DUEL 2 NEWSLETTER Date : 04/17/2017 Duedate: 04/29/2017 CALEAM ARENA DM-26 TURN-804 This Weeks Top Honors THE DUELMASTER IS ED FIST (503) (26-5174) [24-13-0,100] Chartered Recognition Leader Unchartered Recognition Leader ED POSITION IS EMPTY FIST (503) (26-5174) [24-13-0,100] Popularity Leader This Weeks Favorite GOLDMINE IMA PASS WARCKERS (362) FIST (503) (26-4681) [15-27-2,93] (26-5109) [13-8-0,91] THE CURRENT TOP TEAM GIRLS GIRLS GIRLS (525) TEAMS ON THE MOVE TOP CAREER HONORS Team Name Point Gain Chartered Team 1. FIST (503) 42 2. WARCKERS (362) 15 WARCKERS (362) 3. GIRLS GIRLS GIRLS (525) -7 Unchartered Team GIRLS GIRLS GIRLS (525) The Top Teams Career Win-Loss Record W L K % Win-Loss Record Last 3 Turns W L K 1/ 1*GIRLS GIRLS GIRLS (525) 7 5 0 58.3 1/ 2*GIRLS GIRLS GIRLS (525) 7 5 0 2/ 2 WARCKERS (362) 674 506 37 57.1 2/ 1 WARCKERS (362) 6 8 0 3/ 3 FIST (503) 95 93 2 50.5 3/ 3 FIST (503) 5 5 0 '*' Unchartered team '-' Team did not fight this turn (###) Avoid teams by their Team Id ##/## This turn's/Last turn's rank SPY REPORT Oh, hi. Its just little 'ol Debby Tonte. Thought I'd check out CALEAM to see what's new. Like, WARCKERS had to be so embarrassed when they got kicked off #1 spot by GIRLS GIRLS GIRLS! Way to go GIRLS GIRLS GIRLS! One team deserves special mention 'cause they moved up 0 after going 3-1-0. Keep it up, FIST! MVP award for MORE COWBELL? WARCKERS' proud of him after beating MANDY MOORE and getting 22 points. Talk about yer big time losers! MANDY MOORE got smashed by MORE COWBELL, and lost 15 points! Like, GOLDMINE must be pretty gutsy! He challenged the Duelmaster from FIST. Does this guy have a death wish or what! This Duelmaster is like something else! ED stopped GOLDMINE dead in his tracks! Who was the wiseguy that said CALEAM's Duelmaster was paying for drinks at The Warty Toad? Don't look at me! I gotta admit I haven't been in "deep con caves" with any spies. Really, I just wing this stuff. Can FIST's IMA PASS be more popular than me? He was challenged the most, but is that really the same? Challenges, revenges, Bloodfeuds. All CALEAM ever talks about is fighting! Me, I'm more laid back. Hey you guys, don't you think your families would like to hear from you? Write! (Or have someone write for you.) Remember, blood on a purple robe may stain. Soak it in cold water, and hand wash. I'm getting tired of writing this stuff, so I'm calling it quits. I had a fun time, see you later-- Debby Tonte DUELMASTER W L K POINTS TEAM NAME ED 5174 24 13 0 100 FIST (503) CHALLENGER CHAMPIONS W L K POINTS TEAM NAME -BUSTED KNUCKLE 5228 11 2 0 108 FIST (503) GOLDMINE 4681 15 27 2 93 WARCKERS (362) IMA PASS 5109 13 8 0 91 FIST (503) CHAMPIONS W L K POINTS TEAM NAME BONESCALE 5299 7 1 0 70 WARCKERS (362) DIRT DEVIL 5283 9 7 2 69 WARCKERS (362) CHALLENGER ADEPTS W L K POINTS TEAM NAME ONE TOUCH 5285 9 6 1 64 WARCKERS (362) CHALLENGER INITIATES W L K POINTS TEAM NAME 54 DRAWERS 5293 4 3 1 24 FIST (503) INITIATES W L K POINTS TEAM NAME ISLA FISHER 5329 2 0 0 22 GIRLS GIRLS GIRLS (525) AMANDA SEYFRIED 5330 2 0 0 22 GIRLS GIRLS GIRLS (525) MORE COWBELL 5332 1 0 0 22 WARCKERS (362) TINA FEY 5328 1 1 0 12 GIRLS GIRLS GIRLS (525) MANDY MOORE 5324 2 1 0 7 GIRLS GIRLS GIRLS (525) '-' denotes a warrior who did not fight this turn. THE DEAD W L K TEAM NAME SLAIN BY TURN Revenge? DA1 5331 0 1 0 FIST 503 STONE GOLEM 804 NONE COLYN 911 5310 0 1 0 GP KIDS 523 54 DRAWERS 5293 801 PERSONAL ADS LAST WEEK'S FIGHTS DA1 was barely slain by STONE GOLEM in a crowd pleasing 3 minute Dark Arena fight. GOLDMINE was subdued by ED in a popular 1 minute veteran's Challenge Title melee. DIRT DEVIL was vanquished by IMA PASS in a 3 minute mismatched Challenge brawl. BONESCALE overpowered RUTHLESS JAYWALKER in a 1 minute bloody one-sided fight. ONE TOUCH was bested by VIRGINAL CONCUBINE in a popular 1 minute bloody duel. 54 DRAWERS beat TINA FEY in a 2 minute brawl. MANDY MOORE was handily defeated by MORE COWBELL in a 1 minute uneven fight. ISLA FISHER vanquished POLITE BEGGAR in a 1 minute uneven duel. AMANDA SEYFRIED vanquished FRIENDLY CONSTABLE in a 1 minute uneven fight. BATTLE REPORT MOST POPULAR RECORD DURING THE LAST 10 TURNS |FIGHTING STYLE FIGHTS FIGHTING STYLE W - L - K PERCENT| |AIMED BLOW 3 PARRY-LUNGE 1 - 0 - 0 100 | |TOTAL PARRY 2 LUNGING ATTACK 4 - 1 - 0 80 | |PARRY-STRIKE 2 PARRY-RIPOSTE 3 - 1 - 0 75 | |LUNGING ATTACK 2 PARRY-STRIKE 11 - 6 - 1 65 | |BASHING ATTACK 2 TOTAL PARRY 10 - 6 - 0 63 | |PARRY-LUNGE 1 AIMED BLOW 21 - 15 - 1 58 | |SLASHING ATTACK 1 BASHING ATTACK 3 - 4 - 1 43 | |PARRY-RIPOSTE 0 SLASHING ATTACK 1 - 5 - 0 17 | |STRIKING ATTACK 0 WALL OF STEEL 0 - 0 - 0 0 | |WALL OF STEEL 0 STRIKING ATTACK 0 - 1 - 0 0 | Turn 804 was great if you Not so great if you used The fighting styles of the used the fighting styles: the fighting styles: top eleven warriors are: PARRY-LUNGE 1 - 0 AIMED BLOW 1 - 2 3 AIMED BLOW TOTAL PARRY 2 - 0 PARRY-RIPOSTE 0 - 0 2 TOTAL PARRY PARRY-STRIKE 1 - 1 SLASHING ATTACK 0 - 1 2 PARRY-STRIKE LUNGING ATTACK 1 - 1 STRIKING ATTACK 0 - 0 1 STRIKING ATTACK BASHING ATTACK 1 - 1 WALL OF STEEL 0 - 0 1 LUNGING ATTACK 1 BASHING ATTACK 1 PARRY-LUNGE TOP WARRIOR OF EACH STYLE FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME TOTAL PARRY ED 5174 24 13 0 100 FIST (503) PARRY-STRIKE BONESCALE 5299 7 1 0 70 WARCKERS (362) AIMED BLOW ONE TOUCH 5285 9 6 1 64 WARCKERS (362) Note: Warriors have a winning record and are an Adept or Above. The overall popularity leader is GOLDMINE 4681. The most popular warrior this turn was DA1 5331. The ten other most popular fighters were IMA PASS 5109, TINA FEY 5328, GOLDMINE 4681, DIRT DEVIL 5283, BONESCALE 5299, 54 DRAWERS 5293, ED 5174, ISLA FISHER 5329, ONE TOUCH 5285, and MORE COWBELL 5332. The least popular fighter this week was MANDY MOORE 5324. The other ten least popular fighters were AMANDA SEYFRIED 5330, MORE COWBELL 5332, ONE TOUCH 5285, ISLA FISHER 5329, ED 5174, 54 DRAWERS 5293, BONESCALE 5299, DIRT DEVIL 5283, GOLDMINE 4681, and TINA FEY 5328. BLOODGAMES AND MORE BLOODGAMES! The Mail-in Bloodgames that were set to run at Face-to-Face 58 in January did not process because we had trouble with the warrior data for that arena. Unfortunately, the warrior data was irretrievably lost. We have credited everyone for those teams. So here's what we're going to do: We will hold a replacement Mail-in Bloodgames (DM 97) on June 17. To participate, submit your team (10 warriors, design-your-own, one of each style). When we receive your team "rollup", we will send you back warrior overviews. Your strategies for the Replacement Mail-in Bloodgames (DM 97) are due June 17. We will process all ten rounds, one after another, and mail all results later that week. The costs and Bloodgames rules will remain the same. In addition to this, we will also hold another Bloodgames (DM 95), but this one will process as a slow arena. Design your teams in the same way: 10 warriors, design- your-own, one warrior of each fighting style. Managers may submit turn input each round for their warriors, similar to the Face-to-Face style Bloodgames (no challenges, only Bloodfeuds). Your strategies for the first round of the Arena Bloodgames (DM 95) are due on June 24. This arena will run ten rounds, once every four weeks. The Summer Face-to-Face is coming up and we will hold the regularly scheduled Face-to- Face style and Mail-in style Bloodgames there, as well. We hope everyone will enjoy one or more of these Bloodgames arenas! -- RSI BLOODGAMES at the SUMMER FACE-TO-FACE Back by popular demand, we will be having Bloodgames at the Summer FTF! For those of you who always wanted the chance to manage the last warrior standing alive upon the arena sands, your day has come. At the end of the ten turns, even though several warriors, bruised and scarred, MAY yet live, only one will be crowned Champion of the Bloodgames. And in this game mere survival counts for little. A great general once said, "The object of battle is not to die for your cause, but to make your enemy die for his." This general would have greatly enjoyed the Duelmasters Bloodgames. There will be two different arenas: FTF-Style (DM 98): for Face-to-Face attendees, with turn-by-turn strategies Mail-in-Style (DM 99): for all managers, with one strategy for all ten rounds Gameplay proceeds according to standard DM rules, except for a few notable exceptions: BLOODGAMES ROLLUP -- Your Bloodgames team is ten warriors, one of each fighting style, each warrior designed from scratch! (All are 84 points, 3-21, as usual.) DEATH -- As the name implies, the Bloodgames will leave the arena sands somewhat darker before they're over. It's a dangerous sport intended only for the tough and spirited. The Arenamaster will be less likely to intercede on behalf of a dying warrior. Even at a 1 kill desire, kill attempts will occur. REPLACEMENTS AND ROLLUPS -- There will be no replacement characters. CHALLENGES AND STRATEGIES -- In the FTF-style bloodgames, there are no regular challenges, only bloodfeuds. For the Mail-in arena, warriors may not change their strategy from round to round (to make it fair for those who could not attend the FTF). There will be no DA challenges in either arena. TURN PROCESSING AND DUE DATES -- If you are not attending the FTF, we must have your rollups and strategies by the Wednesday before the FTF, else they are due by 9pm on Friday, at the hotel. The Bloodgames will process at the FTF with the regular tournament. MISSED TURNS -- All warriors fight each round. Only the dead may rest. ERRORS -- If we make an input error, that warrior will be awarded a win and kill. Errors must be reported before the next turn processes. NEWSLETTER -- Warriors are ranked according to their number of kills. Champions of Bloodgames may write a column for the newsletter at the end of the games. FEES -- A Bloodgames rollup costs a $10 set-up fee. Managers may roll up more than one team but may run only one team in each arena. The fee for all ten rounds is $49. AWARDS -- The Bloodgames last ten rounds. Only warriors who survive to the end of Turn 10 will be eligible for an award. However, a consolation award of a Bloodgames T-shirt will be awarded to the dead warrior with the most kills. The living warrior with the greatest number of kills will be the Bloodgames Champion. Bloodgames Victor titles, 2nd and 3rd place, and Bloodgames Runner-up titles, 4th through 6th place, will be awarded to those living warriors with the greatest number of kills at the end of Turn 10, with one other important consideration: Each of these six warriors must be of a different fighting style. Win/loss records and, if necessary, recognition points will only be used to determine awards if there is a tie. A Bloodgames T-shirts will be awarded to the manager of the team with the most kills. The Bloodgames Champion fights for free in Advanced Duelmasters, and all Champions and Victors earn Tournament Victor status, which allows them to challenge once per turn with increased priority. These awards last for six months. The manager of the Bloodgames Champion, Victors, and Runners-up will receive Bloodgames T-shirts. AFTERMATH -- Warriors from the Bloodgames may not transfer to any other arena. Once the games are over, the arena and teams will be disbanded. The fighters have won their freedom and will never more be seen in the gladiatorial games. A special bonus will, however, be awarded to the 1st through 3rd place warriors. Lady Sheila Greywand, of the Isle of the Eye, has consented to allow the top three gladiators in each Bloodgames admission to the Advanced Duelmasters games. Any special training required to qualify those three warriors for Advanced Duelmasters combat will be conducted before transfer into ADM. Astute managers will note that this means that three warriors that are designed from scratch will survive the Bloodgames, win one of the top three places, and go on to immortal glory! One of those warriors could be yours! The challenge is yours to take. The final plans are yours to make. When the dust settles, remember: To the victor goes the spoils!