DUEL 2 NEWSLETTER

Date   : 06/17/2015    Duedate: 06/30/2015

SOLVEN ARENA

DM-22    TURN-763

This Weeks Top Honors

THE DUELMASTER IS

JOHN EDWARDS
THE DEMOCRATS (202)
(22-6399) [10-12-1,96]

Chartered Recognition Leader   Unchartered Recognition Leader

JOHN EDWARDS                   TRAGIC TOMMY
THE DEMOCRATS (202)            WEIRD STUDENTS (793)
(22-6399) [10-12-1,96]         (22-7241) [5-0-0,62]

Popularity Leader              This Weeks Favorite

JOHN EDWARDS                   BROKEN BETTY
THE DEMOCRATS (202)            WEIRD STUDENTS (793)
(22-6399) [10-12-1,96]         (22-7239) [4-1-0,38]

THE CURRENT TOP TEAM

WEIRD STUDENTS (793)

          TEAMS ON THE MOVE            TOP CAREER HONORS
Team Name                  Point Gain  Chartered Team
1. WEIRD STUDENTS (793)        26
2. THE DEMOCRATS (202)         25      THE DEMOCRATS (202)
3. ARE YOU ? (768)              6      Unchartered Team
4. 80'S DISCO (361)             0
5. THE MENTORS GORE (781)       0      WEIRD STUDENTS (793)

The Top Teams

Career Win-Loss Record           W   L  K    %  Win-Loss Record Last 3 Turns    W  L K
 1/ 1*WEIRD STUDENTS (793)      17   8  0 68.0   1/ 1*WEIRD STUDENTS (793)     12  3 0
 2- 2 THE MENTORS GORE (781)    45  35  4 56.3   2/ 2 ARE YOU ? (768)           5  4 1
 3- 3 80'S DISCO (361)          44  36  1 55.0   3/ 5 THE DEMOCRATS (202)       5  5 0
 4/ 4 THE DEMOCRATS (202)      202 209 16 49.1   4- 3 80'S DISCO (361)          2  1 0
 5/ 5 ARE YOU ? (768)          130 165  7 44.1   5- 4 THE MENTORS GORE (781)    2  2 0
 6/ 0 SEA DOGS (786)             7  11  1 38.9   6/ 0 SEA DOGS (786)            0  1 0

    '*'   Unchartered team                       '-'  Team did not fight this turn
   (###)  Avoid teams by their Team Id          ##/## This turn's/Last turn's rank

                                      SPY REPORT

     It is I, Novgorodny Vir, Spymaster of Spymasters.  Look on my work, ye mighty, 
and despair!  WEIRD STUDENTS had cause to celebrate, after TRAGIC TOMMY got 20 points 
by beating FIRE.  A certain someone should cut down on the drinking and practice 
more, after losing 19 points to HARRY REID.  (Discrete enough, STEADY STUMPY?) Those 
who hoped for a new Duelmaster were disappointed by MICHAEL MOORE, of THE DEMOCRATS, 
who despite a 9-10-1 couldn't overcome SOLVEN's Number 1.  So who was the warrior 
seen charging into immovable walls and challenging dead trees?  Someone's got a basic 
problem...   
     So much to report, so little time!  To quell some nasty rumors, the guys in ARE 
YOU ? are not carrying any incurable diseases.  No need to avoid 'em.  The warriors 
of ARE YOU ? found their efforts at combat frustrated as SEA DOGS apparently had more 
important things to do than fight.   
     Is there life after death?  Pragmatics (and warriors) know there is death after 
life!  Ask not for whom the sword slashes; it slashes for thee.   
     All good things must come to an end.  More important duties call me.  Do not 
despair!  I shall return!-- Novgorodny Vir  

DUELMASTER                     W   L  K POINTS      TEAM NAME                  
 JOHN EDWARDS 6399            10  12  1    96       THE DEMOCRATS (202)

CHALLENGER CHAMPIONS           W   L  K POINTS      TEAM NAME                  
-ROCKIT 6953                  14   5  1   108       80'S DISCO (361)

CHAMPIONS                      W   L  K POINTS      TEAM NAME                  
-CONFUSION 6874               11   7  0    82       80'S DISCO (361)
 MICHAEL MOORE 6410            9  10  1    82       THE DEMOCRATS (202)
-CANDYMAN 7177                10   4  0    80       THE MENTORS GORE (781)

CHALLENGER ADEPTS              W   L  K POINTS      TEAM NAME                  
 SECOND MATE 7157              7   4  1    65       SEA DOGS (786)
 FIRE 7160                    16  13  3    64       ARE YOU ? (768)
 TRAGIC TOMMY 7241             5   0  0    62       WEIRD STUDENTS (793)

ADEPTS                         W   L  K POINTS      TEAM NAME                  
 MESSY MARK 7240               4   1  0    55       WEIRD STUDENTS (793)
-CHUCKY 7121                   8   5  0    54       THE MENTORS GORE (781)
-ROAD KILL 7222                4   3  1    49       THE MENTORS GORE (781)
 BROKEN BETTY 7239             4   1  0    38       WEIRD STUDENTS (793)
-PINHEAD 7202                  4   4  1    37       THE MENTORS GORE (781)
 CHARMING CATHY 7242           3   2  0    37       WEIRD STUDENTS (793)

CHALLENGER INITIATES           W   L  K POINTS      TEAM NAME                  
 HARRY REID 7219               4   6  0    33       THE DEMOCRATS (202)

INITIATES                      W   L  K POINTS      TEAM NAME                  
 PURPLE ARMOR 7211             6   4  0    22       ARE YOU ? (768)
 FEINSTEIN 7224                5   4  2    22       THE DEMOCRATS (202)
-SHAKE IT UP! 7169             2   2  0    18       80'S DISCO (361)
 CHUCK SCHUMER 7247            2   2  0    15       THE DEMOCRATS (202)
 STEADY STUMPY 7238            1   4  0    13       WEIRD STUDENTS (793)
-SEX (I'M A) 7245              1   0  0    11       80'S DISCO (361)

'-' denotes a warrior who did not fight this turn.

THE DEAD                W  L K TEAM NAME            SLAIN BY              TURN Revenge?

                                     PERSONAL ADS

                                  LAST WEEK'S FIGHTS

FENDER devastated MICHAEL MOORE in a 1 minute mismatched fight.
JOHN EDWARDS vanquished SECOND MATE in a 1 minute uneven Title battle.
FIRE was subdued by TRAGIC TOMMY in a action packed 1 minute fight.
MESSY MARK viciously subdued CIVILIZED CRIMINAL in a popular 1 minute gory contest.
FEINSTEIN was savagely defeated by CHARMING CATHY in a 3 minute competition.
BROKEN BETTY savagely defeated PURPLE ARMOR in a exciting 3 minute bloody struggle.
STEADY STUMPY was handily defeated by HARRY REID in a 1 minute uneven fight.
CHUCK SCHUMER vanquished SHIFTYEYED VOLUNTEER in a 1 minute uneven duel.

                                    BATTLE REPORT

             MOST POPULAR                        RECORD DURING THE LAST 10 TURNS     
|FIGHTING STYLE               FIGHTS        FIGHTING STYLE     W -   L -  K   PERCENT|
|LUNGING ATTACK                   4         LUNGING ATTACK    39 -  20 -  1      66  |
|STRIKING ATTACK                  2         PARRY-RIPOSTE      3 -   2 -  0      60  |
|BASHING ATTACK                   2         STRIKING ATTACK   13 -  12 -  0      52  |
|PARRY-STRIKE                     1         AIMED BLOW        18 -  18 -  2      50  |
|PARRY-RIPOSTE                    1         BASHING ATTACK    14 -  15 -  3      48  |
|AIMED BLOW                       1         PARRY-STRIKE       4 -   5 -  0      44  |
|SLASHING ATTACK                  1         WALL OF STEEL      8 -  10 -  0      44  |
|TOTAL PARRY                      1         SLASHING ATTACK    4 -   5 -  0      44  |
|WALL OF STEEL                    1         TOTAL PARRY        4 -   6 -  0      40  |
|PARRY-LUNGE                      0         PARRY-LUNGE        0 -   0 -  0       0  |

Turn 763 was great if you     Not so great if you used      The fighting styles of the
used the fighting styles:     the fighting styles:          top eleven warriors are:

PARRY-STRIKE       1 -  0     AIMED BLOW         0 -  1         5  LUNGING ATTACK 
PARRY-RIPOSTE      1 -  0     PARRY-LUNGE        0 -  0         3  AIMED BLOW     
LUNGING ATTACK     4 -  0     SLASHING ATTACK    0 -  1         1  SLASHING ATTACK
STRIKING ATTACK    2 -  0     BASHING ATTACK     0 -  2         1  WALL OF STEEL  
                              TOTAL PARRY        0 -  1         1  BASHING ATTACK 
                              WALL OF STEEL      0 -  1     

                               TOP WARRIOR OF EACH STYLE

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
WALL OF STEEL    SECOND MATE 7157            7   4  1   65 SEA DOGS (786)
BASHING ATTACK   FIRE 7160                  16  13  3   64 ARE YOU ? (768)
LUNGING ATTACK   TRAGIC TOMMY 7241           5   0  0   62 WEIRD STUDENTS (793)
STRIKING ATTACK  BROKEN BETTY 7239           4   1  0   38 WEIRD STUDENTS (793)
PARRY-RIPOSTE    CHARMING CATHY 7242         3   2  0   37 WEIRD STUDENTS (793)
Note: Warriors have a winning record and are an Adept or Above.

The overall popularity leader is JOHN EDWARDS 6399.  The most popular warrior this 
turn was BROKEN BETTY 7239.  The ten other most popular fighters were CHARMING CATHY 
7242, MESSY MARK 7240, TRAGIC TOMMY 7241, JOHN EDWARDS 6399, HARRY REID 7219, CHUCK 
SCHUMER 7247, FIRE 7160, FEINSTEIN 7224, PURPLE ARMOR 7211, and STEADY STUMPY 7238.

The least popular fighter this week was SECOND MATE 7157.  The other ten least 
popular fighters were MICHAEL MOORE 6410, STEADY STUMPY 7238, PURPLE ARMOR 7211, 
FEINSTEIN 7224, FIRE 7160, CHUCK SCHUMER 7247, HARRY REID 7219, JOHN EDWARDS 6399, 
TRAGIC TOMMY 7241, and MESSY MARK 7240.

The following warriors have traveled to AD after fighting this turn:

FENDER (22-7186) ARE YOU ? (768)

                        BLOODGAMES at the SUMMER FACE-TO-FACE

Back by popular demand, we will be having Bloodgames at the Summer FTF!  For those of 
you who always wanted the chance to manage the last warrior standing alive upon the 
arena sands, your day has come.  At the end of the ten turns, even though several 
warriors, bruised and scarred, MAY yet live, only one will be crowned Champion of the 
Bloodgames.  And in this game mere survival counts for little.  A great general once 
said, "The object of battle is not to die for your cause, but to make your enemy die 
for his."  This general would have greatly enjoyed the Duelmasters Bloodgames.  There 
will be two different arenas:

  FTF-Style (DM 98):      for Face-to-Face attendees, with turn-by-turn strategies
  Mail-in-Style (DM 99):  for all managers, with one strategy for all ten rounds

Gameplay proceeds according to standard DM rules, except for a few notable exceptions: 

BLOODGAMES ROLLUP --  Your Bloodgames team is ten warriors, one of each fighting 
style, each warrior designed from scratch!  (All are 84 points, 3-21, as usual.)

DEATH -- As the name implies, the Bloodgames will leave the arena sands somewhat 
darker before they're over.  It's a dangerous sport intended only for the tough and 
spirited.  The Arenamaster will be less likely to intercede on behalf of a dying 
warrior.  Even at a 1 kill desire, kill attempts will occur.

REPLACEMENTS AND ROLLUPS -- There will be no replacement characters.  

CHALLENGES AND STRATEGIES -- In the FTF-style bloodgames, there are no regular 
challenges, only bloodfeuds.  For the Mail-in arena, warriors may not change their 
strategy from round to round (to make it fair for those who could not attend the 
FTF).  There will be no DA challenges in either arena.

TURN PROCESSING AND DUE DATES -- If you are not attending the FTF, we must have your 
rollups and strategies by the Wednesday before the FTF, else they are due by 9pm on 
Friday, at the hotel.  The Bloodgames will process at the FTF with the regular 
tournament.  

MISSED TURNS -- All warriors fight each round.  Only the dead may rest.

ERRORS -- If we make an input error, that warrior will be awarded a win and kill.  
Errors must be reported before the next turn processes.  

NEWSLETTER -- Warriors are ranked according to their number of kills.  Champions of 
Bloodgames may write a column for the newsletter at the end of the games. 

FEES -- A Bloodgames rollup costs a $10 set-up fee.  Managers may roll up more than 
one team but may run only one team in each arena.  The fee for all ten rounds is $49. 

AWARDS -- The Bloodgames last ten rounds.  Only warriors who survive to the end of 
Turn 10 will be eligible for an award.  However, a consolation award of a Bloodgames 
T-shirt will be awarded to the dead warrior with the most kills.

The living warrior with the greatest number of kills will be the Bloodgames Champion.  
Bloodgames Victor titles, 2nd and 3rd place, and Bloodgames Runner-up titles, 4th 
through 6th place, will be awarded to those living warriors with the greatest number 
of kills at the end of Turn 10, with one other important consideration:  Each of these 
six warriors must be of a different fighting style.  Win/loss records and, if 
necessary, recognition points will only be used to determine awards if there is a tie.  

A Bloodgames T-shirts will be awarded to the manager of the team with the most kills.

The Bloodgames Champion fights for free in Advanced Duelmasters, and all Champions and 
Victors earn Tournament Victor status, which allows them to challenge once per turn 
with increased priority.  These awards last for six months.  The manager of the 
Bloodgames Champion, Victors, and Runners-up will receive Bloodgames T-shirts.

AFTERMATH -- Warriors from the Bloodgames may not transfer to any other arena.  Once 
the games are over, the arena and teams will be disbanded.  The fighters have won 
their freedom and will never more be seen in the gladiatorial games.  A special bonus 
will, however, be awarded to the 1st through 3rd place warriors.  Lady Sheila 
Greywand, of the Isle of the Eye, has consented to allow the top three gladiators in 
each Bloodgames admission to the Advanced Duelmasters games.  Any special training 
required to qualify those three warriors for Advanced Duelmasters combat will be 
conducted before transfer into ADM.  Astute managers will note that this means that 
three warriors that are designed from scratch will survive the Bloodgames, win one of 
the top three places, and go on to immortal glory!  One of those warriors could be 
yours!

         The challenge is yours to take.  The final plans are yours to make.  
          When the dust settles, remember:  To the victor goes the spoils!

               NEW GRADUATES--FROM ALL ARENAS (INCLUDING CLOSED ARENAS)

For those of you who keep track of such things, several additional warriors 
graduated from regular DM arenas (including closed arenas) since the last tournament. 

                     MR. GHERKIN'S MERKIN (38-4993) WHAT?  (412) 
                      NY STATE OF MIND (11-7402) ILLMATIC  (626) 
                        ESTRADA (82-31507) EX-PHILLIS  (5190) 
                    POPE BOB (82-43134) BLESS US, EVERYONE  (7220) 
                     MOPE (82-39892) 4 LETTER ACTIVITIES  (6637) 
                  TEST TUBE BABY (82-49949) STREET PIZZAD XX  (8395) 
                     MICRO (84-42149) BLOOD IN, BLOOD OUT  (7326) 
                      CARDIO (84-18131) ZOMBIE SQUAD 127  (3216) 
                         TINGO (1-9057) SERPENTS' HOLD  (642) 

Congrats to the grads. -- Green Eyes