Date   : 06/05/2018    Duedate: 07/02/2018


DM-59    TURN-351

This Weeks Top Honors


(59-2500) [37-8-0,135]

Chartered Recognition Leader   Unchartered Recognition Leader

LONG ISLAND                    MACCABEE
HANGOVERS (265)                NEXUS 5 (324)
(59-2500) [37-8-0,135]         (59-3088) [3-1-0,27]

Popularity Leader              This Weeks Favorite

BABY RUTH                      SEA FOAM
(59-2943) [15-4-0,106]         (59-2987) [9-6-0,39]



Team Name                  Point Gain  Chartered Team
1. BOOK OF THOMAS (317)        21
2. NEXUS 5 (324)               18      HANGOVERS (265)
3. SHEWISH MUNCHIES (310)      11      Unchartered Team
4. HANGOVERS (265)              8
5. CHAPEL ROCK (287)            1      NEXUS 5 (324)

The Top Teams

Career Win-Loss Record           W   L  K    %  Win-Loss Record Last 3 Turns    W  L K
 1/ 1*NEXUS 5 (324)             10   6  0 62.5   1/ 1 SHEWISH MUNCHIES (310)    8  1 0
 2/ 2 HANGOVERS (265)          247 160 19 60.7   2/ 2 BOOK OF THOMAS (317)      7  4 0
 3/ 3 CHAPEL ROCK (287)        324 220 18 59.6   3/ 3*NEXUS 5 (324)             6  4 0
 4/ 4 BOOK OF THOMAS (317)      35  29  2 54.7   4/ 4 HANGOVERS (265)           4  4 0
 5/ 5 SHEWISH MUNCHIES (310)    66  58  9 53.2   5/ 6 CHAPEL ROCK (287)         2  5 0
 6- 6 BASHAHOLICS ANON (297)   154 176  6 46.7   6- 5 BASHAHOLICS ANON (297)    1  6 0

    '*'   Unchartered team                       '-'  Team did not fight this turn
   (###)  Avoid teams by their Team Id          ##/## This turn's/Last turn's rank

                                      SPY REPORT

     You elder fighters surely remember me.  The younger ones may call me Olaf 
Modeen.  I return to ILLIS once again!  What's with SINCLAIR?  He actually beat 
ILLIS' VENAL CLERK, and walked away with 20 more points from the fight.  Laughs were 
big at BOOK OF THOMAS while they watched PILLOW FIGHT clobber DARK SIDE OF MOON.  It 
lost 10 points and got bruised from objects thrown from the stands.  CHAPEL ROCK's 
hatred of SHEWISH MUNCHIES surfaced again as STONE TEMPLE PILOT challenged ILLIS' top 
dog.  Try as he might, STONE TEMPLE PILOT wasn't good enough at persuading SLIM JIM 
to step down from the Duelmaster's throne...  Advice to fighters with a 1 will--give 
up fighting!   
     If at first you don't succeed, avoid.  That'll get you in the Spyreports.  How 
well I know the feeling of being in the most avoided team!  Don't fall out of 
practive, BASHAHOLICS ANON!  In my day, no team with a 154-176-6 would scare me off!  
What's the problem, HANGOVERS?  What do people see in MACCABEE?  His 3-1-0?  NEXUS 5 
ain't talkin', but he's got 27 points.   
     There have been some calls to lengthen the time limit.  Do you want the fighters 
to walk away, or not?  Many a warrior has met his fate in a hungover stupor.  You 
young rapscallions, take note!   
     Who knows what the future holds for a warrior.  More fights, there's no doubt.  
ILLIS is a nice place to live, but I don't like to live in nice places.  Time for my 
medication, so I'll leave now.  Practice, practice, practice!-- Olaf Modeen  

DUELMASTER                     W   L  K POINTS      TEAM NAME                  
 LONG ISLAND 2500             37   8  0   135       HANGOVERS (265)

CHALLENGER CHAMPIONS           W   L  K POINTS      TEAM NAME                  
 BABY RUTH 2943               15   4  0   106       SHEWISH MUNCHIES (310)
 STONE TEMPLE PILOT 2755      18  12  0    99       CHAPEL ROCK (287)

CHAMPIONS                      W   L  K POINTS      TEAM NAME                  
 FALSE IDLE 2984               7   5  0    76       CHAPEL ROCK (287)
 PILLOW FIGHT 2993             9   3  1    74       BOOK OF THOMAS (317)
-JUST ONE IS OK 3052           8   3  0    70       BASHAHOLICS ANON (297)

CHALLENGER ADEPTS              W   L  K POINTS      TEAM NAME                  
 DARK SIDE OF MOON 2983       11   5  0    60       HANGOVERS (265)
-RIVER RAT 3014                5   3  0    57       BOOK OF THOMAS (317)

ADEPTS                         W   L  K POINTS      TEAM NAME                  
 OCEAN SPRAY 2988              7   5  0    56       BOOK OF THOMAS (317)
 JAR OF CLAY 3046              5   3  1    45       CHAPEL ROCK (287)
 SEA FOAM 2987                 9   6  0    39       BOOK OF THOMAS (317)

CHALLENGER INITIATES           W   L  K POINTS      TEAM NAME                  
 BAHAMA MAMA 3064              2   0  0    28       HANGOVERS (265)
 MACCABEE 3088                 3   1  0    27       NEXUS 5 (324)
-COCO LOCO 3068                2   0  1    27       HANGOVERS (265)
-BELLOWS 3087                  3   1  0    26       NEXUS 5 (324)

INITIATES                      W   L  K POINTS      TEAM NAME                  
-12 STONES 3078                3   1  0    23       CHAPEL ROCK (287)
 SINCLAIR 3099                 1   1  0    21       NEXUS 5 (324)
 HELLPOP 3085                  3   2  0    11       NEXUS 5 (324)
 STRAWBERRY DAIQUIRI 3081      1   3  1     7       HANGOVERS (265)
-LOST CAUSE 3091               0   1  0     5       BASHAHOLICS ANON (297)

'-' denotes a warrior who did not fight this turn.

THE DEAD                W  L K TEAM NAME            SLAIN BY              TURN Revenge?

                                     PERSONAL ADS

                                  LAST WEEK'S FIGHTS

STONE TEMPLE PILOT was bested by SLIM JIM in a 1 minute master's Challenge fight.
STRAWBERRY DAIQUIRI was demolished by MACCABEE in a 1 minute Challenge melee.
BABY RUTH defeated FALSE IDLE in a 2 minute bloody duel.
LONG ISLAND viciously subdued KUNG-FU MASTER in a 4 minute one-sided Title fight.
DARK SIDE OF MOON was bested by PILLOW FIGHT in a popular 1 minute duel.
SEA FOAM was unbelievably bested by JAR OF CLAY in a crowd pleasing 3 minute match.
OCEAN SPRAY overpowered LUCIUS VORENUS in a 1 minute uneven melee.
BAHAMA MAMA vanquished HELLPOP in a 1 minute uneven duel.
SINCLAIR overpowered VENAL CLERK in a 1 minute uneven duel.

                                    BATTLE REPORT

             MOST POPULAR                        RECORD DURING THE LAST 10 TURNS     
|FIGHTING STYLE               FIGHTS        FIGHTING STYLE     W -   L -  K   PERCENT|
|LUNGING ATTACK                   3         PARRY-LUNGE        7 -   0 -  0     100  |
|TOTAL PARRY                      2         WALL OF STEEL      5 -   2 -  0      71  |
|AIMED BLOW                       2         AIMED BLOW        14 -   6 -  1      70  |
|BASHING ATTACK                   2         LUNGING ATTACK    17 -  11 -  0      61  |
|WALL OF STEEL                    2         PARRY-RIPOSTE      3 -   2 -  0      60  |
|PARRY-LUNGE                      1         TOTAL PARRY       10 -   7 -  0      59  |
|SLASHING ATTACK                  1         STRIKING ATTACK    8 -   6 -  1      57  |
|PARRY-RIPOSTE                    1         BASHING ATTACK    17 -  20 -  3      46  |
|STRIKING ATTACK                  1         SLASHING ATTACK    2 -   3 -  0      40  |
|PARRY-STRIKE                     0         PARRY-STRIKE       0 -   1 -  0       0  |

Turn 351 was great if you     Not so great if you used      The fighting styles of the
used the fighting styles:     the fighting styles:          top eleven warriors are:

PARRY-LUNGE        1 -  0     PARRY-STRIKE       0 -  0         3  LUNGING ATTACK 
SLASHING ATTACK    1 -  0     PARRY-RIPOSTE      0 -  1         2  TOTAL PARRY    
TOTAL PARRY        2 -  0     STRIKING ATTACK    0 -  1         2  BASHING ATTACK 
LUNGING ATTACK     2 -  1                                       1  PARRY-LUNGE    
AIMED BLOW         1 -  1                                       1  STRIKING ATTACK
BASHING ATTACK     1 -  1                                       1  AIMED BLOW     
WALL OF STEEL      1 -  1                                       1  WALL OF STEEL  

                               TOP WARRIOR OF EACH STYLE

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
TOTAL PARRY      LONG ISLAND 2500           37   8  0  135 HANGOVERS (265)
PARRY-LUNGE      BABY RUTH 2943             15   4  0  106 SHEWISH MUNCHIES (310)
AIMED BLOW       FALSE IDLE 2984             7   5  0   76 CHAPEL ROCK (287)
BASHING ATTACK   PILLOW FIGHT 2993           9   3  1   74 BOOK OF THOMAS (317)
WALL OF STEEL    DARK SIDE OF MOON 2983     11   5  0   60 HANGOVERS (265)
LUNGING ATTACK   OCEAN SPRAY 2988            7   5  0   56 BOOK OF THOMAS (317)
Note: Warriors have a winning record and are an Adept or Above.

The overall popularity leader is BABY RUTH 2943.  The most popular warrior this turn 
was SEA FOAM 2987.  The ten other most popular fighters were BABY RUTH 2943, PILLOW 

The least popular fighter this week was HELLPOP 3085.  The other ten least popular 

The following warriors have traveled to AD after fighting this turn:



For those of you who keep track of such things, one additional warrior graduated from 
regular DM arenas (including closed arenas) since the last tournament. 

                   STOMP THIS! (82-22961) of ALL YOU ZOMBIES (3660)
                     SURGEON WARPATH (84-14457) of 060310U (2539)

Congrats to the grads. -- Green Eyes

                  TURF WAR XI EXTRAVAGANZA(TWIXIE)RULES (Rev 6-3-18)

                           (Estimated start T398, OCT 2018)

               Bring acclaim and glory to the North Fork (DM47) arena.

Anyone may participate; known alliances, new alliances, thrown-together alliances, or 
temporary alliances created solely to compete in the Turf War!  To participate, each 
alliance must:

    1.  Announce as Captain of an alliance in the North Fork (DM 47) newsletter. (List 
        teams and managers in the three-team alliance. (Also designate alliance name.)
    2.  Announce in the newsletter which Captain/alliance your team is joining.
    3.  Announcements made on the D2 Forums or elsewhere will not be accepted.

Captains are responsible for:

    1.  Announcing, in the North Fork newsletter, those who are a part of their 
        alliance. Both Manager announcement and Captain announcement/confirmation are 
    2.  Distribution of certs should your alliance win the Turf War.
    3.  Submit two (2) RSI Roll-Up Certificates to participate. (Note: Captains may, 
        if they wish, submit certs for all potential members of their alliance.)

Participating managers who are not Captains must:

    1.  Submit two (2) RSI Roll-Up Certificates to participate (Unless already 
        submitted by Captain.) Note: extras will not be returned, but will go into the 
        winning pool of prizes.)
    2.  Announce an intent to compete with their manager name, team name, and alliance 
        they will join in the North Fork (DM 47) newsletter
    3.  Announcement made on the D2 Forums or Chatzy will not be accepted.

No alliance scores will be tabulated until two RSI Gift Certificates are received, and 
participant indication and captain confirmation are posted in the North Fork 
newsletter. NO EXCEPTIONS.             

All entry certs should be sent to Oz or The Consortium via RSI.

Only one (1) team per player/manager may compete in the Turf Wars, and only one team 
per player/manager may compete in North Fork DM47 during the Turf War.  No arena 
multiple teams or aliases will be allowed.  Violations will result in immediate 
manager disqualification (including team point adjustments) from the Turf War (so be 
sure to take any multiple teams OFF of Team Maintenance and be certain not to run any 
other team warriors). NOTE: Since alliances require three teams, this would mean the 
remaining alliance/alliance members cannot score in the TW.

Any Turf War team must show/be posted/listed in the DM47 Newsletter just prior to 
their actual scoring/participation. (E.g. New teams, transfers, current teams must 
show up in the newsletter prior to the beginning of participation, allowing opponent 
knowledge and challenging/avoiding.) Manager/teams may not participate/score in the 
Turf War the same turn they are first posted in the newsletter. (So get your team in 
the newsletter early.)Clarifying: All teams MUST show up in the NL just prior to the 
first TW turn to be allowed to score in the first TW round. Teams do not have to run 
that turn prior to TW-T1, but will have had to run shortly before to allow their 
warriors to be visible in the newsletter just prior to TW-T1.

Scoring will NOT be retroactive for teams/alliances that do not properly declare or 
get captain confirmation or fail to send a Gift Certificate by Turn 1.  In other 
words, if your Gift Certificate is not received until Turn 3 of the Turf War, and you 
have fought on Turns 1 and 2, your score will not begin until Turn 3.  All conditions 
must be met before scoring will begin--declaration, confirmation, and Gift Certificate 

No declarations or confirmations will be accepted after Turn 3 of the Turf War.

For purposes of scoring, the moderators will score the Turf War and settle any and all 
disputes as they arise.  Their decisions will be final. (Note: the intent is to have a 
very thorough set of rules so that few decisions, if any, are required from the 

No warrior may be substituted without the proper use of the DA or arena death or death 
in a tournament or graduation. There must be a maximum of five only on a team at any 
point and time. (The penalty for such substitution is -10 points.) 

SCORING will be as follows:

*  Only top two base score teams score/count per round per alliance.
*  Top one base score team per alliance scores twice (double).
*  Lowest team base score per alliance gets a ?pass? and does not score.
*  Team is disqualified for round scoring if fighting less than 5 fights. 
   (Exception:The turn after a Mailer or FTF where a death occurred to a TW 
   team/manager, the manager may fight only four and be scored. If multiple deaths, 
   then multiple ?non fight? exemptions occur for that turn after the tournament.)
*  If a team is disqualified from scoring, the remaining top one base score team 
   scores double and the lowest team gets a ?pass? and does not score.
*  If two disqualified teams occur, the third team cannot score double and only scores 

BASE SCORING =    W = +2       L = -1      K = +1       Death = 0  

Those scores are the same for match ups, up or down challenges, NPC matches, 
or Dark Arena fights. With these exceptions:

--- Each warrior is limited to two DA matches during the TW. A 3rd and subsequent DA 
    fight during the TW shall be scored at -5 points (win or lose.)
--- Alliance Match Up scored = 0 for each warrior. Kill point disallowed.
--- Intra Alliance Challenge scored = -1 for each warrior; no kill points may score.  
    (It is not the spirit of competition to challenge fellow members of the same 
    alliance. Hence, challenges as such will be scored as losses for both warriors 
    with no kill points awarded.)

First 6 rounds scores 1x.
End of round 6, top alliance adds 6 points. 2nd adds 4, 3rd adds 2, 4th adds 1.
Rounds 7 thru 9 scores 2x.
Final round 10 scores 3x.

Tournament Considerations:

    1.  Tournament participation is allowed and ENCOURAGED as a great form of 
        recognition for North Fork.
    2.  It is an opportunity to gain skills and preferred challenging within the Turf 

Special Considerations:

    1.  Each alliance begins the Turf War with zero (0) points.
    2.  There will be NO alliance or team changes once the contest has begun.  If you 
        begin the Turf War with Alliance X, you must end the Turf War with Alliance X.  
        If you begin the Turf War with Team X, you must end the Turf War with Team X.
    3.  There will be a maximum of three (3) teams/managers allowed per alliance for 
        the Turf War VII. The minimum is three (3).
    4.  The Dark Arena may be used without penalty.(Limit twice per warrior.)
    5.  If at any time, the Moderators determine that any non-TW team in the arena is 
        aiding and/or abetting any TW alliance or team, the affected points won by the 
        gifted team/alliance will be disallowed and the aiding non-TW team will be 
        asked to desist from play in the arena until after the Turf War concludes.

The Turf War is meant to be a near "winner takes all" contest. It is the 
responsibility of the Captain of the winning alliance to distribute Gift Certificates.  
Moderators will submit a list of each manager winner to RSI at the completion of the 
contest for the non-Certificate and RSI awarded prizes, to then be claimed by the 
manager from RSI Customer Service within 6 months.

    *  Winning alliance gets 90% of the pooled certs.
    *  Individual Team with most wins in 10 rounds gets 10% of the pooled certs.
    *  RSI awards: (all must be applied to DM47 warriors, cannot create out-of-bounds 
       warrior, and one max prize applied to any warrior ? all within 6 months)(one 
       max prize means that if you win two prizes they cannot be applied to the same 
    *  Winning alliance captain may choose two (each manager/team receives same prize 
       as chosen by captain):
       - Limited Damage Bump (bump one level damage) (warrior must have fought in the 
       - Stat replace (remove 2 SZ, replace 2 to any other stat) (warrior must have 
         fought in the TW)
       - Choice Replacement (Receive 5 replacements, choose 1, delete 4)
       - Replacement stat swap (Replace/flip any 2 stats on one replacement)
    *  2nd place alliance captain may choose one (each manager/team receives same 
       prize as chosen by captain)
       - Favorite weapon (warrior must have fought in the TW)
       - Favorite rhythm (warrior must have participated in TW)
       - Free stat raise
    *  Participation Award to all teams/managers who fight 46 min fights (of 50):  
       2 skills (to one warrior)

These RSI awards will be listed by the Moderators within two weeks of round ten for 
individual claiming from RSI within 4 turns of the end of TWX. The certs will be 
mailed to the winning alliance by the Moderators within two weeks of the end of the 

The Moderators for this event will be Oz, Master Darque, and Assur. (The TWX 
Triumvirate) They will arbitrate all dealings during the course of the contest.  Their 
decisions will be final.  All questions, comments, and scoring disputes may be 
directed to Land of Oz or Darque Forces or Bash Bros Park via diplo in DM 47.  
Managers with internet access may send a private message to [The Consortium] or 
[Darque] or [Assur] on the Duel2 Forums.  Lastly, you may also email questions, 
comments, and scoring disputes to rebelnerfherder@yahoo.com or wfms101@aol.com or or 

Examples of scoring for clarification.
Code = win-loss-kill-death   (W = +2  L = -1  K = +1  Death = 0) 

Example #1:
Team A goes 2-3-0-0 (points = +4-3+0-0 = +1)
Team B goes 3-2-1-0 (points = +6-2+1-0 = +5)
Team C goes 2-3-2-0 (points = +4-3+2-0 = +3)
Team B top score, scores twice 2x+5 (+10)
Team A lowest score, does not score and gets a pass.
Team C, then, scores normal at (+3)
Alliance Score = 10 + 3 = +13

Example #2:
Team A goes 4-0-1-0 (points = +8-0+1-0 = +9)
Team B goes 3-2-0-0 (points = +6-2+0-0 = +4)
Team C goes 2-3-0-0 (points = +4-3+0-0 = +1)
Team A is disqualified from scoring having not fought five fights.
If a team is disqualified, then the top remaining team scores double while the lowest 
remaining score gets a ?pass?.
Team B top remaining score, scores twice = 2 x +4 (+8)
Team C lowest score, does not score and gets a pass.
Alliance Score = 8

Example #3
Team A goes 4-1-1-0 (points +8-1+1+0 = +8) 
However, Team A fought the DA for the 3rd time = -5.
Team A adjusted to (+8-1=1=0-5 = +3)
Team B goes 1-4+0-0 (points +2-4+0-0 = -2)
Team C goes 1-4+1-0 (points +2-4+1-0 = -1)
Team A top score, scores twice 2x+3 (+6)
Team B lowest score, does not score and gets a pass.
Team C, then, scores normal at (-1)
Alliance score = +6-1 = +5

Example #4
Team A goes 1-4-0-0 (points = +2-4+0-0 = -2)
Team B goes 1-4-0-0 (points = +2-4+0-0 = -2)
Team C goes 0-5-0-0 (points = +0-5+0-0 = -5)
Team A or B is top score and scores twice 2x-2 = -4
Team C lowest score, does not score and gets a pass.
Team B, then, scores normal at (-2)
Alliance score = -4-2 = -6

Example #5
Team A goes 3-2-0 with a winning match-up with Team B alliance mate.
Team B goes 2-3-1-0 with a winning and killing challenge to Team C alliance mate.
Team B also lost the alliance match-up with Team A.
Team C goes 1-4-0-1 having been killed in a challenge from alliance mate Team B
Team A points normally = +6-2+0-0 = +4, but one win was an alliance match-up which 
scores as 0, hence score = +4-2+0-0 = +2
Team B points normally = +4-3+1-0 = +2, but one loss was an alliance match up which 
counts as 0, and one winning kill was an intra alliance challenge which the win counts 
as -1 and the kill is negated. Hence Team B score = +1-2+0-0 = -1
Team C points normally = +2-4+0-0 = -2; with one loss and kill coming from an intra 
alliance challenge, but the IAC (intra alliance challenge) scores (-1)the same as a 
loss and there are no points scored for being killed, the +2-4+0-0 = (-2) stands.
Team A top score, scores twice 2x+2 (+4)
Team C lowest score, does not score and gets a pass.
Team B, then, scores normal at (-1)
Alliance score = +4-1 = +3

Remember: (W = +2  L = -1  K = +1  Death = 0) 
It only gets complicated with intra alliance match-ups (IAMs) and intra alliance 
challenges. (IACs)