DUEL 2 NEWSLETTER Date : 04/18/2017 Duedate: 05/01/2017 KOLACT ARENA DM-10 TURN-816 This Weeks Top Honors THE DUELMASTER IS YODA EMPIRE (289) (10-6690) [19-1-1,191] Chartered Recognition Leader Unchartered Recognition Leader YODA POSITION IS EMPTY EMPIRE (289) (10-6690) [19-1-1,191] Popularity Leader This Weeks Favorite GOD MC MAN OF STEEL JAY-Z (563) ABOMINATION (393) (10-6403) [20-25-2,87] (10-6636) [15-20-2,67] THE CURRENT TOP TEAM ABOMINATION (393) TEAMS ON THE MOVE TOP CAREER HONORS Team Name Point Gain Chartered Team 1. REIGN OF PAIN (560) 29 2. THE MENTORS (242) 18 EMPIRE (289) 3. JAY-Z (563) 15 Unchartered Team 4. ABOMINATION (393) 12 5. EMPIRE (289) 10 AB (385) The Top Teams Career Win-Loss Record W L K % Win-Loss Record Last 3 Turns W L K 1- 2 E IS FOR ELECTRIC (601) 16 10 1 61.5 1/ 1 ABOMINATION (393) 7 7 1 2- 3 TERRAPIN STATION (189) 568 422 23 57.4 2/ 2 REIGN OF PAIN (560) 6 8 1 3- 4 VIKINGS (34) 445 339 19 56.8 3/ 4 JAY-Z (563) 5 5 0 4/ 5 EMPIRE (289) 285 240 20 54.3 4/ 8 EMPIRE (289) 4 0 0 5/ 6 THE MENTORS (242) 342 356 28 49.0 5/ 6 THE MENTORS (242) 3 6 0 6/ 7 JAY-Z (563) 227 242 16 48.4 6- 7 TERRAPIN STATION (189) 2 0 0 7/ 8 ABOMINATION (393) 507 544 42 48.2 7- 3 VIKINGS (34) 2 1 0 8/ 9 REIGN OF PAIN (560) 49 62 5 44.1 8- 5 E IS FOR ELECTRIC (601) 2 2 0 '*' Unchartered team '-' Team did not fight this turn (###) Avoid teams by their Team Id ##/## This turn's/Last turn's rank DUELMASTER'S COLUMN Notes from the arena champ. Fret not, Islanders, I have returned to rout out the pretender. Special Kolact is; leave it in incompetent hands I could not. Called away soon I will be, and you will have to protect yourselves. -- Yoda SPY REPORT Hail KOLACT! Warriors of the arena, prepare to be praised and blamed for your deeds. Now keep the taverns open late tonight, for there are sorrows to drown for VIKINGS, whose 0-0-0 this turn dropped them by 4 into 7th. EMPIRE stable has parlayed this turn's 2-0-0 into a 4 space move up the rankings. This brings them up to 4th place. Good work, guys! And let's see, TEA LEAF fought MAN OF STEEL and gained 13 points and contributed to REIGN OF PAIN's 3-2-1. SHEN has lost to LARKIN, falling 5 points, while helping make REIGN OF PAIN a 3-2-1 turn. Defending his title for another turn, YODA kept JAY-Z's warrior, FEELIN IT, from claiming the throne. Tell me, is nothing sacred? I have heard from unimpeachable sources that Don Corleone's uses trolls in their stew. Talk about gristle! Oriental wise man once say, 'Hiding behind shields prevents proper sun tanning.' Inscrutable, but true. VIKINGS has cause to stand tall, as they were KOLACT's most avoided team. A smart manager knows this is a team to beat. And guess who avoided VIKINGS stable the most? Believe it or not, it was EMPIRE. Anyone surprised? The most challenged warrior this turn was JAY-Z's warrior GOD MC. More fighters challenged him than challenged the Duelmaster! In a brave attempt, FLO from THE MENTORS challenged up 25 points to fight GOD MC from the JAY-Z stable. FLO perhaps got hers just desserts, seeing as she lost to GOD MC and ended up with 60 recognition points. The Dark Arena is for those who cannot win, not who cannot lose with grace. Dignity in life or death is the warrior's creed. 4TH EDITION D&D must have surprised ABOMINATION this turn, after they sent him to the Dark Arena, but the Dark Arena couldn't hold him! I guess it was coming sooner or later, ABOMINATION has lost AEOFEL ELROMANI, and KOLACT is bound to miss him. For a little while, at least. We'd like to remind certain teams not to rob the graves of their enemies. You know who you are; and it's considered rude. I like this place, KOLACT, the taverns have old wine, and young serving girls. Who could ask for more? Always good to rest in KOLACT, but never good to wear out my welcome. Look for me in future turns. Until the sun next rises and my pen sets to paper-- Alarond the Scribe DUELMASTER W L K POINTS TEAM NAME YODA 6690 19 1 1 191 EMPIRE (289) CHALLENGER CHAMPIONS W L K POINTS TEAM NAME -GRUESOME GERTIE 6710 8 1 1 105 E IS FOR ELECTRIC (601) AS11 6445 18 16 1 95 EMPIRE (289) -SIGMUNDR 6525 17 9 0 93 VIKINGS (34) CHAMPIONS W L K POINTS TEAM NAME LARKIN 6702 11 8 0 88 THE MENTORS (242) GOD MC 6403 20 25 2 87 JAY-Z (563) -HJALMAR FOLKVAR 6493 15 15 0 78 VIKINGS (34) FEELIN IT 6773 10 7 0 70 JAY-Z (563) MAN OF STEEL 6636 15 20 2 67 ABOMINATION (393) CHALLENGER ADEPTS W L K POINTS TEAM NAME -TENNESSEE JED 6738 6 1 0 64 TERRAPIN STATION (189) TEA LEAF 6023 12 3 0 63 REIGN OF PAIN (560) FLO 6646 15 15 0 60 THE MENTORS (242) SHEN 6000 9 12 2 60 REIGN OF PAIN (560) ADEPTS W L K POINTS TEAM NAME -BOX OF RAIN 6334 7 4 0 54 TERRAPIN STATION (189) -CHINA CAT SUNFLOWER 6735 4 0 0 52 TERRAPIN STATION (189) -LIL SOLDIER 6719 6 7 1 51 JAY-Z (563) ADEPTS W L K POINTS TEAM NAME -JAM OF THE WEEK 6777 4 6 1 50 JAY-Z (563) BRAINLESS 6770 7 12 0 47 JAY-Z (563) CHICKEN WING 6028 6 6 1 42 REIGN OF PAIN (560) CHALLENGER INITIATES W L K POINTS TEAM NAME -HEOROT WARDEN 6786 4 3 0 32 VIKINGS (34) -DIRECT CURRENT 6812 2 0 0 30 E IS FOR ELECTRIC (601) MORGAINE 6794 7 4 0 25 ABOMINATION (393) INITIATES W L K POINTS TEAM NAME -OLD SMOKEY 6709 2 2 0 21 E IS FOR ELECTRIC (601) -DARKSTAR 6736 1 0 0 21 TERRAPIN STATION (189) -YLVA TORGEIR 6800 2 3 0 20 VIKINGS (34) NAUGHTY 6830 1 0 0 11 REIGN OF PAIN (560) BIG TALK 6038 2 4 0 10 REIGN OF PAIN (560) TRAGEDY 6829 1 0 0 9 THE MENTORS (242) THE BROKER 6826 0 1 0 1 THE MENTORS (242) '-' denotes a warrior who did not fight this turn. THE DEAD W L K TEAM NAME SLAIN BY TURN Revenge? AEOFEL ELROMANI 6785 3 9 1 ABOMINATION 393 CHICKEN WING 6028 816 MS LSD 6832 1 1 0 ABOMINATION 393 ARENAMASTER FILI 816 NONE PERSONAL ADS Man of Steel -- Ok is fair the name of the game... figures. -- Shen Brainless -- Maybe -- ouch -- Tea Leaf Morgaine -- Sorry about that, no I was trying to kill you... you can dodge at least! -- Chicken Wing Ms Lsd -- I ouch you! -- Big Talk Yoda -- Ugh! I thought you'd left for good. Well I'm outta here and I won't have to see you again. One DA monster to send to grass and then out to my farm to retire. -- 4th Edition D&D Lil Soldier -- Can't believe you actually dodged an attack. oh well alls well that ends well. -- Man of Steel Persistent Beggar -- Your not that good a beggar. Refusing to beg for mercy. I was hoping to kill you after that. -- Aeofel Elromani Chicken Wing -- Bet you can't do that twice in a row. -- Morgaine Big Talk -- Must feel worse for you considering i suck. -- MS LSD Roll-Up Gods -- WOW! You really screwed me over. Thanks I guess. DA here I come. -- MS LSD 4TH Edition D&D -- A new profession you should seek. Good at fighting you are not. -- Yoda LAST WEEK'S FIGHTS 4TH EDITION D&D viciously butchered MOUNTAIN TROLL in a 3 minute Dark Arena fight. MS LSD was murdered by ARENAMASTER FILIARIL in a 1 minute Dark Arena melee. FLO was subdued by GOD MC in a crowd pleasing 1 minute expert's Challenge fight. YODA overpowered FEELIN IT in a crowd pleasing 1 minute bloody one-sided Title fight. AS11 viciously subdued VENOMOUS CONCUBINE in a exciting 1 minute master's fight. LARKIN handily defeated SHEN in a action packed 1 minute uneven fight. MAN OF STEEL was unbelievably bested by TEA LEAF in a action packed 5 minute duel. BRAINLESS savagely defeated CAPTURED ORC in a popular 2 minute expert vs. novice duel. CHICKEN WING easily killed AEOFEL ELROMANI in a 1 minute one-sided bout. MORGAINE savagely defeated BIG TALK in a 3 minute bloody match. NAUGHTY handily defeated THE BROKER in a 1 minute brutal one-sided contest. TRAGEDY bested MORDANT DESERTER in a 1 minute amateur's bout. BATTLE REPORT MOST POPULAR RECORD DURING THE LAST 10 TURNS |FIGHTING STYLE FIGHTS FIGHTING STYLE W - L - K PERCENT| |LUNGING ATTACK 5 AIMED BLOW 22 - 12 - 1 65 | |AIMED BLOW 3 PARRY-RIPOSTE 16 - 11 - 0 59 | |SLASHING ATTACK 3 WALL OF STEEL 4 - 3 - 0 57 | |PARRY-RIPOSTE 2 LUNGING ATTACK 35 - 32 - 1 52 | |TOTAL PARRY 2 TOTAL PARRY 14 - 13 - 1 52 | |BASHING ATTACK 2 STRIKING ATTACK 11 - 12 - 1 48 | |STRIKING ATTACK 1 SLASHING ATTACK 12 - 23 - 1 34 | |WALL OF STEEL 1 BASHING ATTACK 4 - 12 - 1 25 | |PARRY-LUNGE 0 PARRY-LUNGE 1 - 5 - 0 17 | |PARRY-STRIKE 0 PARRY-STRIKE 0 - 0 - 0 0 | Turn 816 was great if you Not so great if you used The fighting styles of the used the fighting styles: the fighting styles: top eleven warriors are: PARRY-RIPOSTE 2 - 0 PARRY-LUNGE 0 - 0 5 LUNGING ATTACK STRIKING ATTACK 1 - 0 PARRY-STRIKE 0 - 0 2 AIMED BLOW TOTAL PARRY 2 - 0 SLASHING ATTACK 0 - 3 2 TOTAL PARRY AIMED BLOW 2 - 1 WALL OF STEEL 0 - 1 1 PARRY-RIPOSTE LUNGING ATTACK 3 - 2 1 WALL OF STEEL BASHING ATTACK 1 - 1 TOP WARRIOR OF EACH STYLE FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME AIMED BLOW YODA 6690 19 1 1 191 EMPIRE (289) LUNGING ATTACK AS11 6445 18 16 1 95 EMPIRE (289) PARRY-RIPOSTE LARKIN 6702 11 8 0 88 THE MENTORS (242) TOTAL PARRY TEA LEAF 6023 12 3 0 63 REIGN OF PAIN (560) Note: Warriors have a winning record and are an Adept or Above. The overall popularity leader is GOD MC 6403. The most popular warrior this turn was MAN OF STEEL 6636. The ten other most popular fighters were YODA 6690, BRAINLESS 6770, GOD MC 6403, AS11 6445, LARKIN 6702, NAUGHTY 6830, TRAGEDY 6829, SHEN 6000, TEA LEAF 6023, and BIG TALK 6038. The least popular fighter this week was THE BROKER 6826. The other ten least popular fighters were AEOFEL ELROMANI 6785, MS LSD 6832, MORGAINE 6794, CHICKEN WING 6028, FEELIN IT 6773, FLO 6646, BIG TALK 6038, TEA LEAF 6023, SHEN 6000, and TRAGEDY 6829. The following warriors will travel to AD after next turn: YODA (10-6690) EMPIRE (289) The following warriors have traveled to AD after fighting this turn: 4TH EDITION D&D (10-6531) ABOMINATION (393) BLOODGAMES AND MORE BLOODGAMES! The Mail-in Bloodgames that were set to run at Face-to-Face 58 in January did not process because we had trouble with the warrior data for that arena. Unfortunately, the warrior data was irretrievably lost. We have credited everyone for those teams. So here's what we're going to do: We will hold a replacement Mail-in Bloodgames (DM 97) on June 17. To participate, submit your team (10 warriors, design-your-own, one of each style). When we receive your team "rollup", we will send you back warrior overviews. Your strategies for the Replacement Mail-in Bloodgames (DM 97) are due June 17. We will process all ten rounds, one after another, and mail all results later that week. The costs and Bloodgames rules will remain the same. In addition to this, we will also hold another Bloodgames (DM 95), but this one will process as a slow arena. Design your teams in the same way: 10 warriors, design- your-own, one warrior of each fighting style. Managers may submit turn input each round for their warriors, similar to the Face-to-Face style Bloodgames (no challenges, only Bloodfeuds). Your strategies for the first round of the Arena Bloodgames (DM 95) are due on June 24. This arena will run ten rounds, once every four weeks. The Summer Face-to-Face is coming up and we will hold the regularly scheduled Face-to- Face style and Mail-in style Bloodgames there, as well. We hope everyone will enjoy one or more of these Bloodgames arenas! -- RSI BLOODGAMES at the SUMMER FACE-TO-FACE Back by popular demand, we will be having Bloodgames at the Summer FTF! For those of you who always wanted the chance to manage the last warrior standing alive upon the arena sands, your day has come. At the end of the ten turns, even though several warriors, bruised and scarred, MAY yet live, only one will be crowned Champion of the Bloodgames. And in this game mere survival counts for little. A great general once said, "The object of battle is not to die for your cause, but to make your enemy die for his." This general would have greatly enjoyed the Duelmasters Bloodgames. There will be two different arenas: FTF-Style (DM 98): for Face-to-Face attendees, with turn-by-turn strategies Mail-in-Style (DM 99): for all managers, with one strategy for all ten rounds Gameplay proceeds according to standard DM rules, except for a few notable exceptions: BLOODGAMES ROLLUP -- Your Bloodgames team is ten warriors, one of each fighting style, each warrior designed from scratch! (All are 84 points, 3-21, as usual.) DEATH -- As the name implies, the Bloodgames will leave the arena sands somewhat darker before they're over. It's a dangerous sport intended only for the tough and spirited. The Arenamaster will be less likely to intercede on behalf of a dying warrior. Even at a 1 kill desire, kill attempts will occur. REPLACEMENTS AND ROLLUPS -- There will be no replacement characters. CHALLENGES AND STRATEGIES -- In the FTF-style bloodgames, there are no regular challenges, only bloodfeuds. For the Mail-in arena, warriors may not change their strategy from round to round (to make it fair for those who could not attend the FTF). There will be no DA challenges in either arena. TURN PROCESSING AND DUE DATES -- If you are not attending the FTF, we must have your rollups and strategies by the Wednesday before the FTF, else they are due by 9pm on Friday, at the hotel. The Bloodgames will process at the FTF with the regular tournament. MISSED TURNS -- All warriors fight each round. Only the dead may rest. ERRORS -- If we make an input error, that warrior will be awarded a win and kill. Errors must be reported before the next turn processes. NEWSLETTER -- Warriors are ranked according to their number of kills. Champions of Bloodgames may write a column for the newsletter at the end of the games. FEES -- A Bloodgames rollup costs a $10 set-up fee. Managers may roll up more than one team but may run only one team in each arena. The fee for all ten rounds is $49. AWARDS -- The Bloodgames last ten rounds. Only warriors who survive to the end of Turn 10 will be eligible for an award. However, a consolation award of a Bloodgames T-shirt will be awarded to the dead warrior with the most kills. The living warrior with the greatest number of kills will be the Bloodgames Champion. Bloodgames Victor titles, 2nd and 3rd place, and Bloodgames Runner-up titles, 4th through 6th place, will be awarded to those living warriors with the greatest number of kills at the end of Turn 10, with one other important consideration: Each of these six warriors must be of a different fighting style. Win/loss records and, if necessary, recognition points will only be used to determine awards if there is a tie. A Bloodgames T-shirts will be awarded to the manager of the team with the most kills. The Bloodgames Champion fights for free in Advanced Duelmasters, and all Champions and Victors earn Tournament Victor status, which allows them to challenge once per turn with increased priority. These awards last for six months. The manager of the Bloodgames Champion, Victors, and Runners-up will receive Bloodgames T-shirts. AFTERMATH -- Warriors from the Bloodgames may not transfer to any other arena. Once the games are over, the arena and teams will be disbanded. The fighters have won their freedom and will never more be seen in the gladiatorial games. A special bonus will, however, be awarded to the 1st through 3rd place warriors. Lady Sheila Greywand, of the Isle of the Eye, has consented to allow the top three gladiators in each Bloodgames admission to the Advanced Duelmasters games. Any special training required to qualify those three warriors for Advanced Duelmasters combat will be conducted before transfer into ADM. Astute managers will note that this means that three warriors that are designed from scratch will survive the Bloodgames, win one of the top three places, and go on to immortal glory! One of those warriors could be yours! The challenge is yours to take. The final plans are yours to make. When the dust settles, remember: To the victor goes the spoils!