Juan, hopefully you will get many responses. Most "readers" would prefer that you at least indicate what you would do if you were on your own and did not have any advice. By offering that, you personalize the request, and you also give the readers better clues as to your current level of design understanding, so they can/may better respond.
Good luck.
_________________ The Consortium: Crapmaster 2013, Crapgiver 2014; 1213 ADM graduates (40+ manager IDs) including 176K+ fights and 118K+ wins plus 4 teams with 1500+ wins (Animal Farm DM11 @2085; Bulldogs DM11 @ 1976; Lenpros DM30 @ 1792; Fandils DM46 @1727
The Consortium ArchMaster Poster
Joined: Nov 23, 2002
Posts: 10142
Location: on the golf course, in the garden, reading, traveling, and now Consulting
Posted:
Wed Feb 09, 2005 6:44 am
The Consortium wrote:
Juan wrote:
Hi everybody,
I want ONE or TWO new teams, which of these are the best and what can i do with ?
Juan, hopefully you will get many responses. Most "readers" would prefer that you at least indicate what you would do if you were on your own and did not have any advice. By offering that, you personalize the request, and you also give the readers better clues as to your current level of design understanding, so they can/may better respond.
Good luck.
Our initial first glance - team 1 seems best all around for arena play, and we would enjoy team 3 with 3 scum on it. We may comment more later.
_________________ The Consortium: Crapmaster 2013, Crapgiver 2014; 1213 ADM graduates (40+ manager IDs) including 176K+ fights and 118K+ wins plus 4 teams with 1500+ wins (Animal Farm DM11 @2085; Bulldogs DM11 @ 1976; Lenpros DM30 @ 1792; Fandils DM46 @1727
The Consortium ArchMaster Poster
Joined: Nov 23, 2002
Posts: 10142
Location: on the golf course, in the garden, reading, traveling, and now Consulting
Posted:
Wed Feb 09, 2005 8:49 am
The Consortium wrote:
Juan wrote:
Hi everybody,
I want ONE or TWO new teams, which of these are the best and what can i do with ?
Juan, hopefully you will get many responses. Most "readers" would prefer that you at least indicate what you would do if you were on your own and did not have any advice. By offering that, you personalize the request, and you also give the readers better clues as to your current level of design understanding, so they can/may better respond.
Good luck.
Our suggestion (and there are quite a variety of equally as good ones for these rolls)
TEAM 1
(11) 17-5-12-15-15-7-13 BA
(12) 11-17-7-5-15-8-21 AB (a scummy AB - just ignore the wit and have fun)
(13) 8-11-16-15-15-5-14 Lu or SL (bumping to 9 ST and 15 DF)
(14) 15-9-11-17-9-6-17 ST or
8-15 ST or
10-13 ST (your choice - we take the 1st)
(15) 17-9-10-17-10-10-11 ST
TEAM 4 (will be "interesting" and has the 21 WT warrior)
(41) 10-10-7-14-21-9-13 LU (maybe bumping St to 11 for longsword)
(42) 17-8-10-12-9-21-7 BA
(43) 10-10-15-17-8-3-21 AB (this one may play very, very well)
(44) 17-5-13-7-17-14-11 BA
(45) 15-9-7-21-9-12-11 ST (For us, we'd make it a BA)
_________________ The Consortium: Crapmaster 2013, Crapgiver 2014; 1213 ADM graduates (40+ manager IDs) including 176K+ fights and 118K+ wins plus 4 teams with 1500+ wins (Animal Farm DM11 @2085; Bulldogs DM11 @ 1976; Lenpros DM30 @ 1792; Fandils DM46 @1727
youngblood Advanced Master Poster
Joined: Nov 18, 2003
Posts: 453
Location: cullman, alabama
Posted:
Wed Feb 09, 2005 5:11 pm
this forum has managers that can definately help you, as far as designing warriors go. at times there may be a squabble about how to design this warrior and how to design that warrior, but all in all they all have great intentions and advice. though they wouldnt give out secrets on how they run their warriors, some will give advice on how to run yours, if it be needed. but remember this as well, high wit and will on most offensive warriors, lungers and slashers, is the key. high strength, con, and will on scum and defensives(early on), wit helps but is not needed for a scum total parry, wall of steel, and in some cases aimed blows. aimed blows are sorta tricky and die a lot, but are one of the two best styles in the longterm part of the game. there are so many ways to design an aimed blow that its not funny, but they are the most successful against defensive warriors, but one thing is for certian, a 21 deftness is almost necessary(some will disagree with that). i could go on and on about the styles and good and bad matchups, designs, and how to run them, but i always have believed that personal trial and error is the best teacher. BUT, the most important thing is to have fun, play the game, dont let it play you, and if you really get into the game, GO TO A FACE TO FACE, you will get more information at these functions than anywhere. i look foward to seeing you on the sands, and bid you goodluck.
youngblood
youngblood
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Balzar Advanced Expert Poster
Joined: Oct 07, 2004
Posts: 135
Location: Milwaukee
Posted:
Thu Feb 10, 2005 2:45 am
Just curious what arena you plan on putting a new team in?
-Balzar, always has to know everything, manager of Thundercats(25), Epoch(27), The Walleyes(4), and Colony(36)
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The Consortium ArchMaster Poster
Joined: Nov 23, 2002
Posts: 10142
Location: on the golf course, in the garden, reading, traveling, and now Consulting
Posted:
Thu Feb 10, 2005 5:15 am
Balzar wrote:
Just curious what arena you plan on putting a new team in?
-Balzar, always has to know everything, manager of Thundercats(25), Epoch(27), The Walleyes(4), and Colony(36)
Our advice to Juan, would be to stick with the slow (4 week turnaround)arenas, since he is in France. Most of them are more tolerant of new teams and more helpful to newbies than are some of the imtense 2-week arenas. They also have more international "players".
_________________ The Consortium: Crapmaster 2013, Crapgiver 2014; 1213 ADM graduates (40+ manager IDs) including 176K+ fights and 118K+ wins plus 4 teams with 1500+ wins (Animal Farm DM11 @2085; Bulldogs DM11 @ 1976; Lenpros DM30 @ 1792; Fandils DM46 @1727
Maximillian ArchMaster Poster
Joined: Jun 24, 2002
Posts: 1018
Location: Kelowna, BC CAN
Posted:
Thu Feb 10, 2005 9:13 am
Well since I haven't been able to con Wayne into coming back to Arkers and we are lagging alittle there, I say put your team in DM8.
_________________ Maximillian
"Only the dead have seen the end of war."- Plato
Northern Badlands
Canada eh!
Oh Those Romans
Rednecks
Natural B. Killers
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Isn't it Obvious
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The Consortium ArchMaster Poster
Joined: Nov 23, 2002
Posts: 10142
Location: on the golf course, in the garden, reading, traveling, and now Consulting
Posted:
Thu Feb 10, 2005 9:46 am
Maximillian wrote:
Well since I haven't been able to con Wayne into coming back to Arkers and we are lagging alittle there, I say put your team in DM8.
.
We'll talk to him You never can tell what the old SOB is thinking.
_________________ The Consortium: Crapmaster 2013, Crapgiver 2014; 1213 ADM graduates (40+ manager IDs) including 176K+ fights and 118K+ wins plus 4 teams with 1500+ wins (Animal Farm DM11 @2085; Bulldogs DM11 @ 1976; Lenpros DM30 @ 1792; Fandils DM46 @1727
Maximillian ArchMaster Poster
Joined: Jun 24, 2002
Posts: 1018
Location: Kelowna, BC CAN
Posted:
Thu Feb 10, 2005 10:00 am
I think you better talk to him, his precense would probably bring Crip, Slugbait back, maybe a few others. Someone once told him that,
" Age is as age does". Put away the Geritol and come back good sir.
_________________ Maximillian
"Only the dead have seen the end of war."- Plato
Northern Badlands
Canada eh!
Oh Those Romans
Rednecks
Natural B. Killers
What Gaul!
Isn't it Obvious
Caress of Steel
Vicious Vamps
Juan Unchartered Poster
Joined: Dec 09, 2004
Posts: 14
Posted:
Thu Feb 10, 2005 6:32 pm
thanks a lot for your advice and for my warriors constitution.
Sorry for my first message. i make it really quickly without any proposition.
Team1 seems to be the best and team4 looks nice. i probably run both in slow arenas.
I'll play in 31 and 47 arenas for sure as they are both popular slow arenas. I'm going to test fast arena but it will be really difficult for me as i live in france. The average mailing trip is 7 days ! we'll see !
I've modified my initial message with your advice. I've changed a little things. Are you agree ?
bye !
Darque ArchMaster Poster
Joined: Jun 21, 2002
Posts: 2527
Location: Virginia
Posted:
Thu Feb 10, 2005 6:39 pm
Juan wrote:
I'll play in 31 and 47 arenas for sure as they are both popular slow arenas. I'm going to test fast arena but it will be really difficult for me as i live in france. The average mailing trip is 7 days ! we'll see !
31 and 47 are both excellent arenas. If you need any help in 31, just drop me a line. I run Darque Forces in both arenas. We actually have a French player in DM 31 (Mickey of Whammo and Thudda 4 U!). Lived in or around Paris the last time I spoke to him.
I refer you to the wise Oz in DM 47, as I'm sure he can enlighten you much more than I can.
Good change! Yes, your new "note" would probably have been a better way to start. On the other hand, you have acquired some great data, haven't you?
Additional comments
#32 (a tough one) 9-13-13-13-13-12-11 Lu may be the best bet or an interesting idea to optimize W/L is 11-18-13-7-13-12-10 TP with lotsa bumps to 13-20-13-7-15-12-11
#34 11-11-13-15-7-16-11BA/ST(we prefer QS type BA) It will play.
#35 11-15-15-4-18-13-8 TP it will also play
_________________ The Consortium: Crapmaster 2013, Crapgiver 2014; 1213 ADM graduates (40+ manager IDs) including 176K+ fights and 118K+ wins plus 4 teams with 1500+ wins (Animal Farm DM11 @2085; Bulldogs DM11 @ 1976; Lenpros DM30 @ 1792; Fandils DM46 @1727
TalonVolksie Advanced Expert Poster
Joined: Sep 13, 2003
Posts: 131
Location: Allentown PA
Posted:
Fri Feb 11, 2005 6:14 am
Juan
welcome to the game. you will find, especially on these boards, that most manager are willing to help out with style advice/strategy advice if asked.... so dont be shy.
Talon
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The Consortium ArchMaster Poster
Joined: Nov 23, 2002
Posts: 10142
Location: on the golf course, in the garden, reading, traveling, and now Consulting
Posted:
Fri Feb 11, 2005 6:38 am
TalonVolksie wrote:
Juan
welcome to the game. you will find, especially on these boards, that most manager are willing to help out with style advice/strategy advice if asked.... so dont be shy.
Talon
Only 5 more to adex, TV!
_________________ The Consortium: Crapmaster 2013, Crapgiver 2014; 1213 ADM graduates (40+ manager IDs) including 176K+ fights and 118K+ wins plus 4 teams with 1500+ wins (Animal Farm DM11 @2085; Bulldogs DM11 @ 1976; Lenpros DM30 @ 1792; Fandils DM46 @1727
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