DUEL 2 NEWSLETTER

Date   : 03/16/2017    Duedate: 03/29/2017

VEASTIAN ARENA

DM-43    TURN-751

This Weeks Top Honors

THE DUELMASTER IS

BACKBEREND
DOLI CAPAX (514)
(43-5087) [13-3-3,106]

Chartered Recognition Leader   Unchartered Recognition Leader

BACKBEREND                     POSITION IS EMPTY
DOLI CAPAX (514)               
(43-5087) [13-3-3,106]         

Popularity Leader              This Weeks Favorite

BACKBEREND                     BACKBEREND
DOLI CAPAX (514)               DOLI CAPAX (514)
(43-5087) [13-3-3,106]         (43-5087) [13-3-3,106]

THE CURRENT TOP TEAM

GRAVEYARD SMASH (513)

          TEAMS ON THE MOVE            TOP CAREER HONORS
Team Name                  Point Gain  Chartered Team
1. DOLI CAPAX (514)            13
2. GRAVEYARD SMASH (513)       12      AMERKIN INJUNS (500)
3. AMERKIN INJUNS (500)         4      Unchartered Team

                                       BAG END LORDS (438)

The Top Teams

Career Win-Loss Record           W   L  K    %  Win-Loss Record Last 3 Turns    W  L K
 1/ 1 AMERKIN INJUNS (500)      19   7  0 73.1   1/ 1 GRAVEYARD SMASH (513)     9  3 1
 2/ 2 GRAVEYARD SMASH (513)     35  13  3 72.9   2/ 2 DOLI CAPAX (514)          4  3 1
 3/ 3 DOLI CAPAX (514)          32  21  8 60.4   3/ 3 AMERKIN INJUNS (500)      2  1 0

    '*'   Unchartered team                       '-'  Team did not fight this turn
   (###)  Avoid teams by their Team Id          ##/## This turn's/Last turn's rank

                                      SPY REPORT

     Good day, friends and fiends, welcome to your friendly neighborhood spyreport.  
I doubt VEASTIAN will ever be the same.  And let's see, MACE GREFF fought MUMMY'S THE 
WORD and gained 10 points and contributed to DOLI CAPAX's 2-0-0.  MUMMY'S THE WORD 
has lost to MACE GREFF, falling 10 points, while helping make GRAVEYARD SMASH a 3-1-0 
turn.  Defending hers title for another turn, BACKBEREND kept AMERKIN INJUNS' 
warrior, GRAZING PHEASANT, from claiming the throne.  By the way, was that our 
Duelmaster that I saw last night, cramped under the table at The Dripping Blade?   
     The crowd's roar, the smell of iron and leather, mixed with sweat, what more 
could a warrior ask of life?  Well, besides that.  AMERKIN INJUNS has cause to stand 
tall, as they were VEASTIAN's most avoided team.  A smart manager knows this is a 
team to beat.  And guess who avoided AMERKIN INJUNS stable the most?  Believe it or 
not, it was DOLI CAPAX.  Anyone surprised?  Well, sports fans, take notice that 
MUMMY'S THE WORD from GRAVEYARD SMASH was VEASTIAN's most challenged warrior this 
turn.   
     A coward dies a thousand deaths, a brave man only once.  Wise men know this to 
be true.  We'd like to remind certain teams not to rob the graves of their enemies.  
You know who you are; and it's considered rude.   
     I like this place, VEASTIAN, the taverns have old wine, and young serving girls. 
Who could ask for more?  Always good to rest in VEASTIAN, but never good to wear out 
my welcome.  Look for me in future turns.  Until you see my quill in VEASTIAN again, 
farewell-- Alarond the Scribe  

DUELMASTER                     W   L  K POINTS      TEAM NAME                  
 BACKBEREND 5087              13   3  3   106       DOLI CAPAX (514)

CHALLENGER CHAMPIONS           W   L  K POINTS      TEAM NAME                  
-THE MONSTER MASH 5073         8   0  0   101       GRAVEYARD SMASH (513)

CHAMPIONS                      W   L  K POINTS      TEAM NAME                  
 GRAZING PHEASANT 4959         8   3  0    81       AMERKIN INJUNS (500)
-SNICKERING ENEMY 4955        11   4  0    76       AMERKIN INJUNS (500)

CHALLENGER ADEPTS              W   L  K POINTS      TEAM NAME                  
 MACE GREFF 5090              11   7  3    66       DOLI CAPAX (514)
 DRACULA 5172                  7   1  1    66       GRAVEYARD SMASH (513)
 CRYPT KEEPER 5175             6   3  0    61       GRAVEYARD SMASH (513)

ADEPTS                         W   L  K POINTS      TEAM NAME                  
 VAMP STAMP 5074               4   1  1    56       GRAVEYARD SMASH (513)
 MUMMY'S THE WORD 5076         8   5  0    47       GRAVEYARD SMASH (513)
-KRAFT PAPER 5174              3   1  0    43       DOLI CAPAX (514)

INITIATES                      W   L  K POINTS      TEAM NAME                  
-LACERTA 5147                  2   2  1     9       DOLI CAPAX (514)

'-' denotes a warrior who did not fight this turn.

THE DEAD                W  L K TEAM NAME            SLAIN BY              TURN Revenge?

                                     PERSONAL ADS

                                  LAST WEEK'S FIGHTS

MACE GREFF devastated MUMMY'S THE WORD in a 1 minute mismatched Challenge fight.
BACKBEREND slimly won victory over GRAZING PHEASANT in a 2 minute gory Title match.
DRACULA vanquished THE USEROUS MERCHANT in a 1 minute mismatched brawl.
CRYPT KEEPER overpowered AMBITIOUS GUARD in a 1 minute one-sided fight.
VAMP STAMP devastated THE USEROUS MERCHANT in a 1 minute uneven brawl.

                                    BATTLE REPORT

             MOST POPULAR                        RECORD DURING THE LAST 10 TURNS     
|FIGHTING STYLE               FIGHTS        FIGHTING STYLE     W -   L -  K   PERCENT|
|BASHING ATTACK                   4         WALL OF STEEL      4 -   0 -  0     100  |
|AIMED BLOW                       1         STRIKING ATTACK    9 -   1 -  1      90  |
|LUNGING ATTACK                   1         LUNGING ATTACK    11 -   6 -  2      65  |
|STRIKING ATTACK                  1         AIMED BLOW        14 -   9 -  1      61  |
|PARRY-LUNGE                      0         BASHING ATTACK    15 -  13 -  0      54  |
|PARRY-STRIKE                     0         TOTAL PARRY        2 -   2 -  0      50  |
|PARRY-RIPOSTE                    0         SLASHING ATTACK    1 -   1 -  0      50  |
|SLASHING ATTACK                  0         PARRY-STRIKE       1 -   4 -  1      20  |
|TOTAL PARRY                      0         PARRY-RIPOSTE      0 -   0 -  0       0  |
|WALL OF STEEL                    0         PARRY-LUNGE        0 -   0 -  0       0  |

Turn 751 was great if you     Not so great if you used      The fighting styles of the
used the fighting styles:     the fighting styles:          top eleven warriors are:

AIMED BLOW         1 -  0     PARRY-LUNGE        0 -  0         5  AIMED BLOW     
LUNGING ATTACK     1 -  0     PARRY-STRIKE       0 -  0         4  BASHING ATTACK 
STRIKING ATTACK    1 -  0     PARRY-RIPOSTE      0 -  0         1  LUNGING ATTACK 
BASHING ATTACK     2 -  2     SLASHING ATTACK    0 -  0         1  STRIKING ATTACK
                              TOTAL PARRY        0 -  0     
                              WALL OF STEEL      0 -  0     

                               TOP WARRIOR OF EACH STYLE

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
LUNGING ATTACK   BACKBEREND 5087            13   3  3  106 DOLI CAPAX (514)
BASHING ATTACK   GRAZING PHEASANT 4959       8   3  0   81 AMERKIN INJUNS (500)
STRIKING ATTACK  DRACULA 5172                7   1  1   66 GRAVEYARD SMASH (513)
AIMED BLOW       VAMP STAMP 5074             4   1  1   56 GRAVEYARD SMASH (513)
Note: Warriors have a winning record and are an Adept or Above.

The overall popularity leader is BACKBEREND 5087.  The most popular warrior this turn 
was BACKBEREND 5087.  The ten other most popular fighters were MACE GREFF 5090, 
GRAZING PHEASANT 4959, DRACULA 5172, VAMP STAMP 5074, MUMMY'S THE WORD 5076, CRYPT 
KEEPER 5175,  0,  0,  0, and  0.

The least popular fighter this week was CRYPT KEEPER 5175.  The other ten least 
popular fighters were MUMMY'S THE WORD 5076, VAMP STAMP 5074, DRACULA 5172, GRAZING 
PHEASANT 4959, MACE GREFF 5090, BACKBEREND 5087,  0,  0,  0, and  0.

               NEW GRADUATES--FROM ALL ARENAS (INCLUDING CLOSED ARENAS)

For those of you who keep track of such things, several additional warriors 
graduated from regular DM arenas (including closed arenas) since the last tournament. 

                     MOJO'S MONKEY (16-4101) THE FUN BUNCH  (396) 
                     LEAPING LEPER (33-7940) HALLOWIENERS  (635) 
                       EMERALD CITY (47-7896) LAND OF OZ  (217) 
                   SILVERTHORN (60-8840) SUPERIOR FORCES 60  (654) 
                       KAYCRON (63-2900) SUPERIOR FORCES  (235) 
                          MADONNA (63-3068) BAD GIRLS  (325) 
                   LEAST SHREW (70-6374) SHREW CAN IT BE NOW  (529) 
                 THE GREAT PUMPKIN (82-4576) LEGENEDS OF TKE 2  (618) 
                            HARV (82-35034) MY TCS  (5768) 
                      PERPETUAL (84-14073) OTTODROME 13  (2485) 
                        GEEZER (84-20642) GETTING OLD  (3683) 
                      LAST STRAW (84-24737) OTTODROME 41  (4393) 
                       LINT (84-29649) TUM'S ALL STARS  (5238) 
                PROFANELY ABUNDANT (84-42331) WINTER 2013 XIII  (7355) 
                   ZOMBIE BABY (84-53039) SPIRIT'S SPIRITS  (9134) 
                        CHILI (85-8953) MADE WITH MEAT  (1634) 
                   VINEGAR STROKES (85-9814) THE LEAGUE II  (1787) 

Congrats to the grads. -- Green Eyes

                          MAKING YOUR CHALLENGES GO THROUGH

     First, you need to be sure you are making your challenges correctly.
     1.  Are you writing down the warrior I.D. number of the warrior you want to 
challenge?
     2.  Is your handwriting clear?
     3.  Is the warrior you are challenging within range of your warrior?  Warriors 
can challenge within their own class and the next higher class, plus the "Challenger" 
classes can also challenge the next lower class.  So, an Adept can challenge Adepts 
and Challenger Adepts.  A Challenger Adept can challenge Adepts, Challenger Adepts, 
and Champions.  (Try not to challenge down, though.  Besides being unsportsmanlike and 
making everyone mad, it isn't advantageous to your warriors.  They need to fight more 
experienced warriors so they will learn.)
     4.  Are your warriors eligible to make challenges?  If they didn't fight within 
the last two turns, then they can't challenge.
     5.  Are the warriors they want to fight eligible to receive challenges?  If they 
didn't fight within the last two turns, then they can't be challenged.

     Next, adjust your choices for the maximum likelihood of getting your challenges.  
There are several things that will help:
     1.  Have each of your warriors challenge two different opponents from two 
different teams.  That way, if the first opponent's team doesn't fight that turn, you 
still might get your second challenge.
     2.  Use your avoids.  Have each warrior avoid the teams of whoever you think 
might be likely to challenge him.  If you can get out of being challenged, that 
increases your chance of getting your own challenge through.
     3.  Don't challenge warriors who didn't fight last turn.  The odds are higher 
that they won't be fighting this turn.
     4.  Don't challenge warriors who might be involved in a bloodfeud (either as the 
killers, or the avengers).  A bloodfeud challenge has priority over all other 
challenges.
     5.  Don't challenge Tournament Victors.  A TV challenge has priority over all 
other challenges except bloodfeuds.  You'll need to do a little research in back 
issues of the newsletter to find out who the TVs are.
     6.  Don't challenge warriors who you know are going to challenge someone else, or 
are going to get challenged by someone else.  Your challenge has a better chance of 
getting through if it is the only challenge to that particular warrior.
     7.  Don't challenge the "easy pickings."  That is, warriors above you who have 
way too few fights or very bad records for where they are ranked.  They will tend to 
get challenged a lot.
     8.  Don't challenge warriors who are likely to be avoiding your team.  This 
includes any warrior your team fought within the last two turns.
     Well, it sounds like I've eliminated just about everybody, doesn't it?  Of course 
you can challenge opponents who fit into one or more of those categories; just try to 
find ones who don't.  Your idea candidate for a challenge is:  A warrior ranked 
somewhat above your warrior in the same class, or in the next higher class, with a few 
more fights than your warrior, and a winning record, who isn't a TV and isn't 
currently at war with anyone.
     I hope this will be of some help to you.

                                                  The Rogue She-Puppy