DUEL 2 NEWSLETTER
Date : 08/12/2026 Duedate: 08/25/2026
ARVAT ARENA
DM 32 TURN 1049
This Week's Top Honors
THE DUELMASTER IS
RUMORS OF WAR
APOCALYPSE (385)
(32-7212) [19-28-0,103]
Chartered Recognition Leader Unchartered Recognition Leader
RUMORS OF WAR SNUGGLY BEAR
APOCALYPSE (385) HUGS NOT THUGS (564)
(32-7212) [19-28-0,103] (32-8029) [4-1-0,32]
Popularity Leader This Week's Favorite
RUMORS OF WAR HURLY BURLY
APOCALYPSE (385) BLACK MOON RISING (559)
(32-7212) [19-28-0,103] (32-7927) [17-12-3,78]
THE CURRENT TOP TEAM
SECRET SQUIRRELS (433)
TEAMS ON THE MOVE TOP CAREER HONORS
Team Name Point Gain Chartered Team
1. DEATH BY DESIGN (264) 29
2. SECRET SQUIRRELS (433) 25 DEVIL ADVOCATES (105)
3. APOCALYPSE (385) 14 Unchartered Team
4. ANGELS OF PAIN (360) 10
5. SUET LEGION 526.2 (566) 7 SUET LEGION 526.2 (566)
The Top Teams
Career Win-Loss Record W L K % Win-Loss Record Last 3 Turns W L K
1/ 1*SUET LEGION 526.2 (566) 2 0 0 100. 1/ 1 SECRET SQUIRRELS (433) 11 4 0
2/ 2 DEVIL ADVOCATES (105) 2270 1440 112 61.2 2/ 5 DEVIL ADVOCATES (105) 6 7 1
3/ 3 ANGELS OF PAIN (360) 772 573 54 57.4 3/ 2 BLACK MOON RISING (559) 6 9 0
4/ 0*HUGS NOT THUGS (564) 4 3 0 57.1 4/12 DEATH BY DESIGN (264) 4 6 1
5- 4 SUPERIOR FORCES 5A (533) 8 7 1 53.3 5/ 3 HELL'S HEROES (68) 4 8 0
6/ 5 GEMSTONE BEASTS (362) 77 74 2 51.0 6/ 7 GEMSTONE BEASTS (362) 3 0 0
7/ 7 DEATH BY DESIGN (264) 545 556 39 49.5 7/ 6 ANGELS OF PAIN (360) 2 0 0
8/ 8 BLACK MOON RISING (559) 82 85 3 49.1 8/ 9*SUET LEGION 526.2 (566) 2 0 0
9/ 9 SECRET SQUIRRELS (433) 923 971 55 48.7 9/11*PHEAR PHILANTHROPY6 (565) 2 4 0
10/10 APOCALYPSE (385) 236 303 13 43.8 10/ 4 APOCALYPSE (385) 2 7 0
11- 6*QUAHOG'S FINEST (435) 3 4 0 42.9 11/ 0*HUGS NOT THUGS (564) 1 0 0
12/11 HELL'S HEROES (68) 168 284 7 37.2 12-10 THE VALKYRIES (548) 1 4 0
13-12 THE VALKYRIES (548) 88 156 6 36.1 13/ 0 FAR TRAVELERS (556) 0 2 0
14/ 0 FAR TRAVELERS (556) 10 18 2 35.7 14-13 SUPERIOR FORCES 5A (533) 0 1 0
15/13*PHEAR PHILANTHROPY6 (565) 2 7 0 22.2 16- 8*QUAHOG'S FINEST (435) 0 0 0
'*' Unchartered team '-' Team did not fight this turn
(###) Avoid teams by their Team Id ##/## This turn's/Last turn's rank
SPY REPORT
Hail ARVAT! Warriors of the arena, prepare to be praised and blamed for your
deeds. Now keep the taverns open late tonight, for there are sorrows to drown for
QUAHOG'S FINEST, whose 0-0-0 this turn dropped them by 8 into 16th. DEATH BY DESIGN
stable has parlayed this turn's 3-2-1 into a 8 space move up the rankings. This
brings them up to 4th place. Good work, guys! And let's see, RUMORS OF WAR fought
ABE B. DONN and gained 13 points and contributed to APOCALYPSE's 1-2-0. HARDWIRED
has lost to CONTACT FUZE, falling 10 points, while helping make BLACK MOON RISING a
2-3-0 turn. The attempts to dethrone the Duelmaster have failed, and E.O.D. remains
ARVAT's top warrior for another turn. Tell me, is nothing sacred? I have heard from
unimpeachable sources that The Dripping Blade uses trolls in their stew. Talk about
gristle!
He who challenges well, fights well. He who avoids without cause, shall lose
for good reasons. My mama told me that one. SECRET SQUIRRELS has cause to stand
tall, as they were ARVAT's most avoided team. A smart manager knows this is a team
to beat. And guess who avoided SECRET SQUIRRELS stable the most? Believe it or not,
it was DEVIL ADVOCATES. Anyone surprised? Well, sports fans, take notice that
EMBERGLOW from BLACK MOON RISING was ARVAT's most challenged warrior this turn.
The Dark Arena is for those who cannot win, not who cannot lose with grace.
Dignity in life or death is the warrior's creed. This is not good to see. Why pray
tell has LOVELY HOT MESS been sent to the Dark Arena by FAR TRAVELERS? And why with
a 3-1-2 record?? Congratulations go out to BLACK MOON RISING, with EMBERGLOW
revenging a bloodfeud against SAI OPS of SECRET SQUIRRELS. We'd like to remind
certain teams not to rob the graves of their enemies. You know who you are; and it's
considered rude.
I like this place, ARVAT, the taverns have old wine, and young serving girls.
Who could ask for more? Well, I'm burning daylight here in ARVAT and I've a long
road ahead of me. Happy Trails. Until the sun next rises and my pen sets to paper--
Alarond the Scribe
DUELMASTER W L K POINTS TEAM NAME
RUMORS OF WAR 7212 19 28 0 103 APOCALYPSE (385)
CHAMPIONS W L K POINTS TEAM NAME
DEZ PAYDER 8000 10 3 0 90 DEVIL ADVOCATES (105)
-NIIRSHA 7972 9 3 0 86 GEMSTONE BEASTS (362)
HURLY BURLY 7927 17 12 3 78 BLACK MOON RISING (559)
SEVENTH SEAL 7955 12 16 0 78 APOCALYPSE (385)
ABE B. DONN 7999 8 2 0 74 DEVIL ADVOCATES (105)
EMBERGLOW 7884 16 18 0 73 BLACK MOON RISING (559)
BUTTERFLY EFFECT 7954 16 12 0 70 APOCALYPSE (385)
CHALLENGER ADEPTS W L K POINTS TEAM NAME
-FAYE 7765 15 18 0 63 THE VALKYRIES (548)
CALAMITY 8014 7 3 0 63 ANGELS OF PAIN (360)
-CHRYSANIA 7345 5 5 1 59 SUPERIOR FORCES 5A (533)
DUELLANTE 7836 4 3 0 59 FAR TRAVELERS (556)
SAI OPS 8021 9 8 1 57 SECRET SQUIRRELS (433)
ADEPTS W L K POINTS TEAM NAME
NIJA 7915 11 21 0 54 HELL'S HEROES (68)
DYBBUK 8023 6 1 0 47 GEMSTONE BEASTS (362)
CONTACT FUZE 8041 4 6 1 44 SECRET SQUIRRELS (433)
CHALLENGER INITIATES W L K POINTS TEAM NAME
SNUGGLY BEAR 8029 4 1 0 32 HUGS NOT THUGS (564)
-BUFF PIG 5381 2 0 0 32 QUAHOG'S FINEST (435)
KALI 8025 4 3 0 31 HELL'S HEROES (68)
1LT LOST 8102 2 0 0 26 SECRET SQUIRRELS (433)
INITIATES W L K POINTS TEAM NAME
HARDWIRED 8065 4 4 0 23 BLACK MOON RISING (559)
MANNE OF ACTION 8075 4 2 0 22 SECRET SQUIRRELS (433)
INITIATES W L K POINTS TEAM NAME
ORC PHORK 8042 2 0 0 21 PHEAR PHILANTHROPY6 (565)
SAMNU 8047 4 3 0 19 HELL'S HEROES (68)
HART LEE DONE 8072 2 0 0 17 SUET LEGION 526.2 (566)
MR. TOPHER LEES 8086 1 1 0 17 DEVIL ADVOCATES (105)
PLANDEMIC 8097 1 1 0 16 DEATH BY DESIGN (264)
TCHORT 8068 3 4 0 13 HELL'S HEROES (68)
-WHISP 8074 1 1 0 13 THE VALKYRIES (548)
APOLYON 8106 1 0 0 10 DEATH BY DESIGN (264)
GENOCIDE 8100 1 1 0 8 DEATH BY DESIGN (264)
PRION 8105 1 0 1 6 DEATH BY DESIGN (264)
-GLYMUR 8056 1 3 0 6 THE VALKYRIES (548)
MAKIT RAYNRED 8095 1 2 0 5 BLACK MOON RISING (559)
MALIGN MISERY 8094 1 2 0 5 BLACK MOON RISING (559)
-ARYA 8055 0 4 0 4 THE VALKYRIES (548)
GAINS OF FUNCTION 8096 0 2 0 2 DEATH BY DESIGN (264)
BILL SEYBUB 8103 0 1 0 1 DEVIL ADVOCATES (105)
'-' denotes a warrior who did not fight this turn.
THE DEAD W L K TEAM NAME SLAIN BY TURN Revenge?
OBSYDIAN 8057 2 4 0 BLACK MOON RISIN 559 SAI OPS 8021 1046 JUST REVENGED
DEE YEVELWON 7946 10 6 1 DEVIL ADVOCATES 105 HURLY BURLY 7927 1045 NOT REVENGED
MR TOPHER LEES 8077 0 1 0 DEVIL ADVOCATES 105 LOVELY HOT MESS 8017 1045 NONE
S. MODEUS 8104 0 1 0 DEVIL ADVOCATES 105 PRION 8105 1049
LOVELY HOT MESS 8017 3 2 2 FAR TRAVELERS 556 BANDIT PRINCE 1049 NONE
WHITE SWAN 8051 2 3 1 THE VALKYRIES 548 SATCHMO DEUS 8092 1047 NONE
PERSONAL ADS
LAST WEEK'S FIGHTS
LOVELY HOT MESS was butchered by BANDIT PRINCE in a 1 minute Dark Arena fight.
EMBERGLOW subdued SAI OPS in a 2 minute gory one-sided Bloodfeud melee.
CONTACT FUZE vanquished HARDWIRED in a 1 minute mismatched Challenge brawl.
HART LEE DONE defeated TCHORT in a exciting 1 minute Challenge fight.
MAKIT RAYNRED was devastated by PLANDEMIC in a 1 minute uneven Challenge brawl.
E.O.D. overpowered BUTTERFLY EFFECT in a 1 minute one-sided struggle.
RUMORS OF WAR devastated ABE B. DONN in a 1 minute one-sided Title competition.
HURLY BURLY won victory over DUELLANTE in a action packed 4 minute duel.
DEZ PAYDER defeated SEVENTH SEAL in a 2 minute expert's duel.
DYBBUK defeated KALI in a exciting 1 minute fight.
NIJA was handily defeated by CALAMITY in a 1 minute one-sided bout.
SNUGGLY BEAR subdued SAMNU in a 3 minute match.
MANNE OF ACTION bested MALIGN MISERY in a 1 minute conflict.
ORC PHORK devastated GAINS OF FUNCTION in a 1 minute one-sided battle.
MR. TOPHER LEES bested GENOCIDE in a crowd pleasing 3 minute bloody bout.
1LT LOST overpowered PERSISTENT BEGGAR in a 1 minute one-sided duel.
BILL SEYBUB was devastated by APOLYON in a 1 minute uneven duel.
S. MODEUS was killed by PRION in a 2 minute amateur's brawl.
BATTLE REPORT
MOST POPULAR RECORD DURING THE LAST 10 TURNS
|FIGHTING STYLE FIGHTS FIGHTING STYLE W - L - K PERCENT|
|STRIKING ATTACK 7 PARRY-RIPOSTE 16 - 11 - 0 59 |
|LUNGING ATTACK 7 LUNGING ATTACK 36 - 29 - 4 55 |
|WALL OF STEEL 4 WALL OF STEEL 28 - 26 - 2 52 |
|SLASHING ATTACK 4 SLASHING ATTACK 26 - 29 - 0 47 |
|PARRY-RIPOSTE 3 STRIKING ATTACK 21 - 26 - 3 45 |
|AIMED BLOW 3 TOTAL PARRY 3 - 4 - 0 43 |
|PARRY-LUNGE 3 PARRY-LUNGE 9 - 12 - 0 43 |
|BASHING ATTACK 2 BASHING ATTACK 7 - 19 - 0 27 |
|TOTAL PARRY 1 AIMED BLOW 4 - 13 - 0 24 |
|PARRY-STRIKE 0 PARRY-STRIKE 0 - 1 - 0 0 |
Turn 1049 was great if you Not so great if you used The fighting styles of the
used the fighting styles: the fighting styles: top eleven warriors are:
PARRY-RIPOSTE 3 - 0 LUNGING ATTACK 3 - 4 3 WALL OF STEEL
WALL OF STEEL 3 - 1 AIMED BLOW 1 - 2 3 LUNGING ATTACK
STRIKING ATTACK 4 - 3 PARRY-LUNGE 0 - 3 2 PARRY-RIPOSTE
SLASHING ATTACK 2 - 2 PARRY-STRIKE 0 - 0 1 STRIKING ATTACK
BASHING ATTACK 1 - 1 TOTAL PARRY 0 - 1 1 SLASHING ATTACK
1 PARRY-LUNGE
TOP WARRIOR OF EACH STYLE
FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME
WALL OF STEEL DEZ PAYDER 8000 10 3 0 90 DEVIL ADVOCATES (105)
PARRY-LUNGE ABE B. DONN 7999 8 2 0 74 DEVIL ADVOCATES (105)
SLASHING ATTACK CALAMITY 8014 7 3 0 63 ANGELS OF PAIN (360)
LUNGING ATTACK SAI OPS 8021 9 8 1 57 SECRET SQUIRRELS (433)
PARRY-RIPOSTE DYBBUK 8023 6 1 0 47 GEMSTONE BEASTS (362)
Note: Warriors have a winning record and are an Adept or Above.
The overall popularity leader is RUMORS OF WAR 7212. The most popular warrior this
turn was HURLY BURLY 7927. The ten other most popular fighters were MR. TOPHER LEES
8086, EMBERGLOW 7884, HART LEE DONE 8072, DUELLANTE 7836, SEVENTH SEAL 7955, LOVELY
HOT MESS 8017, SAI OPS 8021, RUMORS OF WAR 7212, DEZ PAYDER 8000, and SAMNU 8047.
The least popular fighter this week was BILL SEYBUB 8103. The other ten least
popular fighters were GAINS OF FUNCTION 8096, NIJA 7915, BUTTERFLY EFFECT 7954, MAKIT
RAYNRED 8095, HARDWIRED 8065, MALIGN MISERY 8094, ABE B. DONN 7999, TCHORT 8068,
PRION 8105, and APOLYON 8106.
The following warriors have traveled to AD after fighting this turn:
E.O.D. (32-7945) SECRET SQUIRRELS (433)
BLOODGAMES 2026
Back by popular demand, we will be hosting a new slow Bloodgames mailed arena
beginning in August. We also plan our usual Bloodgames arenas at the winter and
summer Face-to-Face tournaments.
For those of you who always wanted the chance to manage the last warrior standing
alive upon the arena sands, your day has come. The Bloodgames are coming!
At the end of the ten turns, even though several warriors, bruised and scarred, MAY
yet live, only one will be crowned Champion of the Bloodgames. And in this game mere
survival counts for little. A great general once said, "The object of battle is not
to die for your cause, but to make your enemy die for his." This general would have
greatly enjoyed the Duelmasters Bloodgames. Here are the particulars:
Face-to-Face style Bloodgames Turn 1 is due by Fri at 9pm at the hotel
(Winter: DM 96, Summer: DM 98) Turns process with the tournament
Strategy changes allowed, bloodfeud challenges only
Mail-in style Bloodgames Turn 1 is by Sat at 9pm at the hotel
(Winter: DM 97, Summer: DM 99) All turns process overnight, mail-in style.
No strategy changes; all ten rounds process one
after the other and results will be out Sun morning.
Slow Bloodgames (DM 95): Turn 1 is due Weds September 24
Turns process every 28 days
Strategy changes allowed, bloodfeud challenges only
Gameplay proceeds according to standard DM rules, except for a few notable exceptions:
BLOODGAMES ROLLUP -- Your Bloodgames team is ten warriors, one of each fighting
style, each warrior designed from scratch! (All are DYOs (design your owns) with 84
points, 3-21, as usual.) To submit your rollup, just write/type them up and send them
in. We'll mail or email your overviews and you can write up your strategies. Your
warriors must be created and have strategies entered by the first due date.
DEATH -- As the name implies, the Bloodgames will leave the arena sands somewhat
darker before they're over. It's a dangerous sport intended only for the tough and
spirited. The Arenamaster will be less likely to intercede on behalf of a dying
warrior. Even at a 1 kill desire, kill attempts will occur.
REPLACEMENTS AND ROLLUPS -- There will be no replacement characters.
CHALLENGES AND STRATEGIES -- In the turn-based bloodgames, there are no regular
challenges, only bloodfeuds. There will be no DA challenges in any of the bloodgames
arenas.
TURN PROCESSING AND DUE DATES -- DM 95 is due August 1 and will process on a 28-day
schedule. The other two bloodgames arenas will be processed at the summer Face-to-
Face. (Note: there will also be bloodgames at the next winter FTF.)
MISSED TURNS -- All warriors fight each round. Only the dead may rest.
ERRORS -- If we make an input error, that warrior will be awarded a win and kill.
Errors must be reported before the next turn processes.
NEWSLETTER -- Warriors are ranked according to their number of kills. Champions of
Bloodgames may write a column for the newsletter at the end of the games.
FEES -- A Bloodgames rollup costs a $10 set-up fee. Managers may roll up more than
one team but may run only one team in each arena. The fee for all ten rounds is $49.
AWARDS -- The Bloodgames last ten rounds. Only warriors who survive to the end of
Turn 10 will be eligible for an award. However, a consolation award of a Bloodgames
T-shirt will be awarded to the dead warrior with the most kills.
The living warrior with the greatest number of kills will be the Bloodgames Champion.
Bloodgames Victor titles, 2nd and 3rd place will be awarded to those living warriors
with the greatest number of kills at the end of Turn 10, with one other important
consideration: Each of these three warriors must be of a different fighting style.
Win/loss records and, if necessary, recognition points will only be used to determine
awards if there is a tie.
The Bloodgames Champion fights for free in Advanced Duelmasters, and all Champions and
Victors earn Tournament Victor status, which allows them to challenge once per turn
with increased priority. These awards last for six months. The manager of the
Bloodgames Champion and Victors will receive Bloodgames T-shirts.
A Bloodgames T-shirt will be awarded to the manager of the team with the most kills.
T-shirts will only happen if someone gives us a nice design. One shirt per person.
AFTERMATH -- Warriors from the Bloodgames may not transfer to any other arena. Once
the games are over, the arena and teams will be disbanded. The fighters have won
their freedom and will never more be seen in the gladiatorial games. A special bonus
will, however, be awarded to the 1st through 3rd place warriors. Lady Sheila
Greywand, of the Isle of the Eye, has consented to allow the top three gladiators in
each Bloodgames admission to the Advanced Duelmasters games. Any special training
required to qualify those three warriors for Advanced Duelmasters combat will be
conducted before transfer into ADM. Astute managers will note that this means that
three warriors that are designed from scratch will survive the Bloodgames, win one of
the top three places, and go on to immortal glory! One of those warriors could be
yours!
The challenge is yours to take. The final plans are yours to make.
When the dust settles, remember: To the victor goes the spoils!
* * * * * MEMO * * * * *
From: The Office of Accurate Census Reporting, Gladiatorial Commission
To: All Managers
In the interest of preserving our natural resources and preventing managerial writer's
cramp, the census form has been eliminated, effective immediately. Managers may
register their warriors' races and/or favorite sayings by simply writing them on a
separate piece of paper and submitting them to the Commission. Each warrior may have
up to 15 favorite sayings. Each saying must be categorized Jeer, Gloat, Boredom, Ouch,
Victory and may be up to 70 characters long. For any questions, please contact the
Gladiatorial Commission.
TV Percentages for Mail-in 83
Number of Warriors Who Participated in Each Tournament Class
Prim Cont Elig ADM Fres Chal Cham Adep Init Appr Rook
STYLE 200 201 202 203 204 205 206 207 208 209 210 ALL %
TP 2 10 5 18 40 42 19 27 37 27 50 277 10.8%
PS 6 7 2 7 9 4 5 10 16 15 12 93 3.6%
PR 7 8 6 8 17 16 9 13 18 18 28 148 5.8%
PL 8 8 9 13 7 12 8 17 12 14 16 124 4.8%
WS 12 14 9 13 17 24 8 17 32 17 18 181 7.0%
AB 70 46 27 27 19 32 5 27 26 32 97 408 15.9%
ST 9 3 2 7 13 38 44 54 55 74 106 405 15.8%
SL 7 8 7 10 14 35 21 26 36 48 49 261 10.2%
BA 3 9 5 7 26 5 5 12 18 16 35 141 5.5%
LU 16 25 18 37 29 113 44 46 62 66 76 532 20.7%
ALL 140 138 90 147 191 321 168 249 312 327 487 2570 100.0%
Number of TVs in Each Tournament Class
Prim Cont Elig ADM Fres Chal Cham Adep Init Appr Rook
STYLE 200 201 202 203 204 205 206 207 208 209 210 ALL %
TP 0 1 0 3 6 2 3 1 2 0 4 22 0.9%
PS 0 0 0 1 0 1 0 0 0 1 0 3 0.1%
PR 0 0 0 0 1 0 1 1 1 1 2 7 0.3%
PL 0 0 1 0 0 0 0 2 0 0 2 5 0.2%
WS 0 3 0 0 0 1 2 1 0 1 2 10 0.4%
AB 19 5 2 1 2 1 0 0 1 3 12 46 1.8%
ST 0 0 0 0 2 0 3 7 11 6 5 34 1.3%
SL 0 0 0 0 0 3 1 2 3 4 1 14 0.5%
BA 0 0 0 0 4 0 0 0 0 0 1 5 0.2%
LU 0 3 2 5 1 13 2 3 3 2 4 38 1.5%
ALL 19 12 5 10 16 21 12 17 21 18 33 184 7.2%
TV Percentages within the Style
Prim Cont Elig ADM Fres Chal Cham Adep Init Appr Rook
STYLE 200 201 202 203 204 205 206 207 208 209 210 ALL %
TP 0.0% 10.0% 0.0% 16.7% 15.0% 4.8% 15.8% 3.7% 5.4% 0.0% 8.0% 7.9%
PS 0.0% 0.0% 0.0% 14.3% 0.0% 25.0% 0.0% 0.0% 0.0% 6.7% 0.0% 3.2%
PR 0.0% 0.0% 0.0% 0.0% 5.9% 0.0% 11.1% 7.7% 5.6% 5.6% 7.1% 4.7%
PL 0.0% 0.0% 11.1% 0.0% 0.0% 0.0% 0.0% 11.8% 0.0% 0.0% 12.5% 4.0%
WS 0.0% 21.4% 0.0% 0.0% 0.0% 4.2% 25.0% 5.9% 0.0% 5.9% 11.1% 5.5%
AB 27.1% 10.9% 7.4% 3.7% 10.5% 3.1% 0.0% 0.0% 3.8% 9.4% 12.4% 11.3%
ST 0.0% 0.0% 0.0% 0.0% 15.4% 0.0% 6.8% 13.0% 20.0% 8.1% 4.7% 8.4%
SL 0.0% 0.0% 0.0% 0.0% 0.0% 8.6% 4.8% 7.7% 8.3% 8.3% 2.0% 5.4%
BA 0.0% 0.0% 0.0% 0.0% 15.4% 0.0% 0.0% 0.0% 0.0% 0.0% 2.9% 3.5%
LU 0.0% 12.0% 11.1% 13.5% 3.4% 11.5% 4.5% 6.5% 4.8% 3.0% 5.3% 7.1%
13.6% 8.7% 5.6% 6.8% 8.4% 6.5% 7.1% 6.8% 6.7% 5.5% 6.8% 7.2%
TV Percentages by Style of Total TVs
Prim Cont Elig ADM Fres Chal Cham Adep Init Appr Rook
STYLE 200 201 202 203 204 205 206 207 208 209 210 ALL %
TP 0.0% 8.3% 0.0% 30.0% 37.5% 9.5% 25.0% 5.9% 9.5% 0.0% 12.1% 12.0%
PS 0.0% 0.0% 0.0% 10.0% 0.0% 4.8% 0.0% 0.0% 0.0% 5.6% 0.0% 1.6%
PR 0.0% 0.0% 0.0% 0.0% 6.3% 0.0% 8.3% 5.9% 4.8% 5.6% 6.1% 3.8%
PL 0.0% 0.0% 20.0% 0.0% 0.0% 0.0% 0.0% 11.8% 0.0% 0.0% 6.1% 2.7%
WS 0.0% 25.0% 0.0% 0.0% 0.0% 4.8% 16.7% 5.9% 0.0% 5.6% 6.1% 5.4%
AB 100.0% 41.7% 40.0% 10.0% 12.5% 4.8% 0.0% 0.0% 4.8% 16.7% 36.4% 25.0%
ST 0.0% 0.0% 0.0% 0.0% 12.5% 0.0% 25.0% 41.2% 52.4% 33.3% 15.2% 18.5%
SL 0.0% 0.0% 0.0% 0.0% 0.0% 14.3% 8.3% 11.8% 14.3% 22.2% 3.0% 7.6%
BA 0.0% 0.0% 0.0% 0.0% 25.0% 0.0% 0.0% 0.0% 0.0% 0.0% 3.0% 2.7%
LU 0.0% 25.0% 40.0% 50.0% 6.3% 61.9% 16.7% 17.6% 14.3% 11.1% 12.1% 20.7%