DUEL 2 NEWSLETTER

Date   : 08/12/2026    Duedate: 08/25/2026

SOLVEN ARENA

DM 22    TURN 1051

This Week's Top Honors

THE DUELMASTER IS

DUNCAN HUNTER
THE REPUBLICANS (103)
(22-6634) [22-18-2,104]

Chartered Recognition Leader   Unchartered Recognition Leader

DUNCAN HUNTER                  BIG BOPPER
THE REPUBLICANS (103)          DIRGES IN THE DARK (865)
(22-6634) [22-18-2,104]        (22-8075) [1-0-0,25]

Popularity Leader              This Week's Favorite

DUNCAN HUNTER                  SLIM PICKENS
THE REPUBLICANS (103)          SNOT QUITE RIGHT (93)
(22-6634) [22-18-2,104]        (22-8033) [3-3-0,33]

THE CURRENT TOP TEAM

THE REPUBLICANS (103)

          TEAMS ON THE MOVE            TOP CAREER HONORS
Team Name                  Point Gain  Chartered Team
1. THE REPUBLICANS (103)         41 
2. DIRGES IN THE DARK (865)      25    PROTECTORS (695)
3. PROTECTORS (695)              20    Unchartered Team
4. SNOT QUITE RIGHT (93)         6  
5. ARE YOU ? (768)               -10   DIRGES IN THE DARK (865)

The Top Teams

Career Win-Loss Record           W   L  K    %  Win-Loss Record Last 3 Turns    W  L K
 1/ 0*DIRGES IN THE DARK (865)   1   0  0 100.   1/ 3 THE REPUBLICANS (103)     9  6 0
 2/ 1 PROTECTORS (695)         230 168 14 57.8   2/ 2 PROTECTORS (695)          8  7 0
 3- 2 RED SECTOR A (840)       104  86  5 54.7   3/ 1 SNOT QUITE RIGHT (93)     6  4 0
 4/ 4 THE REPUBLICANS (103)    596 587 33 50.4   4- 5 RED SECTOR A (840)        2  1 0
 5/ 5 ARE YOU ? (768)          326 349 26 48.3   5/ 4 ARE YOU ? (768)           2  1 0
 6/ 6 SNOT QUITE RIGHT (93)    236 258 11 47.8   6/ 0*DIRGES IN THE DARK (865)  1  0 0
 7/ 7 MIDDLE WAY 15 (747)      885 1056 19 45.6   7/ 7 MIDDLE WAY 15 (747)       0  3 0

    '*'   Unchartered team                       '-'  Team did not fight this turn
   (###)  Avoid teams by their Team Id          ##/## This turn's/Last turn's rank

                                 DUELMASTER'S COLUMN
                             Notes from the arena champ.

I finally made it back to Solven's throne. My manager keeps threatening to send me to 
the Dark Arena, so hopefully this has granted me a stay of execution. It seems like 
our arena is dying a slow death. I hope some other teams come back soon. I am notsure 
that I will be here next turn. I am giving 790 a shot at the throne as I have great 
respect for his fighting style.

                                          Your Duelmaster,

                                          Duncan Hunter

                                      SPY REPORT

     Hail and well met warriors of SOLVEN!  Know me for who I am, Zontani Sharp Eyes, 
Spymaster extraordinaire of all Alastari.  Former top team SNOT QUITE RIGHT was 
unseated this week as THE REPUBLICANS moved up from 3rd ranking to take the top spot 
with a 3-2-0 record for the round.  BIG BOPPER caught the eye of many in the 
gladiatorial commission as he skillfully bested TRICKLE DOWN and was awarded 25 
points in recognition.  As is fitting, the most sought after warrior on the challenge 
boards this week was none other than Duelmaster DUNCAN HUNTER himself.  Unwilling to 
wait upon the will of others, Duelmaster DUNCAN HUNTER challenged 790 last week in a 
match to decide the fate of the throne.  Not for nothing has DUNCAN HUNTER in the 
past laid claim to the Duelmaster's throne, and this week he's proven his combat 
skill yet again.  Heed this!  A seer has warned that if exactly 6 die in duels this 
week, the whole city shall perish!  Just remember...5 or 7!   
     Many and various are the arts of battle.  In SOLVEN "art" is a word that has 
long since passed from the language!  SOLVEN, city of gladiators!  Mighty among the 
names of thy guilds is SNOT QUITE RIGHT, a guild shunned and avoided by many in the 
weekly duels.  If you didn't look down dark alleys you'd have been hard pressed to 
find any of THE REPUBLICANS last week.  Busy avoiding SNOT QUITE RIGHT?  A match that 
raised a few eyebrows at the games this week, it seems that BLACKBURN posted a 
challenge against the more highly recognized MEBIAN.  The results, you ask?  Well, 
the firebrand BLACKBURN overcame MEBIAN.  Remember warriors, this is the discipline 
of steel.   
     Is not Death a warrior's foremost adviser?   Warriors, may this counselor stand 
ready at your right hand forever!  Dark alleys may hide both secrets and assassins.  
In the arena there is only the brightness of steel.  Keep vigil always!   
     The girls are as pretty in SOLVEN as ever I remembered them....and the fighters 
as ugly!  Don't let your reputation slip!  Sadly warriors, now longer can I keep thy 
company nor savor the ale of thy fine city.  Depart I must and soon!  Till next we 
meet remember:  a fool flies into a rage quickly and often.  The wise are angered by 
the same thing only once.  Zontani Sharp Eyes  

DUELMASTER                     W   L  K POINTS      TEAM NAME                  
 DUNCAN HUNTER 6634           22  18  2 104         THE REPUBLICANS (103)     

CHALLENGER CHAMPIONS           W   L  K POINTS      TEAM NAME                  
-THE ENEMY WITHIN 7796        21  19  2 105         RED SECTOR A (840)        

CHAMPIONS                      W   L  K POINTS      TEAM NAME                  
 790 8019                     12   6  0  89         PROTECTORS (695)          
 BLACKBURN 8006               15  12  1  82         THE REPUBLICANS (103)     
 SLOW DRIP 7982               17  12  0  70         SNOT QUITE RIGHT (93)     
 MEBIAN 7971                  14  26  0  68         MIDDLE WAY 15 (747)       

ADEPTS                         W   L  K POINTS      TEAM NAME                  
 VLAD 8016                    14   6  1  55         PROTECTORS (695)          
 TED CRUZ 8029                 8   5  0  54         THE REPUBLICANS (103)     
 COMBOT 8034                   7   3  1  43         PROTECTORS (695)          
 REGINALD J. PRIEST 8027       7   6  1  42         PROTECTORS (695)          
-S.O.S. 8026                   6   3  1  37         RED SECTOR A (840)        

CHALLENGER INITIATES           W   L  K POINTS      TEAM NAME                  
 SLIM PICKENS 8033             3   3  0  33         SNOT QUITE RIGHT (93)     

CHALLENGER INITIATES           W   L  K POINTS      TEAM NAME                  
 BIG BOPPER 8075               1   0  0  25         DIRGES IN THE DARK (865)  

INITIATES                      W   L  K POINTS      TEAM NAME                  
 MR. 5 8031                    3   3  0  23         SNOT QUITE RIGHT (93)     
 NANO INFLUENCER 8060          2   1  1  21         SNOT QUITE RIGHT (93)     
 EZ PICKENS 8032               3   3  0  19         SNOT QUITE RIGHT (93)     
 DUKE 8077                     1   0  0  15         PROTECTORS (695)          
 LITTLE WORLD 8066             2   1  0   8         ARE YOU ? (768)           
 TRICKLE DOWN 8059             1   4  0   7         THE REPUBLICANS (103)     
-R2D3 8069                     0   1  0   1         RED SECTOR A (840)        

'-' denotes a warrior who did not fight this turn.

THE DEAD                W  L K TEAM NAME            SLAIN BY              TURN Revenge?
WHEEZY 8025             2  5 0 SNOT QUITE RIGHT 93  REGINALD J. PRIE 8027 1047 REVENGED
WALL STREET 8058        0  5 0 THE REPUBLICANS 103  BANDIT PRINCE         1051 NONE

                                     PERSONAL ADS

                                  LAST WEEK'S FIGHTS

WALL STREET was butchered by BANDIT PRINCE in a 1 minute bloody Dark Arena fight.
DUNCAN HUNTER won victory over 790 in a 1 minute uneven Challenge Title battle.
BLACKBURN demolished MEBIAN in a crowd pleasing 1 minute uneven Challenge fight.
REGINALD J. PRIEST overpowered EZ PICKENS in a 1 minute one-sided Challenge fight.
VLAD was outwaited by SLOW DRIP in a dull 21 minute brawl.
COMBOT overpowered NANO INFLUENCER in a 1 minute one-sided struggle.
TED CRUZ devastated MR. 5 in a 5 minute gruesome one-sided competition.
SLIM PICKENS vanquished LITTLE WORLD in a action packed 2 minute gory uneven duel.
TRICKLE DOWN was vanquished by BIG BOPPER in a 1 minute one-sided duel.
DUKE defeated TRUSTWORTHY SCRIBE in a 2 minute beginner's match.

                                    BATTLE REPORT

             MOST POPULAR                        RECORD DURING THE LAST 10 TURNS     
|FIGHTING STYLE               FIGHTS        FIGHTING STYLE     W -   L -  K   PERCENT|
|LUNGING ATTACK                   3         PARRY-LUNGE        1 -   0 -  0     100  |
|TOTAL PARRY                      3         PARRY-RIPOSTE     15 -   5 -  1      75  |
|BASHING ATTACK                   3         TOTAL PARRY       19 -  10 -  1      66  |
|SLASHING ATTACK                  2         BASHING ATTACK    18 -  10 -  1      64  |
|STRIKING ATTACK                  2         SLASHING ATTACK   17 -  12 -  1      59  |
|PARRY-RIPOSTE                    2         LUNGING ATTACK    27 -  21 -  0      56  |
|AIMED BLOW                       1         STRIKING ATTACK   15 -  18 -  1      45  |
|PARRY-STRIKE                     1         AIMED BLOW         6 -   8 -  0      43  |
|WALL OF STEEL                    1         WALL OF STEEL      5 -   7 -  1      42  |
|PARRY-LUNGE                      0         PARRY-STRIKE       0 -  14 -  0       0  |

Turn 1051 was great if you    Not so great if you used      The fighting styles of the
used the fighting styles:     the fighting styles:          top eleven warriors are:

AIMED BLOW         1 -  0     BASHING ATTACK     1 -  2         3  TOTAL PARRY    
SLASHING ATTACK    2 -  0     PARRY-LUNGE        0 -  0         2  LUNGING ATTACK 
LUNGING ATTACK     2 -  1     PARRY-STRIKE       0 -  1         2  SLASHING ATTACK
TOTAL PARRY        2 -  1     PARRY-RIPOSTE      0 -  2         1  PARRY-RIPOSTE  
STRIKING ATTACK    1 -  1     WALL OF STEEL      0 -  1         1  AIMED BLOW     
                                                                1  STRIKING ATTACK
                                                                1  PARRY-STRIKE   

                               TOP WARRIOR OF EACH STYLE

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
LUNGING ATTACK   DUNCAN HUNTER 6634         22  18  2  104 THE REPUBLICANS (103)
PARRY-RIPOSTE    790 8019                   12   6  0   89 PROTECTORS (695)
SLASHING ATTACK  BLACKBURN 8006             15  12  1   82 THE REPUBLICANS (103)
TOTAL PARRY      SLOW DRIP 7982             17  12  0   70 SNOT QUITE RIGHT (93)
STRIKING ATTACK  REGINALD J. PRIEST 8027     7   6  1   42 PROTECTORS (695)
Note: Warriors have a winning record and are an Adept or Above.

The overall popularity leader is DUNCAN HUNTER 6634.  The most popular warrior this 
turn was SLIM PICKENS 8033.  The ten other most popular fighters were DUNCAN HUNTER 
6634, BLACKBURN 8006, REGINALD J. PRIEST 8027, COMBOT 8034, MR. 5 8031, DUKE 8077, 
MEBIAN 7971, BIG BOPPER 8075, WALL STREET 8058, and 790 8019.

The least popular fighter this week was VLAD 8016.  The other ten least popular 
fighters were SLOW DRIP 7982, TRICKLE DOWN 8059, LITTLE WORLD 8066, TED CRUZ 8029, 
NANO INFLUENCER 8060, EZ PICKENS 8032, 790 8019, WALL STREET 8058, BIG BOPPER 8075, 
and MEBIAN 7971.

The following warriors will travel to AD after next turn:

DUNCAN HUNTER (22-6634) THE REPUBLICANS (103)

                                   BLOODGAMES 2026

Back by popular demand, we will be hosting a new slow Bloodgames mailed arena 
beginning in August. We also plan our usual Bloodgames arenas at the winter and 
summer Face-to-Face tournaments.  

For those of you who always wanted the chance to manage the last warrior standing 
alive upon the arena sands, your day has come.  The Bloodgames are coming! 

At the end of the ten turns, even though several warriors, bruised and scarred, MAY 
yet live, only one will be crowned Champion of the Bloodgames.  And in this game mere 
survival counts for little.  A great general once said, "The object of battle is not 
to die for your cause, but to make your enemy die for his."  This general would have 
greatly enjoyed the Duelmasters Bloodgames.  Here are the particulars: 

  Face-to-Face style Bloodgames  Turn 1 is due by Fri at 9pm at the hotel
  (Winter: DM 96, Summer: DM 98) Turns process with the tournament 
                                 Strategy changes allowed, bloodfeud challenges only 

  Mail-in style Bloodgames       Turn 1 is by Sat at 9pm at the hotel
  (Winter: DM 97, Summer: DM 99) All turns process overnight, mail-in style.
                                 No strategy changes; all ten rounds process one
                                 after the other and results will be out Sun morning.
 
  Slow Bloodgames (DM 95):       Turn 1 is due Weds September 24 
                                 Turns process every 28 days
	                         Strategy changes allowed, bloodfeud challenges only 
          
Gameplay proceeds according to standard DM rules, except for a few notable exceptions: 

BLOODGAMES ROLLUP --  Your Bloodgames team is ten warriors, one of each fighting 
style, each warrior designed from scratch!  (All are DYOs (design your owns) with 84 
points, 3-21, as usual.) To submit your rollup, just write/type them up and send them 
in.  We'll mail or email your overviews and you can write up your strategies. Your 
warriors must be created and have strategies entered by the first due date. 

DEATH -- As the name implies, the Bloodgames will leave the arena sands somewhat 
darker before they're over.  It's a dangerous sport intended only for the tough and 
spirited.  The Arenamaster will be less likely to intercede on behalf of a dying 
warrior.  Even at a 1 kill desire, kill attempts will occur.

REPLACEMENTS AND ROLLUPS -- There will be no replacement characters.  

CHALLENGES AND STRATEGIES -- In the turn-based bloodgames, there are no regular 
challenges, only bloodfeuds.  There will be no DA challenges in any of the bloodgames 
arenas.

TURN PROCESSING AND DUE DATES -- DM 95 is due August 1 and will process on a 28-day 
schedule.  The other two bloodgames arenas will be processed at the summer Face-to-
Face. (Note: there will also be bloodgames at the next winter FTF.)

MISSED TURNS -- All warriors fight each round.  Only the dead may rest.

ERRORS -- If we make an input error, that warrior will be awarded a win and kill.  
Errors must be reported before the next turn processes.  

NEWSLETTER -- Warriors are ranked according to their number of kills.  Champions of 
Bloodgames may write a column for the newsletter at the end of the games. 

FEES -- A Bloodgames rollup costs a $10 set-up fee.  Managers may roll up more than 
one team but may run only one team in each arena.  The fee for all ten rounds is $49. 

AWARDS -- The Bloodgames last ten rounds.  Only warriors who survive to the end of 
Turn 10 will be eligible for an award.  However, a consolation award of a Bloodgames 
T-shirt will be awarded to the dead warrior with the most kills.

The living warrior with the greatest number of kills will be the Bloodgames Champion.  
Bloodgames Victor titles, 2nd and 3rd place will be awarded to those living warriors 
with the greatest number of kills at the end of Turn 10, with one other important 
consideration:  Each of these three warriors must be of a different fighting style.  
Win/loss records and, if necessary, recognition points will only be used to determine 
awards if there is a tie.  

The Bloodgames Champion fights for free in Advanced Duelmasters, and all Champions and 
Victors earn Tournament Victor status, which allows them to challenge once per turn 
with increased priority.  These awards last for six months.  The manager of the 
Bloodgames Champion and Victors will receive Bloodgames T-shirts.

A Bloodgames T-shirt will be awarded to the manager of the team with the most kills.  
T-shirts will only happen if someone gives us a nice design. One shirt per person.

AFTERMATH -- Warriors from the Bloodgames may not transfer to any other arena.  Once 
the games are over, the arena and teams will be disbanded.  The fighters have won 
their freedom and will never more be seen in the gladiatorial games.  A special bonus 
will, however, be awarded to the 1st through 3rd place warriors.  Lady Sheila 
Greywand, of the Isle of the Eye, has consented to allow the top three gladiators in 
each Bloodgames admission to the Advanced Duelmasters games.  Any special training 
required to qualify those three warriors for Advanced Duelmasters combat will be 
conducted before transfer into ADM.  Astute managers will note that this means that 
three warriors that are designed from scratch will survive the Bloodgames, win one of 
the top three places, and go on to immortal glory!  One of those warriors could be 
yours!

         The challenge is yours to take.  The final plans are yours to make.  
           When the dust settles, remember:  To the victor goes the spoils!

                             * * * * *   MEMO  * * * * *

From:       The Office of Accurate Census Reporting, Gladiatorial Commission
To:         All Managers

In the interest of preserving our natural resources and preventing managerial writer's 
cramp, the census form has been eliminated, effective immediately.  Managers may 
register their warriors' races and/or favorite sayings by simply writing them on a 
separate piece of paper and submitting them to the Commission.  Each warrior may have 
up to 15 favorite sayings.  Each saying must be categorized Jeer, Gloat, Boredom, Ouch, 
Victory and may be up to 70 characters long.  For any questions, please contact the 
Gladiatorial Commission. 

                            TV Percentages for Mail-in 83

  
Number of Warriors Who Participated in Each Tournament Class
      Prim  Cont  Elig  ADM   Fres  Chal  Cham  Adep  Init  Appr  Rook   
STYLE  200   201   202   203   204   205   206   207   208   209   210    ALL      %          
TP       2    10     5    18    40    42    19    27    37    27    50    277    10.8% 
PS       6     7     2     7     9     4     5    10    16    15    12     93     3.6% 
PR       7     8     6     8    17    16     9    13    18    18    28    148     5.8% 
PL       8     8     9    13     7    12     8    17    12    14    16    124     4.8% 
WS      12    14     9    13    17    24     8    17    32    17    18    181     7.0% 
AB      70    46    27    27    19    32     5    27    26    32    97    408    15.9% 
ST       9     3     2     7    13    38    44    54    55    74   106    405    15.8% 
SL       7     8     7    10    14    35    21    26    36    48    49    261    10.2% 
BA       3     9     5     7    26     5     5    12    18    16    35    141     5.5% 
LU      16    25    18    37    29   113    44    46    62    66    76    532    20.7% 
ALL    140   138    90   147   191   321   168   249   312   327   487   2570   100.0% 
  
Number of TVs in Each Tournament Class
      Prim  Cont  Elig  ADM   Fres  Chal  Cham  Adep  Init  Appr  Rook 
STYLE  200   201   202   203   204   205   206   207   208   209   210   ALL    % 
TP       0     1     0     3     6     2     3     1     2     0     4    22   0.9% 
PS       0     0     0     1     0     1     0     0     0     1     0     3   0.1% 
PR       0     0     0     0     1     0     1     1     1     1     2     7   0.3% 
PL       0     0     1     0     0     0     0     2     0     0     2     5   0.2% 
WS       0     3     0     0     0     1     2     1     0     1     2    10   0.4% 
AB      19     5     2     1     2     1     0     0     1     3    12    46   1.8% 
ST       0     0     0     0     2     0     3     7    11     6     5    34   1.3% 
SL       0     0     0     0     0     3     1     2     3     4     1    14   0.5% 
BA       0     0     0     0     4     0     0     0     0     0     1     5   0.2% 
LU       0     3     2     5     1    13     2     3     3     2     4    38   1.5% 
ALL     19    12     5    10    16    21    12    17    21    18    33   184   7.2% 
  
TV Percentages within the Style 
      Prim  Cont  Elig  ADM   Fres  Chal  Cham  Adep  Init  Appr  Rook 
STYLE  200   201   202   203   204   205   206   207   208   209   210   ALL    % 
TP     0.0% 10.0%  0.0% 16.7% 15.0%  4.8% 15.8%  3.7%  5.4%  0.0%  8.0%  7.9% 
PS     0.0%  0.0%  0.0% 14.3%  0.0% 25.0%  0.0%  0.0%  0.0%  6.7%  0.0%  3.2% 
PR     0.0%  0.0%  0.0%  0.0%  5.9%  0.0% 11.1%  7.7%  5.6%  5.6%  7.1%  4.7% 
PL     0.0%  0.0% 11.1%  0.0%  0.0%  0.0%  0.0% 11.8%  0.0%  0.0% 12.5%  4.0% 
WS     0.0% 21.4%  0.0%  0.0%  0.0%  4.2% 25.0%  5.9%  0.0%  5.9% 11.1%  5.5% 
AB    27.1% 10.9%  7.4%  3.7% 10.5%  3.1%  0.0%  0.0%  3.8%  9.4% 12.4% 11.3% 
ST     0.0%  0.0%  0.0%  0.0% 15.4%  0.0%  6.8% 13.0% 20.0%  8.1%  4.7%  8.4% 
SL     0.0%  0.0%  0.0%  0.0%  0.0%  8.6%  4.8%  7.7%  8.3%  8.3%  2.0%  5.4% 
BA     0.0%  0.0%  0.0%  0.0% 15.4%  0.0%  0.0%  0.0%  0.0%  0.0%  2.9%  3.5% 
LU     0.0% 12.0% 11.1% 13.5%  3.4% 11.5%  4.5%  6.5%  4.8%  3.0%  5.3%  7.1% 
      13.6%  8.7%  5.6%  6.8%  8.4%  6.5%  7.1%  6.8%  6.7%  5.5%  6.8%  7.2% 
  
TV Percentages by Style of Total TVs  
      Prim  Cont  Elig  ADM   Fres  Chal  Cham  Adep  Init  Appr  Rook 
STYLE  200   201   202   203   204   205   206   207   208   209   210   ALL    % 
TP     0.0%  8.3%  0.0% 30.0% 37.5%  9.5% 25.0%  5.9%  9.5%  0.0% 12.1% 12.0% 
PS     0.0%  0.0%  0.0% 10.0%  0.0%  4.8%  0.0%  0.0%  0.0%  5.6%  0.0%  1.6% 
PR     0.0%  0.0%  0.0%  0.0%  6.3%  0.0%  8.3%  5.9%  4.8%  5.6%  6.1%  3.8% 
PL     0.0%  0.0% 20.0%  0.0%  0.0%  0.0%  0.0% 11.8%  0.0%  0.0%  6.1%  2.7% 
WS     0.0% 25.0%  0.0%  0.0%  0.0%  4.8% 16.7%  5.9%  0.0%  5.6%  6.1%  5.4% 
AB   100.0% 41.7% 40.0% 10.0% 12.5%  4.8%  0.0%  0.0%  4.8% 16.7% 36.4% 25.0% 
ST     0.0%  0.0%  0.0%  0.0% 12.5%  0.0% 25.0% 41.2% 52.4% 33.3% 15.2% 18.5% 
SL     0.0%  0.0%  0.0%  0.0%  0.0% 14.3%  8.3% 11.8% 14.3% 22.2%  3.0%  7.6% 
BA     0.0%  0.0%  0.0%  0.0% 25.0%  0.0%  0.0%  0.0%  0.0%  0.0%  3.0%  2.7% 
LU     0.0% 25.0% 40.0% 50.0%  6.3% 61.9% 16.7% 17.6% 14.3% 11.1% 12.1% 20.7%