DUEL 2 NEWSLETTER
Date : 08/11/2026 Duedate: 08/24/2026
JHELUM ARENA
DM 4 TURN 1045
This Week's Top Honors
THE DUELMASTER IS
SWAYTHE
PHILANTHROPISTS2 (253)
(4-5253) [15-10-0,113]
Chartered Recognition Leader Unchartered Recognition Leader
SWAYTHE CINDERELLA MAN
PHILANTHROPISTS2 (253) CARESS OF STEEL! (739)
(4-5253) [15-10-0,113] (4-7973) [5-4-0,31]
Popularity Leader This Week's Favorite
CONQUEROR RUSTIK
TANKS FOR NOTHIN' (171) FAR TRAVELERS 2651 (742)
(4-7907) [13-17-0,90] (4-8000) [0-1-0,1]
THE CURRENT TOP TEAM
CLASSIC BLUES (549)
TEAMS ON THE MOVE TOP CAREER HONORS
Team Name Point Gain Chartered Team
1. CLASSIC BLUES (549) 34
2. FAR TRAVELERS 2651 (742) 26 SILLY YUPPIE! (734)
3. CARESS OF STEEL! (739) 17 Unchartered Team
4. THE KILLING HIVE (718) 14
5. TANKS FOR NOTHIN' (171) 8 CARESS OF STEEL! (739)
The Top Teams
Career Win-Loss Record W L K % Win-Loss Record Last 3 Turns W L K
1- 1*DRACO (740) 2 0 0 100. 1/ 1 CLASSIC BLUES (549) 10 5 0
2- 2 PALE SHELTER 57 (698) 83 17 2 83.0 2/ 2 TANKS FOR NOTHIN' (171) 7 6 1
3/ 3 SILLY YUPPIE! (734) 12 4 1 75.0 3/ 4 THE KILLING HIVE (718) 5 3 0
4/ 4 THE KILLING HIVE (718) 73 50 1 59.3 4/ 3*CARESS OF STEEL! (739) 5 8 1
5/ 5 CLASSIC BLUES (549) 251 186 11 57.4 5- 5 SONGS OF THE WOOD (725) 4 1 0
6/ 6*CARESS OF STEEL! (739) 23 20 1 53.5 6- 7 PALE SHELTER 57 (698) 2 0 0
7/ 7 TRIBAL COUNCIL (120) 612 551 25 52.6 7- 8*DRACO (740) 2 0 0
8/ 8 PHILANTHROPISTS2 (253) 337 305 25 52.5 8/ 6 TRIBAL COUNCIL (120) 2 5 0
9/ 9 TANKS FOR NOTHIN' (171) 295 274 28 51.8 9/10 PHILANTHROPISTS2 (253) 1 0 0
10-10 SONGS OF THE WOOD (725) 81 81 0 50.0 10/ 9 SILLY YUPPIE! (734) 1 1 0
11/11 DOGS OF WAR (115) 1174 1716 42 40.6 11/ 0*FAR TRAVELERS 2651 (742) 1 3 0
12-12*TYRANTS (728) 8 13 0 38.1 12/11 DOGS OF WAR (115) 1 5 0
13/ 0*FAR TRAVELERS 2651 (742) 1 3 0 25.0 13-13*TYRANTS (728) 0 1 0
'*' Unchartered team '-' Team did not fight this turn
(###) Avoid teams by their Team Id ##/## This turn's/Last turn's rank
SPY REPORT
Hello.
Business first. It's turn 1025 in Jhelum Arena. There were 17 fights. The only
deaths this turn were a Persistent Beggar stand-in, and the unfortunately named DA
8002, who was sent by his manager to meet the Bandit Prince. The only candidate for a
bloodfeud, Carro Leggero, slew Vapor Trail of Caress of Steel! last turn.
Here's what Mr. Leggero did today: CARRO LEGGERO (4-7904) (8-24-3,66) of TANKS
FOR NOTHIN' challenged JESSE FULLER (4-7802) (15-14-1,90) of CLASSIC BLUES. CARRO
LEGGERO was defeated by JESSE FULLER in a 1 minute master's Challenge match. I notice
that Caress of Steel! has nothing but fairly new team members who might not have much
of a chance against Ms Leggero.
Classic Blues were avoided by Tanks for Nothin'.
There were just four challenges, and the most challenged was Lead Balloon.
WALTER DAVIS (4-7922) (13-10-0,77) of CLASSIC BLUES challenged LEAD BALLOON (4-7742)
(3-68-0,77) of DOGS OF WAR. WALTER DAVIS devastated LEAD BALLOON in a 1 minute one-
sided Challenge contest. I'm sorry to say it, but really, have Dogs of War just
allowed Lead Balloon to fight for comic relief?
Conqueror lost 11 points in this fight: ALBERT COLLINS (4-7917) (13-11-1,88) of
CLASSIC BLUES challenged CONQUEROR (4-7907) (13-16-0,101) of TANKS FOR NOTHIN'.
ALBERT COLLINS subdued CONQUEROR in a popular 1 minute veteran's Challenge melee.
Barbax gained 16 points for this: BARBAX (4-7891) (19-5-0,91) of THE KILLING
HIVE fought TRUST FALL (4-7887) (10-1-1,101) of SILLY YUPPIE!. BARBAX luckily beat
TRUST FALL in a popular 6 minute gruesome master's brawl.
Break it Down Again was supposed to go to the Isle after fighting this turn. But
he didn't fight this turn. Did he still go to the Isle? Anyway, since he wasn't here
to defend his Title, it went to another warrior. SWAYTHE (4-5253) (14-10-0,106) of
PHILANTHROPISTS2 fought OSCEOLA (4-7929) (12-5-1,67) of TRIBAL COUNCIL. SWAYTHE
devastated OSCEOLA in a crowd pleasing 1 minute one-sided Title duel. Congratulations
to Swaythe, our new Duelmaster and leading Parry-Lunge.
I hope you all have a delightful two weeks, but do remember to practice.
-- Edith Tonte
DUELMASTER W L K POINTS TEAM NAME
SWAYTHE 5253 15 10 0 113 PHILANTHROPISTS2 (253)
CHALLENGER CHAMPIONS W L K POINTS TEAM NAME
PANZER IV 7847 20 24 2 110 TANKS FOR NOTHIN' (171)
-THE WHISTLER 7789 16 16 0 109 SONGS OF THE WOOD (725)
BARBAX 7891 20 5 0 107 THE KILLING HIVE (718)
POLAR BEAR 7820 24 25 1 104 TRIBAL COUNCIL (120)
SHATTERBOW 7772 16 10 1 102 THE KILLING HIVE (718)
ALBERT COLLINS 7917 14 11 1 100 CLASSIC BLUES (549)
TRUST FALL 7887 10 2 1 97 SILLY YUPPIE! (734)
-HUNTING GIRL 7846 13 10 0 95 SONGS OF THE WOOD (725)
JESSE FULLER 7802 16 14 1 92 CLASSIC BLUES (549)
CHAMPIONS W L K POINTS TEAM NAME
EDGAR 7838 21 26 0 90 DOGS OF WAR (115)
-VELVET QUEEN 7797 18 13 0 90 SONGS OF THE WOOD (725)
CONQUEROR 7907 13 17 0 90 TANKS FOR NOTHIN' (171)
WALTER DAVIS 7922 14 10 0 88 CLASSIC BLUES (549)
-JACK FROST 7785 14 19 0 86 SONGS OF THE WOOD (725)
-THE HOODED CROW 7786 16 17 0 78 SONGS OF THE WOOD (725)
LEAD BALLOON 7742 3 69 0 78 DOGS OF WAR (115)
CHALLENGER ADEPTS W L K POINTS TEAM NAME
OSCEOLA 7929 12 6 1 66 TRIBAL COUNCIL (120)
CARRO LEGGERO 7904 8 25 3 66 TANKS FOR NOTHIN' (171)
CHALLENGER ADEPTS W L K POINTS TEAM NAME
TALL OAK 7964 9 3 0 65 TRIBAL COUNCIL (120)
ADEPTS W L K POINTS TEAM NAME
ASHFLAYER 7775 15 11 0 56 THE KILLING HIVE (718)
THUGGO 7943 5 6 0 52 THE KILLING HIVE (718)
PINK ANDERSON 7942 7 7 0 38 CLASSIC BLUES (549)
CHALLENGER INITIATES W L K POINTS TEAM NAME
CINDERELLA MAN 7973 5 4 0 31 CARESS OF STEEL! (739)
MARATHON 7972 6 3 1 30 CARESS OF STEEL! (739)
EVERGREEN 7994 2 2 0 24 TRIBAL COUNCIL (120)
-ALDIBAH 7981 2 0 0 24 DRACO (740)
INITIATES W L K POINTS TEAM NAME
CHAR B1 EURE 7947 2 2 0 18 TANKS FOR NOTHIN' (171)
RICKENBACKER 7974 3 6 0 15 CARESS OF STEEL! (739)
NORLOCK 8003 1 0 0 8 FAR TRAVELERS 2651 (742)
-BIZARRE CZAR 7829 2 1 0 7 TYRANTS (728)
HIGHSMITH 8004 0 1 0 7 FAR TRAVELERS 2651 (742)
STRIDSVAGN M/41 7997 1 0 0 6 TANKS FOR NOTHIN' (171)
ANTHEM 7998 1 2 0 5 CARESS OF STEEL! (739)
RUSTIK 8000 0 1 0 1 FAR TRAVELERS 2651 (742)
'-' denotes a warrior who did not fight this turn.
THE DEAD W L K TEAM NAME SLAIN BY TURN Revenge?
PERSISTENT BEGGA 0 0 0 MARATHON 7972 1045 NONE
NEUROTICA 7976 2 3 0 CARESS OF STEEL! 739 ARROWS 7873 1041 NONE
VAPOR TRAIL 7975 6 2 0 CARESS OF STEEL! 739 CARRO LEGGERO 7904 1044
DA1 8002 0 1 0 FAR TRAVELERS 26 742 BANDIT PRINCE 1045 NONE
PERSONAL ADS
LAST WEEK'S FIGHTS
DA1 was viciously butchered by BANDIT PRINCE in a 3 minute Dark Arena fight.
ALBERT COLLINS subdued CONQUEROR in a popular 1 minute veteran's Challenge melee.
WALTER DAVIS devastated LEAD BALLOON in a 1 minute one-sided Challenge contest.
CARRO LEGGERO was defeated by JESSE FULLER in a 1 minute master's Challenge match.
SWAYTHE devastated OSCEOLA in a crowd pleasing 1 minute one-sided Title duel.
BARBAX luckily beat TRUST FALL in a popular 6 minute gruesome master's brawl.
PANZER IV vanquished POLAR BEAR in a action packed 1 minute uneven duel.
SHATTERBOW was luckily beaten by LIL GREEN in a popular 3 minute gory expert's duel.
EDGAR beat TALL OAK in a 2 minute one-sided melee.
ASHFLAYER defeated PINK ANDERSON in a exciting 1 minute match.
THUGGO devastated CAPTURED ORC in a 1 minute brutal mismatched conflict.
RICKENBACKER was demolished by OSKSI NOBLE in a 1 minute one-sided brawl.
CINDERELLA MAN viciously subdued CHAR B1 EURE in a popular 4 minute gruesome conflict.
MARATHON assassinated PERSISTENT BEGGAR in a dull 4 minute uneven struggle.
EVERGREEN overpowered HIGHSMITH in a 3 minute mismatched brawl.
ANTHEM was bested by NORLOCK in a 3 minute novice's fight.
STRIDSVAGN M/41 subdued RUSTIK in a exciting 5 minute novice's bout.
BATTLE REPORT
MOST POPULAR RECORD DURING THE LAST 10 TURNS
|FIGHTING STYLE FIGHTS FIGHTING STYLE W - L - K PERCENT|
|BASHING ATTACK 8 PARRY-STRIKE 4 - 1 - 0 80 |
|TOTAL PARRY 7 AIMED BLOW 6 - 2 - 0 75 |
|LUNGING ATTACK 7 TOTAL PARRY 36 - 20 - 1 64 |
|PARRY-RIPOSTE 4 LUNGING ATTACK 44 - 27 - 1 62 |
|STRIKING ATTACK 3 PARRY-LUNGE 3 - 2 - 0 60 |
|PARRY-LUNGE 1 SLASHING ATTACK 3 - 2 - 0 60 |
|AIMED BLOW 0 WALL OF STEEL 4 - 3 - 1 57 |
|PARRY-STRIKE 0 PARRY-RIPOSTE 16 - 19 - 0 46 |
|SLASHING ATTACK 0 BASHING ATTACK 30 - 39 - 1 43 |
|WALL OF STEEL 0 STRIKING ATTACK 13 - 21 - 1 38 |
Turn 1045 was great if you Not so great if you used The fighting styles of the
used the fighting styles: the fighting styles: top eleven warriors are:
PARRY-LUNGE 1 - 0 BASHING ATTACK 3 - 5 2 STRIKING ATTACK
PARRY-RIPOSTE 3 - 1 STRIKING ATTACK 1 - 2 2 TOTAL PARRY
TOTAL PARRY 5 - 2 LUNGING ATTACK 2 - 5 2 BASHING ATTACK
AIMED BLOW 0 - 0 2 LUNGING ATTACK
PARRY-STRIKE 0 - 0 1 PARRY-LUNGE
SLASHING ATTACK 0 - 0 1 PARRY-RIPOSTE
WALL OF STEEL 0 - 0 1 AIMED BLOW
TOP WARRIOR OF EACH STYLE
FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME
PARRY-LUNGE SWAYTHE 5253 15 10 0 113 PHILANTHROPISTS2 (253)
TOTAL PARRY BARBAX 7891 20 5 0 107 THE KILLING HIVE (718)
LUNGING ATTACK SHATTERBOW 7772 16 10 1 102 THE KILLING HIVE (718)
BASHING ATTACK ALBERT COLLINS 7917 14 11 1 100 CLASSIC BLUES (549)
STRIKING ATTACK JESSE FULLER 7802 16 14 1 92 CLASSIC BLUES (549)
Note: Warriors have a winning record and are an Adept or Above.
The overall popularity leader is CONQUEROR 7907. The most popular warrior this turn
was RUSTIK 8000. The ten other most popular fighters were TRUST FALL 7887,
SHATTERBOW 7772, CINDERELLA MAN 7973, TALL OAK 7964, ALBERT COLLINS 7917, SWAYTHE
5253, EVERGREEN 7994, WALTER DAVIS 7922, BARBAX 7891, and PANZER IV 7847.
The least popular fighter this week was MARATHON 7972. The other ten least popular
fighters were RICKENBACKER 7974, OSCEOLA 7929, LEAD BALLOON 7742, DA1 8002, CHAR B1
EURE 7947, PINK ANDERSON 7942, JESSE FULLER 7802, CARRO LEGGERO 7904, CONQUEROR 7907,
and HIGHSMITH 8004.
The following warriors will travel to AD after next turn:
SWAYTHE (4-5253) PHILANTHROPISTS2 (253)
The following warriors have traveled to AD after fighting this turn:
BREAK IT DOWN AGAIN (4-7423) PALE SHELTER 57 (698)
LIL GREEN (4-7803) CLASSIC BLUES (549)
BLOODGAMES 2026
Back by popular demand, we will be hosting a new slow Bloodgames mailed arena
beginning in August. We also plan our usual Bloodgames arenas at the winter and
summer Face-to-Face tournaments.
For those of you who always wanted the chance to manage the last warrior standing
alive upon the arena sands, your day has come. The Bloodgames are coming!
At the end of the ten turns, even though several warriors, bruised and scarred, MAY
yet live, only one will be crowned Champion of the Bloodgames. And in this game mere
survival counts for little. A great general once said, "The object of battle is not
to die for your cause, but to make your enemy die for his." This general would have
greatly enjoyed the Duelmasters Bloodgames. Here are the particulars:
Face-to-Face style Bloodgames Turn 1 is due by Fri at 9pm at the hotel
(Winter: DM 96, Summer: DM 98) Turns process with the tournament
Strategy changes allowed, bloodfeud challenges only
Mail-in style Bloodgames Turn 1 is by Sat at 9pm at the hotel
(Winter: DM 97, Summer: DM 99) All turns process overnight, mail-in style.
No strategy changes; all ten rounds process one
after the other and results will be out Sun morning.
Slow Bloodgames (DM 95): Turn 1 is due Weds September 24
Turns process every 28 days
Strategy changes allowed, bloodfeud challenges only
Gameplay proceeds according to standard DM rules, except for a few notable exceptions:
BLOODGAMES ROLLUP -- Your Bloodgames team is ten warriors, one of each fighting
style, each warrior designed from scratch! (All are DYOs (design your owns) with 84
points, 3-21, as usual.) To submit your rollup, just write/type them up and send them
in. We'll mail or email your overviews and you can write up your strategies. Your
warriors must be created and have strategies entered by the first due date.
DEATH -- As the name implies, the Bloodgames will leave the arena sands somewhat
darker before they're over. It's a dangerous sport intended only for the tough and
spirited. The Arenamaster will be less likely to intercede on behalf of a dying
warrior. Even at a 1 kill desire, kill attempts will occur.
REPLACEMENTS AND ROLLUPS -- There will be no replacement characters.
CHALLENGES AND STRATEGIES -- In the turn-based bloodgames, there are no regular
challenges, only bloodfeuds. There will be no DA challenges in any of the bloodgames
arenas.
TURN PROCESSING AND DUE DATES -- DM 95 is due August 1 and will process on a 28-day
schedule. The other two bloodgames arenas will be processed at the summer Face-to-
Face. (Note: there will also be bloodgames at the next winter FTF.)
MISSED TURNS -- All warriors fight each round. Only the dead may rest.
ERRORS -- If we make an input error, that warrior will be awarded a win and kill.
Errors must be reported before the next turn processes.
NEWSLETTER -- Warriors are ranked according to their number of kills. Champions of
Bloodgames may write a column for the newsletter at the end of the games.
FEES -- A Bloodgames rollup costs a $10 set-up fee. Managers may roll up more than
one team but may run only one team in each arena. The fee for all ten rounds is $49.
AWARDS -- The Bloodgames last ten rounds. Only warriors who survive to the end of
Turn 10 will be eligible for an award. However, a consolation award of a Bloodgames
T-shirt will be awarded to the dead warrior with the most kills.
The living warrior with the greatest number of kills will be the Bloodgames Champion.
Bloodgames Victor titles, 2nd and 3rd place will be awarded to those living warriors
with the greatest number of kills at the end of Turn 10, with one other important
consideration: Each of these three warriors must be of a different fighting style.
Win/loss records and, if necessary, recognition points will only be used to determine
awards if there is a tie.
The Bloodgames Champion fights for free in Advanced Duelmasters, and all Champions and
Victors earn Tournament Victor status, which allows them to challenge once per turn
with increased priority. These awards last for six months. The manager of the
Bloodgames Champion and Victors will receive Bloodgames T-shirts.
A Bloodgames T-shirt will be awarded to the manager of the team with the most kills.
T-shirts will only happen if someone gives us a nice design. One shirt per person.
AFTERMATH -- Warriors from the Bloodgames may not transfer to any other arena. Once
the games are over, the arena and teams will be disbanded. The fighters have won
their freedom and will never more be seen in the gladiatorial games. A special bonus
will, however, be awarded to the 1st through 3rd place warriors. Lady Sheila
Greywand, of the Isle of the Eye, has consented to allow the top three gladiators in
each Bloodgames admission to the Advanced Duelmasters games. Any special training
required to qualify those three warriors for Advanced Duelmasters combat will be
conducted before transfer into ADM. Astute managers will note that this means that
three warriors that are designed from scratch will survive the Bloodgames, win one of
the top three places, and go on to immortal glory! One of those warriors could be
yours!
The challenge is yours to take. The final plans are yours to make.
When the dust settles, remember: To the victor goes the spoils!
* * * * * MEMO * * * * *
From: The Office of Accurate Census Reporting, Gladiatorial Commission
To: All Managers
In the interest of preserving our natural resources and preventing managerial writer's
cramp, the census form has been eliminated, effective immediately. Managers may
register their warriors' races and/or favorite sayings by simply writing them on a
separate piece of paper and submitting them to the Commission. Each warrior may have
up to 15 favorite sayings. Each saying must be categorized Jeer, Gloat, Boredom, Ouch,
Victory and may be up to 70 characters long. For any questions, please contact the
Gladiatorial Commission.
TV Percentages for Mail-in 83
Number of Warriors Who Participated in Each Tournament Class
Prim Cont Elig ADM Fres Chal Cham Adep Init Appr Rook
STYLE 200 201 202 203 204 205 206 207 208 209 210 ALL %
TP 2 10 5 18 40 42 19 27 37 27 50 277 10.8%
PS 6 7 2 7 9 4 5 10 16 15 12 93 3.6%
PR 7 8 6 8 17 16 9 13 18 18 28 148 5.8%
PL 8 8 9 13 7 12 8 17 12 14 16 124 4.8%
WS 12 14 9 13 17 24 8 17 32 17 18 181 7.0%
AB 70 46 27 27 19 32 5 27 26 32 97 408 15.9%
ST 9 3 2 7 13 38 44 54 55 74 106 405 15.8%
SL 7 8 7 10 14 35 21 26 36 48 49 261 10.2%
BA 3 9 5 7 26 5 5 12 18 16 35 141 5.5%
LU 16 25 18 37 29 113 44 46 62 66 76 532 20.7%
ALL 140 138 90 147 191 321 168 249 312 327 487 2570 100.0%
Number of TVs in Each Tournament Class
Prim Cont Elig ADM Fres Chal Cham Adep Init Appr Rook
STYLE 200 201 202 203 204 205 206 207 208 209 210 ALL %
TP 0 1 0 3 6 2 3 1 2 0 4 22 0.9%
PS 0 0 0 1 0 1 0 0 0 1 0 3 0.1%
PR 0 0 0 0 1 0 1 1 1 1 2 7 0.3%
PL 0 0 1 0 0 0 0 2 0 0 2 5 0.2%
WS 0 3 0 0 0 1 2 1 0 1 2 10 0.4%
AB 19 5 2 1 2 1 0 0 1 3 12 46 1.8%
ST 0 0 0 0 2 0 3 7 11 6 5 34 1.3%
SL 0 0 0 0 0 3 1 2 3 4 1 14 0.5%
BA 0 0 0 0 4 0 0 0 0 0 1 5 0.2%
LU 0 3 2 5 1 13 2 3 3 2 4 38 1.5%
ALL 19 12 5 10 16 21 12 17 21 18 33 184 7.2%
TV Percentages within the Style
Prim Cont Elig ADM Fres Chal Cham Adep Init Appr Rook
STYLE 200 201 202 203 204 205 206 207 208 209 210 ALL %
TP 0.0% 10.0% 0.0% 16.7% 15.0% 4.8% 15.8% 3.7% 5.4% 0.0% 8.0% 7.9%
PS 0.0% 0.0% 0.0% 14.3% 0.0% 25.0% 0.0% 0.0% 0.0% 6.7% 0.0% 3.2%
PR 0.0% 0.0% 0.0% 0.0% 5.9% 0.0% 11.1% 7.7% 5.6% 5.6% 7.1% 4.7%
PL 0.0% 0.0% 11.1% 0.0% 0.0% 0.0% 0.0% 11.8% 0.0% 0.0% 12.5% 4.0%
WS 0.0% 21.4% 0.0% 0.0% 0.0% 4.2% 25.0% 5.9% 0.0% 5.9% 11.1% 5.5%
AB 27.1% 10.9% 7.4% 3.7% 10.5% 3.1% 0.0% 0.0% 3.8% 9.4% 12.4% 11.3%
ST 0.0% 0.0% 0.0% 0.0% 15.4% 0.0% 6.8% 13.0% 20.0% 8.1% 4.7% 8.4%
SL 0.0% 0.0% 0.0% 0.0% 0.0% 8.6% 4.8% 7.7% 8.3% 8.3% 2.0% 5.4%
BA 0.0% 0.0% 0.0% 0.0% 15.4% 0.0% 0.0% 0.0% 0.0% 0.0% 2.9% 3.5%
LU 0.0% 12.0% 11.1% 13.5% 3.4% 11.5% 4.5% 6.5% 4.8% 3.0% 5.3% 7.1%
13.6% 8.7% 5.6% 6.8% 8.4% 6.5% 7.1% 6.8% 6.7% 5.5% 6.8% 7.2%
TV Percentages by Style of Total TVs
Prim Cont Elig ADM Fres Chal Cham Adep Init Appr Rook
STYLE 200 201 202 203 204 205 206 207 208 209 210 ALL %
TP 0.0% 8.3% 0.0% 30.0% 37.5% 9.5% 25.0% 5.9% 9.5% 0.0% 12.1% 12.0%
PS 0.0% 0.0% 0.0% 10.0% 0.0% 4.8% 0.0% 0.0% 0.0% 5.6% 0.0% 1.6%
PR 0.0% 0.0% 0.0% 0.0% 6.3% 0.0% 8.3% 5.9% 4.8% 5.6% 6.1% 3.8%
PL 0.0% 0.0% 20.0% 0.0% 0.0% 0.0% 0.0% 11.8% 0.0% 0.0% 6.1% 2.7%
WS 0.0% 25.0% 0.0% 0.0% 0.0% 4.8% 16.7% 5.9% 0.0% 5.6% 6.1% 5.4%
AB 100.0% 41.7% 40.0% 10.0% 12.5% 4.8% 0.0% 0.0% 4.8% 16.7% 36.4% 25.0%
ST 0.0% 0.0% 0.0% 0.0% 12.5% 0.0% 25.0% 41.2% 52.4% 33.3% 15.2% 18.5%
SL 0.0% 0.0% 0.0% 0.0% 0.0% 14.3% 8.3% 11.8% 14.3% 22.2% 3.0% 7.6%
BA 0.0% 0.0% 0.0% 0.0% 25.0% 0.0% 0.0% 0.0% 0.0% 0.0% 3.0% 2.7%
LU 0.0% 25.0% 40.0% 50.0% 6.3% 61.9% 16.7% 17.6% 14.3% 11.1% 12.1% 20.7%