DUEL 2 NEWSLETTER

Date   : 03/16/2017    Duedate: 04/12/2017

KYR'TERR ARENA

DM-71    TURN-311

This Weeks Top Honors

THE DUELMASTER IS

KHARONA
WRATHMEN XVI (780)
(71-6836) [16-1-1,122]

Chartered Recognition Leader   Unchartered Recognition Leader

KHARONA                        DAYS OF SUMMER
WRATHMEN XVI (780)             D IS FOR DOG (829)
(71-6836) [16-1-1,122]         (71-7402) [2-1-1,53]

Popularity Leader              This Weeks Favorite

SUFFOCATING SIGHT              SUFFOCATING SIGHT
FEAR FACTORY 12 (799)          FEAR FACTORY 12 (799)
(71-6978) [7-9-0,42]           (71-6978) [7-9-0,42]

THE CURRENT TOP TEAM

FEAR FACTORY 12 (799)

          TEAMS ON THE MOVE            TOP CAREER HONORS
Team Name                  Point Gain  Chartered Team
1. E IS FOR ELEPHANT (830)     39
2. FEAR FACTORY 17 (794)       21      WRATHMEN XVI (780)
3. D IS FOR DOG (829)          19      Unchartered Team
4. FEAR FACTORY 9 (802)        16
5. FEAR FACTORY 6 (805)        16      D IS FOR DOG (829)

The Top Teams

Career Win-Loss Record           W   L  K    %  Win-Loss Record Last 3 Turns    W  L K
 1- 1*SNARKIES (852)             1   0  0  100   1/ 2 FEAR FACTORY 12 (799)     4  3 1
 2/ 2*D IS FOR DOG (829)         3   2  1 60.0   2/ 6*FEAR FACTORY 15 (796)     4  3 0
 3- 3 BASH BROS MATCHUPS (862)  28  20  0 58.3   3/ 4 WRATHMEN XVI (780)        3  0 0
 4/ 4 WRATHMEN XVI (780)        22  20  3 52.4   4/ 7*D IS FOR DOG (829)        3  1 1
 5/ 6*FEAR FACTORY 9 (802)       6   6  1 50.0   5/ 5*FEAR FACTORY 9 (802)      3  1 0
 6/ 0*E IS FOR ELEPHANT (830)    2   2  0 50.0   6/ 0*E IS FOR ELEPHANT (830)   2  1 0
 7- 5 LEGACY OF PAIN (115)       7   8  0 46.7   7/12*FEAR FACTORY 3 (808)      2  2 1
 8/12*FEAR FACTORY 15 (796)      6   7  0 46.2   8/10*FEAR FACTORY 13 (798)     2  2 0
 9- 7 TRIBE FRACTAL LUX (785)   23  28  1 45.1   9/11*FEAR FACTORY 6 (805)      2  2 0
10/ 8*FEAR FACTORY 22 (789)      4   6  0 40.0  10- 3 TRIBE FRACTAL LUX (785)   2  3 0
11- 9*FEAR FACTORY 4 (807)       5   8  1 38.5  11/17*FEAR FACTORY 17 (794)     2  3 0
12/11 FEAR FACTORY 12 (799)     10  18  1 35.7  12- 1 BASH BROS MATCHUPS (862)  2  3 0
13/14*FEAR FACTORY 3 (808)       3   6  1 33.3  13/15*FEAR FACTORY 8 (803)      2  3 0
14/17*FEAR FACTORY 17 (794)      2   4  0 33.3  14/ 8 FEAR FACTORY 5 (806)      2  5 0
15/18*FEAR FACTORY 13 (798)      2   5  0 28.6  15- 9*SNARKIES (852)            1  0 0
16/16*FEAR FACTORY 8 (803)       3   8  0 27.3  16-14*FEAR FACTORY 4 (807)      1  3 1
17/13 FEAR FACTORY 5 (806)       7  20  0 25.9  17/22*FEAR FACTORY 14 (797)     1  4 0
18-15*A IS FOR APPLE (826)       3  10  0 23.1  18/16*FEAR FACTORY 22 (789)     1  4 0

Career Win-Loss Record           W   L  K    %  Win-Loss Record Last 3 Turns    W  L K
19/22*FEAR FACTORY 14 (797)      1   5  0 16.7  19/18*FEAR FACTORY 10 (801)     1  5 1
20/20*FEAR FACTORY 6 (805)       3  17  0 15.0  20-20*FEAR FACTORY 18 (793)     0  4 0
21/19*FEAR FACTORY 10 (801)      1   9  1 10.0  21-19*A IS FOR APPLE (826)      0  3 0
22-23*FEAR FACTORY 18 (793)      0   4  0  0.0  22-23 LEGACY OF PAIN (115)      0  1 0

    '*'   Unchartered team                       '-'  Team did not fight this turn
   (###)  Avoid teams by their Team Id          ##/## This turn's/Last turn's rank

                                      SPY REPORT

     Hail and well met warriors of KYR'TERR!  Know me for who I am, Zontani Sharp 
Eyes, Spymaster extraordinaire of all Alastari.  Former top team BASH BROS MATCHUPS 
was unseated this week as FEAR FACTORY 12 moved up from 2nd ranking to take the top 
spot with a 0-1-0 record for the round.  Warriors--remember that glory waits always 
around the corner!  Witness how this week FEAR FACTORY 17 went 1-0-0 to move up 6 in 
the rankings.  DAYS OF SUMMER caught the eye of many in the gladiatorial commission 
as he skillfully bested RAVEN AUTARCHY and was awarded 21 points in recognition.  In 
one of the week's more notable duels, DAYS OF SUMMER put down RAVEN AUTARCHY, causing 
him to lose 20 points of recognition in the process.  Although CONVICTED ASSASSIN 
made a valiant effort, it did not suffice to topple the reign of victorious KHARONA.  
Heed this!  A seer has warned that if exactly 6 die in duels this week, the whole 
city shall perish!  Just remember...5 or 7!   
     Many and various are the arts of battle.  In KYR'TERR "art" is a word that has 
long since passed from the language!  KYR'TERR, city of gladiators!  Mighty among the 
names of thy guilds is FEAR FACTORY 9, a guild shunned and avoided by many in the 
weekly duels.  Apparently the stalwarts of D IS FOR DOG are catching the bulk of 
jests down at the challenging board for their large share of the avoids.  Mighty 
fighters cannot but expect competition from those below.  SUFFOCATING SIGHT take 
warning!  You have more than a few enemies in KYR'TERR.   
     Vendettas.  Bloodied blades and broken spears.  Indeed the city has seen more 
than its fair share of red in recent times.  Some say a warrior is judged by the way 
he bears arms.  One thing is sure, better a dagger in hand then a sword on the belt!  
     The girls are as pretty in KYR'TERR as ever I remembered them....and the 
fighters as ugly!  Don't let your reputation slip!  Ahh, but I can hear the spires of 
a far off city calling to me.  I must away!  Till next we meet remember:  a fool 
flies into a rage quickly and often.  The wise are angered by the same thing only 
once.  Zontani Sharp Eyes  

DUELMASTER                     W   L  K POINTS      TEAM NAME                  
 KHARONA 6836                 16   1  1   122       WRATHMEN XVI (780)

ADEPTS                         W   L  K POINTS      TEAM NAME                  
 DAYS OF SUMMER 7402           2   1  1    53       D IS FOR DOG (829)
-DISASTERPIECE 7020            5   1  1    50       FEAR FACTORY 4 (807)
 EAT A HELICOPTER 6963         3   3  0    50       FEAR FACTORY 15 (796)
-YARBIS 927                    6   6  0    48       LEGACY OF PAIN (115)
 MUCOUS SECRETION 6993         4   1  1    47       FEAR FACTORY 9 (802)
 I SHALL DEVOUR 6957           2   1  0    47       FEAR FACTORY 17 (794)
-CRIP'S STRIKER ARMY 7667      7   3  0    46       BASH BROS MATCHUPS (862)
-WILLA THE MIST 7348           5   2  0    46       TRIBE FRACTAL LUX (785)
 PERISTYLIUM 7014              7   9  0    43       FEAR FACTORY 5 (806)
 SUFFOCATING SIGHT 6978        7   9  0    42       FEAR FACTORY 12 (799)
 BORN OF OSIRIS 7266           3   0  0    40       FEAR FACTORY 6 (805)
 RECKLESS LIFE 7024            3   1  1    34       FEAR FACTORY 3 (808)

CHALLENGER INITIATES           W   L  K POINTS      TEAM NAME                  
 RAVEN AUTARCHY 6928           4   3  0    31       FEAR FACTORY 22 (789)
 NOTHING TO GEIN 6999          3   1  0    31       FEAR FACTORY 8 (803)
-HORSE 7390                    2   1  0    30       A IS FOR APPLE (826)
-TDO TOURNEY STRIKER 7669      5   0  0    29       BASH BROS MATCHUPS (862)
 ASTON BUTCHER 6974            2   2  0    28       FEAR FACTORY 13 (798)

CHALLENGER INITIATES           W   L  K POINTS      TEAM NAME                  
 SALUTE THE EXILE 6966         3   1  0    27       FEAR FACTORY 15 (796)

INITIATES                      W   L  K POINTS      TEAM NAME                  
-PIZZA TOPPINGS 7671           4   4  0    23       BASH BROS MATCHUPS (862)
-LACERATED SKY 7503            3   0  1    20       FEAR FACTORY 12 (799)
 WINTER MARTYRIUM 6968         1   2  0    20       FEAR FACTORY 14 (797)
-FEELGOOD KILLER 7673          4   6  0    18       BASH BROS MATCHUPS (862)
-DM BLOODFEUD 7668             2   0  0    17       BASH BROS MATCHUPS (862)
 TUSK 7408                     1   0  0    15       E IS FOR ELEPHANT (830)
-GOLDBEAR 7569                 2   2  0    14       TRIBE FRACTAL LUX (785)
-HALF-MAN 7619                 1   0  0    13       TRIBE FRACTAL LUX (785)
 IN THE ROOM 7409              1   0  0    13       E IS FOR ELEPHANT (830)
-MANDELBROT VET 7590           2   2  1     9       TRIBE FRACTAL LUX (785)
-YOU TUTU 7595                 1   0  0     9       SNARKIES (852)
 GONE 7404                     1   1  0     8       D IS FOR DOG (829)
-GRAVENSTEIN 7586              0   1  0     7       A IS FOR APPLE (826)
-COLD FISH 7589                0   1  0     7       A IS FOR APPLE (826)
-MAGGOT MOUTH 6951             0   1  0     7       FEAR FACTORY 18 (793)
-PATRON 7585                   0   1  0     1       WRATHMEN XVI (780)

'-' denotes a warrior who did not fight this turn.

THE DEAD                W  L K TEAM NAME            SLAIN BY              TURN Revenge?
CULT MEMBER             0  0 0                      RECKLESS LIFE 7024    311  NONE
PROBOSCIS 7407          0  1 0 E IS FOR ELEPHAN 830 BLACK ORC             311  NONE
THE PARTY'S OVER 6992   1  3 1 FEAR FACTORY 10 801  ARENAMASTER           311  NONE
ALISTAIR SANGREY 7526   2  1 0 FEAR FACTORY 9 802   DAYS OF SUMMER 7402   310   
ENDLESS 7618            0  1 0 TRIBE FRACTAL LU 785 LACERATED SKY 7503    309   

                                     PERSONAL ADS

                                  LAST WEEK'S FIGHTS

THE PARTY'S OVER was butchered by ARENAMASTER in a 1 minute bloody Dark Arena fight.
PROBOSCIS was barely slain by BLACK ORC in a 2 minute gruesome Dark Arena battle.
KHARONA demolished CONVICTED ASSASSIN in a 4 minute bloody uneven Title fight.
SUFFOCATING SIGHT was viciously subdued by DANGEROUS CRIMINAL in a 5 minute fight.
PERISTYLIUM was bested by CAPTURED ORC in a 2 minute expert vs. novice upset brawl.
EAT A HELICOPTER viciously subdued AMBITIOUS GUARD in a popular 1 minute competition.
RAVEN AUTARCHY was vanquished by DAYS OF SUMMER in a 1 minute uneven duel.
MUCOUS SECRETION vanquished CAPTURED ORC in a 2 minute gruesome uneven fight.
I SHALL DEVOUR overpowered THE USEROUS MERCHANT in a 1 minute one-sided fight.
BORN OF OSIRIS handily defeated FRATSFA SLAVE in a 1 minute one-sided bout.
RECKLESS LIFE murdered CULT MEMBER in a 1 minute mismatched match.
ASTON BUTCHER viciously subdued CULT MEMBER in a exciting 1 minute brutal contest.
WINTER MARTYRIUM devastated CONVICTED THIEF in a 1 minute mismatched bout.
SALUTE THE EXILE handily defeated GONE in a 2 minute uneven fight.
NOTHING TO GEIN overpowered CULT MEMBER in a 1 minute gruesome uneven struggle.
TUSK overpowered PERSISTANT BEGGAR in a 1 minute mismatched brawl.
IN THE ROOM devastated CONVICTED THIEF in a 1 minute one-sided fight.

                                    BATTLE REPORT

             MOST POPULAR                        RECORD DURING THE LAST 10 TURNS     
|FIGHTING STYLE               FIGHTS        FIGHTING STYLE     W -   L -  K   PERCENT|
|LUNGING ATTACK                   4         TOTAL PARRY       28 -  12 -  0      70  |
|PARRY-RIPOSTE                    3         AIMED BLOW        27 -  18 -  1      60  |
|SLASHING ATTACK                  3         PARRY-RIPOSTE     15 -  12 -  3      56  |
|AIMED BLOW                       2         STRIKING ATTACK   18 -  16 -  1      53  |
|STRIKING ATTACK                  2         PARRY-STRIKE       3 -   3 -  1      50  |
|WALL OF STEEL                    2         SLASHING ATTACK   12 -  13 -  2      48  |
|PARRY-LUNGE                      1         WALL OF STEEL      9 -  14 -  3      39  |
|TOTAL PARRY                      1         LUNGING ATTACK    37 -  68 -  1      35  |
|BASHING ATTACK                   1         PARRY-LUNGE        2 -   4 -  0      33  |
|PARRY-STRIKE                     0         BASHING ATTACK     7 -  14 -  1      33  |

Turn 311 was great if you     Not so great if you used      The fighting styles of the
used the fighting styles:     the fighting styles:          top eleven warriors are:

AIMED BLOW         2 -  0     PARRY-STRIKE       0 -  0         4  LUNGING ATTACK 
PARRY-LUNGE        1 -  0     BASHING ATTACK     0 -  1         2  AIMED BLOW     
STRIKING ATTACK    2 -  0                                       2  PARRY-RIPOSTE  
TOTAL PARRY        1 -  0                                       1  TOTAL PARRY    
PARRY-RIPOSTE      2 -  1                                       1  SLASHING ATTACK
SLASHING ATTACK    2 -  1                                       1  STRIKING ATTACK
LUNGING ATTACK     2 -  2     
WALL OF STEEL      1 -  1     

                               TOP WARRIOR OF EACH STYLE

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
TOTAL PARRY      KHARONA 6836               16   1  1  122 WRATHMEN XVI (780)
AIMED BLOW       DAYS OF SUMMER 7402         2   1  1   53 D IS FOR DOG (829)
PARRY-RIPOSTE    MUCOUS SECRETION 6993       4   1  1   47 FEAR FACTORY 9 (802)
SLASHING ATTACK  I SHALL DEVOUR 6957         2   1  0   47 FEAR FACTORY 17 (794)
STRIKING ATTACK  BORN OF OSIRIS 7266         3   0  0   40 FEAR FACTORY 6 (805)
Note: Warriors have a winning record and are an Adept or Above.

The overall popularity leader is SUFFOCATING SIGHT 6978.  The most popular warrior 
this turn was SUFFOCATING SIGHT 6978.  The ten other most popular fighters were 
PERISTYLIUM 7014, EAT A HELICOPTER 6963, MUCOUS SECRETION 6993, PROBOSCIS 7407, 
KHARONA 6836, ASTON BUTCHER 6974, SALUTE THE EXILE 6966, I SHALL DEVOUR 6957, NOTHING 
TO GEIN 6999, and DAYS OF SUMMER 7402.

The least popular fighter this week was RAVEN AUTARCHY 6928.  The other ten least 
popular fighters were THE PARTY'S OVER 6992, GONE 7404, WINTER MARTYRIUM 6968, 
RECKLESS LIFE 7024, IN THE ROOM 7409, TUSK 7408, BORN OF OSIRIS 7266, DAYS OF SUMMER 
7402, NOTHING TO GEIN 6999, and I SHALL DEVOUR 6957.

               NEW GRADUATES--FROM ALL ARENAS (INCLUDING CLOSED ARENAS)

For those of you who keep track of such things, several additional warriors 
graduated from regular DM arenas (including closed arenas) since the last tournament. 

                     MOJO'S MONKEY (16-4101) THE FUN BUNCH  (396) 
                     LEAPING LEPER (33-7940) HALLOWIENERS  (635) 
                       EMERALD CITY (47-7896) LAND OF OZ  (217) 
                   SILVERTHORN (60-8840) SUPERIOR FORCES 60  (654) 
                       KAYCRON (63-2900) SUPERIOR FORCES  (235) 
                          MADONNA (63-3068) BAD GIRLS  (325) 
                   LEAST SHREW (70-6374) SHREW CAN IT BE NOW  (529) 
                 THE GREAT PUMPKIN (82-4576) LEGENEDS OF TKE 2  (618) 
                            HARV (82-35034) MY TCS  (5768) 
                      PERPETUAL (84-14073) OTTODROME 13  (2485) 
                        GEEZER (84-20642) GETTING OLD  (3683) 
                      LAST STRAW (84-24737) OTTODROME 41  (4393) 
                       LINT (84-29649) TUM'S ALL STARS  (5238) 
                PROFANELY ABUNDANT (84-42331) WINTER 2013 XIII  (7355) 
                   ZOMBIE BABY (84-53039) SPIRIT'S SPIRITS  (9134) 
                        CHILI (85-8953) MADE WITH MEAT  (1634) 
                   VINEGAR STROKES (85-9814) THE LEAGUE II  (1787) 

Congrats to the grads. -- Green Eyes

                          MAKING YOUR CHALLENGES GO THROUGH

     First, you need to be sure you are making your challenges correctly.
     1.  Are you writing down the warrior I.D. number of the warrior you want to 
challenge?
     2.  Is your handwriting clear?
     3.  Is the warrior you are challenging within range of your warrior?  Warriors 
can challenge within their own class and the next higher class, plus the "Challenger" 
classes can also challenge the next lower class.  So, an Adept can challenge Adepts 
and Challenger Adepts.  A Challenger Adept can challenge Adepts, Challenger Adepts, 
and Champions.  (Try not to challenge down, though.  Besides being unsportsmanlike and 
making everyone mad, it isn't advantageous to your warriors.  They need to fight more 
experienced warriors so they will learn.)
     4.  Are your warriors eligible to make challenges?  If they didn't fight within 
the last two turns, then they can't challenge.
     5.  Are the warriors they want to fight eligible to receive challenges?  If they 
didn't fight within the last two turns, then they can't be challenged.

     Next, adjust your choices for the maximum likelihood of getting your challenges.  
There are several things that will help:
     1.  Have each of your warriors challenge two different opponents from two 
different teams.  That way, if the first opponent's team doesn't fight that turn, you 
still might get your second challenge.
     2.  Use your avoids.  Have each warrior avoid the teams of whoever you think 
might be likely to challenge him.  If you can get out of being challenged, that 
increases your chance of getting your own challenge through.
     3.  Don't challenge warriors who didn't fight last turn.  The odds are higher 
that they won't be fighting this turn.
     4.  Don't challenge warriors who might be involved in a bloodfeud (either as the 
killers, or the avengers).  A bloodfeud challenge has priority over all other 
challenges.
     5.  Don't challenge Tournament Victors.  A TV challenge has priority over all 
other challenges except bloodfeuds.  You'll need to do a little research in back 
issues of the newsletter to find out who the TVs are.
     6.  Don't challenge warriors who you know are going to challenge someone else, or 
are going to get challenged by someone else.  Your challenge has a better chance of 
getting through if it is the only challenge to that particular warrior.
     7.  Don't challenge the "easy pickings."  That is, warriors above you who have 
way too few fights or very bad records for where they are ranked.  They will tend to 
get challenged a lot.
     8.  Don't challenge warriors who are likely to be avoiding your team.  This 
includes any warrior your team fought within the last two turns.
     Well, it sounds like I've eliminated just about everybody, doesn't it?  Of course 
you can challenge opponents who fit into one or more of those categories; just try to 
find ones who don't.  Your idea candidate for a challenge is:  A warrior ranked 
somewhat above your warrior in the same class, or in the next higher class, with a few 
more fights than your warrior, and a winning record, who isn't a TV and isn't 
currently at war with anyone.
     I hope this will be of some help to you.

                                                  The Rogue She-Puppy