DUEL 2 NEWSLETTER

Date   : 05/19/2015    Duedate: 06/01/2015

SEAM ARENA

DM-20    TURN-1

This Weeks Top Honors

THE DUELMASTER IS

WEREWOLF
LIGHT OF THE MOON (21)
(20-127) [1-0-0,13]

Chartered Recognition Leader   Unchartered Recognition Leader

POSITION IS EMPTY              WEREWOLF
                               LIGHT OF THE MOON (21)
                               (20-127) [1-0-0,13]

Popularity Leader              This Weeks Favorite

MR. GRONKLE                    MR. GRONKLE
HUCKLE'S CATS (23)             HUCKLE'S CATS (23)
(20-135) [0-1-0,1]             (20-135) [0-1-0,1]

THE CURRENT TOP TEAM

 (-1)

          TEAMS ON THE MOVE            TOP CAREER HONORS
Team Name                  Point Gain  Chartered Team
1. LIGHT OF THE MOON (21)      36
2. BOURNE OF HATE (3)          34      THE GATHERING (34)
3. SIN CITY (11)               34      Unchartered Team
4. CHUCK'S PINUPS (16)         34
5. AUTOMAN EMPIRE (26)         30       (-1)

The Top Teams

Career Win-Loss Record           W   L  K    %  Win-Loss Record Last 3 Turns    W  L K
 1/ 0*AUTOMAN EMPIRE (26)        4   1  0 80.0   1/ 0*AUTOMAN EMPIRE (26)       4  1 0
 2/ 0*SIN CITY (11)              4   1  0 80.0   2/ 0*SIN CITY (11)             4  1 0
 3/ 0*BOURNE OF HATE (3)         3   2  1 60.0   3/ 0*BOURNE OF HATE (3)        3  2 1
 4/ 0*THE MENTORS (6)            3   2  1 60.0   4/ 0*THE MENTORS (6)           3  2 1
 5/ 0*LIGHT OF THE MOON (21)     3   2  1 60.0   5/ 0*LIGHT OF THE MOON (21)    3  2 1
 6/ 0*THIRSTY THUGS (31)         3   2  0 60.0   6/ 0*I'M NOT EGGBERT (9)       3  2 0
 7/ 0*I'M NOT EGGBERT (9)        3   2  0 60.0   7/ 0*7TH SANCTUM (10)          3  2 0
 8/ 0*7TH SANCTUM (10)           3   2  0 60.0   8/ 0*BLOOD BORNE (12)          3  2 0
 9/ 0*BLOOD BORNE (12)           3   2  0 60.0   9/ 0*CHUCK'S PINUPS (16)       3  2 0
10/ 0*CHUCK'S PINUPS (16)        3   2  0 60.0  10/ 0*BIG LAKE JUSTIFY (18)     3  2 0
11/ 0*BIG LAKE JUSTIFY (18)      3   2  0 60.0  11/ 0*LOST SENTINELS (19)       3  2 0
12/ 0*LOST SENTINELS (19)        3   2  0 60.0  12/ 0*IN LIVING COLOR (27)      3  2 0
13/ 0*IN LIVING COLOR (27)       3   2  0 60.0  13/ 0*THIRSTY THUGS (31)        3  2 0
14/ 0*WEIRD STUDENTS (30)        2   3  0 40.0  14/ 0*BOOK BORED ORCS (7)       2  3 0
15/ 0*BIG LAKE BULLIES (8)       2   3  0 40.0  15/ 0*BIG LAKE BULLIES (8)      2  3 0
16/ 0*UNLIKELY HEROES (4)        2   3  0 40.0  16/ 0*KAOS ANGELS (33)          2  3 0
17/ 0*BOOK BORED ORCS (7)        2   3  0 40.0  17/ 0*PHILANTHROLORDS (14)      2  3 0
18/ 0*DARQUE KNIGHTS (22)        2   3  0 40.0  18/ 0*DARQUE KNIGHTS (22)       2  3 0

Career Win-Loss Record           W   L  K    %  Win-Loss Record Last 3 Turns    W  L K
19/ 0*PHILANTHROLORDS (14)       2   3  0 40.0  19/ 0*UNLIKELY HEROES (4)       2  3 0
20/ 0*EXCEL-LENT (29)            2   3  0 40.0  20/ 0*EXCEL-LENT (29)           2  3 0
21/ 0*KAOS ANGELS (33)           2   3  0 40.0  21/ 0*WEIRD STUDENTS (30)       2  3 0
22/ 0*WAY OF ALL FLESH (17)      1   4  0 20.0  22/ 0*BROKEN HALO (13)          1  4 0
23/ 0*BROKEN HALO (13)           1   4  0 20.0  23/ 0*PHANTOM REGIMENT (25)     1  4 0
24/ 0*HUCKLE'S CATS (23)         1   4  0 20.0  24/ 0*HOUSE OF PAIN (15)        1  4 0
25/ 0*PHANTOM REGIMENT (25)      1   4  0 20.0  25/ 0*WAY OF ALL FLESH (17)     1  4 0
26/ 0*HOUSE OF PAIN (15)         1   4  0 20.0  26/ 0*DEADLINE (32)             1  4 0
27/ 0*DEADLINE (32)              1   4  0 20.0  27/ 0*HUCKLE'S CATS (23)        1  4 0

    '*'   Unchartered team                       '-'  Team did not fight this turn
   (###)  Avoid teams by their Team Id          ##/## This turn's/Last turn's rank

                                      SPY REPORT

     Hail SEAM!  Warriors of the arena, prepare to be praised and blamed for your 
deeds.  On their very first turn, SIN CITY had a 4-1-0, and with this kind of luck or 
skill, should do well.  Welcome to SEAM.  On their very first turn, AUTOMAN EMPIRE 
had a 4-1-0, and with this kind of luck or skill, should do well.  Welcome to SEAM.  
And let's see, WEREWOLF fought TOUGH MAMA and gained 13 points and contributed to 
LIGHT OF THE MOON's 3-2-1.  And all eyes were on WEREWOLF this turn as he ascended to 
the throne of Duelmaster.  SEAM has a new victor!  Tell me, is nothing sacred?  I 
have heard from unimpeachable sources that The Final Rest uses trolls in their stew.  
Talk about gristle!   
     Oriental wise man once say, 'Hiding behind shields prevents proper sun tanning.' 
Inscrutable, but true.  I also notice that the LIGHT OF THE MOON stable was the most 
avoided team this turn.  Come on SEAM, what are you afraid of?  And guess who avoided 
LIGHT OF THE MOON stable the most?  Believe it or not, it was LIGHT OF THE MOON.  
Anyone surprised?   
     We only live a short time in this world, so why not take a sharp blade, and 
shave it close?  A brave warrior does not carry a red shield, he has nothing to cover 
or hide when the fight is over.  Consider well.   
     Thought for the day, a new sword shines bright, but the notched sword sings the 
sweetest.  Well, I'm burning daylight here in SEAM and I've a long road ahead of me.  
Happy Trails.  Until the sun next rises and my pen sets to paper-- Alarond the Scribe 

DUELMASTER                     W   L  K POINTS      TEAM NAME                  
 WEREWOLF 127                  1   0  0    13       LIGHT OF THE MOON (21)

INITIATES                      W   L  K POINTS      TEAM NAME                  
 WOOLRAVEN 36                  1   0  1    12       BOURNE OF HATE (3)
 WEREVIPER 123                 1   0  1    11       LIGHT OF THE MOON (21)
 DALEK 178                     1   0  0    11       DEADLINE (32)
 OSWALD BATES 155              1   0  0    11       IN LIVING COLOR (27)
 DOUGLAS KLUMP 74              1   0  0    11       SIN CITY (11)
 BLUE EYES 77                  1   0  0    11       SIN CITY (11)
 GRIMFLESH 34                  1   0  0    10       BOURNE OF HATE (3)
 SISTER GARLIC 41              1   0  0    10       UNLIKELY HEROES (4)
 FOOT GOLEM 69                 1   0  0    10       7TH SANCTUM (10)
 TICKE ME ELMO 51              1   0  0    10       THE MENTORS (6)
 GROCER CAT 136                1   0  0    10       HUCKLE'S CATS (23)
 ARMAND PEUGOT 149             1   0  0    10       AUTOMAN EMPIRE (26)
 WITCH OF HEMWICK 81           1   0  0    10       BLOOD BORNE (12)
 STAY PUFT 144                 1   0  0    10       PHANTOM REGIMENT (25)
 BLOODBLIND 105                1   0  0    10       WAY OF ALL FLESH (17)
 TOUCHY THOMAS 168             1   0  0    10       WEIRD STUDENTS (30)
 OBAN 177                      1   0  0    10       THIRSTY THUGS (31)
 MEJIDIJA 95                   1   0  0    10       HOUSE OF PAIN (15)
 GIRL 238 99                   1   0  0    10       CHUCK'S PINUPS (16)
 PITTYVAICH 176                1   0  0    10       THIRSTY THUGS (31)
 JOHN F DODGE 148              1   0  0    10       AUTOMAN EMPIRE (26)
 GIRL 237 100                  1   0  0    10       CHUCK'S PINUPS (16)
 BAGHEERA 113                  1   0  0    10       LOST SENTINELS (19)

INITIATES                      W   L  K POINTS      TEAM NAME                  
 CLAIRE 87                     1   0  0    10       BROKEN HALO (13)
 VEXING 186                    1   0  0    10       KAOS ANGELS (33)
 ANDRE 52                      1   0  0    10       THE MENTORS (6)
 GUTGLOOM 35                   1   0  0    10       BOURNE OF HATE (3)
 COOVER BENNETT 110            1   0  0    10       BIG LAKE JUSTIFY (18)
 WERECAT 124                   1   0  0    10       LIGHT OF THE MOON (21)
 BRN VON SPEEDSTER 66          1   0  0    10       I'M NOT EGGBERT (9)
 MAIMS MOIST 55                1   0  0     8       BOOK BORED ORCS (7)
 VICAR AMELIA 78               1   0  0     8       BLOOD BORNE (12)
 COBRA MONSOON 71              1   0  0     8       7TH SANCTUM (10)
 FIT FRED 172                  1   0  0     8       WEIRD STUDENTS (30)
 SWEET TOOTH JONES 154         1   0  0     8       IN LIVING COLOR (27)
 DR. BROWNSTONE 50             1   0  1     7       THE MENTORS (6)
 JACKIE-BOY 75                 1   0  0     6       SIN CITY (11)
 CLUCKEROO 67                  1   0  0     6       I'M NOT EGGBERT (9)
 GEOPLASTIQUE 70               1   0  0     6       7TH SANCTUM (10)
 RAYLAN GIVENS 111             1   0  0     6       BIG LAKE JUSTIFY (18)
 PILGRIM 187                   1   0  0     6       KAOS ANGELS (33)
 DUSK 116                      1   0  0     6       LOST SENTINELS (19)
 HORACE E DODGE 151            1   0  0     6       AUTOMAN EMPIRE (26)
 THONN 91                      1   0  0     6       PHILANTHROLORDS (14)
 CARDHU 173                    1   0  0     6       THIRSTY THUGS (31)
 ISBLANK(D2) 163               1   0  0     6       EXCEL-LENT (29)
 LADY SONGSTEEL 128            1   0  0     6       DARQUE KNIGHTS (22)
 CPT. BUZZY 65                 1   0  0     6       I'M NOT EGGBERT (9)
 GIRL 235 98                   1   0  0     5       CHUCK'S PINUPS (16)
 JIM 76                        1   0  0     5       SIN CITY (11)
 VISIGOTH 114                  1   0  0     5       LOST SENTINELS (19)
 QUITHYRA 130                  1   0  0     5       DARQUE KNIGHTS (22)
 ISERROR 165                   1   0  0     5       EXCEL-LENT (29)
 IRA HAYES 60                  1   0  0     5       BIG LAKE BULLIES (8)
 HARPOON R' SEA 56             1   0  0     5       BOOK BORED ORCS (7)
 SUPER CHICKEN 39              1   0  0     5       UNLIKELY HEROES (4)
 VERA DE MILO 153              1   0  0     5       IN LIVING COLOR (27)
 NEANDERTHAL MAN 90            1   0  0     5       PHILANTHROLORDS (14)
 JEFF PROBST 58                1   0  0     5       BIG LAKE BULLIES (8)
 NIKOLAUS OTTO 152             1   0  0     3       AUTOMAN EMPIRE (26)
 YHARNAM 80                    1   0  0     3       BLOOD BORNE (12)
 WENDY CROWE 108               1   0  0     3       BIG LAKE JUSTIFY (18)
 MR. GRONKLE 135               0   1  0     1       HUCKLE'S CATS (23)
 WERESLOTH 125                 0   1  0     1       LIGHT OF THE MOON (21)
 BOYD CROWDER 109              0   1  0     1       BIG LAKE JUSTIFY (18)
 THE SILENT OWL 42             0   1  0     1       UNLIKELY HEROES (4)
 MERCYFLETCHER 89              0   1  0     1       PHILANTHROLORDS (14)
 WONDERFUL WANDA 169           0   1  0     1       WEIRD STUDENTS (30)
 XRISTIANA 96                  0   1  0     1       HOUSE OF PAIN (15)
 GHOST 145                     0   1  0     1       PHANTOM REGIMENT (25)
 STANZA 97                     0   1  0     1       HOUSE OF PAIN (15)
 BELIEVE N' THING 53           0   1  0     1       BOOK BORED ORCS (7)
 SHADOWDANCER 132              0   1  0     1       DARQUE KNIGHTS (22)
 VITRIOL 183                   0   1  0     1       KAOS ANGELS (33)
 VLOOKUP 164                   0   1  0     1       EXCEL-LENT (29)
 LAUGHING LARRY 171            0   1  0     1       WEIRD STUDENTS (30)
 SMOKEHEAD 175                 0   1  0     1       THIRSTY THUGS (31)
 CRAMBUS HOYT 59               0   1  0     1       BIG LAKE BULLIES (8)
 ULVSBLAKK 107                 0   1  0     1       WAY OF ALL FLESH (17)
 KININVIE 174                  0   1  0     1       THIRSTY THUGS (31)
 FELIX WANKEL 150              0   1  0     1       AUTOMAN EMPIRE (26)
 KAN CURSEWELL 33              0   1  0     1       BOURNE OF HATE (3)
 FUNEBRE 106                   0   1  0     1       WAY OF ALL FLESH (17)
 GORGEOUS GIRL 170             0   1  0     1       WEIRD STUDENTS (30)
 AVA CROWDER 112               0   1  0     1       BIG LAKE JUSTIFY (18)
 LOOMIS SIMMONS 156            0   1  0     1       IN LIVING COLOR (27)

INITIATES                      W   L  K POINTS      TEAM NAME                  
 FAUST 84                      0   1  0     1       BROKEN HALO (13)
 VIDAR 179                     0   1  0     1       DEADLINE (32)
 O.K. ROWING 57                0   1  0     1       BOOK BORED ORCS (7)
 ADM. ITCHYBEARD 63            0   1  0     1       I'M NOT EGGBERT (9)
 WEREBEAR 126                  0   1  0     1       LIGHT OF THE MOON (21)
 IOSEFKA 82                    0   1  0     1       BLOOD BORNE (12)
 HAUNT 143                     0   1  0     1       PHANTOM REGIMENT (25)
 GIRL 236 102                  0   1  0     1       CHUCK'S PINUPS (16)
 RUDOLF VON FLUGEL 134         0   1  0     1       HUCKLE'S CATS (23)
 EBONY YAWNER 40               0   1  0     1       UNLIKELY HEROES (4)
 SHAKES D' SPEAR 54            0   1  0     1       BOOK BORED ORCS (7)
 HARRY HYENA 137               0   1  0     1       HUCKLE'S CATS (23)
 RAYNER 182                    0   1  0     1       DEADLINE (32)
 IF(HIT,WIN,LOOSE) 167         0   1  0     1       EXCEL-LENT (29)
 CASPER 147                    0   1  0     1       PHANTOM REGIMENT (25)
 ABLE BAKER CHARLIE 133        0   1  0     1       HUCKLE'S CATS (23)
 BONESONG 37                   0   1  0     1       BOURNE OF HATE (3)
 GENERAL LIABILITY 38          0   1  0     1       UNLIKELY HEROES (4)
 DEATHDEALER 62                0   1  0     1       BIG LAKE BULLIES (8)
 UMBAR LONGCLERIC 88           0   1  0     1       PHILANTHROLORDS (14)
 MAGUVIAL 129                  0   1  0     1       DARQUE KNIGHTS (22)
 SINBUCK 83                    0   1  0     1       BROKEN HALO (13)
 CONCATENATE 166               0   1  0     1       EXCEL-LENT (29)
 DIRT SHAMAN 68                0   1  0     1       7TH SANCTUM (10)
 SPOOOK 146                    0   1  0     1       PHANTOM REGIMENT (25)
 CATIANA 93                    0   1  0     1       HOUSE OF PAIN (15)
 WARBRINGER 61                 0   1  0     1       BIG LAKE BULLIES (8)
 THE ONE REBORN 79             0   1  0     1       BLOOD BORNE (12)
 TAKEO 181                     0   1  0     1       DEADLINE (32)
 SAADI WOODHEART 131           0   1  0     1       DARQUE KNIGHTS (22)
 BURT SHLUBB 73                0   1  0     1       SIN CITY (11)
 GARTH GREYSCRIBE 92           0   1  0     1       PHILANTHROLORDS (14)
 LOTHAR 180                    0   1  0     1       DEADLINE (32)
 ABSENCE 185                   0   1  0     1       KAOS ANGELS (33)
 WANDA WAYNE 157               0   1  0     1       IN LIVING COLOR (27)

'-' denotes a warrior who did not fight this turn.

THE DEAD                W  L K TEAM NAME            SLAIN BY              TURN Revenge?
OMNIMIND 72             0  1 0 7TH SANCTUM 10       THE WRECK KING          1  NONE
DARK UTOPIA 86          0  1 0 BROKEN HALO 13       WEREVIPER 123           1   
M 85                    0  1 0 BROKEN HALO 13       SHEWISH BOUNCER         1  NONE
GIRL 7 101              0  1 0 CHUCK'S PINUPS 16    SWINE GOLEM             1  NONE
DA GIRL 94              0  1 0 HOUSE OF PAIN 15     SHEWISH BOUNCER         1  NONE
OWL 64                  0  1 0 I'M NOT EGGBERT 9    SWINE GOLEM             1  NONE
DARK A 184              0  1 0 KAOS ANGELS 33       SHEWISH BOUNCER         1  NONE
BLOON 115               0  1 0 LOST SENTINELS 19    DR. BROWNSTONE 50       1   
MIDNIGHT STORM 117      0  1 0 LOST SENTINELS 19    SHEWISH BOUNCER         1  NONE
RAZORBACK 49            0  1 0 THE MENTORS 6        WOOLRAVEN 36            1   
UH-MAZIN 48             0  1 0 THE MENTORS 6        THE WRECK KING          1  NONE
U-01 103                0  1 0 WAY OF ALL FLESH 17  THE WRECK KING          1  NONE
U-02 104                0  1 0 WAY OF ALL FLESH 17  SWINE GOLEM             1  NONE

                                     PERSONAL ADS

Wrathmen DM20 -- Of course, we also appreciate all you longer term Heart And Soul Of 
Andoria veterans. We wouldn't have this great arena without you. -- The Consortium 
Elders

Baba, loved your DM Column. -- Lenpro

Congrats on your Duelmastership, Yellowstone.  Kudos. -- All The Lenpros
P.S. Can you match Baba's DM Column?

Old Tom Joad, thanks for the challenge and the easy win. I treasure the easy ones. 
(wink) -- Barrister Hodes
P.S. You Lyrics can "mess" with us Lenpros anytime!

Tanner, a snake!? A Bartending Serpent? I chopped a snake? Good! -- Kenwood Miller

Yikes! We may have a three turn 3-7 ugly record, but this turn's 2-0 helped. -- Lenpro

Health. Humility. Honor. Iaye Forever -- Lenpro

Welcome one and all. I hope you come and buy a used book or two with the Book Bored 
Orcs. -- Slugabed

I am quite excited about seeing a "fresh new" "refurbished" arena open in Seam! It was 
a shame the entire arena was burned down but let us honor it's fine memory as a 
Delarqan arena and turn the sands RED! I might be an Andorian manager but I fully 
intend to come in here, if finances allow, and to give all other managers, especially 
true Delarqan managers, a bloody "eye for an eye" welcome!  -- Street Legal, mgr. of 
???????????????? -- ? ;-)>

Here I come to make you pay! -- Super Chicken

"                                                          " -- The Silent Owl

I'm so bored!  Why do I have to be here anyway? -- Ebony Yawner

You can cook without me, baby! -- Sister Garlic

I find this assembly of misfits even more inept than the usual teams of Unlikely 
Heroes!  I suggest you all take out appropriate insurance, there is no telling what 
kind of havoc our good intentions will unleash! -- General Liability

All -- Looking forward to crossing swords with each of you as this new arena launches.  
Good luck to all and happy dueling! -- Master Darque, manager of Darque Knights

Seam -- Let's just say I can't be bothered to participate in your little games because 
I have more important and, yes, much more secret fun things going on.  Yes, much too 
busy to be bothered with the likes of you. -- Eggbert

                                  LAST WEEK'S FIGHTS

MIDNIGHT STORM was butchered by SHEWISH BOUNCER in a 1 minute Dark Arena fight.
OWL was viciously butchered by SWINE GOLEM in a 3 minute brutal Dark Arena duel.
OMNIMIND was viciously butchered by THE WRECK KING in a 1 minute Dark Arena match.
M was butchered by SHEWISH BOUNCER in a 1 minute Dark Arena contest.
UH-MAZIN was assassinated by THE WRECK KING in a 1 minute brutal Dark Arena fight.
DARK A was butchered by SHEWISH BOUNCER in a 1 minute Dark Arena brawl.
DA GIRL was slaughtered by SHEWISH BOUNCER in a 1 minute Dark Arena fight.
GIRL 7 was dealt death by SWINE GOLEM in a crowd pleasing 3 minute Dark Arena match.
U-01 was savagely slain by THE WRECK KING in a 2 minute gruesome Dark Arena melee.
U-02 was dispatched by SWINE GOLEM in a action packed 2 minute Dark Arena duel.
THE SILENT OWL was defeated by VERA DE MILO in a popular 5 minute beginner's duel.
RAZORBACK was assassinated by WOOLRAVEN in a popular 1 minute gory uneven match.
DR. BROWNSTONE savagely slew BLOON in a 3 minute bloody amateur's match.
TICKE ME ELMO devastated LOTHAR in a 1 minute one-sided battle.
ANDRE devastated SINBUCK in a 1 minute mismatched bout.
BELIEVE N' THING was overcome by NEANDERTHAL MAN in a 3 minute beginner's fight.
SHAKES D' SPEAR was savagely defeated by GIRL 235 in a 6 minute beginner's struggle.
MAIMS MOIST savagely defeated CONCATENATE in a 6 minute amateur's brawl.
HARPOON R' SEA luckily beat WONDERFUL WANDA in a 2 minute novice's match.
O.K. ROWING was beaten by LADY SONGSTEEL in a crowd pleasing 1 minute novice's match.
JEFF PROBST outwaited MR. GRONKLE in a popular 7 minute novice's contest.
CRAMBUS HOYT was vanquished by CLAIRE in a 2 minute one-sided match.
IRA HAYES unbelievably bested STANZA in a 3 minute bloody beginner's duel.
WARBRINGER was overpowered by STAY PUFT in a 1 minute one-sided match.
DEATHDEALER was overpowered by MEJIDIJA in a 1 minute one-sided duel.
ADM. ITCHYBEARD was overpowered by COOVER BENNETT in a 1 minute one-sided duel.
SISTER GARLIC overpowered TAKEO in a 1 minute uneven match.
CPT. BUZZY beat MAGUVIAL in a 1 minute gory beginner's duel.
BRN VON SPEEDSTER handily defeated GHOST in a 2 minute mismatched bout.
CLUCKEROO viciously subdued EBONY YAWNER in a 2 minute gory novice's bout.
DIRT SHAMAN was vanquished by WITCH OF HEMWICK in a 1 minute one-sided fray.
FOOT GOLEM overpowered SPOOOK in a 1 minute one-sided match.
GEOPLASTIQUE defeated FAUST in a popular 1 minute novice's bout.
COBRA MONSOON viciously subdued KININVIE in a action packed 4 minute amateur's match.
BURT SHLUBB was devastated by GUTGLOOM in a 1 minute one-sided battle.
DOUGLAS KLUMP devastated CASPER in a 1 minute uneven bout.
JACKIE-BOY defeated AVA CROWDER in a crowd pleasing 1 minute novice's match.
JIM subdued LOOMIS SIMMONS in a 1 minute novice's duel.
BLUE EYES overpowered RAYNER in a 1 minute bloody one-sided duel.
VICAR AMELIA subdued ULVSBLAKK in a exciting 3 minute gory beginner's competition.
THE ONE REBORN was demolished by BAGHEERA in a 1 minute uneven duel.
YHARNAM outwaited ABSENCE in a crowd boring 17 minute bloody amateur's match.
IOSEFKA was overpowered by WERECAT in a 1 minute one-sided brawl.
SUPER CHICKEN slimly won victory over XRISTIANA in a 4 minute brutal amateur's melee.
DARK UTOPIA was executed by WEREVIPER in a 1 minute one-sided fight.
UMBAR LONGCLERIC was overpowered by GRIMFLESH in a 1 minute one-sided duel.
MERCYFLETCHER was beaten by QUITHYRA in a 2 minute novice's fray.
THONN viciously subdued GIRL 236 in a 3 minute brutal novice's duel.
GARTH GREYSCRIBE was handily defeated by JOHN F DODGE in a 1 minute one-sided bout.
CATIANA was demolished by GIRL 238 in a 1 minute one-sided fight.
GENERAL LIABILITY was viciously subdued by PILGRIM in a 1 minute amateur's contest.
GIRL 237 devastated GORGEOUS GIRL in a 1 minute one-sided battle.
BONESONG was devastated by TOUCHY THOMAS in a 1 minute mismatched fight.
BLOODBLIND demolished ABLE BAKER CHARLIE in a 1 minute mismatched battle.
FUNEBRE was devastated by ARMAND PEUGOT in a 1 minute one-sided bout.
WENDY CROWE outwaited WANDA WAYNE in a slow 26 minute novice's struggle.
BOYD CROWDER was unbelievably bested by ISBLANK(D2) in a 5 minute amateur's conflict.
RAYLAN GIVENS defeated HARRY HYENA in a 2 minute novice's duel.
VISIGOTH overcame VIDAR in a 1 minute amateur's battle.
DUSK beat SHADOWDANCER in a 4 minute gory novice's struggle.
WERESLOTH was unbelievably bested by NIKOLAUS OTTO in a 9 minute beginner's match.
WEREBEAR was overpowered by PITTYVAICH in a 1 minute one-sided fight.
WEREWOLF overpowered TOUGH MAMA in a 1 minute uneven Title melee.
SAADI WOODHEART was overpowered by DALEK in a action packed 1 minute one-sided battle.
RUDOLF VON FLUGEL was overpowered by VEXING in a 1 minute one-sided contest.
GROCER CAT vanquished IF(HIT,WIN,LOOSE) in a 1 minute brutal one-sided contest.
HAUNT was demolished by OBAN in a 1 minute one-sided bout.
FELIX WANKEL was defeated by ISERROR in a 1 minute amateur's fight.
HORACE E DODGE won victory over VITRIOL in a 1 minute novice's struggle.
SWEET TOOTH JONES savagely defeated VLOOKUP in a 2 minute beginner's match.
OSWALD BATES overpowered KAN CURSEWELL in a action packed 1 minute uneven fight.
LAUGHING LARRY was subdued by CARDHU in a exciting 1 minute beginner's conflict.
FIT FRED won victory over SMOKEHEAD in a crowd pleasing 1 minute novice's fight.

                                    BATTLE REPORT

             MOST POPULAR                        RECORD DURING THE LAST 10 TURNS     
|FIGHTING STYLE               FIGHTS        FIGHTING STYLE     W -   L -  K   PERCENT|
|LUNGING ATTACK                  22         TOTAL PARRY       10 -   4 -  0      71  |
|STRIKING ATTACK                 19         BASHING ATTACK    11 -   6 -  0      65  |
|BASHING ATTACK                  17         LUNGING ATTACK    12 -  10 -  0      55  |
|SLASHING ATTACK                 17         PARRY-STRIKE       4 -   5 -  0      44  |
|TOTAL PARRY                     14         AIMED BLOW         6 -   8 -  1      43  |
|AIMED BLOW                      14         SLASHING ATTACK    7 -  10 -  0      41  |
|PARRY-STRIKE                     9         PARRY-LUNGE        2 -   3 -  0      40  |
|PARRY-RIPOSTE                    9         STRIKING ATTACK    7 -  12 -  1      37  |
|WALL OF STEEL                    9         PARRY-RIPOSTE      2 -   7 -  0      22  |
|PARRY-LUNGE                      5         WALL OF STEEL      2 -   7 -  1      22  |

Turn   1 was great if you     Not so great if you used      The fighting styles of the
used the fighting styles:     the fighting styles:          top eleven warriors are:

TOTAL PARRY       10 -  4     PARRY-STRIKE       4 -  5         4  LUNGING ATTACK 
BASHING ATTACK    11 -  6     AIMED BLOW         6 -  8         3  STRIKING ATTACK
LUNGING ATTACK    12 - 10     SLASHING ATTACK    7 - 10         2  AIMED BLOW     
                              PARRY-LUNGE        2 -  3         1  PARRY-STRIKE   
                              STRIKING ATTACK    7 - 12         1  BASHING ATTACK 
                              PARRY-RIPOSTE      2 -  7     
                              WALL OF STEEL      2 -  7     

                               TOP WARRIOR OF EACH STYLE

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
Note: Warriors have a winning record and are an Adept or Above.

The overall popularity leader is MR. GRONKLE 135.  The most popular warrior this turn 
was MR. GRONKLE 135.  The ten other most popular fighters were WERESLOTH 125, GIRL 7 
101, MAIMS MOIST 55, COBRA MONSOON 71, VICAR AMELIA 78, BOYD CROWDER 109, U-02 104, 
THE SILENT OWL 42, SWEET TOOTH JONES 154, and FIT FRED 172.

The least popular fighter this week was WANDA WAYNE 157.  The other ten least popular 
fighters were WENDY CROWE 108, YHARNAM 80, ABSENCE 185, NIKOLAUS OTTO 152, HAUNT 143, 
IF(HIT,WIN,LOOSE) 167, RUDOLF VON FLUGEL 134, SAADI WOODHEART 131, WEREBEAR 126, and 
HARRY HYENA 137.

                                 JASPER GULCH:  DM 85

     Zeb Karan around the big table.  Arena staff of all ranks and titles sat and 
stared at each other:  arenamasters, standbys, Dark Arena warriors, stewards and 
infirmarians, even the maintenance crew.  This was not the first time they'd met like 
this, and it probably wouldn't be the last.
     "So this is it again, is it?" Lew Voth asked.  "Less than seven years since they 
closed Dwes Eg to new teams, and now they're closing Blackstone?"
     "Only to new teams," one of the spymasters pointed out.  "And it's necessary.  
There are several file rooms we haven't been able to enter in months because they're 
too full of team records."
     "Nothing you couldn't fix with a lighted match," Jame Rinvar suggested.  
Technically he should not have been there, since he'd taken over full time as the 
arenamaster of Shadowspire.  But no one wanted to tell him to leave.
     "We may NEED those records one of these days," Chief Steward Hesselrod protested.  
"We can't burn RECORDS."
     "I could," Rinvar said.
     "But you won't."  Voth pinned him with a stare.  "Don't stir up trouble for its 
own sake, Jame."
     Rinvar raised his hand in a gesture of surrender.  "I'll be good, Lew."
     "When are they shutting down Blackstone?"
     "To new teams only, remember--the old ones will keep fighting if their managers 
want to pay the fees.  This week.  Maybe next week.  Hard to be sure, when you travel 
from Alastari to anywhere else, there's a time distortion effect.  But probably this 
week.  Same operating rules as Dwes Eg (82):  no new teams in, but the old ones can 
recruit new members.  New teams will go to the new place--"  Zeb Karan cast a look of 
enquiry around the room.
     "Jasper Gulch," a steward said.
     "Right.  New teams will go to Jasper Gulch.  I'm not sure the day for it, probably 
'opposite' Blackstone in the schedule.  A regular two-week cycle.  Teams can be 
transfered in from regular arenas, I suppose, but not OUT."
     Voth nodded.  "We can work with this."
     "Beats not working."

                                NAME CHANGE-O-RAMA

     The crowd was surprisingly orderly, but it was still a crowd, and the Commission 
clerk, Algernon, looked at it uneasily.  Whenever this many people came together to 
petition for something, it meant trouble.  For him, anyway.  Records to be altered.  
Altering records was Bad.  It made Extra Work.
     His assistant clerk leaned close and whispered, "If it weren't for gladiators, we 
wouldn't have jobs.  Smile at them and ask what they want."
     Algernon closed his eyes briefly.  Looking at this crowd made him dizzy.  They 
were all wearing black and white stripes.  Like a herd of zebras, except that zebras 
didn't carry swords.  Then he took a deep breath and managed a smile.  "What... ah, 
what can I do for you?"
     "We want new names," the first gladiator said.  There was a number on the front 
of his shirt:  0381.  He thumped the number with his thumb.  "This here isn't a 
name--"
     "We want REAL names!"  That voice came from farther back in the crowd.
     "Yeah!  We've paid our dues," another shouted, "and we've EARNED real names!"
     One from the very back yelled, "I want to be called Tom."
     All the others turned to look at him.
     Algernon couldn't see him, but apparently those looks were accusing.  Well, he 
could understand that, "Tom" was such a... common name.
     "My mom called me Tom," the voice in the back protested.  "It's a good name."
     "It isn't the name you put on the petition," 0381 said.  "We talked about this.  
We got our manager's agreement.  You get the name on the petition."
     "But--!"
     Algernon didn't really want to keep staring at all these stripes while they 
argued.  He picked up the petition.  "These names are the ones you want?"
     0381 turned back.  "Yes."
     "It's a lot of trouble, and when other people see that YOU are getting name 
changes, THEY are going to want them--"  Seeing the gladiators beginning to frown... 
and finger their weapons, he went on quickly, "So I figure we might as well make it a 
complete deal.  A Name-Change-O-Rama.  Everyone who wants a name change can petition 
for it.  Get it all over with at once."  He glanced at the petition, shuddered 
slightly, and passed it to his clerk.  "We'll announce it, proclaim it, even, and you 
will get the names on this petition.  And others will get the names THEY think they 
should have had, too."  He paused.  "And I think I'll get a new name, I'm tired of 
being an Algernon...."

                                  *   *   *   *   *  

     Warrior and team name changes will be accepted during the month of February.  If 
you have names you want to change, please contact Customer Service. -- RSI

                              "DARK ARENA" -- The Novel

    For centuries, the Shagornan Elves have been forced to live underground. 
    Human invaders, the Delarquans, burned their forests, sparking a war of elven 
    annihilation. The elders told tales that when the Delarquans marched to war 
    against the elves, the land itself bled as they passed. Since the war, the 
    elves have dwindled with every passing year, while the humans multiply like 
    rodents across the land of Alastari. 

    Now, the Delarquans have disappeared. Some say they departed, others indicate 
    it.s a ruse, but there have been whispered rumors of another greater threat 
    looming in the region. Khyron of the Shagornan Elves has been tasked to 
    determine the cause, realizing that failure is probable and at the end of the 
    road death could be the only reward. 

    Khyron has known only the safety of the caves, but now he must journey to the 
    world above...the World with No Ceiling.

Throughout the years, many fine writers have played Duelmasters/Duel II and have 
contributed greatly to the history and background of the world of Alastari.  One very 
intense period, during the early '90's, was during the Rocanis War, when authors from 
both the Delarquan and Free Blades arenas collaborated on writing the history of the 
invasion of the arena-city of Rocanis.  Mark Manley (aka Grimwood) is a long-time 
manager in Rocanis, and was one of the writers who contributed so much to this 
history.  Over the subsequent years, he has worked to bring his novelization to life 
and make the story of the War and the preceding events which led to it available to 
the greater public.  Many Rocanis legends appear in the book: Itoz Trollbane, 
Sandstorm, and others.  The novel is a treat to read--even more so if you are familiar 
with the game!

If you're interested in purchasing a copy of the book, here are links: 
Amazon: http://www.amazon.com/Dark-Arena-Mark-G-
Manley/dp/1936127598/ref=sr_1_2?s=books&ie=UTF8&qid=1319631863&sr=1-2
Barnes & Noble: http://www.barnesandnoble.com/w/dark-arena-mark-
manley/1105609584?ean=2940011494659&itm=2&usri=dark%2barena
Treble Heart Books: http://www.trebleheartbooks.com/WDManley.html 

Mark Manley is planning to attend the upcoming Winter Face-to-Face in Tempe, and has 
offered a special prize to the winner of the Rookies and Primus tournaments:  An 
autographed copy of Dark Arena, autographed by the author, the artist, and the RSI 
staff!  In addition, as a special prize, the top up-and-coming tournament manager will 
also receive an autographed copy!  Mark will have copies of Dark Arena available at 
the tournament, and as a special bonus, each copy of Dark Arena sold at the FTF will 
include one new team rollup!  We hope that many of you can venture to Tempe to 
participate in the Face-to-Face, compete in the tournament, and congratulate Mark in 
person on his achievement!

                        BLOODGAMES at the SUMMER FACE-TO-FACE

Back by popular demand, we will be having Bloodgames at the Summer FTF!  For those of 
you who always wanted the chance to manage the last warrior standing alive upon the 
arena sands, your day has come.  At the end of the ten turns, even though several 
warriors, bruised and scarred, MAY yet live, only one will be crowned Champion of the 
Bloodgames.  And in this game mere survival counts for little.  A great general once 
said, "The object of battle is not to die for your cause, but to make your enemy die 
for his."  This general would have greatly enjoyed the Duelmasters Bloodgames.  There 
will be two different arenas:

  FTF-Style (DM 98):      for Face-to-Face attendees, with turn-by-turn strategies
  Mail-in-Style (DM 99):  for all managers, with one strategy for all ten rounds

Gameplay proceeds according to standard DM rules, except for a few notable exceptions: 

BLOODGAMES ROLLUP --  Your Bloodgames team is ten warriors, one of each fighting 
style, each warrior designed from scratch!  (All are 84 points, 3-21, as usual.)

DEATH -- As the name implies, the Bloodgames will leave the arena sands somewhat 
darker before they're over.  It's a dangerous sport intended only for the tough and 
spirited.  The Arenamaster will be less likely to intercede on behalf of a dying 
warrior.  Even at a 1 kill desire, kill attempts will occur.

REPLACEMENTS AND ROLLUPS -- There will be no replacement characters.  

CHALLENGES AND STRATEGIES -- In the FTF-style bloodgames, there are no regular 
challenges, only bloodfeuds.  For the Mail-in arena, warriors may not change their 
strategy from round to round (to make it fair for those who could not attend the 
FTF).  There will be no DA challenges in either arena.

TURN PROCESSING AND DUE DATES -- If you are not attending the FTF, we must have your 
rollups and strategies by the Wednesday before the FTF, else they are due by 9pm on 
Friday, at the hotel.  The Bloodgames will process at the FTF with the regular 
tournament.  

MISSED TURNS -- All warriors fight each round.  Only the dead may rest.

ERRORS -- If we make an input error, that warrior will be awarded a win and kill.  
Errors must be reported before the next turn processes.  

NEWSLETTER -- Warriors are ranked according to their number of kills.  Champions of 
Bloodgames may write a column for the newsletter at the end of the games. 

FEES -- A Bloodgames rollup costs a $10 set-up fee.  Managers may roll up more than 
one team but may run only one team in each arena.  The fee for all ten rounds is $49. 

AWARDS -- The Bloodgames last ten rounds.  Only warriors who survive to the end of 
Turn 10 will be eligible for an award.  However, a consolation award of a Bloodgames 
T-shirt will be awarded to the dead warrior with the most kills.

The living warrior with the greatest number of kills will be the Bloodgames Champion.  
Bloodgames Victor titles, 2nd and 3rd place, and Bloodgames Runner-up titles, 4th 
through 6th place, will be awarded to those living warriors with the greatest number 
of kills at the end of Turn 10, with one other important consideration:  Each of these 
six warriors must be of a different fighting style.  Win/loss records and, if 
necessary, recognition points will only be used to determine awards if there is a tie.  

A Bloodgames T-shirts will be awarded to the manager of the team with the most kills.

The Bloodgames Champion fights for free in Advanced Duelmasters, and all Champions and 
Victors earn Tournament Victor status, which allows them to challenge once per turn 
with increased priority.  These awards last for six months.  The manager of the 
Bloodgames Champion, Victors, and Runners-up will receive Bloodgames T-shirts.

AFTERMATH -- Warriors from the Bloodgames may not transfer to any other arena.  Once 
the games are over, the arena and teams will be disbanded.  The fighters have won 
their freedom and will never more be seen in the gladiatorial games.  A special bonus 
will, however, be awarded to the 1st through 3rd place warriors.  Lady Sheila 
Greywand, of the Isle of the Eye, has consented to allow the top three gladiators in 
each Bloodgames admission to the Advanced Duelmasters games.  Any special training 
required to qualify those three warriors for Advanced Duelmasters combat will be 
conducted before transfer into ADM.  Astute managers will note that this means that 
three warriors that are designed from scratch will survive the Bloodgames, win one of 
the top three places, and go on to immortal glory!  One of those warriors could be 
yours!

         The challenge is yours to take.  The final plans are yours to make.  
          When the dust settles, remember:  To the victor goes the spoils!

                 NEW TEAMS IN THE TEMPORARY TOURNAMENT ARENA (DM 85)

Please note that all new teams created at the Face-to-Face were temporarily placed in 
a temporary Tournament Arena, DM 85.  If you requested that your team be placed in a 
specific arena, it has already transferred to that arena.  Effective immediately, any 
teams placed in DM 85 and not transferred out to another arena, will be automatically 
deleted a month after the tournament.  If you have questions about any of your teams, 
please contact Customer Service. -- RSI 

                             * * * * *   MEMO  * * * * *

From:       The Office of Accurate Census Reporting, Gladiatorial Commission
To:         All Managers

In the interest of preserving our natural resources and preventing managerial writer's 
cramp, the census form has been eliminated, effective immediately.  Managers may 
register their warriors' races and/or favorite sayings by simply writing them on a 
separate piece of paper and submitting them to the Commission.  Each warrior may have 
up to 15 favorite sayings.  Each saying must be categorized Jeer, Gloat, Boredom, Ouch, 
Victory and may be up to 70 characters long.  For any questions, please contact the 
Gladiatorial Commission. 

               NEW GRADUATES--FROM ALL ARENAS (INCLUDING CLOSED ARENAS)

For those of you who keep track of such things, several additional warriors 
graduated from regular DM arenas (including closed arenas) since the last tournament. 

                      K. CARSON (8-3609) SUPERIOR FORCES  (436)   
                    MISCHIEVOUS IMP (36-1504) FRIEND OR FOE  (163)   
                          DR FUGLY (61-3477) 071406W  (384)   
                       RED-HOT FRYER (82-50979) 072707J  (8581) 
                          CHAIR (84-11685) WORDS VII  (2124)  
                          BRAIN (84-13446) NOUNS III  (2364)  
                     KYLSEN (84-16515) BUBBA'S 15TH ARMY  (2917)  
                EVERYONE WANTS SOME (84-26980) ROOKIE HALEN 9  (4782)  

Congrats to the grads. -- Green Eyes

                           AVOIDS, BLOODFEUDS, & CHALLENGES

                                       by Pagan

     Ever wonder how the whole challenge/avoid thing works?
     Who you fight depends on exactly how it works.  We will never know exactly how it 
works unless we can get a look at the coding for the program, but this is how I think 
it works:

The Situation:
     The system allows a warrior to make two separate challenges and two distinct 
avoids.
     Avoids are distinct in that they MUST indicate a specific team to be avoided, so 
a "double avoid" indicates a single team twice, which by default means you are 
avoiding one team.  In this case, the second avoid is a duplicate and therefore a 
waste of an avoid.
     Challenges are to specific warriors.  You have a first challenge, and then you 
have a second challenge.

The Process:
     First the computer removes all Dark Arena challengers from the list of available 
warriors.
     Second, the computer checks for WHO fights WHO by going though all TVs and 
bloodfeuds, which are 100% sure to go through except in four instances:
     1. the warrior challenged does not fight,
     2. the warrior challenged is also making a bloodfeud or TV challenge and that 
challenge has already been assigned,
     3. the warrior has already been assigned to a Dark Arena fight,
     4. that warrior has declared your team to be one of his warrior's avoids, 
reducing your challenge to 50%.
     Third, the computer assesses all the regular first-challenge warriors and assigns 
fights.  All other challenges are at 100% chance of success except in a few instances:  
warrior challenged is going to the DA, warrior challenged is involved in a previously 
assigned challenge, warrior challenged is not running this turn, or warrior challenged 
has avoided your team at 50% chance to avoid.
     Fourth, the computer assesses and assigns all secondary challenges of warriors 
not so far assigned for bloodfeuds and TVs.
     Fifth, the computer assesses and assigns all the regular second challenges.
     Sixth, the computer assigns random matchups in each available class starting with 
the highest class first.
     Seventh, the computer finds the remaining warriors that have successfully avoided 
all first and second challenges and/or who also did not get randomly assigned, AND for 
whom no more available warriors remain in their class for random pairing.  All of 
these warriors get RSI-generated warriors to fight based on their class.
     So, if I'm right and avoids reduce the chance for a challenge to 50%, then:
     In the absence of an avoid
          single challenge = 100% success
          double challenge = 100% success, then an additional 100% success
     Where an avoid is involved
          single challenge vs avoid = 50% success
          double challenge vs avoid = 75% (chance to avoid is 0.5 * 0.5 = 0.25; 1 - 
0.25 = 75% chance to succeed

     Bloodfeuds and TVs may increase the percentage chance of success above 100%, or 
they may not.  I feel that their increased ability to get through is based solely on 
the way the computer assigns challenges.  They are first, so they are most likely to 
go through.  The 100% chance for a challenge to succeed is 100% if it's a TV bloodfeud 
and you are the first one to get assigned a fight that day because you are also the 
Duelmaster.  But after that the chances start to diminish rapidly.
     The run-through for second challenges theoretically means your challenge should 
be 100% but it's not the case if you are the LAST guy the computer goes to for finding 
challenges.
     If you don't double challenge, you significantly lower your chance to get your 
challenge through.  The second challenge is not equal to the first challenge.

Pagan