DUEL 2 NEWSLETTER

Date   : 12/08/2017    Duedate: 12/21/2017

LIN TIRIAN ARENA

DM-78    TURN-610

This Weeks Top Honors

THE DUELMASTER IS

ANONYMOUS
SAND DANCERS (68)
(78-3133) [19-37-1,101]

Chartered Recognition Leader   Unchartered Recognition Leader

ANONYMOUS                      FRACAS
SAND DANCERS (68)              V IS FOR VIOLINS (354)
(78-3133) [19-37-1,101]        (78-3236) [5-2-1,55]

Popularity Leader              This Weeks Favorite

ANONYMOUS                      ANONYMOUS
SAND DANCERS (68)              SAND DANCERS (68)
(78-3133) [19-37-1,101]        (78-3133) [19-37-1,101]

THE CURRENT TOP TEAM

SAND DANCERS (68)

          TEAMS ON THE MOVE            TOP CAREER HONORS
Team Name                  Point Gain  Chartered Team
1. SAND DANCERS (68)           42
2. V IS FOR VIOLINS (354)      14      SAND DANCERS (68)
                                       Unchartered Team

                                       V IS FOR VIOLINS (354)

The Top Teams

Career Win-Loss Record           W   L  K    %  Win-Loss Record Last 3 Turns    W  L K
 1/ 2*V IS FOR VIOLINS (354)     5   4  1 55.6   1/ 1 SAND DANCERS (68)        10  5 1
 2/ 3 SAND DANCERS (68)        %1249 %1424 40 46.7   2/ 3*V IS FOR VIOLINS (354)    3  1 0

    '*'   Unchartered team                       '-'  Team did not fight this turn
   (###)  Avoid teams by their Team Id          ##/## This turn's/Last turn's rank

                                      SPY REPORT

     Hail LIN TIRIAN!  Warriors of the arena, prepare to be praised and blamed for 
your deeds.  And let's see, SKIPPIT fought DANGEROUS CRIMINAL and gained 16 points 
and contributed to SAND DANCERS' 4-1-0.  LIL D'FIELD has lost to FRACAS, falling 3 
points, while helping make SAND DANCERS a 4-1-0 turn.  Defending hers title for 
another turn, BETTY BIPP kept LIN TIRIAN's warrior, KHALHUMS DWARF, from claiming the 
throne.  By the way, was that our Duelmaster that I saw last night, cramped under the 
table at The Lost Hope Inn?   
     He who challenges well, fights well.  He who avoids without cause, shall lose 
for good reasons.  My mama told me that one.  I also notice that the HOWLIN CASE 
stable was the most avoided team this turn.  Come on LIN TIRIAN, what are you afraid 
of?  And guess who avoided HOWLIN CASE stable the most?  Believe it or not, it was V 
IS FOR VIOLINS.  Anyone surprised?   
     The Dark Arena is for those who cannot win, not who cannot lose with grace.  
Dignity in life or death is the warrior's creed.  Is it really true that LIN TIRIAN 
has more dishwashers per capita that fighters?  Just thought I'd ask...   
     Thought for the day, a new sword shines bright, but the notched sword sings the 
sweetest.  Always good to rest in LIN TIRIAN, but never good to wear out my welcome.  
Look for me in future turns.  Until you see my quill in LIN TIRIAN again, farewell-- 
Alarond the Scribe  

DUELMASTER                     W   L  K POINTS      TEAM NAME                  
 ANONYMOUS 3133               19  37  1   101       SAND DANCERS (68)

CHALLENGER ADEPTS              W   L  K POINTS      TEAM NAME                  
 SKIPPIT 3265                 10  14  0    57       SAND DANCERS (68)

ADEPTS                         W   L  K POINTS      TEAM NAME                  
 FRACAS 3236                   5   2  1    55       V IS FOR VIOLINS (354)

CHALLENGER INITIATES           W   L  K POINTS      TEAM NAME                  
 ARC D'WOOF 3309               4   2  0    32       SAND DANCERS (68)
 LIL D'FIELD 3307              3   4  0    26       SAND DANCERS (68)

'-' denotes a warrior who did not fight this turn.

THE DEAD                W  L K TEAM NAME            SLAIN BY              TURN Revenge?
FISTICUFFS 3237         0  1 0 V IS FOR VIOLINS 354 BLACK ORC             610  NONE

                                     PERSONAL ADS

Two-three, and only one fight (lost, of course) was against a managed warrior.  This 
is ridiculous. -- Betty Bipp
P.S.  Jorja tells there might be "things happening" in two in two weeks. 

Oh, joy.  "Things happening" are NEVER good stuff.

                                  LAST WEEK'S FIGHTS

FISTICUFFS was barely slain by BLACK ORC in a 1 minute Dark Arena fight.
BETTY BIPP devastated KHALHUMS DWARF in a action packed 3 minute one-sided duel.
ANONYMOUS overpowered KHALHUMS DWARF in a 2 minute bloody mismatched Title duel.
SKIPPIT overpowered DANGEROUS CRIMINAL in a crowd pleasing 1 minute one-sided fight.
FRACAS vanquished LIL D'FIELD in a 1 minute mismatched fight.
ARC D'WOOF overpowered EMBEZZLING SCRIBE in a popular 1 minute mismatched brawl.

                                    BATTLE REPORT

             MOST POPULAR                        RECORD DURING THE LAST 10 TURNS     
|FIGHTING STYLE               FIGHTS        FIGHTING STYLE     W -   L -  K   PERCENT|
|LUNGING ATTACK                   2         PARRY-RIPOSTE      4 -   1 -  1      80  |
|AIMED BLOW                       2         WALL OF STEEL      3 -   1 -  0      75  |
|STRIKING ATTACK                  2         BASHING ATTACK     5 -   4 -  2      56  |
|PARRY-RIPOSTE                    1         STRIKING ATTACK    6 -   5 -  1      55  |
|PARRY-LUNGE                      0         AIMED BLOW        17 -  16 -  0      52  |
|PARRY-STRIKE                     0         TOTAL PARRY        1 -   1 -  0      50  |
|SLASHING ATTACK                  0         SLASHING ATTACK    2 -   2 -  0      50  |
|BASHING ATTACK                   0         LUNGING ATTACK    19 -  20 -  3      49  |
|TOTAL PARRY                      0         PARRY-STRIKE       0 -   2 -  0       0  |
|WALL OF STEEL                    0         PARRY-LUNGE        0 -   0 -  0       0  |

Turn 610 was great if you     Not so great if you used      The fighting styles of the
used the fighting styles:     the fighting styles:          top eleven warriors are:

PARRY-RIPOSTE      1 -  0     PARRY-LUNGE        0 -  0         2  LUNGING ATTACK 
LUNGING ATTACK     2 -  0     PARRY-STRIKE       0 -  0         1  STRIKING ATTACK
AIMED BLOW         1 -  1     SLASHING ATTACK    0 -  0         1  PARRY-RIPOSTE  
STRIKING ATTACK    1 -  1     BASHING ATTACK     0 -  0         1  AIMED BLOW     
                              TOTAL PARRY        0 -  0     
                              WALL OF STEEL      0 -  0     

                               TOP WARRIOR OF EACH STYLE

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
PARRY-RIPOSTE    FRACAS 3236                 5   2  1   55 V IS FOR VIOLINS (354)
Note: Warriors have a winning record and are an Adept or Above.

The overall popularity leader is ANONYMOUS 3133.  The most popular warrior this turn 
was ANONYMOUS 3133.  The ten other most popular fighters were SKIPPIT 3265, ARC 
D'WOOF 3309, FISTICUFFS 3237, FRACAS 3236, LIL D'FIELD 3307,  0,  0,  0,  0, and  0.

The least popular fighter this week was LIL D'FIELD 3307.  The other ten least 
popular fighters were FRACAS 3236, FISTICUFFS 3237, ARC D'WOOF 3309, SKIPPIT 3265, 
ANONYMOUS 3133,  0,  0,  0,  0, and  0.

The following warriors will travel to AD after next turn:

ANONYMOUS (78-3133) SAND DANCERS (68)

The following warriors have traveled to AD after fighting this turn:

BETTY BIPP (78-3251) SAND DANCERS (68)

                                CHALLENGES AND AVOIDS

To clarify:  You issue Challenges to warriors, but Avoid teams.  
To Challenge, write that warrior's name and ID# in the space provided. 
To Avoid, write the team's name and Team ID in that space. 
Make sure you include the ID!

                             * * * * *   MEMO  * * * * *

From:       The Office of Accurate Census Reporting, Gladiatorial Commission
To:         All Managers

In the interest of preserving our natural resources and preventing managerial writer's 
cramp, the census form has been eliminated, effective immediately.  Managers may 
register their warriors' races and/or favorite sayings by simply writing them on a 
separate piece of paper and submitting them to the Commission.  Each warrior may have 
up to 15 favorite sayings.  Each saying must be categorized Jeer, Gloat, Boredom, Ouch, 
Victory and may be up to 70 characters long.  For any questions, please contact the 
Gladiatorial Commission. 

                            A DM TWELVE DAYS OF CHRISTMAS

          12 political points a'pumpin'
          11 TVs a'workin'
          10 free duels of credit
           9 ABs to challenge
           8 criticals a'connectin'
           7 scums a'dyin'
           6 skills a'maxin'
           5 A.D. invites
           4 lucky warriors
           3 size on replacement
           2 proxied TCs
          And a quarterstaff from a pear tree.

                                   May your days be merry,
                                   And your wins be often.

                                             The Consortium

                        TEAM AND CHARACTER MAINTENANCE SERVICE

     As a service to all managers, we offer team and character maintenance.  This 
option allows you to make sure your team or selected warriors will never miss a turn!

     Team Maintenance:  This will cause all warriors on that team to fight every 
     turn; if it's an AD arena, any new warriors who arrive on that team will 
     fight the turn they arrive.  In A.D. or in transfer arenas where you have 
     multiple teams, each team will need to separately be on Team Maintenance.  
     (The only exception is new warriors; they will not fight until they have had 
     their initial strategy input.)  

     Character Maintenance:  This will cause only that warrior to fight every 
     turn.  If the character graduates or changes arenas, he/she/it will stay on 
     Character Maintenance.

     In either case, you may submit strategy sheets for your warriors each turn, if 
you wish.  The Team/Character Maintenance will make sure your warriors fight each 
turn, and they will always use their most recently entered strategy.
     Remember that challenges, avoids, and challenge/if challenged strategies will not 
carry through from turn to turn.  These sections are only used on the turn they are 
entered.  In order to continually challenge or avoid you will need to submit a 
strategy sheet each time. 
     One other thing to remember about maintenance:  Maintenance is not something 
that you write on your turnsheet (like in demo tourneys).  In order to add or remove 
maintenance for a team or warrior, you must send a note to Customer Service.  If you 
just write things like this on your strategy sheet, they may or may not get done.  
Likewise, don't write it on your personal ads.  Please, please, please put it on a 
separate piece of paper with "Customer Service" written on the top.  If you don't, 
well, you can imagine.
     Thanks for your time.  Good luck in Duelmasters! -- Green Eyes

                        FIRST INAUGURAL ARVAT CONTEST SUPREME

Who can join?  Anyone with a team in Arvat as of 2/1/2018.

When does it start?  First turn due after 2/1/2018.

How long does it run? 13 turns.

How do I join?  Announce your manager name and team name in the Arvat newsletter prior 
to 2/1/2017 and state that you are entering the contest.  Prior to the contest 
actually starting you need to have 2 rollup certs sent to the Dark One care of RSI.

How do I win the contest? The team which has accrued the most points as of the end of 
the 13th turn is the winner.  The team which has the 2nd most points is declared the 
runner up.  And the team which has the 3rd most points is declared honorable 
contender.  Everyone else is a loser and should be ridiculed.

How do I score points?

1)  Every challenge you win vs. another team in the contest = 10 points, as long as 
    that challenge is to a warrior equal to or above yours in the rankings.  Except 
    for the Duelmaster who can challenge anyone he wants.

2)  You also earn bonus points for every challenge won.  For every point of 
    recognition your target is ranked above you, you earn one bonus point.  This is 
    for challenges only.

3)  If you are challenged by a warrior below you and defeat him, you will gain 5 
    points.

4)  Also every random matchup against a contest team that you win will earn you 5 
    points -- up or down.

5)  You CAN downchallenge, however you get no points for doing so, and if you are 
    beaten, your opponent will earn 10 points and the right to ridicule you in the 
    newsletter.

6)  Bloodfeud challenges count just like regular challenges during the contest.

7)  In addition there are the following bonus points that are awarded each turn:

    A)  Duelmaster earns 10 points

    B)  Graduating a warrior earns 10 points

    C)  Recognition Leader (Chartered or Unchartered) earns 5 points (if the 
        Duelmaster is the recognition leader as well, then only the DM points apply)

    D)  Popularity Leader earns 5 points

    E)  Turn's most popular earns 5 points

    F)  Top team on the move earns 5 points

    G)  Current Top team earns 10 points

    H)  Any warrior that earns a Tournament Champion in either the April Mail In or 
        July FTF tournament earns 20 points

    I)  Any warrior that earns a Tournament Victor in either of those tournaments 
        earns 10 points

    J)  Note that Top Chartered and Unchartered team awards do NOT earn points

What are the rules regarding other teams in the arena?  If you challenge any warriors 
not participating in the contest you LOSE 20 points, unless the challenged warrior is 
the Duelmaster.  If any manager has a 2nd (or 3rd) team in the arena they may NOT 
challenge any warrior of any team participating in the contest or they are 
DISQUALIFIED.

What do I win if I win this contest? 

1)  The winner wins all of the rollup certificates given as entry fee for the contest.  
    In addition, the winner gets to pick 3 of the prizes below.

2)  The runner up gets to pick 2 of the prizes below.

3)  The honorable contender gets to pick one of the prizes below.

In addition, all competitors in the contest who run all 13 turns and at least 62 total 
fights will earn 1 potion of +1 bonus, which must be used on a warrior who 
participated at least 1 fight in the contest.  

Also, the team that scores the most points on any one turn of the contest (other than 
the winner, runner up or honorable contender) can pick one prize that was NOT selected 
by those three.

Prizes:

1)  Limited stat switch (You can swap any 2 stats you want on an Arvat replacement 
    rollup that you received within the next 6 month)

2)  Extra replacements (Next time you get a replacement (or whenever you want within 6 
    months) in Arvat you can ask RSI for 5 additional replacements and select the best 
    one for your team)

3)  Limited damage bump (You can pick one warrior on your Arvat team to move up one 
    damage class -- as long as he remains in-bounds for his ST/SZ stats)

4)  Favorite weapon knowledge (You learn the favorite weapon of one of your Arvat 
    warriors -- must be on the team during the contest)

5)  Favorite rhythm knowledge (You learn the favorite offensive effort and activity 
    level of one of your Arvat warriors, who most have been on your team during the 
    contest)

6)  Shrinking potion (You get to take 3 points of size away from an Arvat replacement 
    during the next 6 months and add the 3 points to another stat -- both SZ and the 
    other stat must remain in bounds)

7)  Extra skills (Any one of your warriors in Arvat learns 3 extra skills of your 
    choice (no more than 2 can be in the same area and must be in bounds)

8)  Extra train (Any one of your Arvat warriors gets an extra stat train in the area 
    of your choice -- and must be in bounds)

9)  The Dark One's Massive Rollup prize (You get 50 team sheets, at random, from the 
    Dark One's massive pile of teams.  Most will be mediocre at best, but there are 
    plenty of decent to good warrior prospects in there!)

All prizes must be applied within 6 months from the end of the tournament, must be on 
Arvat warriors on the team that participated in the contest and must be in bounds.