Date   : 04/10/2017    Duedate: 04/22/2017


DM-17    TURN-811

This Weeks Top Honors


(17-7074) [8-3-1,93]

Chartered Recognition Leader   Unchartered Recognition Leader

BLIND-SIDE                     POSITION IS EMPTY
INHUMANS (550)                 
(17-7074) [8-3-1,93]           

Popularity Leader              This Weeks Favorite

DIRTY CLOTHES                  SHORTIE
LAY LADY LAY (622)             INHUMANS (550)
(17-7674) [17-25-0,84]         (17-6708) [5-7-0,34]



Team Name                  Point Gain  Chartered Team
1. INHUMANS (550)              30
2. FEARSOME FIVESOME II (627)  11      INHUMANS (550)
3. PAIN IS HERE (629)           0      Unchartered Team
4. GIRLS X 3 (548)              0
5. TMM EXPERIMENTS 73 (633)     0      WHITE STORM (515)

The Top Teams

Career Win-Loss Record           W   L  K    %  Win-Loss Record Last 3 Turns    W  L K
 1- 1*GIRLS X 3 (548)            2   0  0  100   1/ 2 INHUMANS (550)            7  3 1
 2- 2*PAIN IS HERE (629)         1   0  0  100   2/ 1 LAY LADY LAY (622)        7  4 1
 3- 4 TMM EXPERIMENTS 73 (633)  27  15  0 64.3   3- 4 TMM EXPERIMENTS 73 (633)  1  0 0
 4/ 5 INHUMANS (550)            36  24  4 60.0   4- 3*GIRLS X 3 (548)           1  0 0
 5/ 6 LAY LADY LAY (622)        87  86  5 50.3   5- 6*PAIN IS HERE (629)        1  0 0
 6/ 8 FEARSOME FIVESOME  (627)  14  23  0 37.8   6/ 7 FEARSOME FIVESOME  (627)  1  3 0

    '*'   Unchartered team                       '-'  Team did not fight this turn
   (###)  Avoid teams by their Team Id          ##/## This turn's/Last turn's rank

                                      SPY REPORT

     I was going on vacation, see?  Surf, sun...  But what do those bums say?  "Hit 
the road, Debby Tonte.  ALJAFIR needs a spyreport."  Oh, well.  Like, LAY LADY LAY 
had to be so embarrassed when they got kicked off #1 spot by INHUMANS!  Way to go 
INHUMANS!  MVP award for KARNAK?  INHUMANS' proud of him after beating THE NIGHT 
AHEAD and getting 10 points.  Talk about yer big time losers!  MAEISTROM got smashed 
by FOWLER, and lost 9 points!  Was that a tear I saw in BLIND-SIDE's eye, as he took 
over Duelmastership?  And wasn't DIRTY CLOTHES fit to be tied!  I hear the top team 
insists all their warriors get nine hours sleep.  They want photogenic fighters for 
PR photos.   
     AAARRGH!!!  I HATE SPYREPORTING!!!  Sorry.  I just had to say it.   
     Man, all these warriors dying and killing each other!  Don't you guys ever give 
it a break?  Hey you guys, don't you think your families would like to hear from you? 
Write!  (Or have someone write for you.)  
     I really didn't, you know, study when I was a kid.  Who would've guessed I'd be 
a famous Spyreporter?  I gotta leave.  ALJAFIR is like such a dump, and you guys 
smell too much!  Its been really albendranius!  Later, guys-- Debby Tonte  

DUELMASTER                     W   L  K POINTS      TEAM NAME                  
 BLIND-SIDE 7074               8   3  1    93       INHUMANS (550)

CHAMPIONS                      W   L  K POINTS      TEAM NAME                  
 DIRTY CLOTHES 7674           17  25  0    84       LAY LADY LAY (622)
 KARNAK 6712                   9   3  1    70       INHUMANS (550)

CHALLENGER ADEPTS              W   L  K POINTS      TEAM NAME                  
 BLACK BOLT 7841               9   1  2    63       INHUMANS (550)

ADEPTS                         W   L  K POINTS      TEAM NAME                  
-MCILROY 7721                  7   3  0    56       FEARSOME FIVESOME II (627)
 THE NIGHT AHEAD 7833         10   4  1    41       LAY LADY LAY (622)
 SHORTIE 6708                  5   7  0    34       INHUMANS (550)

CHALLENGER INITIATES           W   L  K POINTS      TEAM NAME                  
-MELISSA RIDDLE 6696           2   0  0    26       GIRLS X 3 (548)
-BRASS BED 7843                3   1  0    25       LAY LADY LAY (622)
 FOWLER 7722                   2   1  0    25       FEARSOME FIVESOME II (627)
 SPIETH 7718                   2   8  0    24       FEARSOME FIVESOME II (627)

INITIATES                      W   L  K POINTS      TEAM NAME                  
-DAY 7750                      2   3  0    17       FEARSOME FIVESOME II (627)
-DOMINATRIXX 7755              1   0  0    17       PAIN IS HERE (629)
 BEGINNING WORLD 7848          2   2  0    15       LAY LADY LAY (622)
-WATSON 7720                   1   8  0    13       FEARSOME FIVESOME II (627)
-POI FUNK 7801                 1   3  0    11       TMM EXPERIMENTS 73 (633)
 MAEISTROM 7852                1   1  0     4       INHUMANS (550)

'-' denotes a warrior who did not fight this turn.

THE DEAD                W  L K TEAM NAME            SLAIN BY              TURN Revenge?

                                     PERSONAL ADS

                                  LAST WEEK'S FIGHTS

DIRTY CLOTHES was bested by BLIND-SIDE in a 1 minute mismatched Title fight.
BLACK BOLT viciously subdued THE USEROUS MERCHANT in a action packed 3 minute battle.
KARNAK overpowered THE NIGHT AHEAD in a 1 minute mismatched duel.
SHORTIE slimly won victory over SPIETH in a popular 6 minute brutal fight.
FOWLER devastated MAEISTROM in a 1 minute uneven brawl.
BEGINNING WORLD overpowered CONVICTED THIEF in a 1 minute one-sided struggle.

                                    BATTLE REPORT

             MOST POPULAR                        RECORD DURING THE LAST 10 TURNS     
|FIGHTING STYLE               FIGHTS        FIGHTING STYLE     W -   L -  K   PERCENT|
|SLASHING ATTACK                  3         PARRY-LUNGE        7 -   1 -  0      88  |
|AIMED BLOW                       3         BASHING ATTACK    10 -   2 -  2      83  |
|LUNGING ATTACK                   1         TOTAL PARRY        4 -   2 -  0      67  |
|BASHING ATTACK                   1         SLASHING ATTACK    9 -   5 -  1      64  |
|WALL OF STEEL                    1         LUNGING ATTACK    18 -  14 -  0      56  |
|STRIKING ATTACK                  1         AIMED BLOW         8 -   9 -  1      47  |
|PARRY-LUNGE                      0         STRIKING ATTACK    7 -   8 -  0      47  |
|PARRY-STRIKE                     0         WALL OF STEEL      5 -   6 -  0      45  |
|PARRY-RIPOSTE                    0         PARRY-STRIKE       0 -   2 -  0       0  |
|TOTAL PARRY                      0         PARRY-RIPOSTE      0 -   0 -  0       0  |

Turn 811 was great if you     Not so great if you used      The fighting styles of the
used the fighting styles:     the fighting styles:          top eleven warriors are:

LUNGING ATTACK     1 -  0     AIMED BLOW         1 -  2         3  LUNGING ATTACK 
BASHING ATTACK     1 -  0     PARRY-LUNGE        0 -  0         2  SLASHING ATTACK
WALL OF STEEL      1 -  0     PARRY-STRIKE       0 -  0         2  STRIKING ATTACK
SLASHING ATTACK    2 -  1     PARRY-RIPOSTE      0 -  0         2  AIMED BLOW     
                              STRIKING ATTACK    0 -  1         1  BASHING ATTACK 
                              TOTAL PARRY        0 -  0         1  WALL OF STEEL  

                               TOP WARRIOR OF EACH STYLE

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
SLASHING ATTACK  BLIND-SIDE 7074             8   3  1   93 INHUMANS (550)
LUNGING ATTACK   KARNAK 6712                 9   3  1   70 INHUMANS (550)
BASHING ATTACK   BLACK BOLT 7841             9   1  2   63 INHUMANS (550)
AIMED BLOW       THE NIGHT AHEAD 7833       10   4  1   41 LAY LADY LAY (622)
Note: Warriors have a winning record and are an Adept or Above.

The overall popularity leader is DIRTY CLOTHES 7674.  The most popular warrior this 
turn was SHORTIE 6708.  The ten other most popular fighters were SPIETH 7718, BLACK 
CLOTHES 7674, THE NIGHT AHEAD 7833, MAEISTROM 7852, and  0.

The least popular fighter this week was MAEISTROM 7852.  The other ten least popular 
7722, KARNAK 6712, BLIND-SIDE 7074, BLACK BOLT 7841, SPIETH 7718, SHORTIE 6708, and  

                          BLOODGAMES AND MORE BLOODGAMES!

The Mail-in Bloodgames that were set to run at Face-to-Face 58 in January did not 
process because we had trouble with the warrior data for that arena.  Unfortunately, 
the warrior data was irretrievably lost.  We have credited everyone for those teams.

So here's what we're going to do:

We will hold a replacement Mail-in Bloodgames (DM 97) on June 17.  To participate,
submit your team (10 warriors, design-your-own, one of each style).  When we receive 
your team "rollup", we will send you back warrior overviews.  Your strategies for the 
Replacement Mail-in Bloodgames (DM 97) are due June 17.  We will process all ten 
rounds, one after another, and mail all results later that week.  The costs and 
Bloodgames rules will remain the same. 

In addition to this, we will also hold another Bloodgames (DM 95), but this one will 
process as a slow arena.  Design your teams in the same way:  10 warriors, design-
your-own, one warrior of each fighting style.  Managers may submit turn input each 
round for their warriors, similar to the Face-to-Face style Bloodgames (no challenges, 
only Bloodfeuds).  Your strategies for the first round of the Arena Bloodgames (DM 95) 
are due on June 24.  This arena will run ten rounds, once every four weeks.

The Summer Face-to-Face is coming up and we will hold the regularly scheduled Face-to-
Face style and Mail-in style Bloodgames there, as well.  We hope everyone will enjoy 
one or more of these Bloodgames arenas!

					  -- RSI    

                        BLOODGAMES at the SUMMER FACE-TO-FACE

Back by popular demand, we will be having Bloodgames at the Summer FTF!  For those of 
you who always wanted the chance to manage the last warrior standing alive upon the 
arena sands, your day has come.  At the end of the ten turns, even though several 
warriors, bruised and scarred, MAY yet live, only one will be crowned Champion of the 
Bloodgames.  And in this game mere survival counts for little.  A great general once 
said, "The object of battle is not to die for your cause, but to make your enemy die 
for his."  This general would have greatly enjoyed the Duelmasters Bloodgames.  There 
will be two different arenas:

  FTF-Style (DM 98):      for Face-to-Face attendees, with turn-by-turn strategies
  Mail-in-Style (DM 99):  for all managers, with one strategy for all ten rounds

Gameplay proceeds according to standard DM rules, except for a few notable exceptions: 

BLOODGAMES ROLLUP --  Your Bloodgames team is ten warriors, one of each fighting 
style, each warrior designed from scratch!  (All are 84 points, 3-21, as usual.)

DEATH -- As the name implies, the Bloodgames will leave the arena sands somewhat 
darker before they're over.  It's a dangerous sport intended only for the tough and 
spirited.  The Arenamaster will be less likely to intercede on behalf of a dying 
warrior.  Even at a 1 kill desire, kill attempts will occur.

REPLACEMENTS AND ROLLUPS -- There will be no replacement characters.  

CHALLENGES AND STRATEGIES -- In the FTF-style bloodgames, there are no regular 
challenges, only bloodfeuds.  For the Mail-in arena, warriors may not change their 
strategy from round to round (to make it fair for those who could not attend the 
FTF).  There will be no DA challenges in either arena.

TURN PROCESSING AND DUE DATES -- If you are not attending the FTF, we must have your 
rollups and strategies by the Wednesday before the FTF, else they are due by 9pm on 
Friday, at the hotel.  The Bloodgames will process at the FTF with the regular 

MISSED TURNS -- All warriors fight each round.  Only the dead may rest.

ERRORS -- If we make an input error, that warrior will be awarded a win and kill.  
Errors must be reported before the next turn processes.  

NEWSLETTER -- Warriors are ranked according to their number of kills.  Champions of 
Bloodgames may write a column for the newsletter at the end of the games. 

FEES -- A Bloodgames rollup costs a $10 set-up fee.  Managers may roll up more than 
one team but may run only one team in each arena.  The fee for all ten rounds is $49. 

AWARDS -- The Bloodgames last ten rounds.  Only warriors who survive to the end of 
Turn 10 will be eligible for an award.  However, a consolation award of a Bloodgames 
T-shirt will be awarded to the dead warrior with the most kills.

The living warrior with the greatest number of kills will be the Bloodgames Champion.  
Bloodgames Victor titles, 2nd and 3rd place, and Bloodgames Runner-up titles, 4th 
through 6th place, will be awarded to those living warriors with the greatest number 
of kills at the end of Turn 10, with one other important consideration:  Each of these 
six warriors must be of a different fighting style.  Win/loss records and, if 
necessary, recognition points will only be used to determine awards if there is a tie.  

A Bloodgames T-shirts will be awarded to the manager of the team with the most kills.

The Bloodgames Champion fights for free in Advanced Duelmasters, and all Champions and 
Victors earn Tournament Victor status, which allows them to challenge once per turn 
with increased priority.  These awards last for six months.  The manager of the 
Bloodgames Champion, Victors, and Runners-up will receive Bloodgames T-shirts.

AFTERMATH -- Warriors from the Bloodgames may not transfer to any other arena.  Once 
the games are over, the arena and teams will be disbanded.  The fighters have won 
their freedom and will never more be seen in the gladiatorial games.  A special bonus 
will, however, be awarded to the 1st through 3rd place warriors.  Lady Sheila 
Greywand, of the Isle of the Eye, has consented to allow the top three gladiators in 
each Bloodgames admission to the Advanced Duelmasters games.  Any special training 
required to qualify those three warriors for Advanced Duelmasters combat will be 
conducted before transfer into ADM.  Astute managers will note that this means that 
three warriors that are designed from scratch will survive the Bloodgames, win one of 
the top three places, and go on to immortal glory!  One of those warriors could be 

         The challenge is yours to take.  The final plans are yours to make.  
          When the dust settles, remember:  To the victor goes the spoils!