DUEL 2 NEWSLETTER Date : 12/06/2017 Duedate: 12/19/2017 LAPUR ARENA DM-29 TURN-826 This Weeks Top Honors THE DUELMASTER IS EVIL EYE LIVING DEAD (45) (29-265) [21-18-1,98] Chartered Recognition Leader Unchartered Recognition Leader EVIL EYE MOON JUICE LIVING DEAD (45) FEELING GROOVY (467) (29-265) [21-18-1,98] (29-5483) [6-1-0,97] Popularity Leader This Weeks Favorite XUR METHOD TO SADNESS LIVING DEAD (45) ALMOST EXACTLY (20) (29-261) [19-20-2,79] (29-6219) [4-1-0,30] THE CURRENT TOP TEAM ALMOST EXACTLY (20) TEAMS ON THE MOVE TOP CAREER HONORS Team Name Point Gain Chartered Team 1. ALMOST EXACTLY (20) 23 2. LIVING DEAD (45) 18 ALMOST EXACTLY (20) 3. FEELING GROOVY (467) 9 Unchartered Team 4. CARDOW HUNTERS (359) 7 5. BLACK SAMURAI (166) -21 FEELING GROOVY (467) The Top Teams Career Win-Loss Record W L K % Win-Loss Record Last 3 Turns W L K 1/ 1*FEELING GROOVY (467) 13 5 1 72.2 1/ 1 ALMOST EXACTLY (20) 14 0 1 2/ 2 ALMOST EXACTLY (20) 476 369 29 56.3 2/ 2*FEELING GROOVY (467) 8 2 1 3/ 3 LIVING DEAD (45) 98 96 5 50.5 3/ 3 LIVING DEAD (45) 5 10 1 4/ 4 BLACK SAMURAI (166) 477 482 25 49.7 4/ 5 CARDOW HUNTERS (359) 4 11 0 5/ 5 CARDOW HUNTERS (359) 905 %1169 19 43.6 5/ 4 BLACK SAMURAI (166) 2 7 0 '*' Unchartered team '-' Team did not fight this turn (###) Avoid teams by their Team Id ##/## This turn's/Last turn's rank SPY REPORT Like the magnificent Sun, rising upon the Dawn and exiling the Night for a Day, I, Novgorodny Vir, return once again! Practice pays for WENDIGO, who pummelled EBISU, to pocket 14 points. Win some, lose some. Speaking of which, WENDIGO was winsome, after beating EBISU and seeing him lose 12 points. EVIL EYE successfully staved off a grab for the roses by SURESHOT of CARDOW HUNTERS. Does LAPUR have no one talented enough to dethrone him? Word has it one team in LAPUR is taking speech lessons to try to bore their opponent to death. I'll bet it works. And how sociable are LAPUR's warriors? Come, let us see. To quell some nasty rumors, the guys in LIVING DEAD are not carrying any incurable diseases. No need to avoid 'em. The warriors of LIVING DEAD found their efforts at combat frustrated as ALMOST EXACTLY apparently had more important things to do than fight. Everyone is famous for fifteen minutes, and MOON JUICE is it right now. Most challenged warrior. Isn't FEELING GROOVY proud! Ah, the duel! The roar of the oppenent, the smell of the crowd! Questions are being raised about the disposing of severed body parts in the arena. A certain tavern in LAPUR would I avoid! Do not think spyreporting in LAPUR is the highlight of my life. As if buffeted by forces of nature beyond my control, I must take my leave of this place. LAPUR, I leave you now. The Duelmaster has agreed to foot my bill at The Burning Tree. 'Til next time-- Novgorodny Vir DUELMASTER W L K POINTS TEAM NAME EVIL EYE 265 21 18 1 98 LIVING DEAD (45) CHALLENGER CHAMPIONS W L K POINTS TEAM NAME MOON JUICE 5483 6 1 0 97 FEELING GROOVY (467) CHAMPIONS W L K POINTS TEAM NAME XUR 261 19 20 2 79 LIVING DEAD (45) NIGHT STALKER 262 17 22 1 74 LIVING DEAD (45) LOG-STICKER 6172 16 16 0 71 CARDOW HUNTERS (359) SURESHOT 6141 12 33 1 70 CARDOW HUNTERS (359) CHALLENGER ADEPTS W L K POINTS TEAM NAME RISUI 5985 13 12 0 59 BLACK SAMURAI (166) ADEPTS W L K POINTS TEAM NAME A GRAIN OF ASSAULT 6216 5 0 0 54 ALMOST EXACTLY (20) WENDIGO 6196 7 7 0 39 LIVING DEAD (45) CHALLENGER INITIATES W L K POINTS TEAM NAME HIT THE SACK 6220 4 0 2 32 ALMOST EXACTLY (20) METHOD TO SADNESS 6219 4 1 0 30 ALMOST EXACTLY (20) MUDD 6195 6 11 0 29 CARDOW HUNTERS (359) EBISU 6034 5 7 0 28 BLACK SAMURAI (166) INITIATES W L K POINTS TEAM NAME AN ARM AND A KEG 6210 5 5 0 21 ALMOST EXACTLY (20) NOKAWA 6056 2 2 0 20 BLACK SAMURAI (166) GUTTER GLITTER 5482 3 1 1 18 FEELING GROOVY (467) HELLHOUND 6217 3 3 1 16 LIVING DEAD (45) CARPET SHARK 5485 3 1 0 11 FEELING GROOVY (467) -POWDER MONKEY 5484 1 0 0 9 FEELING GROOVY (467) MUDSLINGER 6218 0 5 0 5 CARDOW HUNTERS (359) '-' denotes a warrior who did not fight this turn. THE DEAD W L K TEAM NAME SLAIN BY TURN Revenge? CONVICTED THIEF 0 0 0 HELLHOUND 6217 826 NONE TOKUDAI 6049 2 6 1 BLACK SAMURAI 166 HIT THE SACK 6220 825 MOUSEFOOT 6222 0 3 0 CARDOW HUNTERS 359 GUTTER GLITTER 5482 826 RAINSTORM 6142 14 28 0 CARDOW HUNTERS 359 XUR 261 823 PERSONAL ADS LAST WEEK'S FIGHTS NOKAWA was bested by HIT THE SACK in a 2 minute amateur's Bloodfeud fight. EVIL EYE vanquished SURESHOT in a 1 minute uneven Title battle. NIGHT STALKER was subdued by DEADLY ASSASSIN in a 3 minute uneven fight. RISUI slimly lost to LOG-STICKER in a 2 minute veteran's fight. MOON JUICE demolished XUR in a action packed 1 minute gory mismatched competition. EBISU was bested by WENDIGO in a 2 minute match. MUDD was devastated by A GRAIN OF ASSAULT in a 1 minute one-sided competition. AN ARM AND A KEG won victory over MUDSLINGER in a action packed 1 minute duel. HELLHOUND slaughtered CONVICTED THIEF in a dull 6 minute uneven fight. CARPET SHARK was defeated by METHOD TO SADNESS in a 4 minute novice's fight. GUTTER GLITTER savagely slew MOUSEFOOT in a 1 minute brutal novice's fight. BATTLE REPORT MOST POPULAR RECORD DURING THE LAST 10 TURNS |FIGHTING STYLE FIGHTS FIGHTING STYLE W - L - K PERCENT| |LUNGING ATTACK 8 AIMED BLOW 7 - 4 - 0 64 | |STRIKING ATTACK 3 PARRY-LUNGE 8 - 5 - 0 62 | |TOTAL PARRY 2 STRIKING ATTACK 20 - 13 - 2 61 | |WALL OF STEEL 2 LUNGING ATTACK 52 - 35 - 4 60 | |BASHING ATTACK 2 TOTAL PARRY 8 - 6 - 2 57 | |AIMED BLOW 1 WALL OF STEEL 9 - 13 - 0 41 | |PARRY-RIPOSTE 1 SLASHING ATTACK 3 - 7 - 0 30 | |SLASHING ATTACK 1 BASHING ATTACK 5 - 12 - 1 29 | |PARRY-LUNGE 0 PARRY-STRIKE 1 - 3 - 0 25 | |PARRY-STRIKE 0 PARRY-RIPOSTE 2 - 8 - 0 20 | Turn 826 was great if you Not so great if you used The fighting styles of the used the fighting styles: the fighting styles: top eleven warriors are: LUNGING ATTACK 6 - 2 AIMED BLOW 0 - 1 6 LUNGING ATTACK STRIKING ATTACK 2 - 1 PARRY-LUNGE 0 - 0 1 BASHING ATTACK TOTAL PARRY 1 - 1 PARRY-STRIKE 0 - 0 1 PARRY-RIPOSTE WALL OF STEEL 1 - 1 PARRY-RIPOSTE 0 - 1 1 AIMED BLOW SLASHING ATTACK 0 - 1 1 STRIKING ATTACK BASHING ATTACK 0 - 2 1 WALL OF STEEL TOP WARRIOR OF EACH STYLE FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME LUNGING ATTACK EVIL EYE 265 21 18 1 98 LIVING DEAD (45) AIMED BLOW RISUI 5985 13 12 0 59 BLACK SAMURAI (166) STRIKING ATTACK A GRAIN OF ASSAULT 6216 5 0 0 54 ALMOST EXACTLY (20) Note: Warriors have a winning record and are an Adept or Above. The overall popularity leader is XUR 261. The most popular warrior this turn was METHOD TO SADNESS 6219. The ten other most popular fighters were NIGHT STALKER 262, LOG-STICKER 6172, MOON JUICE 5483, NOKAWA 6056, HIT THE SACK 6220, XUR 261, EBISU 6034, WENDIGO 6196, A GRAIN OF ASSAULT 6216, and AN ARM AND A KEG 6210. The least popular fighter this week was HELLHOUND 6217. The other ten least popular fighters were MOUSEFOOT 6222, CARPET SHARK 5485, MUDD 6195, SURESHOT 6141, MUDSLINGER 6218, GUTTER GLITTER 5482, RISUI 5985, EVIL EYE 265, AN ARM AND A KEG 6210, and A GRAIN OF ASSAULT 6216. A DM TWELVE DAYS OF CHRISTMAS 12 political points a'pumpin' 11 TVs a'workin' 10 free duels of credit 9 ABs to challenge 8 criticals a'connectin' 7 scums a'dyin' 6 skills a'maxin' 5 A.D. invites 4 lucky warriors 3 size on replacement 2 proxied TCs And a quarterstaff from a pear tree. May your days be merry, And your wins be often. The Consortium FIRST INAUGURAL ARVAT CONTEST SUPREME Who can join? Anyone with a team in Arvat as of 2/1/2018. When does it start? First turn due after 2/1/2018. How long does it run? 13 turns. How do I join? Announce your manager name and team name in the Arvat newsletter prior to 2/1/2017 and state that you are entering the contest. Prior to the contest actually starting you need to have 2 rollup certs sent to the Dark One care of RSI. How do I win the contest? The team which has accrued the most points as of the end of the 13th turn is the winner. The team which has the 2nd most points is declared the runner up. And the team which has the 3rd most points is declared honorable contender. Everyone else is a loser and should be ridiculed. How do I score points? 1) Every challenge you win vs. another team in the contest = 10 points, as long as that challenge is to a warrior equal to or above yours in the rankings. Except for the Duelmaster who can challenge anyone he wants. 2) You also earn bonus points for every challenge won. For every point of recognition your target is ranked above you, you earn one bonus point. This is for challenges only. 3) If you are challenged by a warrior below you and defeat him, you will gain 5 points. 4) Also every random matchup against a contest team that you win will earn you 5 points -- up or down. 5) You CAN downchallenge, however you get no points for doing so, and if you are beaten, your opponent will earn 10 points and the right to ridicule you in the newsletter. 6) Bloodfeud challenges count just like regular challenges during the contest. 7) In addition there are the following bonus points that are awarded each turn: A) Duelmaster earns 10 points B) Graduating a warrior earns 10 points C) Recognition Leader (Chartered or Unchartered) earns 5 points (if the Duelmaster is the recognition leader as well, then only the DM points apply) D) Popularity Leader earns 5 points E) Turn's most popular earns 5 points F) Top team on the move earns 5 points G) Current Top team earns 10 points H) Any warrior that earns a Tournament Champion in either the April Mail In or July FTF tournament earns 20 points I) Any warrior that earns a Tournament Victor in either of those tournaments earns 10 points J) Note that Top Chartered and Unchartered team awards do NOT earn points What are the rules regarding other teams in the arena? If you challenge any warriors not participating in the contest you LOSE 20 points, unless the challenged warrior is the Duelmaster. If any manager has a 2nd (or 3rd) team in the arena they may NOT challenge any warrior of any team participating in the contest or they are DISQUALIFIED. What do I win if I win this contest? 1) The winner wins all of the rollup certificates given as entry fee for the contest. In addition, the winner gets to pick 3 of the prizes below. 2) The runner up gets to pick 2 of the prizes below. 3) The honorable contender gets to pick one of the prizes below. In addition, all competitors in the contest who run all 13 turns and at least 62 total fights will earn 1 potion of +1 bonus, which must be used on a warrior who participated at least 1 fight in the contest. Also, the team that scores the most points on any one turn of the contest (other than the winner, runner up or honorable contender) can pick one prize that was NOT selected by those three. Prizes: 1) Limited stat switch (You can swap any 2 stats you want on an Arvat replacement rollup that you received within the next 6 month) 2) Extra replacements (Next time you get a replacement (or whenever you want within 6 months) in Arvat you can ask RSI for 5 additional replacements and select the best one for your team) 3) Limited damage bump (You can pick one warrior on your Arvat team to move up one damage class -- as long as he remains in-bounds for his ST/SZ stats) 4) Favorite weapon knowledge (You learn the favorite weapon of one of your Arvat warriors -- must be on the team during the contest) 5) Favorite rhythm knowledge (You learn the favorite offensive effort and activity level of one of your Arvat warriors, who most have been on your team during the contest) 6) Shrinking potion (You get to take 3 points of size away from an Arvat replacement during the next 6 months and add the 3 points to another stat -- both SZ and the other stat must remain in bounds) 7) Extra skills (Any one of your warriors in Arvat learns 3 extra skills of your choice (no more than 2 can be in the same area and must be in bounds) 8) Extra train (Any one of your Arvat warriors gets an extra stat train in the area of your choice -- and must be in bounds) 9) The Dark One's Massive Rollup prize (You get 50 team sheets, at random, from the Dark One's massive pile of teams. Most will be mediocre at best, but there are plenty of decent to good warrior prospects in there!) All prizes must be applied within 6 months from the end of the tournament, must be on Arvat warriors on the team that participated in the contest and must be in bounds.