DUEL 2 NEWSLETTER

Date   : 08/11/2026    Duedate: 09/07/2026

TELORINTHE ARENA

DM 83    TURN 250

This Week's Top Honors

THE DUELMASTER IS

6AM ALARM
BAD SIGNS (24)
(83-706) [28-18-0,112]

Chartered Recognition Leader   Unchartered Recognition Leader

6AM ALARM                      POSITION IS EMPTY
BAD SIGNS (24)                 
(83-706) [28-18-0,112]         

Popularity Leader              This Week's Favorite

REDNOW WOMAN                   RAAM
CIXELSID HEROES (11)           SORCERER KINGS (66)
(83-917) [16-13-0,93]          (83-930) [10-11-0,75]

THE CURRENT TOP TEAM

CIXELSID HEROES (11)

          TEAMS ON THE MOVE            TOP CAREER HONORS
Team Name                  Point Gain  Chartered Team
1. BAD SIGNS (24)                40 
2. SORCERER KINGS (66)           31    CIXELSID HEROES (11)
3. CIXELSID HEROES (11)          14    Unchartered Team
4. RIFF-RAFF CREW (69)           -13
                                       NICK NAMES (88)

The Top Teams

Career Win-Loss Record           W   L  K    %  Win-Loss Record Last 3 Turns    W  L K
 1/ 1 CIXELSID HEROES (11)     137  81  0 62.8   1/ 1 CIXELSID HEROES (11)     11  4 0
 2/ 2 BAD SIGNS (24)           478 321 34 59.8   2/ 3 SORCERER KINGS (66)       9  6 1
 3/ 3 RIFF-RAFF CREW (69)      158 158  6 50.0   3/ 4 BAD SIGNS (24)            9  6 0
 4/ 4 SORCERER KINGS (66)      254 260 15 49.4   4/ 2 RIFF-RAFF CREW (69)       8  7 2

    '*'   Unchartered team                       '-'  Team did not fight this turn
   (###)  Avoid teams by their Team Id          ##/## This turn's/Last turn's rank

                                 DUELMASTER'S COLUMN
                             Notes from the arena champ.

Good to see (almost) everyone at the Charlotte gathering. Interesting that this no- 
tourney arena is almost all regular tourney players now. For some reason, Charlotte 
makes me think of Goldilocks and the 3 bears. The 3 Bears were in attendance, but 
Goldilocks was not.   Boo Hoo!

                        -- Dark Oracle (on behalf of 6am Alarm, who is still sleeping)

                                      SPY REPORT

Telorinthe! Turn 250, and I do hope someone brought cushions, because 6am Alarm 
decided the best way to defend the throne was to make everyone sit through twenty-one 
minutes of it! He challenged Kluh for the title and eventually outwaited him, keeping 
the Duelmaster's seat with a 28-18-0 record and 112 recognition. Bad Signs had a good 
turn besides, going 3-2 and gaining 40 points, the biggest jump in the arena. Cixelsid 
Heroes still hold the top team spot, though, after a very tidy 4-1 round that left 
them 11-4 over the last three turns.

The Cixelsid Heroes were nearly everywhere near the top. Ecaps Ghost defeated Raam in 
three minutes, Namrepus spent nine gruesome minutes putting away the Veteran 
Mercenary, Namtab took eight against the Convicted Assassin, and Rednow Woman needed 
only one minute to flatten another Veteran Mercenary. Kluh spoiled the sweep by losing 
the title challenge, but four wins from five fights is still enough to make everyone 
else check whether those backward names contain some sort of enchantment. Rednow Woman 
also remains Telorinthe's overall popularity leader, while Raam somehow became this 
turn's favorite despite losing. Crowds are strange. Delightfully strange, but strange.

Spittin' Chiclets provided the turn's most impressive challenge, jumping eighteen 
recognition points to face Broligarch and then vanquishing him in only a minute. That 
carried Spittin' Chiclets all the way to 62 points. Dregoth was the warrior everyone 
seemed most interested in challenging, though Keep Out may now wish everyone had been 
a little less interested. Dregoth devastated him in a single minute and remained 
perfect at 3-0. Sorcerer Kings were the most avoided team this turn, and Riff-Raff 
Crew did the most avoiding. Apparently even riff-raff know when a doorway has a dragon 
painted on it.

The turn did have one much sadder moment. Tradwife challenged Gulg and fought him for 
six bloody minutes before Gulg finally killed her, leaving Riff-Raff Crew with a 
warrior dead at 7-5. Appstinent answered with a kill of his own later in the turn, 
though his victim was only the Persistent Beggar, so I am not certain anyone will be 
composing heroic ballads about it. Sorcerer Kings finished 3-2-1 for the round, while 
Riff-Raff Crew stumbled to 2-3-1.

So 6am Alarm keeps the crown, Cixelsid Heroes keep control of the team race, and Bad 
Signs made the biggest leap forward. There are only four active teams right now, but 
they gave us a title fight, an eighteen-point up-challenge, a death, and enough 
bruises to keep the healers busy until next turn. Not bad at all! Now, if someone 
could convince 6am Alarm that a Duelmaster defense does not actually have to last 
until breakfast, I think we would all be very grateful.

Until next time, Telorinthe! Keep your blades bright, your feet quick, and if a fight 
reaches its twentieth minute, please check on the spy reporter. I may have wandered 
off looking for pastries.

                                          -- Ori Starbloom

DUELMASTER                     W   L  K POINTS      TEAM NAME                  
 6AM ALARM 706                28  18  0 112         BAD SIGNS (24)            

CHALLENGER CHAMPIONS           W   L  K POINTS      TEAM NAME                  
 NAMREPUS 75                  27  17  0  99         CIXELSID HEROES (11)      
 NAMTAB 73                    25  19  0  94         CIXELSID HEROES (11)      
 ECAPS GHOST 76               25  19  0  94         CIXELSID HEROES (11)      
 REDNOW WOMAN 917             16  13  0  93         CIXELSID HEROES (11)      

CHAMPIONS                      W   L  K POINTS      TEAM NAME                  
 KLUH 929                     17   3  0  90         CIXELSID HEROES (11)      
 GULG 928                     13  14  2  76         SORCERER KINGS (66)       

CHALLENGER ADEPTS              W   L  K POINTS      TEAM NAME                  
 RAAM 930                     10  11  0  75         SORCERER KINGS (66)       

CHALLENGER ADEPTS              W   L  K POINTS      TEAM NAME                  
 SPITTIN' CHICLETS 933         7   8  0  62         BAD SIGNS (24)            

ADEPTS                         W   L  K POINTS      TEAM NAME                  
 STRAIGHT F STUDENT 949        4   3  0  42         BAD SIGNS (24)            
 BROLIGARCH 939                6   6  2  40         RIFF-RAFF CREW (69)       
 TIMELINE CLEANSE 948          6   2  0  34         RIFF-RAFF CREW (69)       

CHALLENGER INITIATES           W   L  K POINTS      TEAM NAME                  
 DREGOTH 954                   3   0  0  32         SORCERER KINGS (66)       
 BUFFARILLA 935                7   8  0  30         RIFF-RAFF CREW (69)       
 UYNESS 947                    4   4  0  28         SORCERER KINGS (66)       
 APPSTINENT 953                3   1  1  26         RIFF-RAFF CREW (69)       

INITIATES                      W   L  K POINTS      TEAM NAME                  
 YARAMUKE 950                  4   3  0  18         SORCERER KINGS (66)       
 BEWARE OF DOUG! 942           4   4  1  17         BAD SIGNS (24)            
 KEEP OUT 943                  2   6  0  12         BAD SIGNS (24)            

'-' denotes a warrior who did not fight this turn.

THE DEAD                W  L K TEAM NAME            SLAIN BY              TURN Revenge?
PERSISTANT BEGGA        0  0 0                      APPSTINENT 953         250 NONE
TRADWIFE 938            7  5 0 RIFF-RAFF CREW 69    GULG 928               250  

                                     PERSONAL ADS

                                  LAST WEEK'S FIGHTS

6AM ALARM outwaited KLUH in a crowd boring 21 minute mismatched Challenge Title fight.
TRADWIFE was narrowly killed by GULG in a exciting 6 minute gory Challenge melee.
SPITTIN' CHICLETS vanquished BROLIGARCH in a 1 minute mismatched Challenge brawl.
BEWARE OF DOUG! was overpowered by UYNESS in a 1 minute one-sided Challenge fight.
KEEP OUT was devastated by DREGOTH in a 1 minute uneven Challenge brawl.
ECAPS GHOST defeated RAAM in a crowd pleasing 3 minute veteran's struggle.
NAMREPUS viciously subdued VETERAN MERCENARY in a 9 minute gruesome uneven fight.
NAMTAB viciously subdued CONVICTED ASSASSIN in a 8 minute gory uneven duel.
REDNOW WOMAN vanquished VETERAN MERCENARY in a 1 minute gory one-sided duel.
BUFFARILLA was beaten by STRAIGHT F STUDENT in a popular 1 minute melee.
TIMELINE CLEANSE defeated YARAMUKE in a 3 minute brutal match.
APPSTINENT butchered PERSISTANT BEGGAR in a 1 minute mismatched conflict.

                                    BATTLE REPORT

             MOST POPULAR                        RECORD DURING THE LAST 10 TURNS     
|FIGHTING STYLE               FIGHTS        FIGHTING STYLE     W -   L -  K   PERCENT|
|TOTAL PARRY                      6         WALL OF STEEL      9 -   1 -  0      90  |
|SLASHING ATTACK                  4         PARRY-LUNGE        4 -   1 -  0      80  |
|AIMED BLOW                       3         TOTAL PARRY       38 -  21 -  0      64  |
|STRIKING ATTACK                  2         LUNGING ATTACK    11 -   8 -  3      58  |
|LUNGING ATTACK                   2         PARRY-RIPOSTE      6 -   5 -  1      55  |
|PARRY-RIPOSTE                    1         AIMED BLOW        18 -  16 -  0      53  |
|BASHING ATTACK                   1         SLASHING ATTACK   13 -  14 -  0      48  |
|WALL OF STEEL                    1         STRIKING ATTACK    8 -  10 -  0      44  |
|PARRY-LUNGE                      0         BASHING ATTACK     3 -   8 -  1      27  |
|PARRY-STRIKE                     0         PARRY-STRIKE       0 -   1 -  0       0  |

Turn 250 was great if you     Not so great if you used      The fighting styles of the
used the fighting styles:     the fighting styles:          top eleven warriors are:

PARRY-RIPOSTE      1 -  0     AIMED BLOW         1 -  2         5  TOTAL PARRY    
BASHING ATTACK     1 -  0     PARRY-LUNGE        0 -  0         2  STRIKING ATTACK
WALL OF STEEL      1 -  0     PARRY-STRIKE       0 -  0         1  WALL OF STEEL  
SLASHING ATTACK    3 -  1     LUNGING ATTACK     0 -  2         1  PARRY-RIPOSTE  
TOTAL PARRY        4 -  2                                       1  SLASHING ATTACK
STRIKING ATTACK    1 -  1                                       1  LUNGING ATTACK 

                               TOP WARRIOR OF EACH STYLE

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
TOTAL PARRY      6AM ALARM 706              28  18  0  112 BAD SIGNS (24)
WALL OF STEEL    REDNOW WOMAN 917           16  13  0   93 CIXELSID HEROES (11)
SLASHING ATTACK  STRAIGHT F STUDENT 949      4   3  0   42 BAD SIGNS (24)
AIMED BLOW       TIMELINE CLEANSE 948        6   2  0   34 RIFF-RAFF CREW (69)
Note: Warriors have a winning record and are an Adept or Above.

The overall popularity leader is REDNOW WOMAN 917.  The most popular warrior this 
turn was RAAM 930.  The ten other most popular fighters were TRADWIFE 938, STRAIGHT F 
STUDENT 949, SPITTIN' CHICLETS 933, ECAPS GHOST 76, UYNESS 947, DREGOTH 954, REDNOW 
WOMAN 917, BUFFARILLA 935, TIMELINE CLEANSE 948, and APPSTINENT 953.

The least popular fighter this week was 6AM ALARM 706.  The other ten least popular 
fighters were KLUH 929, NAMREPUS 75, YARAMUKE 950, NAMTAB 73, KEEP OUT 943, BEWARE OF 
DOUG! 942, BROLIGARCH 939, GULG 928, APPSTINENT 953, and TIMELINE CLEANSE 948.

                                   BLOODGAMES 2026

Back by popular demand, we will be hosting a new slow Bloodgames mailed arena 
beginning in August. We also plan our usual Bloodgames arenas at the winter and 
summer Face-to-Face tournaments.  

For those of you who always wanted the chance to manage the last warrior standing 
alive upon the arena sands, your day has come.  The Bloodgames are coming! 

At the end of the ten turns, even though several warriors, bruised and scarred, MAY 
yet live, only one will be crowned Champion of the Bloodgames.  And in this game mere 
survival counts for little.  A great general once said, "The object of battle is not 
to die for your cause, but to make your enemy die for his."  This general would have 
greatly enjoyed the Duelmasters Bloodgames.  Here are the particulars: 

  Face-to-Face style Bloodgames  Turn 1 is due by Fri at 9pm at the hotel
  (Winter: DM 96, Summer: DM 98) Turns process with the tournament 
                                 Strategy changes allowed, bloodfeud challenges only 

  Mail-in style Bloodgames       Turn 1 is by Sat at 9pm at the hotel
  (Winter: DM 97, Summer: DM 99) All turns process overnight, mail-in style.
                                 No strategy changes; all ten rounds process one
                                 after the other and results will be out Sun morning.
 
  Slow Bloodgames (DM 95):       Turn 1 is due Weds September 24 
                                 Turns process every 28 days
	                         Strategy changes allowed, bloodfeud challenges only 
          
Gameplay proceeds according to standard DM rules, except for a few notable exceptions: 

BLOODGAMES ROLLUP --  Your Bloodgames team is ten warriors, one of each fighting 
style, each warrior designed from scratch!  (All are DYOs (design your owns) with 84 
points, 3-21, as usual.) To submit your rollup, just write/type them up and send them 
in.  We'll mail or email your overviews and you can write up your strategies. Your 
warriors must be created and have strategies entered by the first due date. 

DEATH -- As the name implies, the Bloodgames will leave the arena sands somewhat 
darker before they're over.  It's a dangerous sport intended only for the tough and 
spirited.  The Arenamaster will be less likely to intercede on behalf of a dying 
warrior.  Even at a 1 kill desire, kill attempts will occur.

REPLACEMENTS AND ROLLUPS -- There will be no replacement characters.  

CHALLENGES AND STRATEGIES -- In the turn-based bloodgames, there are no regular 
challenges, only bloodfeuds.  There will be no DA challenges in any of the bloodgames 
arenas.

TURN PROCESSING AND DUE DATES -- DM 95 is due August 1 and will process on a 28-day 
schedule.  The other two bloodgames arenas will be processed at the summer Face-to-
Face. (Note: there will also be bloodgames at the next winter FTF.)

MISSED TURNS -- All warriors fight each round.  Only the dead may rest.

ERRORS -- If we make an input error, that warrior will be awarded a win and kill.  
Errors must be reported before the next turn processes.  

NEWSLETTER -- Warriors are ranked according to their number of kills.  Champions of 
Bloodgames may write a column for the newsletter at the end of the games. 

FEES -- A Bloodgames rollup costs a $10 set-up fee.  Managers may roll up more than 
one team but may run only one team in each arena.  The fee for all ten rounds is $49. 

AWARDS -- The Bloodgames last ten rounds.  Only warriors who survive to the end of 
Turn 10 will be eligible for an award.  However, a consolation award of a Bloodgames 
T-shirt will be awarded to the dead warrior with the most kills.

The living warrior with the greatest number of kills will be the Bloodgames Champion.  
Bloodgames Victor titles, 2nd and 3rd place will be awarded to those living warriors 
with the greatest number of kills at the end of Turn 10, with one other important 
consideration:  Each of these three warriors must be of a different fighting style.  
Win/loss records and, if necessary, recognition points will only be used to determine 
awards if there is a tie.  

The Bloodgames Champion fights for free in Advanced Duelmasters, and all Champions and 
Victors earn Tournament Victor status, which allows them to challenge once per turn 
with increased priority.  These awards last for six months.  The manager of the 
Bloodgames Champion and Victors will receive Bloodgames T-shirts.

A Bloodgames T-shirt will be awarded to the manager of the team with the most kills.  
T-shirts will only happen if someone gives us a nice design. One shirt per person.

AFTERMATH -- Warriors from the Bloodgames may not transfer to any other arena.  Once 
the games are over, the arena and teams will be disbanded.  The fighters have won 
their freedom and will never more be seen in the gladiatorial games.  A special bonus 
will, however, be awarded to the 1st through 3rd place warriors.  Lady Sheila 
Greywand, of the Isle of the Eye, has consented to allow the top three gladiators in 
each Bloodgames admission to the Advanced Duelmasters games.  Any special training 
required to qualify those three warriors for Advanced Duelmasters combat will be 
conducted before transfer into ADM.  Astute managers will note that this means that 
three warriors that are designed from scratch will survive the Bloodgames, win one of 
the top three places, and go on to immortal glory!  One of those warriors could be 
yours!

         The challenge is yours to take.  The final plans are yours to make.  
           When the dust settles, remember:  To the victor goes the spoils!

                             * * * * *   MEMO  * * * * *

From:       The Office of Accurate Census Reporting, Gladiatorial Commission
To:         All Managers

In the interest of preserving our natural resources and preventing managerial writer's 
cramp, the census form has been eliminated, effective immediately.  Managers may 
register their warriors' races and/or favorite sayings by simply writing them on a 
separate piece of paper and submitting them to the Commission.  Each warrior may have 
up to 15 favorite sayings.  Each saying must be categorized Jeer, Gloat, Boredom, Ouch, 
Victory and may be up to 70 characters long.  For any questions, please contact the 
Gladiatorial Commission. 

     Here are the Stylemasters for Face-to-Face 75. They have earned 1 zap potion

(except for the TC in each class). Congrats to all!
                      
DM 200 STYLEMASTERS 
PARRY-STRIKE     DOMINION 22-5043            ZOMBIE SQUAD III     
SLASHING ATTACK  SHOTGUN GANDHI 11-6760      ARMED & GREGARIOUS   
STRIKING ATTACK  WORKS 4 EVIL EMPIRE 82-331  SUPERIOR FATHER      
TOTAL PARRY      BOSOMY GOLDMINE 1-8537      SUPER STARS R US      
BASHING ATTACK   NO QUAM HERE 12-3729        EASTERN HORDE        
PARRY-RIPOSTE    MAXIMILLIAN 96-5272         KILLER MACHINES F2  
WALL OF STEEL    WHIRLING FURY 6-3891        DARK PANTHEON        
LUNGING ATTACK   MENDELSSOHN 9-2894          WASTELANDERS II      
PARRY-LUNGE      GEOMANCER 18-4166           THUNDR + LITENING    
AIMED BLOW       BOBS AND DOGS 82-55985      SOFT DRINKS         
                   
DM 201 STYLEMASTERS 
STRIKING ATTACK  OH WELL 10-2205             THE MENTORS          
SLASHING ATTACK  RARITY 45-5100              PONY BRIGADE         
PARRY-LUNGE      AFTER 10 BEERS! 84-21651    ANYTHING'S POSSIBLE 
BASHING ATTACK   ONUPHRE 31-3385             WHAMMO & THUDDA 4U!  
PARRY-STRIKE     LOCKLEAR 56-4721            MEN OF STEEL         
PARRY-RIPOSTE    CHOOSE GOOSE 40-4592        ADVENTURE TIME 2     
WALL OF STEEL    FURIOUS GORGE 3-6923        IRATE FORMATIONS     
TOTAL PARRY      SPARE ANCHOR 18-9610        SEA DOGS             
LUNGING ATTACK   CONNIE 3-7757               STEVEN UNIVERSE      
AIMED BLOW       DEVIL DOG 41-4479           LAZY SUNDAY          
                   
DM 202 STYLEMASTERS 
STRIKING ATTACK  HAVOK TWELVE 82-48504       040707H              
PARRY-STRIKE     AWAY DEFEATER 85-12067      JAN 16O              
SLASHING ATTACK  SGT. PEPPER 70-3497         TMF                  
WALL OF STEEL    BOOZEFIGHTERS 84-26823      GREAT LAKES WEBL     
BASHING ATTACK   CYCLOPS 7-4625              BIG BAD               
PARRY-LUNGE      ARUTHA 56-4723              MEN OF STEEL         
PARRY-RIPOSTE    GZA 84-27225                ENTER THE WU         
LUNGING ATTACK   EMBERFANG 60-4963           RIDDLE OF STEELE     
TOTAL PARRY      THE THING 98-6975           MONSTERS II         
AIMED BLOW       UNCONTROLLABLE 72-9129      BASH BROS FEELINGS   
                   
DM 203 STYLEMASTERS 
WALL OF STEEL    DOBBIE 84-30850             PEEP SHOW           
PARRY-STRIKE     CUP O'PIZZA 10-5397         THE JERKS            
PARRY-LUNGE      FAKE SALE PRICE 72-7775     BB INFOMERCIAL       
PARRY-RIPOSTE    PARAGON ORCA 13-5573        7TH SANCTUM          
LUNGING ATTACK   IRONSTORM 85-52056          STEELE RISING 73    
TOTAL PARRY      GORDONS 28-5337             BIG SHOTS            
SLASHING ATTACK  LEAPS INTO THE AIR 75-85    CRITICALS            
STRIKING ATTACK  INTEGER YELP 84-14491       060310AB            
BASHING ATTACK   BIG BIKER 62-4975           STRIKER FORCE        
AIMED BLOW       SHARDAVAN 84-41771          A LOT TO LAUGH      
                   
DM 204 STYLEMASTERS 
PARRY-STRIKE     ALURA 36-2084               IRON DAMSELS         
PARRY-LUNGE      SCARLET ORCA 86-30429       TEMERE NOMEN 5      
LUNGING ATTACK   IVY MANIAC 85-20516         SBLI 32             
PARRY-RIPOSTE    TRAFIEL 62-5134             WRATHMEN 20-14       
BASHING ATTACK   TRADICK 84-16620            SUPE FORCES AA08    
AIMED BLOW       BARBAROSSA 81-2098          DARQUE AGES         
SLASHING ATTACK  MATTHEW PATEL 25-6215       LEAGUE OF EVIL EX'S  
WALL OF STEEL    BRONZE ROSE 86-30437        TEMERE NOMEN 6      
STRIKING ATTACK  EASIEST EXALTATION 17-7918  TMM EXPERIMENTS 73   
TOTAL PARRY      KATAMARI FOREVER 17-7910    TMM EXPERIMENTS 73   
                   
DM 205 STYLEMASTERS 
BASHING ATTACK   CRACKED 72-7951             BASH BROS MIRROR     
PARRY-LUNGE      RODMAN 86-22633             HOWLIN SERPENTS     
WALL OF STEEL    EZIZH 85-46453              SUP FORCES 7527     
TOTAL PARRY      SLAPSTICK 85-23588          STYLISH NAMES       
STRIKING ATTACK  FUEL 84-18477               ROOKIE METALLICA 2  
PARRY-STRIKE     WEAK STORY 22-7417          BASH BROS FICTION    
SLASHING ATTACK  ROBERT PAULSON 1185 86-113  PROJECT MAYHEM 494  
PARRY-RIPOSTE    ROBERT PAUSLON 770 85-4971  PROJECT MAYHEM 358  
AIMED BLOW       CAKE 41-5561                ADVENTURE TIME 3     
LUNGING ATTACK   LIVE CATTLE 45-5253         HOWLIN SLAUGHTER     
                   
DM 206 STYLEMASTERS 
PARRY-STRIKE     NO WAY OUT 86-24295         BETTER OFF DEAD     
WALL OF STEEL    WELLS OF WRATH 86-46813     EARLS AND TRADESMEN 
SLASHING ATTACK  FULL PROOF 1-10447          1792                  
PARRY-RIPOSTE    INESTIMABLE SECRET 86-3495  WANT OF LIGHT       
AIMED BLOW       COW PIE 11-8942             BULLDOGS             
PARRY-LUNGE      TALLENE MYRE 86-51119       FAR TRAVELERS 2485  
TOTAL PARRY      CLUELESS 86-30369           PR BRONCS 73        
BASHING ATTACK   MORONICA 82-17138           EASTERN HORDE 5      
STRIKING ATTACK  LORA 1 86-14078             ERRATA 53            
LUNGING ATTACK   DOWN TO EARTH 86-41070      GRAVITY             
                   
DM 207 STYLEMASTERS 
BASHING ATTACK   DONUT CAKE 86-36740         REEVE'S B-DAY       
WALL OF STEEL    FIVE ROSES 72-8605          PARK AT ROSEMONT     
PARRY-STRIKE     URSULANA 87-3093            FAR TRAVELERS 2530  
PARRY-LUNGE      EUPHRATES 26-5780           FAR TRAVELERS        
PARRY-RIPOSTE    VATHOR 74-5158              GEMSTONE CREATIONS   
TOTAL PARRY      CONSTABLE QUARK 18-11721    MAD SCIENTISTS       
AIMED BLOW       SAL 3-8275                  ERRATA                
SLASHING ATTACK  RUTABAGA 17-8666            WRATHMEN 25-112      
STRIKING ATTACK  NIIRSHA 32-7972             GEMSTONE BEASTS      
LUNGING ATTACK   RE-AGITATOR 56-5187         MEN OF STEEL         
                   
DM 208 STYLEMASTERS 
PARRY-LUNGE      CRIDHE 87-3767              FAR TRAVELERS 2511  
PARRY-RIPOSTE    ALL YOUR BASE 86-34274      MEMES               
BASHING ATTACK   GREAT BEYOND 86-50819       NEON REAPERS        
WALL OF STEEL    THE ICK 87-1283             TURN OFFS           
TOTAL PARRY      SARIEL 73-11229             JUDGEMENT 38        
PARRY-STRIKE     IYKYK 87-1205               THIS MODERN WORLD 13 
SLASHING ATTACK  SOCIAL CUTTING 87-3692      THIS MODERN WORLD 31 
LUNGING ATTACK   BUTLER 87-8861              RANDOMNESS 108      
AIMED BLOW       VEEP EYELINER 87-13304      THIS MODERN WORLD 31 
STRIKING ATTACK  LITHOBOLA 87-16851          WAR MACHINES 3      
                   
DM 209 STYLEMASTERS 
PARRY-RIPOSTE    DEVON 87-8747               RANDOMNESS 64       
PARRY-LUNGE      WITTYBON MOT 86-52062       MEN OF CHATZY       
BASHING ATTACK   TUVOK 1-10563               ENTERPRISE            
PARRY-STRIKE     DRAGONZOLA CHEESE 78-3747   SATAN'SGRUBMONSTERS 
WALL OF STEEL    AUTAG 13 87-17488           THE REDACTED 15     
SLASHING ATTACK  IT BURNS PRECIOUS 87-3551   THIS MODERN WORLD 25 
LUNGING ATTACK   PEEP SHOW 87-17356          EASTER HORDE        
AIMED BLOW       THE CLEANER 87-4950         ERR 20              
TOTAL PARRY      RANGER SMITH 74-5208        DUNGEON CRAWL       
STRIKING ATTACK  SMART 9-6773                RAVENCLAW            
                   
DM 210 STYLEMASTERS 
PARRY-STRIKE     ZOOLANDER 87-16345          FAR TRAVELER 2613   
PARRY-RIPOSTE    VAREK HOLLOW 17-8744        OF WOLF & MAN        
LUNGING ATTACK   THE DORK ONE 88-3910        CHARLOTTE ART       
PARRY-LUNGE      MATRICHUK 87-16363          FAR TRAVELERS 2617  
WALL OF STEEL    ROBOBORG 87-16571           TEMERE 25           
BASHING ATTACK   CHANGED TEAMS 72-12785      BB OFF SEASON       
TOTAL PARRY      KUNG FU CHEATER 72-11522    BB STAND INS        
AIMED BLOW       CIRIC 18-11860              OF WOLF AND MAN      
SLASHING ATTACK  JAMAICA ME CRAZY 25-6854    LITTLE LEO CRUSH     
STRIKING ATTACK  GARGOYLE 87-19397           SATAN'S STATUES