DUEL 2 NEWSLETTER
Date : 08/06/2026 Duedate: 08/19/2026
JHANS ARENA
DM 36 TURN 1025
This Week's Top Honors
THE DUELMASTER IS
POSITION IS EMPTY
Chartered Recognition Leader Unchartered Recognition Leader
SAINT-CHAMOND MCLXJD
TANKS FOR NOTHIN' (697) 2417 BOURBON ST (700)
(36-8666) [21-24-1,124] (36-8746) [9-0-1,124]
Popularity Leader This Week's Favorite
SONJA PYROSTAT
EMU'S STRAIN (702) WOLF AND MAN (701)
(36-8815) [18-18-1,90] (36-8951) [4-2-0,40]
THE CURRENT TOP TEAM
THE WHISPERS (706)
TEAMS ON THE MOVE TOP CAREER HONORS
Team Name Point Gain Chartered Team
1. EMU'S STRAIN (702) 36
2. TANKS FOR NOTHIN' (697) 36 PHILANTHROPISTS 2 (624)
3. DARK ABUNDANCE (695) 30 Unchartered Team
4. 2417 BOURBON ST (700) 26
5. MINECRAFT (704) 22 2417 BOURBON ST (700)
The Top Teams
Career Win-Loss Record W L K % Win-Loss Record Last 3 Turns W L K
1/ 1 PHILANTHROPISTS 2 (624) 22 15 1 59.5 1/ 1 THE WHISPERS (706) 10 5 0
2- 2 SPIRIT TOTEMS (487) 18 13 1 58.1 2/ 8 DARK ABUNDANCE (695) 8 5 1
3- 3 CLAN BATTLEAXE II (550) 281 276 12 50.4 3/ 2 WOLF AND MAN (701) 7 3 0
4/ 4 NEON KNIGHTS (680) 120 119 4 50.2 4/ 3 NEON KNIGHTS (680) 6 7 0
5/ 7 DARK ABUNDANCE (695) 201 201 2 50.0 5/ 7 EMU'S STRAIN (702) 6 8 0
6/ 5*2417 BOURBON ST (700) 9 9 1 50.0 6- 6 CLAN BATTLEAXE II (550) 4 2 0
7/ 9 THE WHISPERS (706) 62 63 1 49.6 7/ 4 CLAN BATTLEAXE (347) 4 3 1
8/10 WOLF AND MAN (701) 69 71 7 49.3 8/ 9 TANKS FOR NOTHIN' (697) 4 8 2
9/ 8 IRON TIGERS (484) 166 175 17 48.7 9/ 5 IRON TIGERS (484) 4 11 0
10/11 CLAN BATTLEAXE (347) 154 170 7 47.5 10/12 OXY MORONS II (698) 2 0 0
11/13 EMU'S STRAIN (702) 93 140 5 39.9 11/13*2417 BOURBON ST (700) 2 1 0
12/12 TANKS FOR NOTHIN' (697) 83 127 6 39.5 12-14 SPIRIT TOTEMS (487) 1 1 0
13/14 OXY MORONS II (698) 14 36 3 28.0 13/11 PHILANTHROPISTS 2 (624) 1 2 0
14/ 0*MINECRAFT (704) 3 10 0 23.1 14/ 0*MINECRAFT (704) 0 2 0
'*' Unchartered team '-' Team did not fight this turn
(###) Avoid teams by their Team Id ##/## This turn's/Last turn's rank
DUELMASTER'S COLUMN
Notes from the arena champ.
Twentieth fight, got the call. These days, it takes a lot to earn a spot among Neon's
Freshmen crew. I think I might have just passed that test. Proven performance, and now
a nice set of favorites. I think I will leave the sheep herding to others for the time
being.
Neon Knights will endeavor to keep the throne within the stable. Might not be an easy
task, given how many Challenger Champions are vying for the spot. We shall see how it
pans out.
See you all on the Isle of the Eye! Until then, may the gods guide your blows straight
and true!
-- Bladedancer, Duelmaster and Lord Protector
SPY REPORT
Thankyouthankyou. It's great for me, The Unknown Spymaster to be back in JHANS.
Hope you enjoy the show. Oh, who am I kidding? I already got paid! A stormcloud is
brewing over the IRON TIGERS guildhouse. Rumor says any more weeks like this ones
0-5-0 may send the team to the Dark Arena. Coming up with a solid 4-1-1 outing, DARK
ABUNDANCE has advanced 6 places in the rankings. EMU'S STRAIN is no joke as it
posted a 3-1-0 week advancing from 7th place to 5th place. Hey everybody, watch out
for SAINT-CHAMOND, who flew up 30 points in the rankings after mashing PLUMCATCHER
like a melon. Keep your eye on this gal. And falling like a basher in the top ten
was SAPPHIRE, who dropped 11 points after a disappointing (to say the least) bout
with SONJA. Going for the gusto and coming up with aught but bloody knuckles was
WOLF AND MAN's HALONOR, who was turned away from the Duelmastership by BLADEDANCER.
Can you believe they are paying me 10 gold to deliver this stuff?
Let's dig a little deeper into what's happening in the JHANS arena. Did you
hear that DARK ABUNDANCE was most avoided team this week? Well, knowing the personal
hygiene of DARK ABUNDANCE's warriors, I'm not surprised! And you guys like to boo
me? Well, unsling your rasberries, cause NEON KNIGHTS beats feet every time DARK
ABUNDANCE smiles at them. Try farming, eh? Well dang howdy, but if challenges were
votes, FERN would be president. Although it may be a contest she doesn't want to
win.
Being a spy is great--other people die and you spend the rest of the day
drinking to their memory. Better tanked than dead! WHIPPET defied all odds and slew
BLACK ORC in the Dark Arena. The only ones displeased were the buzzards, as BLACK
ORC's meat is notoriously tough. It's not often when you see a 11-5-0 warrior like
PLUMCATCHER kick the bucket. I wonder if NEON KNIGHTS will recover from the blow.
Knowing when to use the right tactics at the proper time is a very important step on
the road to Duelmaster.
Well, there's the manager of the JHANS giving me the 'cut' sign (or is that
'They're going to strangle you in the alley?). Okay, so I may not be the world's
best comedian, but then you guys aren't the world's best warriors. See ya next time
I'm on this circuit!-- The Unknown Spymaster
DUELMASTER W L K POINTS TEAM NAME
SAINT-CHAMOND 8666 21 24 1 124 TANKS FOR NOTHIN' (697)
CHALLENGER CHAMPIONS W L K POINTS TEAM NAME
MCLXJD 8746 9 0 1 124 2417 BOURBON ST (700)
VASILKO 8816 7 2 1 118 DARK ABUNDANCE (695)
SYAN-LIN 8783 21 11 0 105 DARK ABUNDANCE (695)
DREAMSINGER 8439 23 26 0 101 NEON KNIGHTS (680)
HALONOR 8860 11 8 0 95 WOLF AND MAN (701)
MURMURIO 8890 12 14 1 93 THE WHISPERS (706)
CHAMPIONS W L K POINTS TEAM NAME
-VARKOS 8865 14 15 1 92 CLAN BATTLEAXE (347)
CHAMPIONS W L K POINTS TEAM NAME
SONJA 8815 18 18 1 90 EMU'S STRAIN (702)
-FAME 8875 20 7 0 87 CLAN BATTLEAXE II (550)
LITTLE WILLIE 8667 18 27 0 81 TANKS FOR NOTHIN' (697)
SILENS 8891 15 11 0 80 THE WHISPERS (706)
WHIPPET 8668 16 29 2 79 TANKS FOR NOTHIN' (697)
HADOR 8234 12 6 0 79 IRON TIGERS (484)
SAPPHIRE 8866 18 12 0 77 CLAN BATTLEAXE (347)
MAZRIM 5911 20 10 0 76 IRON TIGERS (484)
KIORI 8915 8 1 0 68 WOLF AND MAN (701)
CHALLENGER ADEPTS W L K POINTS TEAM NAME
CLEVER FOOL 8723 6 6 2 64 OXY MORONS II (698)
-STINGRAY 5375 9 6 0 62 SPIRIT TOTEMS (487)
LAVITROS 8914 7 3 0 59 WOLF AND MAN (701)
FERN 8930 8 8 1 58 EMU'S STRAIN (702)
SUBROSA 8968 6 2 0 57 THE WHISPERS (706)
ADEPTS W L K POINTS TEAM NAME
-AVERAGE JOE 8862 11 18 1 52 CLAN BATTLEAXE II (550)
BOB SEMPLE 8839 9 22 1 50 TANKS FOR NOTHIN' (697)
DEWCLAW 6100 11 12 0 47 IRON TIGERS (484)
STUMBLE STALKER 7497 7 6 0 45 PHILANTHROPISTS 2 (624)
WRUGY 8916 5 10 3 43 WOLF AND MAN (701)
PYROSTAT 8951 4 2 0 40 WOLF AND MAN (701)
STEVE 8853 2 2 0 38 MINECRAFT (704)
CHALLENGER INITIATES W L K POINTS TEAM NAME
-CUTTER 8971 5 2 2 27 CLAN BATTLEAXE (347)
HOLLYSTONE 8967 3 5 0 27 EMU'S STRAIN (702)
INDIANA BOY 8981 2 2 0 24 EMU'S STRAIN (702)
INITIATES W L K POINTS TEAM NAME
BOGDON RO 8918 4 8 0 22 DARK ABUNDANCE (695)
TRIEKEL 8958 2 1 1 20 DARK ABUNDANCE (695)
CIPHROS 8985 3 0 0 19 THE WHISPERS (706)
GODBLINDER 8988 1 0 0 17 NEON KNIGHTS (680)
BOC HACKSCORN 8950 1 1 0 9 DARK ABUNDANCE (695)
NYXARIS 8986 2 1 0 7 THE WHISPERS (706)
ARLEN 8980 1 2 0 5 IRON TIGERS (484)
JIROE 8976 0 4 0 4 IRON TIGERS (484)
'-' denotes a warrior who did not fight this turn.
THE DEAD W L K TEAM NAME SLAIN BY TURN Revenge?
BEER BARREL 8744 0 3 0 2417 BOURBON ST 700 RIPPLES DORRIGAN 1025 NONE
BLACK ORC 0 0 0 DARK ARENA WHIPPET 8668 1025 NONE
RIPOSTE MAGNET 8984 1 1 0 EMU'S STRAIN 702 CUTTER 8971 1024
SOLEG 8961 3 1 0 IRON TIGERS 484 WRUGY 8916 1021 REVENGED
DA1 8989 0 1 0 MINECRAFT 704 RIPPLES DORRIGAN 1025 NONE
PLUMCATCHER 8902 11 5 0 NEON KNIGHTS 680 SAINT-CHAMOND 8666 1025
WITHERBRAND 8987 0 1 0 NEON KNIGHTS 680 TRIEKEL 8958 1025
TENEBRAX 8888 11 12 0 THE WHISPERS 706 LL HOSTESS 8872 1022
VEILYN 8979 0 1 0 THE WHISPERS 706 CUTTER 8971 1022
PERSONAL ADS
LAST WEEK'S FIGHTS
WHIPPET viciously butchered BLACK ORC in a crowd pleasing 1 minute Dark Arena fight.
BEER BARREL was murdered by RIPPLES DORRIGAN in a 1 minute Dark Arena melee.
DA1 was murdered by RIPPLES DORRIGAN in a 1 minute Dark Arena fight.
MCLXJD vanquished DREAMSINGER in a 1 minute mismatched Challenge brawl.
SAINT-CHAMOND assassinated PLUMCATCHER in a 1 minute one-sided Challenge fight.
MURMURIO bested HADOR in a 1 minute Challenge brawl.
BOB SEMPLE slimly lost to FERN in a 2 minute bloody Challenge fight.
SUBROSA beat STUMBLE STALKER in a 1 minute bloody Challenge brawl.
BLADEDANCER defeated HALONOR in a action packed 1 minute expert's melee.
SYAN-LIN vanquished LITTLE WILLIE in a 1 minute one-sided duel.
VASILKO vanquished MAZRIM in a popular 1 minute brutal one-sided duel.
SILENS was unbelievably bested by RIRORNI ADVENTURER in a 1 minute veteran's bout.
SAPPHIRE was bested by SONJA in a exciting 1 minute master's conflict.
KIORI subdued DEWCLAW in a crowd pleasing 1 minute veteran's brawl.
CLEVER FOOL handily defeated WRUGY in a popular 1 minute uneven fight.
LAVITROS devastated INDIANA BOY in a 1 minute brutal uneven duel.
PYROSTAT viciously subdued STEVE in a crowd pleasing 1 minute gory brawl.
BOGDON RO was beaten by CIPHROS in a 3 minute veteran vs. novice upset match.
HOLLYSTONE overpowered NYXARIS in a 3 minute mismatched fight.
TRIEKEL butchered WITHERBRAND in a 1 minute one-sided contest.
JIROE was defeated by BOC HACKSCORN in a 2 minute novice's duel.
ARLEN was overpowered by GODBLINDER in a action packed 1 minute uneven fray.
BATTLE REPORT
MOST POPULAR RECORD DURING THE LAST 10 TURNS
|FIGHTING STYLE FIGHTS FIGHTING STYLE W - L - K PERCENT|
|STRIKING ATTACK 6 STRIKING ATTACK 44 - 24 - 2 65 |
|LUNGING ATTACK 5 LUNGING ATTACK 19 - 16 - 1 54 |
|BASHING ATTACK 5 PARRY-LUNGE 20 - 17 - 1 54 |
|AIMED BLOW 5 WALL OF STEEL 16 - 14 - 0 53 |
|SLASHING ATTACK 4 PARRY-STRIKE 11 - 11 - 0 50 |
|TOTAL PARRY 4 SLASHING ATTACK 26 - 27 - 5 49 |
|PARRY-LUNGE 3 AIMED BLOW 29 - 38 - 1 43 |
|PARRY-STRIKE 3 BASHING ATTACK 12 - 16 - 2 43 |
|PARRY-RIPOSTE 3 TOTAL PARRY 13 - 18 - 0 42 |
|WALL OF STEEL 2 PARRY-RIPOSTE 14 - 22 - 0 39 |
Turn 1025 was great if you Not so great if you used The fighting styles of the
used the fighting styles: the fighting styles: top eleven warriors are:
STRIKING ATTACK 5 - 1 BASHING ATTACK 1 - 4 3 TOTAL PARRY
SLASHING ATTACK 3 - 1 AIMED BLOW 0 - 5 2 SLASHING ATTACK
PARRY-LUNGE 2 - 1 PARRY-RIPOSTE 0 - 3 2 STRIKING ATTACK
PARRY-STRIKE 2 - 1 1 AIMED BLOW
LUNGING ATTACK 3 - 2 1 PARRY-LUNGE
TOTAL PARRY 2 - 2 1 BASHING ATTACK
WALL OF STEEL 1 - 1 1 PARRY-STRIKE
TOP WARRIOR OF EACH STYLE
FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME
SLASHING ATTACK MCLXJD 8746 9 0 1 124 2417 BOURBON ST (700)
STRIKING ATTACK VASILKO 8816 7 2 1 118 DARK ABUNDANCE (695)
TOTAL PARRY SYAN-LIN 8783 21 11 0 105 DARK ABUNDANCE (695)
PARRY-LUNGE HALONOR 8860 11 8 0 95 WOLF AND MAN (701)
BASHING ATTACK SILENS 8891 15 11 0 80 THE WHISPERS (706)
AIMED BLOW SAPPHIRE 8866 18 12 0 77 CLAN BATTLEAXE (347)
WALL OF STEEL MAZRIM 5911 20 10 0 76 IRON TIGERS (484)
LUNGING ATTACK SUBROSA 8968 6 2 0 57 THE WHISPERS (706)
PARRY-RIPOSTE STUMBLE STALKER 7497 7 6 0 45 PHILANTHROPISTS 2 (624)
FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME
Note: Warriors have a winning record and are an Adept or Above.
The overall popularity leader is SONJA 8815. The most popular warrior this turn was
PYROSTAT 8951. The ten other most popular fighters were WHIPPET 8668, VASILKO 8816,
HOLLYSTONE 8967, MCLXJD 8746, BOB SEMPLE 8839, FERN 8930, SUBROSA 8968, SYAN-LIN
8783, SAPPHIRE 8866, and CLEVER FOOL 8723.
The least popular fighter this week was NYXARIS 8986. The other ten least popular
fighters were WITHERBRAND 8987, CIPHROS 8985, STEVE 8853, INDIANA BOY 8981, LITTLE
WILLIE 8667, HALONOR 8860, STUMBLE STALKER 7497, PLUMCATCHER 8902, DREAMSINGER 8439,
and DA1 8989.
The following warriors will travel to AD after next turn:
DREAMSINGER (36-8439) NEON KNIGHTS (680)
The following warriors have traveled to AD after fighting this turn:
ARK (36-8814) CLAN BATTLEAXE II (550)
BLADEDANCER (36-8869) NEON KNIGHTS (680)
BLOODGAMES 2026
Back by popular demand, we will be hosting a new slow Bloodgames mailed arena
beginning in August. We also plan our usual Bloodgames arenas at the winter and
summer Face-to-Face tournaments.
For those of you who always wanted the chance to manage the last warrior standing
alive upon the arena sands, your day has come. The Bloodgames are coming!
At the end of the ten turns, even though several warriors, bruised and scarred, MAY
yet live, only one will be crowned Champion of the Bloodgames. And in this game mere
survival counts for little. A great general once said, "The object of battle is not
to die for your cause, but to make your enemy die for his." This general would have
greatly enjoyed the Duelmasters Bloodgames. Here are the particulars:
Face-to-Face style Bloodgames Turn 1 is due by Fri at 9pm at the hotel
(Winter: DM 96, Summer: DM 98) Turns process with the tournament
Strategy changes allowed, bloodfeud challenges only
Mail-in style Bloodgames Turn 1 is by Sat at 9pm at the hotel
(Winter: DM 97, Summer: DM 99) All turns process overnight, mail-in style.
No strategy changes; all ten rounds process one
after the other and results will be out Sun morning.
Slow Bloodgames (DM 95): Turn 1 is due Weds September 24
Turns process every 28 days
Strategy changes allowed, bloodfeud challenges only
Gameplay proceeds according to standard DM rules, except for a few notable exceptions:
BLOODGAMES ROLLUP -- Your Bloodgames team is ten warriors, one of each fighting
style, each warrior designed from scratch! (All are DYOs (design your owns) with 84
points, 3-21, as usual.) To submit your rollup, just write/type them up and send them
in. We'll mail or email your overviews and you can write up your strategies. Your
warriors must be created and have strategies entered by the first due date.
DEATH -- As the name implies, the Bloodgames will leave the arena sands somewhat
darker before they're over. It's a dangerous sport intended only for the tough and
spirited. The Arenamaster will be less likely to intercede on behalf of a dying
warrior. Even at a 1 kill desire, kill attempts will occur.
REPLACEMENTS AND ROLLUPS -- There will be no replacement characters.
CHALLENGES AND STRATEGIES -- In the turn-based bloodgames, there are no regular
challenges, only bloodfeuds. There will be no DA challenges in any of the bloodgames
arenas.
TURN PROCESSING AND DUE DATES -- DM 95 is due August 1 and will process on a 28-day
schedule. The other two bloodgames arenas will be processed at the summer Face-to-
Face. (Note: there will also be bloodgames at the next winter FTF.)
MISSED TURNS -- All warriors fight each round. Only the dead may rest.
ERRORS -- If we make an input error, that warrior will be awarded a win and kill.
Errors must be reported before the next turn processes.
NEWSLETTER -- Warriors are ranked according to their number of kills. Champions of
Bloodgames may write a column for the newsletter at the end of the games.
FEES -- A Bloodgames rollup costs a $10 set-up fee. Managers may roll up more than
one team but may run only one team in each arena. The fee for all ten rounds is $49.
AWARDS -- The Bloodgames last ten rounds. Only warriors who survive to the end of
Turn 10 will be eligible for an award. However, a consolation award of a Bloodgames
T-shirt will be awarded to the dead warrior with the most kills.
The living warrior with the greatest number of kills will be the Bloodgames Champion.
Bloodgames Victor titles, 2nd and 3rd place will be awarded to those living warriors
with the greatest number of kills at the end of Turn 10, with one other important
consideration: Each of these three warriors must be of a different fighting style.
Win/loss records and, if necessary, recognition points will only be used to determine
awards if there is a tie.
The Bloodgames Champion fights for free in Advanced Duelmasters, and all Champions and
Victors earn Tournament Victor status, which allows them to challenge once per turn
with increased priority. These awards last for six months. The manager of the
Bloodgames Champion and Victors will receive Bloodgames T-shirts.
A Bloodgames T-shirt will be awarded to the manager of the team with the most kills.
T-shirts will only happen if someone gives us a nice design. One shirt per person.
AFTERMATH -- Warriors from the Bloodgames may not transfer to any other arena. Once
the games are over, the arena and teams will be disbanded. The fighters have won
their freedom and will never more be seen in the gladiatorial games. A special bonus
will, however, be awarded to the 1st through 3rd place warriors. Lady Sheila
Greywand, of the Isle of the Eye, has consented to allow the top three gladiators in
each Bloodgames admission to the Advanced Duelmasters games. Any special training
required to qualify those three warriors for Advanced Duelmasters combat will be
conducted before transfer into ADM. Astute managers will note that this means that
three warriors that are designed from scratch will survive the Bloodgames, win one of
the top three places, and go on to immortal glory! One of those warriors could be
yours!
The challenge is yours to take. The final plans are yours to make.
When the dust settles, remember: To the victor goes the spoils!
* * * * * MEMO * * * * *
From: The Office of Accurate Census Reporting, Gladiatorial Commission
To: All Managers
In the interest of preserving our natural resources and preventing managerial writer's
cramp, the census form has been eliminated, effective immediately. Managers may
register their warriors' races and/or favorite sayings by simply writing them on a
separate piece of paper and submitting them to the Commission. Each warrior may have
up to 15 favorite sayings. Each saying must be categorized Jeer, Gloat, Boredom, Ouch,
Victory and may be up to 70 characters long. For any questions, please contact the
Gladiatorial Commission.