DUEL 2 NEWSLETTER
Date : 08/03/2026 Duedate: 08/15/2026
TALCAMA ARENA
DM 18 TURN 1060
This Week's Top Honors
THE DUELMASTER IS
THUNDER HAMMER
STORM SHADOWS (757)
(18-11640) [15-3-0,121]
Chartered Recognition Leader Unchartered Recognition Leader
THUNDER HAMMER LUCKY THIRTEEN
STORM SHADOWS (757) 257 BOURBON ST (770)
(18-11640) [15-3-0,121] (18-11678) [3-4-0,40]
Popularity Leader This Week's Favorite
LADY LIGHTYEAR LELYSSIA
MAD SCIENTISTS (75) OF WOLF AND MAN (620)
(18-11647) [18-19-1,74] (18-11784) [7-3-0,74]
THE CURRENT TOP TEAM
WATCHMEN (775)
TEAMS ON THE MOVE TOP CAREER HONORS
Team Name Point Gain Chartered Team
1. OF WOLF AND MAN 9 (549) 38
2. MAD SCIENTISTS (75) 19 STORM SHADOWS (757)
3. THUNDR + LITENING (22) 15 Unchartered Team
4. TWIN SISTERS (758) 14
5. COSMIC KARMA (760) 13 TWIN SISTERS (758)
The Top Teams
Career Win-Loss Record W L K % Win-Loss Record Last 3 Turns W L K
1/ 1 STORM SHADOWS (757) 42 11 0 79.2 1/ 1 WATCHMEN (775) 10 5 1
2- 2 KENTUCKY LEGENDS (773) 11 6 1 64.7 2/ 2 COSMIC KARMA (760) 9 6 1
3/ 3*TWIN SISTERS (758) 9 5 0 64.3 3/ 5 MAD SCIENTISTS (75) 6 6 0
4/ 4 OF WOLF AND MAN II (630) 250 204 14 55.1 4/ 6*TWIN SISTERS (758) 5 4 0
5- 6 SUPERIOR FORCES 6N (493) 251 223 17 53.0 5/ 3 INANIMATE TOFU (331) 5 9 0
6/ 7 THUNDR + LITENING (22) 1172 1060 131 52.5 6- 4 SEA DOGS (224) 4 3 0
7/ 8 MAD SCIENTISTS (75) 906 890 64 50.4 7/ 9 STORM SHADOWS (757) 3 0 0
8/ 9 COSMIC KARMA (760) 165 163 7 50.3 8/16 OF WOLF AND MAN 9 (549) 3 7 0
9-11 SEA DOGS (224) 703 714 48 49.6 9- 7 KENTUCKY LEGENDS (773) 2 0 0
10/10 OF WOLF AND MAN (620) 76 79 4 49.0 10-10 SUPERIOR FORCES 6N (493) 1 0 0
11/12 INANIMATE TOFU (331) 225 260 8 46.4 11/11*257 BOURBON ST (770) 1 1 0
12-13 THE EMERALD ISLES (765) 99 124 6 44.4 12-15 THE EMERALD ISLES (765) 1 4 0
13/16 OF WOLF AND MAN 9 (549) 82 125 6 39.6 13- 8*LUCAS CORP (774) 1 4 0
14/17 WATCHMEN (775) 36 56 6 39.1 14/17 THUNDR + LITENING (22) 0 4 0
15/15*257 BOURBON ST (770) 3 5 0 37.5 15/12 OF WOLF AND MAN (620) 0 4 0
16-18*SATAN'S CHILDREN (269) 5 10 0 33.3 16/14 OF WOLF AND MAN II (630) 0 4 0
17-19*LUCAS CORP (774) 6 17 1 26.1 17-18*SATAN'S CHILDREN (269) 0 2 0
18/ 0*PHILANTHROPISTS (689) 0 2 0 0.0 18/ 0*PHILANTHROPISTS (689) 0 2 0
Career Win-Loss Record W L K % Win-Loss Record Last 3 Turns W L K
19/ 0*THE RENDERING (776) 0 1 0 0.0 19/ 0*THE RENDERING (776) 0 1 0
'*' Unchartered team '-' Team did not fight this turn
(###) Avoid teams by their Team Id ##/## This turn's/Last turn's rank
SPY REPORT
I was going on vacation, see? Surf, sun... But what do those bums say? "Hit
the road, Debby Tonte. TALCAMA needs a spyreport." Oh, well. I don't wanna hurt
anybody's feelings or anything, but LUCAS CORP really goofed with their 0-0-0. The
guys at OF WOLF AND MAN 9 like really pulled together to get a 2-2-0 this turn,
moving up by 8. One team deserves special mention 'cause they moved up 2 after going
3-1-0. Keep it up, MAD SCIENTISTS! MVP award for ALLURING? OF WOLF AND MAN 9's
proud of her after beating COSMIC AMBUSH and getting 15 points. Talk about yer big
time losers! COSMIC AMBUSH got smashed by ALLURING, and lost 13 points! This
Duelmaster is like something else! THUNDER HAMMER stopped NEPHINAE LUNA dead in hers
tracks! Is the Duelmaster really being a real snob to his teammates? Don't ask me!
I gotta admit I haven't been in "deep con caves" with any spies. Really, I just
wing this stuff. MAD SCIENTISTS was TALCAMA's most avoided team. Is there some
award for that? Is there some deep dark secret why 257 BOURBON ST's been avoiding
MAD SCIENTISTS so much? Or is it just that they're too scared? Like, is DETHAN
popular, or what? He was challenged the most in all of TALCAMA! He's got a 7-13-2,
is that good? Some fights are really unfair. How do you think PURPLE WIZARD feels
about being challenged by CONSTABLE QUARK, 16 points above him? Is this how MAD
SCIENTISTS advances, by having their members (CONSTABLE QUARK) fight people that are
really below them (PURPLE WIZARD)?
Challenges, revenges, Bloodfeuds. All TALCAMA ever talks about is fighting!
Me, I'm more laid back. What if they had a fight and nobody showed up? I'd be out
of a job, that's what!!!
Remember, blood on a purple robe may stain. Soak it in cold water, and hand
wash. I know how much you like reading this stuff, but I really should stop.
Remember you guys, ease up sometimes! Chill out! Later, Debby Tonte
DUELMASTER W L K POINTS TEAM NAME
THUNDER HAMMER 11640 15 3 0 121 STORM SHADOWS (757)
CHALLENGER CHAMPIONS W L K POINTS TEAM NAME
-MAD MC SNUGGLES 11594 22 13 0 115 THE EMERALD ISLES (765)
NEPHINAE LUNA 11756 7 6 2 97 OF WOLF AND MAN II (630)
-BAXTER 11695 9 6 0 94 OF WOLF AND MAN (620)
CHAMPIONS W L K POINTS TEAM NAME
COSMIC WIDOW 11648 21 5 0 87 COSMIC KARMA (760)
-SATANIC JULIP 11730 7 3 0 87 KENTUCKY LEGENDS (773)
-SHOT OF BOURBON 11729 4 3 1 84 KENTUCKY LEGENDS (773)
MISTRESS TAVEA 11743 10 3 0 83 OF WOLF AND MAN 9 (549)
ALLURING 11706 7 7 1 83 OF WOLF AND MAN 9 (549)
LADY LIGHTYEAR 11647 18 19 1 74 MAD SCIENTISTS (75)
LELYSSIA 11784 7 3 0 74 OF WOLF AND MAN (620)
-IRONCLAD 11613 5 4 0 71 SEA DOGS (224)
CHALLENGER ADEPTS W L K POINTS TEAM NAME
FINEOUS FINGERS 11849 10 7 3 66 WATCHMEN (775)
-SAFE HAVEN 11194 6 6 1 66 SEA DOGS (224)
DETHAN 11723 7 13 2 64 OF WOLF AND MAN 9 (549)
CONSTABLE QUARK 11721 8 3 0 62 MAD SCIENTISTS (75)
COSMIC AMBUSH 11703 14 12 2 60 COSMIC KARMA (760)
ADEPTS W L K POINTS TEAM NAME
INORGANIC 11797 9 5 0 56 INANIMATE TOFU (331)
POLARIS DAWN 11702 11 13 0 53 MAD SCIENTISTS (75)
-SMIDGE 11668 10 11 0 47 THE EMERALD ISLES (765)
TOFURKY 11789 7 8 0 42 INANIMATE TOFU (331)
ADEPTS W L K POINTS TEAM NAME
LUCKY THIRTEEN 11678 3 4 0 40 257 BOURBON ST (770)
PURPLE WIZARD 11835 5 5 0 34 WATCHMEN (775)
CHALLENGER INITIATES W L K POINTS TEAM NAME
LERONICA LANE 11401 5 1 0 30 TWIN SISTERS (758)
COSMIC FLARE 11765 4 3 0 28 COSMIC KARMA (760)
VICTORIA LANE 11398 4 1 0 28 TWIN SISTERS (758)
DICK FEYNMAN 11832 3 3 0 27 MAD SCIENTISTS (75)
-PERTH 11572 2 0 0 27 SUPERIOR FORCES 6N (493)
INITIATES W L K POINTS TEAM NAME
THE COMEDIAN 11890 3 0 0 23 WATCHMEN (775)
-SHENANIGANS 11769 6 3 0 21 THE EMERALD ISLES (765)
COSMIC CROWN 11864 3 2 0 21 COSMIC KARMA (760)
HERU 11794 1 1 0 20 OF WOLF AND MAN II (630)
-DE MIDIA 11735 2 3 1 19 LUCAS CORP (774)
COSMIC KRUNCH 11873 2 3 0 19 COSMIC KARMA (760)
-FRED MISSINGTOES 2980 0 5 0 17 SATAN'S CHILDREN (269)
BATTLE SLUG 10027 0 2 0 14 PHILANTHROPISTS (689)
-QUARTERMASTER 11883 1 1 0 11 SEA DOGS (224)
-SMUDGE 11863 2 1 0 10 THE EMERALD ISLES (765)
HERBIVORE 11885 2 2 0 8 INANIMATE TOFU (331)
RORSCHACH 11889 2 1 0 8 WATCHMEN (775)
FLENSE 11899 0 1 0 5 THE RENDERING (776)
-THE LIMP ONE 3172 1 1 0 4 SATAN'S CHILDREN (269)
-QUAD 30S 11815 1 1 0 4 LUCAS CORP (774)
-BITTERSTEEL 11811 0 4 0 4 LUCAS CORP (774)
JUST TOFU IT 11884 0 4 0 4 INANIMATE TOFU (331)
-SUGAR, TEA & RUM 11816 0 3 0 3 LUCAS CORP (774)
-BARON O'GRAYMATER 11872 0 2 0 2 THE EMERALD ISLES (765)
'-' denotes a warrior who did not fight this turn.
THE DEAD W L K TEAM NAME SLAIN BY TURN Revenge?
AMYS KITCHEN 11779 6 8 0 INANIMATE TOFU 331 FINEOUS FINGERS 11849 1056 REVENGED
KING POPER 11908 0 1 0 INANIMATE TOFU 331 BLACK ORC 1060 NONE
DARKERI 11734 3 2 0 LUCAS CORP 774 COSMIC AMBUSH 11703 1058
DA1 11910 0 1 0 OF WOLF AND MAN 620 BLACK ORC 1060 NONE
DA1 11913 0 1 0 OF WOLF AND MAN 549 HIGH ELF 1060 NONE
DEADEYE 11612 6 2 1 SEA DOGS 224 SHOT OF BOURBON 11729 1057
QC1 11914 0 1 0 THUNDR + LITENING 22 MERCENARY TAO 1060 NONE
PLACEHOLDER 11891 1 2 1 WATCHMEN 775 STONE GOLEM 1060 NONE
PERSONAL ADS
LAST WEEK'S FIGHTS
PLACEHOLDER was dealt death by STONE GOLEM in a 2 minute Dark Arena fight.
QC1 was butchered by MERCENARY TAO in a 1 minute Dark Arena duel.
DA1 was savagely slain by HIGH ELF in a 1 minute brutal Dark Arena melee.
DA1 was assassinated by BLACK ORC in a 1 minute Dark Arena duel.
KING POPER was butchered by BLACK ORC in a 1 minute Dark Arena contest.
CONSTABLE QUARK overpowered PURPLE WIZARD in a 1 minute one-sided Challenge fight.
LUCKY THIRTEEN was bested by POLARIS DAWN in a action packed 1 minute Challenge brawl.
FINEOUS FINGERS defeated DETHAN in a 1 minute veteran's Challenge struggle.
THUNDER HAMMER defeated NEPHINAE LUNA in a 1 minute expert's Title melee.
LELYSSIA lost to COSMIC WIDOW in a action packed 3 minute veteran's duel.
COSMIC AMBUSH was vanquished by ALLURING in a 1 minute one-sided fight.
MISTRESS TAVEA overpowered LADY LIGHTYEAR in a popular 1 minute one-sided melee.
INORGANIC subdued COSMIC FLARE in a crowd pleasing 1 minute match.
TOFURKY was overcome by DANGEROUS CRIMINAL in a exciting 1 minute brutal contest.
LERONICA LANE bested HERU in a crowd pleasing 1 minute bout.
DICK FEYNMAN handily defeated JUST TOFU IT in a 1 minute gory uneven fight.
VICTORIA LANE devastated HERBIVORE in a 1 minute uneven duel.
BATTLE SLUG was savagely defeated by THE COMEDIAN in a 4 minute bloody brawl.
RORSCHACH was bested by COSMIC KRUNCH in a 1 minute novice's fight.
COSMIC CROWN demolished FLENSE in a 1 minute one-sided bout.
BATTLE REPORT
MOST POPULAR RECORD DURING THE LAST 10 TURNS
|FIGHTING STYLE FIGHTS FIGHTING STYLE W - L - K PERCENT|
|BASHING ATTACK 7 TOTAL PARRY 24 - 12 - 0 67 |
|AIMED BLOW 5 WALL OF STEEL 13 - 9 - 2 59 |
|SLASHING ATTACK 5 AIMED BLOW 24 - 17 - 0 59 |
|LUNGING ATTACK 5 PARRY-STRIKE 7 - 7 - 0 50 |
|PARRY-LUNGE 3 PARRY-LUNGE 15 - 17 - 0 47 |
|STRIKING ATTACK 3 SLASHING ATTACK 23 - 28 - 3 45 |
|WALL OF STEEL 3 STRIKING ATTACK 25 - 31 - 6 45 |
|TOTAL PARRY 2 LUNGING ATTACK 34 - 44 - 1 44 |
|PARRY-STRIKE 1 PARRY-RIPOSTE 3 - 8 - 0 27 |
|PARRY-RIPOSTE 0 BASHING ATTACK 14 - 54 - 1 21 |
Turn 1060 was great if you Not so great if you used The fighting styles of the
used the fighting styles: the fighting styles: top eleven warriors are:
TOTAL PARRY 2 - 0 SLASHING ATTACK 2 - 3 4 STRIKING ATTACK
PARRY-LUNGE 2 - 1 STRIKING ATTACK 1 - 2 2 AIMED BLOW
AIMED BLOW 3 - 2 WALL OF STEEL 1 - 2 2 LUNGING ATTACK
BASHING ATTACK 2 - 5 1 WALL OF STEEL
LUNGING ATTACK 1 - 4 1 TOTAL PARRY
PARRY-STRIKE 0 - 1 1 BASHING ATTACK
PARRY-RIPOSTE 0 - 0
TOP WARRIOR OF EACH STYLE
FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME
AIMED BLOW THUNDER HAMMER 11640 15 3 0 121 STORM SHADOWS (757)
STRIKING ATTACK NEPHINAE LUNA 11756 7 6 2 97 OF WOLF AND MAN II (630)
TOTAL PARRY COSMIC WIDOW 11648 21 5 0 87 COSMIC KARMA (760)
LUNGING ATTACK LELYSSIA 11784 7 3 0 74 OF WOLF AND MAN (620)
SLASHING ATTACK COSMIC AMBUSH 11703 14 12 2 60 COSMIC KARMA (760)
Note: Warriors have a winning record and are an Adept or Above.
The overall popularity leader is LADY LIGHTYEAR 11647. The most popular warrior this
turn was LELYSSIA 11784. The ten other most popular fighters were PLACEHOLDER 11891,
FINEOUS FINGERS 11849, MISTRESS TAVEA 11743, POLARIS DAWN 11702, THUNDER HAMMER
11640, COSMIC WIDOW 11648, TOFURKY 11789, DICK FEYNMAN 11832, VICTORIA LANE 11398,
and CONSTABLE QUARK 11721.
The least popular fighter this week was FLENSE 11899. The other ten least popular
fighters were RORSCHACH 11889, HERBIVORE 11885, JUST TOFU IT 11884, LADY LIGHTYEAR
11647, COSMIC AMBUSH 11703, PURPLE WIZARD 11835, KING POPER 11908, DA1 11910, DA1
11913, and QC1 11914.
BLOODGAMES 2026
Back by popular demand, we will be hosting a new slow Bloodgames mailed arena
beginning in August. We also plan our usual Bloodgames arenas at the winter and
summer Face-to-Face tournaments.
For those of you who always wanted the chance to manage the last warrior standing
alive upon the arena sands, your day has come. The Bloodgames are coming!
At the end of the ten turns, even though several warriors, bruised and scarred, MAY
yet live, only one will be crowned Champion of the Bloodgames. And in this game mere
survival counts for little. A great general once said, "The object of battle is not
to die for your cause, but to make your enemy die for his." This general would have
greatly enjoyed the Duelmasters Bloodgames. Here are the particulars:
Face-to-Face style Bloodgames Turn 1 is due by Fri at 9pm at the hotel
(Winter: DM 96, Summer: DM 98) Turns process with the tournament
Strategy changes allowed, bloodfeud challenges only
Mail-in style Bloodgames Turn 1 is by Sat at 9pm at the hotel
(Winter: DM 97, Summer: DM 99) All turns process overnight, mail-in style.
No strategy changes; all ten rounds process one
after the other and results will be out Sun morning.
Slow Bloodgames (DM 95): Turn 1 is due Weds September 24
Turns process every 28 days
Strategy changes allowed, bloodfeud challenges only
Gameplay proceeds according to standard DM rules, except for a few notable exceptions:
BLOODGAMES ROLLUP -- Your Bloodgames team is ten warriors, one of each fighting
style, each warrior designed from scratch! (All are DYOs (design your owns) with 84
points, 3-21, as usual.) To submit your rollup, just write/type them up and send them
in. We'll mail or email your overviews and you can write up your strategies. Your
warriors must be created and have strategies entered by the first due date.
DEATH -- As the name implies, the Bloodgames will leave the arena sands somewhat
darker before they're over. It's a dangerous sport intended only for the tough and
spirited. The Arenamaster will be less likely to intercede on behalf of a dying
warrior. Even at a 1 kill desire, kill attempts will occur.
REPLACEMENTS AND ROLLUPS -- There will be no replacement characters.
CHALLENGES AND STRATEGIES -- In the turn-based bloodgames, there are no regular
challenges, only bloodfeuds. There will be no DA challenges in any of the bloodgames
arenas.
TURN PROCESSING AND DUE DATES -- DM 95 is due August 1 and will process on a 28-day
schedule. The other two bloodgames arenas will be processed at the summer Face-to-
Face. (Note: there will also be bloodgames at the next winter FTF.)
MISSED TURNS -- All warriors fight each round. Only the dead may rest.
ERRORS -- If we make an input error, that warrior will be awarded a win and kill.
Errors must be reported before the next turn processes.
NEWSLETTER -- Warriors are ranked according to their number of kills. Champions of
Bloodgames may write a column for the newsletter at the end of the games.
FEES -- A Bloodgames rollup costs a $10 set-up fee. Managers may roll up more than
one team but may run only one team in each arena. The fee for all ten rounds is $49.
AWARDS -- The Bloodgames last ten rounds. Only warriors who survive to the end of
Turn 10 will be eligible for an award. However, a consolation award of a Bloodgames
T-shirt will be awarded to the dead warrior with the most kills.
The living warrior with the greatest number of kills will be the Bloodgames Champion.
Bloodgames Victor titles, 2nd and 3rd place will be awarded to those living warriors
with the greatest number of kills at the end of Turn 10, with one other important
consideration: Each of these three warriors must be of a different fighting style.
Win/loss records and, if necessary, recognition points will only be used to determine
awards if there is a tie.
The Bloodgames Champion fights for free in Advanced Duelmasters, and all Champions and
Victors earn Tournament Victor status, which allows them to challenge once per turn
with increased priority. These awards last for six months. The manager of the
Bloodgames Champion and Victors will receive Bloodgames T-shirts.
A Bloodgames T-shirt will be awarded to the manager of the team with the most kills.
T-shirts will only happen if someone gives us a nice design. One shirt per person.
AFTERMATH -- Warriors from the Bloodgames may not transfer to any other arena. Once
the games are over, the arena and teams will be disbanded. The fighters have won
their freedom and will never more be seen in the gladiatorial games. A special bonus
will, however, be awarded to the 1st through 3rd place warriors. Lady Sheila
Greywand, of the Isle of the Eye, has consented to allow the top three gladiators in
each Bloodgames admission to the Advanced Duelmasters games. Any special training
required to qualify those three warriors for Advanced Duelmasters combat will be
conducted before transfer into ADM. Astute managers will note that this means that
three warriors that are designed from scratch will survive the Bloodgames, win one of
the top three places, and go on to immortal glory! One of those warriors could be
yours!
The challenge is yours to take. The final plans are yours to make.
When the dust settles, remember: To the victor goes the spoils!
* * * * * MEMO * * * * *
From: The Office of Accurate Census Reporting, Gladiatorial Commission
To: All Managers
In the interest of preserving our natural resources and preventing managerial writer's
cramp, the census form has been eliminated, effective immediately. Managers may
register their warriors' races and/or favorite sayings by simply writing them on a
separate piece of paper and submitting them to the Commission. Each warrior may have
up to 15 favorite sayings. Each saying must be categorized Jeer, Gloat, Boredom, Ouch,
Victory and may be up to 70 characters long. For any questions, please contact the
Gladiatorial Commission.