DUEL 2 NEWSLETTER Date : 04/20/2017 Duedate: 05/03/2017 OSKSI ARENA DM-3 TURN-832 This Weeks Top Honors THE DUELMASTER IS NITRO MMM BEER 4 (685) (3-7780) [9-6-1,102] Chartered Recognition Leader Unchartered Recognition Leader NITRO AARON BLACKROSE MMM BEER 4 (685) OBSIDIAN HALL (695) (3-7780) [9-6-1,102] (3-7773) [2-3-0,44] Popularity Leader This Weeks Favorite GARNET GARNET STEVEN UNIVERSE (689) STEVEN UNIVERSE (689) (3-7796) [11-7-1,89] (3-7796) [11-7-1,89] THE CURRENT TOP TEAM STEVEN UNIVERSE (689) TEAMS ON THE MOVE TOP CAREER HONORS Team Name Point Gain Chartered Team 1. OBSIDIAN HALL (695) 29 2. MMM BEER 4 (685) 28 STEVEN UNIVERSE (689) 3. STEVEN UNIVERSE (689) 7 Unchartered Team 4. CORVUS (694) 1 5. LEAGUE OF LEGENDS (700) 0 OBSIDIAN HALL (695) The Top Teams Career Win-Loss Record W L K % Win-Loss Record Last 3 Turns W L K 1- 1*LEAGUE OF LEGENDS (700) 15 4 1 78.9 1/ 2 STEVEN UNIVERSE (689) 5 2 0 2/ 2 STEVEN UNIVERSE (689) 38 21 1 64.4 2- 1*LEAGUE OF LEGENDS (700) 3 1 0 3/ 3 MMM BEER 4 (685) 47 53 1 47.0 3/ 5*OBSIDIAN HALL (695) 3 3 1 4/ 4 CORVUS (694) 14 20 1 41.2 4/ 3 MMM BEER 4 (685) 2 6 0 5/ 5*OBSIDIAN HALL (695) 3 6 1 33.3 5/ 4 CORVUS (694) 1 2 0 '*' Unchartered team '-' Team did not fight this turn (###) Avoid teams by their Team Id ##/## This turn's/Last turn's rank SPY REPORT It's me, The Unknown Spymaster here with my bag to give you the news on last week's fights. Say good-bye to LEAGUE OF LEGENDS, as they are pushed from the coveted top team spot by the STEVEN UNIVERSE stable. Hey everybody, watch out for CONNIE, who flew up 20 points in the rankings after mashing DELTA CORVI like a melon. Keep your eye on this gal. In front of all the crowds, NITRO took the Duelmaster's crown for its own. I give the bum two weeks. An apple a day keeps the doctor away, but an onion a day keeps T.P.s at bay. Here is other news that is of note. Being a spy is great--other people die and you spend the rest of the day drinking to their memory. Better tanked than dead! Here's some advice: warriors with little wit and will may encounter problems on the trail to the Isle. Well, there's the manager of the OSKSI giving me the 'cut' sign (or is that 'They're going to strangle you in the alley?). Well, there goes another Spy Report. Good luck in next week's fights. Its been real, and its been fun, but it hasn't been real fun...-- The Unknown Spymaster DUELMASTER W L K POINTS TEAM NAME NITRO 7780 9 6 1 102 MMM BEER 4 (685) CHALLENGER CHAMPIONS W L K POINTS TEAM NAME -TROEGS 7664 13 6 0 97 MMM BEER 4 (685) -URA CLONER 7724 8 4 0 94 MMM BEER 4 (685) CHAMPIONS W L K POINTS TEAM NAME GARNET 7796 11 7 1 89 STEVEN UNIVERSE (689) PEARL 7794 12 6 0 78 STEVEN UNIVERSE (689) CHALLENGER ADEPTS W L K POINTS TEAM NAME -STEVEN 7694 6 2 0 64 STEVEN UNIVERSE (689) CONNIE 7757 4 1 0 62 STEVEN UNIVERSE (689) DELTA CORVI 7763 11 13 0 60 CORVUS (694) ADEPTS W L K POINTS TEAM NAME AARON BLACKROSE 7773 2 3 0 44 OBSIDIAN HALL (695) -DRAVEN 7865 3 1 1 39 LEAGUE OF LEGENDS (700) CHALLENGER INITIATES W L K POINTS TEAM NAME -FIZZ 7862 3 1 0 29 LEAGUE OF LEGENDS (700) -LEONA 7861 3 1 0 26 LEAGUE OF LEGENDS (700) -YORICK 7863 3 0 0 25 LEAGUE OF LEGENDS (700) INITIATES W L K POINTS TEAM NAME VALKYRIE 7775 1 3 1 22 OBSIDIAN HALL (695) -RAMMUS 7864 3 1 0 20 LEAGUE OF LEGENDS (700) -ETA CORVI 7844 1 0 0 20 CORVUS (694) -ZETA CORVI 7843 2 0 1 15 CORVUS (694) -GAMMA CORVI 7761 0 1 0 1 CORVUS (694) '-' denotes a warrior who did not fight this turn. THE DEAD W L K TEAM NAME SLAIN BY TURN Revenge? OSKSI NOBLE 0 0 0 VALKYRIE 7775 832 NONE BYE 7900 0 1 0 MMM BEER 4 685 STONE GOLEM 832 NONE PERSONAL ADS LAST WEEK'S FIGHTS BYE was butchered by STONE GOLEM in a 1 minute Dark Arena fight. PEARL was devastated by NITRO in a 1 minute one-sided Title duel. GARNET viciously subdued KHALHUMS DWARF in a action packed 5 minute veteran's match. DELTA CORVI was devastated by CONNIE in a exciting 1 minute one-sided fight. AARON BLACKROSE devastated AMBITIOUS GUARD in a popular 1 minute bloody uneven brawl. VALKYRIE executed OSKSI NOBLE in a 1 minute gory mismatched brawl. BATTLE REPORT MOST POPULAR RECORD DURING THE LAST 10 TURNS |FIGHTING STYLE FIGHTS FIGHTING STYLE W - L - K PERCENT| |AIMED BLOW 2 PARRY-STRIKE 3 - 1 - 0 75 | |PARRY-LUNGE 2 LUNGING ATTACK 11 - 5 - 0 69 | |LUNGING ATTACK 1 WALL OF STEEL 13 - 8 - 2 62 | |SLASHING ATTACK 1 AIMED BLOW 14 - 11 - 0 56 | |STRIKING ATTACK 1 PARRY-LUNGE 7 - 6 - 1 54 | |WALL OF STEEL 1 SLASHING ATTACK 2 - 2 - 0 50 | |PARRY-STRIKE 0 STRIKING ATTACK 6 - 8 - 0 43 | |PARRY-RIPOSTE 0 TOTAL PARRY 0 - 1 - 0 0 | |BASHING ATTACK 0 PARRY-RIPOSTE 0 - 1 - 0 0 | |TOTAL PARRY 0 BASHING ATTACK 0 - 2 - 0 0 | Turn 832 was great if you Not so great if you used The fighting styles of the used the fighting styles: the fighting styles: top eleven warriors are: AIMED BLOW 2 - 0 PARRY-STRIKE 0 - 0 3 AIMED BLOW LUNGING ATTACK 1 - 0 PARRY-RIPOSTE 0 - 0 3 LUNGING ATTACK SLASHING ATTACK 1 - 0 STRIKING ATTACK 0 - 1 2 WALL OF STEEL PARRY-LUNGE 1 - 1 BASHING ATTACK 0 - 0 1 STRIKING ATTACK TOTAL PARRY 0 - 0 1 PARRY-LUNGE WALL OF STEEL 0 - 1 1 SLASHING ATTACK TOP WARRIOR OF EACH STYLE FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME AIMED BLOW NITRO 7780 9 6 1 102 MMM BEER 4 (685) PARRY-LUNGE PEARL 7794 12 6 0 78 STEVEN UNIVERSE (689) LUNGING ATTACK CONNIE 7757 4 1 0 62 STEVEN UNIVERSE (689) Note: Warriors have a winning record and are an Adept or Above. The overall popularity leader is GARNET 7796. The most popular warrior this turn was GARNET 7796. The ten other most popular fighters were CONNIE 7757, AARON BLACKROSE 7773, NITRO 7780, VALKYRIE 7775, DELTA CORVI 7763, BYE 7900, PEARL 7794, 0, 0, and 0. The least popular fighter this week was PEARL 7794. The other ten least popular fighters were BYE 7900, DELTA CORVI 7763, VALKYRIE 7775, NITRO 7780, AARON BLACKROSE 7773, CONNIE 7757, GARNET 7796, 0, 0, and 0. BLOODGAMES AND MORE BLOODGAMES! The Mail-in Bloodgames that were set to run at Face-to-Face 58 in January did not process because we had trouble with the warrior data for that arena. Unfortunately, the warrior data was irretrievably lost. We have credited everyone for those teams. So here's what we're going to do: We will hold a replacement Mail-in Bloodgames (DM 97) on June 17. To participate, submit your team (10 warriors, design-your-own, one of each style). When we receive your team "rollup", we will send you back warrior overviews. Your strategies for the Replacement Mail-in Bloodgames (DM 97) are due June 17. We will process all ten rounds, one after another, and mail all results later that week. The costs and Bloodgames rules will remain the same. In addition to this, we will also hold another Bloodgames (DM 95), but this one will process as a slow arena. Design your teams in the same way: 10 warriors, design- your-own, one warrior of each fighting style. Managers may submit turn input each round for their warriors, similar to the Face-to-Face style Bloodgames (no challenges, only Bloodfeuds). Your strategies for the first round of the Arena Bloodgames (DM 95) are due on June 24. This arena will run ten rounds, once every four weeks. The Summer Face-to-Face is coming up and we will hold the regularly scheduled Face-to- Face style and Mail-in style Bloodgames there, as well. We hope everyone will enjoy one or more of these Bloodgames arenas! -- RSI BLOODGAMES at the SUMMER FACE-TO-FACE Back by popular demand, we will be having Bloodgames at the Summer FTF! For those of you who always wanted the chance to manage the last warrior standing alive upon the arena sands, your day has come. At the end of the ten turns, even though several warriors, bruised and scarred, MAY yet live, only one will be crowned Champion of the Bloodgames. And in this game mere survival counts for little. A great general once said, "The object of battle is not to die for your cause, but to make your enemy die for his." This general would have greatly enjoyed the Duelmasters Bloodgames. There will be two different arenas: FTF-Style (DM 98): for Face-to-Face attendees, with turn-by-turn strategies Mail-in-Style (DM 99): for all managers, with one strategy for all ten rounds Gameplay proceeds according to standard DM rules, except for a few notable exceptions: BLOODGAMES ROLLUP -- Your Bloodgames team is ten warriors, one of each fighting style, each warrior designed from scratch! (All are 84 points, 3-21, as usual.) DEATH -- As the name implies, the Bloodgames will leave the arena sands somewhat darker before they're over. It's a dangerous sport intended only for the tough and spirited. The Arenamaster will be less likely to intercede on behalf of a dying warrior. Even at a 1 kill desire, kill attempts will occur. REPLACEMENTS AND ROLLUPS -- There will be no replacement characters. CHALLENGES AND STRATEGIES -- In the FTF-style bloodgames, there are no regular challenges, only bloodfeuds. For the Mail-in arena, warriors may not change their strategy from round to round (to make it fair for those who could not attend the FTF). There will be no DA challenges in either arena. TURN PROCESSING AND DUE DATES -- If you are not attending the FTF, we must have your rollups and strategies by the Wednesday before the FTF, else they are due by 9pm on Friday, at the hotel. The Bloodgames will process at the FTF with the regular tournament. MISSED TURNS -- All warriors fight each round. Only the dead may rest. ERRORS -- If we make an input error, that warrior will be awarded a win and kill. Errors must be reported before the next turn processes. NEWSLETTER -- Warriors are ranked according to their number of kills. Champions of Bloodgames may write a column for the newsletter at the end of the games. FEES -- A Bloodgames rollup costs a $10 set-up fee. Managers may roll up more than one team but may run only one team in each arena. The fee for all ten rounds is $49. AWARDS -- The Bloodgames last ten rounds. Only warriors who survive to the end of Turn 10 will be eligible for an award. However, a consolation award of a Bloodgames T-shirt will be awarded to the dead warrior with the most kills. The living warrior with the greatest number of kills will be the Bloodgames Champion. Bloodgames Victor titles, 2nd and 3rd place, and Bloodgames Runner-up titles, 4th through 6th place, will be awarded to those living warriors with the greatest number of kills at the end of Turn 10, with one other important consideration: Each of these six warriors must be of a different fighting style. Win/loss records and, if necessary, recognition points will only be used to determine awards if there is a tie. A Bloodgames T-shirts will be awarded to the manager of the team with the most kills. The Bloodgames Champion fights for free in Advanced Duelmasters, and all Champions and Victors earn Tournament Victor status, which allows them to challenge once per turn with increased priority. These awards last for six months. The manager of the Bloodgames Champion, Victors, and Runners-up will receive Bloodgames T-shirts. AFTERMATH -- Warriors from the Bloodgames may not transfer to any other arena. Once the games are over, the arena and teams will be disbanded. The fighters have won their freedom and will never more be seen in the gladiatorial games. A special bonus will, however, be awarded to the 1st through 3rd place warriors. Lady Sheila Greywand, of the Isle of the Eye, has consented to allow the top three gladiators in each Bloodgames admission to the Advanced Duelmasters games. Any special training required to qualify those three warriors for Advanced Duelmasters combat will be conducted before transfer into ADM. Astute managers will note that this means that three warriors that are designed from scratch will survive the Bloodgames, win one of the top three places, and go on to immortal glory! One of those warriors could be yours! The challenge is yours to take. The final plans are yours to make. When the dust settles, remember: To the victor goes the spoils!