DUEL 2 NEWSLETTER

Date   : 03/16/2017    Duedate: 03/29/2017

ZUWAYZA ARENA

DM-19    TURN-810

This Weeks Top Honors

THE DUELMASTER IS

FETID DEFILER
KARNHORN KARNAGE (310)
(19-5756) [4-0-1,65]

Chartered Recognition Leader   Unchartered Recognition Leader

FETID DEFILER                  CELESTE
KARNHORN KARNAGE (310)         SMASH SISTERS (458)
(19-5756) [4-0-1,65]           (19-5449) [5-3-0,58]

Popularity Leader              This Weeks Favorite

CELESTE                        CELESTE
SMASH SISTERS (458)            SMASH SISTERS (458)
(19-5449) [5-3-0,58]           (19-5449) [5-3-0,58]

THE CURRENT TOP TEAM

KARNHORN KARNAGE (310)

          TEAMS ON THE MOVE            TOP CAREER HONORS
Team Name                  Point Gain  Chartered Team
1. KARNHORN KARNAGE (310)      31
2. SMASH SISTERS (458)          5      KARNHORN KARNAGE (310)
3. MADE YOU LOOK (467)          0      Unchartered Team
4. GENTLE THINGS (460)          0
5. THE MENTORS NO1 (486)        0      SMASH SISTERS (458)

The Top Teams

Career Win-Loss Record           W   L  K    %  Win-Loss Record Last 3 Turns    W  L K
 1- 2 MADE YOU LOOK (467)       56  34  4 62.2   1/ 1 KARNHORN KARNAGE (310)    3  0 0
 2/ 3 KARNHORN KARNAGE (310)    54  54  5 50.0   2- 2 GENTLE THINGS (460)       3  2 1
 3- 4 GENTLE THINGS (460)       42  49  3 46.2   3- 3 MADE YOU LOOK (467)       2  2 0
 4/ 0*SMASH SISTERS (458)        6   7  0 46.2   4/ 0*SMASH SISTERS (458)       1  0 0
 5- 5*THE MENTORS NO1 (486)      4   5  0 44.4   5- 5*THE MENTORS NO1 (486)     0  2 0

    '*'   Unchartered team                       '-'  Team did not fight this turn
   (###)  Avoid teams by their Team Id          ##/## This turn's/Last turn's rank

                                      SPY REPORT

     Much has changed in ZUWAYZA since last I was here.  Never fear, Olaf Modeen 
adapts to many situations, as do all successful fighters.  What's with CELESTE?  She 
actually beat ZUWAYZA's CAPTURED ORC, and walked away with 5 more points from the 
fight.  Try as he might, M. CHARDINEE wasn't good enough at persuading FETID DEFILER 
to step down from the Duelmaster's throne...  Advice to fighters with a 1 will--give 
up fighting!   
     If at first you don't succeed, avoid.  That'll get you in the Spyreports.   
     A fighter's lot is filled with strife, revenge, and killing.  Some fighters 
don't accept this.  The best do.  Is it my imagination, or are fighters getting 
younger every day?  To die so young, so gloriously!   
     Many other cities have retirement homes for aged warriors.  Any plans here?  All 
work and no play makes Olaf a dull fighter.  Work and play no fighter dull Olaf.  
Olaffighterwork and no play.  Remember--a good fighter needs both good skills and 
good luck.  Until next time,-- Olaf Modeen  

DUELMASTER                     W   L  K POINTS      TEAM NAME                  
 FETID DEFILER 5756            4   0  1    65       KARNHORN KARNAGE (310)

CHALLENGER CHAMPIONS           W   L  K POINTS      TEAM NAME                  
-MR. LUDA 5572                11   5  0    93       MADE YOU LOOK (467)

CHAMPIONS                      W   L  K POINTS      TEAM NAME                  
-CLICQUOT CHAMPAGNE 5570      12   5  0    86       MADE YOU LOOK (467)
-CHI TRIBUNE 5711             10   4  0    82       MADE YOU LOOK (467)

CHALLENGER ADEPTS              W   L  K POINTS      TEAM NAME                  
-HAMMOCK 5561                  5   5  0    66       GENTLE THINGS (460)
 CELESTE 5449                  5   3  0    58       SMASH SISTERS (458)

ADEPTS                         W   L  K POINTS      TEAM NAME                  
-RANCID DEFILER 5529           5   1  0    34       KARNHORN KARNAGE (310)

CHALLENGER INITIATES           W   L  K POINTS      TEAM NAME                  
-RHYME BOOK 5750               5   1  1    32       MADE YOU LOOK (467)

INITIATES                      W   L  K POINTS      TEAM NAME                  
-MORNING DEW 5757              2   0  1    23       GENTLE THINGS (460)
-ELECTABUZZ 5738               2   2  0    20       THE MENTORS NO1 (486)
-BIG MONEY 5758                2   3  0     9       MADE YOU LOOK (467)
-ERICA 5451                    1   0  0     6       SMASH SISTERS (458)
-BUTTERFLY 5753                1   2  0     5       GENTLE THINGS (460)

'-' denotes a warrior who did not fight this turn.

THE DEAD                W  L K TEAM NAME            SLAIN BY              TURN Revenge?
TAU ORIONIS 5745        0  1 0 ORION 488            FETID DEFILER 5756    807   

                                     PERSONAL ADS

                                  LAST WEEK'S FIGHTS

FETID DEFILER devastated M. CHARDINEE in a 1 minute mismatched Title fight.
CELESTE viciously subdued CAPTURED ORC in a exciting 2 minute gory uneven battle.

                                    BATTLE REPORT

             MOST POPULAR                        RECORD DURING THE LAST 10 TURNS     
|FIGHTING STYLE               FIGHTS        FIGHTING STYLE     W -   L -  K   PERCENT|
|LUNGING ATTACK                   1         PARRY-STRIKE       5 -   0 -  1     100  |
|SLASHING ATTACK                  1         STRIKING ATTACK   15 -   7 -  0      68  |
|AIMED BLOW                       0         SLASHING ATTACK    4 -   3 -  1      57  |
|PARRY-LUNGE                      0         LUNGING ATTACK    13 -  10 -  1      57  |
|PARRY-STRIKE                     0         BASHING ATTACK     6 -   7 -  1      46  |
|PARRY-RIPOSTE                    0         AIMED BLOW         3 -   6 -  0      33  |
|STRIKING ATTACK                  0         TOTAL PARRY        0 -   0 -  0       0  |
|BASHING ATTACK                   0         PARRY-RIPOSTE      0 -   0 -  0       0  |
|TOTAL PARRY                      0         PARRY-LUNGE        0 -   0 -  0       0  |
|WALL OF STEEL                    0         WALL OF STEEL      0 -   0 -  0       0  |

Turn 810 was great if you     Not so great if you used      The fighting styles of the
used the fighting styles:     the fighting styles:          top eleven warriors are:

LUNGING ATTACK     1 -  0     AIMED BLOW         0 -  0         3  STRIKING ATTACK
SLASHING ATTACK    1 -  0     PARRY-LUNGE        0 -  0         3  LUNGING ATTACK 
                              PARRY-STRIKE       0 -  0         2  BASHING ATTACK 
                              PARRY-RIPOSTE      0 -  0         1  SLASHING ATTACK
                              STRIKING ATTACK    0 -  0         1  AIMED BLOW     
                              BASHING ATTACK     0 -  0         1  PARRY-STRIKE   
                              TOTAL PARRY        0 -  0     
                              WALL OF STEEL      0 -  0     

                               TOP WARRIOR OF EACH STYLE

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
SLASHING ATTACK  FETID DEFILER 5756          4   0  1   65 KARNHORN KARNAGE (310)
LUNGING ATTACK   CELESTE 5449                5   3  0   58 SMASH SISTERS (458)
Note: Warriors have a winning record and are an Adept or Above.

The overall popularity leader is CELESTE 5449.  The most popular warrior this turn 
was CELESTE 5449.  The ten other most popular fighters were FETID DEFILER 5756,  0,  
0,  0,  0,  0,  0,  0,  0, and  0.

The least popular fighter this week was FETID DEFILER 5756.  The other ten least 
popular fighters were CELESTE 5449,  0,  0,  0,  0,  0,  0,  0,  0, and  0.

                                CHALLENGES AND AVOIDS

To clarify:  You issue Challenges to warriors, but Avoid teams.  
To Challenge, write that warrior's name and ID# in the space provided. 
To Avoid, write the team's name and Team ID in that space. 
Make sure you include the ID!

                             * * * * *   MEMO  * * * * *

From:       The Office of Accurate Census Reporting, Gladiatorial Commission
To:         All Managers

In the interest of preserving our natural resources and preventing managerial writer's 
cramp, the census form has been eliminated, effective immediately.  Managers may 
register their warriors' races and/or favorite sayings by simply writing them on a 
separate piece of paper and submitting them to the Commission.  Each warrior may have 
up to 15 favorite sayings.  Each saying must be categorized Jeer, Gloat, Boredom, Ouch, 
Victory and may be up to 70 characters long.  For any questions, please contact the 
Gladiatorial Commission. 

               NEW GRADUATES--FROM ALL ARENAS (INCLUDING CLOSED ARENAS)

For those of you who keep track of such things, several additional warriors 
graduated from regular DM arenas (including closed arenas) since the last tournament. 

                     MOJO'S MONKEY (16-4101) THE FUN BUNCH  (396) 
                     LEAPING LEPER (33-7940) HALLOWIENERS  (635) 
                       EMERALD CITY (47-7896) LAND OF OZ  (217) 
                   SILVERTHORN (60-8840) SUPERIOR FORCES 60  (654) 
                       KAYCRON (63-2900) SUPERIOR FORCES  (235) 
                          MADONNA (63-3068) BAD GIRLS  (325) 
                   LEAST SHREW (70-6374) SHREW CAN IT BE NOW  (529) 
                 THE GREAT PUMPKIN (82-4576) LEGENEDS OF TKE 2  (618) 
                            HARV (82-35034) MY TCS  (5768) 
                      PERPETUAL (84-14073) OTTODROME 13  (2485) 
                        GEEZER (84-20642) GETTING OLD  (3683) 
                      LAST STRAW (84-24737) OTTODROME 41  (4393) 
                       LINT (84-29649) TUM'S ALL STARS  (5238) 
                PROFANELY ABUNDANT (84-42331) WINTER 2013 XIII  (7355) 
                   ZOMBIE BABY (84-53039) SPIRIT'S SPIRITS  (9134) 
                        CHILI (85-8953) MADE WITH MEAT  (1634) 
                   VINEGAR STROKES (85-9814) THE LEAGUE II  (1787) 

Congrats to the grads. -- Green Eyes

                          MAKING YOUR CHALLENGES GO THROUGH

     First, you need to be sure you are making your challenges correctly.
     1.  Are you writing down the warrior I.D. number of the warrior you want to 
challenge?
     2.  Is your handwriting clear?
     3.  Is the warrior you are challenging within range of your warrior?  Warriors 
can challenge within their own class and the next higher class, plus the "Challenger" 
classes can also challenge the next lower class.  So, an Adept can challenge Adepts 
and Challenger Adepts.  A Challenger Adept can challenge Adepts, Challenger Adepts, 
and Champions.  (Try not to challenge down, though.  Besides being unsportsmanlike and 
making everyone mad, it isn't advantageous to your warriors.  They need to fight more 
experienced warriors so they will learn.)
     4.  Are your warriors eligible to make challenges?  If they didn't fight within 
the last two turns, then they can't challenge.
     5.  Are the warriors they want to fight eligible to receive challenges?  If they 
didn't fight within the last two turns, then they can't be challenged.

     Next, adjust your choices for the maximum likelihood of getting your challenges.  
There are several things that will help:
     1.  Have each of your warriors challenge two different opponents from two 
different teams.  That way, if the first opponent's team doesn't fight that turn, you 
still might get your second challenge.
     2.  Use your avoids.  Have each warrior avoid the teams of whoever you think 
might be likely to challenge him.  If you can get out of being challenged, that 
increases your chance of getting your own challenge through.
     3.  Don't challenge warriors who didn't fight last turn.  The odds are higher 
that they won't be fighting this turn.
     4.  Don't challenge warriors who might be involved in a bloodfeud (either as the 
killers, or the avengers).  A bloodfeud challenge has priority over all other 
challenges.
     5.  Don't challenge Tournament Victors.  A TV challenge has priority over all 
other challenges except bloodfeuds.  You'll need to do a little research in back 
issues of the newsletter to find out who the TVs are.
     6.  Don't challenge warriors who you know are going to challenge someone else, or 
are going to get challenged by someone else.  Your challenge has a better chance of 
getting through if it is the only challenge to that particular warrior.
     7.  Don't challenge the "easy pickings."  That is, warriors above you who have 
way too few fights or very bad records for where they are ranked.  They will tend to 
get challenged a lot.
     8.  Don't challenge warriors who are likely to be avoiding your team.  This 
includes any warrior your team fought within the last two turns.
     Well, it sounds like I've eliminated just about everybody, doesn't it?  Of course 
you can challenge opponents who fit into one or more of those categories; just try to 
find ones who don't.  Your idea candidate for a challenge is:  A warrior ranked 
somewhat above your warrior in the same class, or in the next higher class, with a few 
more fights than your warrior, and a winning record, who isn't a TV and isn't 
currently at war with anyone.
     I hope this will be of some help to you.

                                                  The Rogue She-Puppy