Date   : 10/17/2017    Duedate: 10/30/2017


DM-5    TURN-840

This Weeks Top Honors


(5-5626) [18-2-0,98]

Chartered Recognition Leader   Unchartered Recognition Leader

WAR HAWK                       POSITION IS EMPTY
(5-5626) [18-2-0,98]           

Popularity Leader              This Weeks Favorite

(5-5716) [9-5-0,94]            (5-5716) [9-5-0,94]



Team Name                  Point Gain  Chartered Team
1. HISTORICAL KOLACT (536)     20
2. KCPREP24 (579)               0      HISTORICAL KOLACT (536)
                                       Unchartered Team


The Top Teams

Career Win-Loss Record           W   L  K    %  Win-Loss Record Last 3 Turns    W  L K
 1/ 2 HISTORICAL KOLACT (536)  129  61  5 67.9   1/ 1 HISTORICAL KOLACT (536)   6  2 0
 2/ 1 KCPREP24 (579)             7   4  0 63.6   2/ 2 KCPREP24 (579)            2  1 0

    '*'   Unchartered team                       '-'  Team did not fight this turn
   (###)  Avoid teams by their Team Id          ##/## This turn's/Last turn's rank

                                      SPY REPORT

     Welcome KALTOS.  I, Olaf Modeen remember this place well.  Many the fights have 
I fought here.  The celebrations, the disappointments...  What's with FLUFF MONGREL?  
She actually beat KALTOS' VETERAN MERCENARY, and walked away with 10 more points from 
the fight.  I'm sure KALTOS is excited about WAR HAWK, the new Duelmaster from 
HISTORICAL KOLACT.  (remember?)  But when you've seen as many as I have...  I suppose 
you want to hear some rumors and dirty gossip about your fellow fighters?  Tough!   
     No matter the time or place, men will always duel.   
     There have been some calls to lengthen the time limit.  Do you want the fighters 
to walk away, or not?  How long have I been here?  I got people to see, places to 
     Well, I'm pretty much through.  You guys need to get back practicing.  Are you 
as tired of reading this as I am of writing it?  Actually, I guess I'm writing it 
before you read it.  Oh, well.  I don't want to overstay my welcome...-- Olaf Modeen  

DUELMASTER                     W   L  K POINTS      TEAM NAME                  
 WAR HAWK 5626                18   2  0    98       HISTORICAL KOLACT (536)

CHALLENGER CHAMPIONS           W   L  K POINTS      TEAM NAME                  
 FLUFF MONGREL 5716            9   5  0    94       HISTORICAL KOLACT (536)

ADEPTS                         W   L  K POINTS      TEAM NAME                  
 WHITE LEOPARD 5810            7   2  0    51       HISTORICAL KOLACT (536)

CHALLENGER INITIATES           W   L  K POINTS      TEAM NAME                  
 MOO SHROUD 5807               7   4  0    33       KCPREP24 (579)

'-' denotes a warrior who did not fight this turn.

THE DEAD                W  L K TEAM NAME            SLAIN BY              TURN Revenge?
HOBGOBLIN 5821          0  1 0 HISTORICAL KOLAC 536 BLACK ORC             840  NONE

                                     PERSONAL ADS

                                  LAST WEEK'S FIGHTS

HOBGOBLIN was butchered by BLACK ORC in a crowd pleasing 1 minute Dark Arena fight.
MOO SHROUD was savagely defeated by WAR HAWK in a 6 minute gory one-sided Title melee.
FLUFF MONGREL vanquished VETERAN MERCENARY in a popular 1 minute mismatched brawl.
WHITE LEOPARD subdued FRATSFA SLAVE in a 2 minute competition.

                                    BATTLE REPORT

             MOST POPULAR                        RECORD DURING THE LAST 10 TURNS     
|FIGHTING STYLE               FIGHTS        FIGHTING STYLE     W -   L -  K   PERCENT|
|WALL OF STEEL                    2         STRIKING ATTACK    2 -   0 -  0     100  |
|PARRY-STRIKE                     1         BASHING ATTACK     2 -   0 -  1     100  |
|SLASHING ATTACK                  1         WALL OF STEEL      9 -   1 -  0      90  |
|AIMED BLOW                       1         PARRY-STRIKE       7 -   2 -  0      78  |
|PARRY-LUNGE                      0         LUNGING ATTACK    10 -   4 -  0      71  |
|PARRY-RIPOSTE                    0         SLASHING ATTACK   11 -   5 -  1      69  |
|LUNGING ATTACK                   0         AIMED BLOW        10 -   8 -  0      56  |
|STRIKING ATTACK                  0         PARRY-LUNGE        1 -   3 -  0      25  |
|BASHING ATTACK                   0         TOTAL PARRY        0 -   0 -  0       0  |
|TOTAL PARRY                      0         PARRY-RIPOSTE      0 -   2 -  0       0  |

Turn 840 was great if you     Not so great if you used      The fighting styles of the
used the fighting styles:     the fighting styles:          top eleven warriors are:

PARRY-STRIKE       1 -  0     AIMED BLOW         0 -  1         1  WALL OF STEEL  
SLASHING ATTACK    1 -  0     PARRY-LUNGE        0 -  0         1  SLASHING ATTACK
WALL OF STEEL      1 -  1     PARRY-RIPOSTE      0 -  0         1  PARRY-STRIKE   
                              LUNGING ATTACK     0 -  0         1  AIMED BLOW     
                              STRIKING ATTACK    0 -  0     
                              BASHING ATTACK     0 -  0     
                              TOTAL PARRY        0 -  0     

                               TOP WARRIOR OF EACH STYLE

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
WALL OF STEEL    WAR HAWK 5626              18   2  0   98 HISTORICAL KOLACT (536)
PARRY-STRIKE     WHITE LEOPARD 5810          7   2  0   51 HISTORICAL KOLACT (536)
Note: Warriors have a winning record and are an Adept or Above.

The overall popularity leader is FLUFF MONGREL 5716.  The most popular warrior this 
turn was FLUFF MONGREL 5716.  The ten other most popular fighters were WHITE LEOPARD 
5810, HOBGOBLIN 5821, MOO SHROUD 5807, WAR HAWK 5626,  0,  0,  0,  0,  0, and  0.

The least popular fighter this week was WAR HAWK 5626.  The other ten least popular 
5716,  0,  0,  0,  0,  0, and  0.

                                CHALLENGES AND AVOIDS

To clarify:  You issue Challenges to warriors, but Avoid teams.  
To Challenge, write that warrior's name and ID# in the space provided. 
To Avoid, write the team's name and Team ID in that space. 
Make sure you include the ID!

                             * * * * *   MEMO  * * * * *

From:       The Office of Accurate Census Reporting, Gladiatorial Commission
To:         All Managers

In the interest of preserving our natural resources and preventing managerial writer's 
cramp, the census form has been eliminated, effective immediately.  Managers may 
register their warriors' races and/or favorite sayings by simply writing them on a 
separate piece of paper and submitting them to the Commission.  Each warrior may have 
up to 15 favorite sayings.  Each saying must be categorized Jeer, Gloat, Boredom, Ouch, 
Victory and may be up to 70 characters long.  For any questions, please contact the 
Gladiatorial Commission. 

                        WINTER FACE-TO-FACE IN SUNNY ARIZONA!

Our next winter FTF will be held in Tempe, Arizona, January 12-14, 2018.  It will be 
held at the Embassy Suites Hotel in Tempe, Arizona (480-897-7444), the same hotel as 
last year by popular request.  Room rates are $149.00 per night, 1-2 occupancy, which 
includes full cooked breakfast, complimentary manager's reception, free airport 
shuttle, free parking and free high speed internet.  There's a fitness center, 
jacuzzi, and pool.  The rooms are blocked--the code is RSG.  

Please make your reservations now if you plan to go.  
The hotel reservation site is:  http://tinyurl.com/yaekcffp
This is prime season for Phoenix and the hotel tends to fill up quickly.  

Look for the tournament info sheet and minioverviews some time in December.  We hope 
you're all looking forward to it and that we will see you there!


     As a service to all managers, we offer team and character maintenance.  This 
option allows you to make sure your team or selected warriors will never miss a turn!

     Team Maintenance:  This will cause all warriors on that team to fight every 
     turn; if it's an AD arena, any new warriors who arrive on that team will 
     fight the turn they arrive.  In A.D. or in transfer arenas where you have 
     multiple teams, each team will need to separately be on Team Maintenance.  
     (The only exception is new warriors; they will not fight until they have had 
     their initial strategy input.)  

     Character Maintenance:  This will cause only that warrior to fight every 
     turn.  If the character graduates or changes arenas, he/she/it will stay on 
     Character Maintenance.

     In either case, you may submit strategy sheets for your warriors each turn, if 
you wish.  The Team/Character Maintenance will make sure your warriors fight each 
turn, and they will always use their most recently entered strategy.
     Remember that challenges, avoids, and challenge/if challenged strategies will not 
carry through from turn to turn.  These sections are only used on the turn they are 
entered.  In order to continually challenge or avoid you will need to submit a 
strategy sheet each time. 
     One other thing to remember about maintenance:  Maintenance is not something 
that you write on your turnsheet (like in demo tourneys).  In order to add or remove 
maintenance for a team or warrior, you must send a note to Customer Service.  If you 
just write things like this on your strategy sheet, they may or may not get done.  
Likewise, don't write it on your personal ads.  Please, please, please put it on a 
separate piece of paper with "Customer Service" written on the top.  If you don't, 
well, you can imagine.
     Thanks for your time.  Good luck in Duelmasters! -- Green Eyes