: Sun Oct 21, 2012 5:48 pm Reply with quoteBack to top

Yeah, OAB's design was awesome. Double 21's rock. As one who has run a 3 Wit AB that didn't look anywhere near as good as OAB's design, I can say they can win - and they will learn eventually all those skills. The bust out potential alone with the double 21's made that a valuable commodity.

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Nomad
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PostPosted: Sun Oct 21, 2012 7:12 pm Reply with quoteBack to top

I might have gone with the last two points to wit to make a 5 witter, but the 21/21 is definitely what I would have done. Then again, the advantages of the 15 str might have made me go that route, but the only decision is what to do with the last two points.

I actually just graduated a warrior very similar to this.
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Longshot
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PostPosted: Sun Oct 21, 2012 8:03 pm Reply with quoteBack to top

I am surprised at he choice of a 3 WIT Aimed Blow. How would you run him? Is he smart enough to use any weapons?
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LHI
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PostPosted: Sun Oct 21, 2012 10:04 pm Reply with quoteBack to top

One Armed Bandit wrote:
Looks like a 15-10-7-3-21-7-21 AB to me. Would make a fine Rookie, Apprentice, and ADM-level warrior.



Without a doubt this is what I would do. Very nice AB. Anything else is a waste of the warrior.

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One Armed Bandit
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PostPosted: Mon Oct 22, 2012 7:55 am Reply with quoteBack to top

Longshot wrote:
I am surprised at he choice of a 3 WIT Aimed Blow. How would you run him? Is he smart enough to use any weapons?


The secret to weapon selection for 3 WT Aimed Blows is two-fold: first, the Fist is a great AB weapon, and second, there are no WT requirements for off-hand weapons. So with a warrior such as this, I would run him FI/SC. And for some annoying reason, these types of warriors attack with that off-hand SC far more often than expected.

I would also armor this guy up with as much as he can reasonably carry and not be overencumbered and run some sort of middle-of-the-road defensive strategy, looking for his favorite numbers.
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FLOYD1
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PostPosted: Mon Oct 22, 2012 9:40 am Reply with quoteBack to top

Like OAB said ... open hand / off hand SC .. APA/F and a middle of the road defensive strat and that guy is gold ...

Those potential numbers are better than this warriors and he was able to go fairly deep in the apprents run offs in Philly.

He is a aimed blow with ST=19(2) CN=18(2) SZ=9 WT=3 WL=16(1) SP=3 DF=21.
He is right handed, is very stupid, is very slow and inactive, has great endurance, can take
tremendous amounts of damage, can carry a tremendous weight, and does great damage.

Good luck no matter what you choose.
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MarmaDuke
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PostPosted: Mon Oct 22, 2012 10:29 am Reply with quoteBack to top

While I too would roll this as 15-10-7-3-21-7-21 AB, I think we first have to ask ourselves what our individual goals are as DM managers. Many of us who have responded to this thread are tourney managers and see this rollup (rightfully so) as an amazing tourney warrior both in the near term (rookies to initiates) and long term (ADM+). However, for a manager who doesn't run in tournies, I can see the reasoning for wanting a higher WT warrior, as the learn rate on a 3WT is painfully slow.

That being said... I'd love to have this rollup as an AB in my tourney squad!!

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