DUEL 2 NEWSLETTER Date : 12/12/2017 Duedate: 01/08/2018 TELORINTHE ARENA DM-83 TURN-137 This Weeks Top Honors THE DUELMASTER IS NOCTURNAL RITES CHAPEL OF THE GHOULS (21) (83-127) [28-16-0,104] Chartered Recognition Leader Unchartered Recognition Leader NOCTURNAL RITES POSITION IS EMPTY CHAPEL OF THE GHOULS (21) (83-127) [28-16-0,104] Popularity Leader This Weeks Favorite VENUS VENUS WETWORKS (30) WETWORKS (30) (83-437) [13-17-2,99] (83-437) [13-17-2,99] THE CURRENT TOP TEAM BAD SIGNS (24) TEAMS ON THE MOVE TOP CAREER HONORS Team Name Point Gain Chartered Team 1. CHAPEL OF THE GHOULS (21) 43 2. FIGHT SONG (58) 15 BAD SIGNS (24) 3. BAD SIGNS (24) 7 Unchartered Team 4. THE BURRHEADS (59) 0 5. WETWORKS (30) -18 (-1) The Top Teams Career Win-Loss Record W L K % Win-Loss Record Last 3 Turns W L K 1- 1*THE BURRHEADS (59) 11 4 2 73.3 1/ 1 BAD SIGNS (24) 9 6 2 2/ 2 BAD SIGNS (24) 284 162 23 63.7 2/ 2 CHAPEL OF THE GHOUL (21) 8 7 0 3/ 3 CHAPEL OF THE GHOUL (21) 125 94 8 57.1 3/ 3 WETWORKS (30) 8 7 0 4/ 4 FIGHT SONG (58) 21 17 3 55.3 4- 4*THE BURRHEADS (59) 2 3 0 5/ 5 WETWORKS (30) 74 105 17 41.3 5/ 5 FIGHT SONG (58) 1 2 0 '*' Unchartered team '-' Team did not fight this turn (###) Avoid teams by their Team Id ##/## This turn's/Last turn's rank SPY REPORT If you were disturbed from your beauty rest only to have to watch a bunch of TELORINTHE brutes like you, you'd be grouchy, too. Gee, I'm impressed, a 4-1-0 is nice, but don't get cocky, CHAPEL OF THE GHOULS, the Fates teach humility, and the Fates are proud. Of course, we're all terribly impressed to see AUTUMN BLOODGOD win a fight and gain 17 points, terribly. Tsk, tsk, WALKING IN THE AIR beat COP AT YOUR DOOR and COP AT YOUR DOOR lost 11 points. You're breakin' my heart. And it's out with the old, in with the new, as NOCTURNAL RITES takes the Title and last week's bar tab from the old Duelmaster. Heh, heh. Kickbacks and bribes, kickbacks and bribes, how else do you think some of these guys win their fights? Skill? Ha! Well, let's take a look at some more misdeeds of you miserable sword-boys. TELORINTHE, I am losing what little hope I had in you. WETWORKS the most avoided team? What insult will suffice, I cannot say. And who led the way in this mass act of cowardice? Let's see, well, whatcha know? It was BAD SIGNS. Ha ha ha ha! Ooh, I'm frightfully impressed, COP AT YOUR DOOR was this turn's most challenged warrior. Watch that ego swell, sports fans. Death and Taxes. The less death I see, the more it taxes my patience. Let's see if anyone's dead or dying. Honor is like a chainmail shirt, it only shines through use. Certain nameless cowards will doubtless rebuke me on this one. What does the TELORINTHE arena have in common with the inns? It's just as comfortable to sleep in either place. Ha ha ha ha! Phlllt! Just had to do that before I leave the fine city of TELORINTHE. I feel much better now. I see the crowds are getting restless, I must leave now-- Snide Clemens DUELMASTER W L K POINTS TEAM NAME NOCTURNAL RITES 127 28 16 0 104 CHAPEL OF THE GHOULS (21) CHALLENGER CHAMPIONS W L K POINTS TEAM NAME VENUS 437 13 17 2 99 WETWORKS (30) HAMMER KRINKER 453 15 9 2 98 CHAPEL OF THE GHOULS (21) CHAMPIONS W L K POINTS TEAM NAME MOTHER-IN-LAW 447 16 6 0 85 BAD SIGNS (24) DAMIAN VESS 483 8 5 1 75 CHAPEL OF THE GHOULS (21) NIKE 482 7 9 2 75 WETWORKS (30) CHALLENGER ADEPTS W L K POINTS TEAM NAME HILLARY CLINTON 486 6 3 0 58 BAD SIGNS (24) ADEPTS W L K POINTS TEAM NAME AUTUMN BLOODGOD 494 7 2 0 52 CHAPEL OF THE GHOULS (21) IRON OGRE 508 3 0 0 41 WETWORKS (30) JESTER 479 9 9 1 37 WETWORKS (30) CHALLENGER INITIATES W L K POINTS TEAM NAME -BEDAZZLER 502 3 0 0 33 THE BURRHEADS (59) -HOOF HEARTED 503 2 1 1 33 THE BURRHEADS (59) INITIATES W L K POINTS TEAM NAME -MOONER 500 2 1 0 21 THE BURRHEADS (59) -THRILLER 474 3 5 0 20 FIGHT SONG (58) HURRICANE SEASON 507 2 1 2 20 BAD SIGNS (24) WALKING IN THE AIR 492 2 2 0 20 FIGHT SONG (58) HIRED BY TRUMP 506 2 2 0 18 BAD SIGNS (24) SEA HAG 510 1 0 0 16 CHAPEL OF THE GHOULS (21) COP AT YOUR DOOR 505 2 2 0 11 BAD SIGNS (24) -GALAX SLAYER 501 2 1 1 8 THE BURRHEADS (59) -FEHU 493 1 0 0 8 FIGHT SONG (58) DOZER 509 1 1 0 4 WETWORKS (30) -SPARK INSIDE 491 0 1 0 1 FIGHT SONG (58) '-' denotes a warrior who did not fight this turn. THE DEAD W L K TEAM NAME SLAIN BY TURN Revenge? 3 WILL 497 2 1 1 BAD SIGNS 24 HOOF HEARTED 503 134 REVENGED BULL DOXER 504 2 1 0 THE BURRHEADS 59 HURRICANE SEASON 507 135 REAPER 499 0 3 0 WETWORKS 30 GALAX SLAYER 501 134 REVENGED PERSONAL ADS Dozer -- No wonder Grumpy naps... -- Walking in the Air Hello Fellow Telos! A greater mystery than praying ghouls is last turn's invisible top unchartered team, "Forgotten Realms (36)" ??? -- Skald LAST WEEK'S FIGHTS HURRICANE SEASON was devastated by IRON OGRE in a 1 minute mismatched Challenge fight. WALKING IN THE AIR unbelievably bested COP AT YOUR DOOR in a 4 minute battle. HIRED BY TRUMP overpowered DOZER in a 1 minute mismatched Challenge duel. VENUS was bested by NOCTURNAL RITES in a exciting 6 minute veteran's Title fight. HAMMER KRINKER bested NIKE in a action packed 1 minute brawl. MOTHER-IN-LAW defeated DAMIAN VESS in a 2 minute struggle. AUTUMN BLOODGOD overpowered JESTER in a 1 minute mismatched brawl. HILLARY CLINTON overpowered AMBITIOUS GUARD in a 1 minute uneven melee. SEA HAG won victory over EMBEZZLING SCRIBE in a 1 minute beginner's duel. BATTLE REPORT MOST POPULAR RECORD DURING THE LAST 10 TURNS |FIGHTING STYLE FIGHTS FIGHTING STYLE W - L - K PERCENT| |STRIKING ATTACK 3 PARRY-STRIKE 3 - 0 - 0 100 | |BASHING ATTACK 3 PARRY-LUNGE 1 - 0 - 0 100 | |LUNGING ATTACK 3 AIMED BLOW 7 - 2 - 1 78 | |AIMED BLOW 2 BASHING ATTACK 16 - 5 - 1 76 | |TOTAL PARRY 2 TOTAL PARRY 13 - 6 - 0 68 | |PARRY-RIPOSTE 1 SLASHING ATTACK 4 - 3 - 0 57 | |SLASHING ATTACK 1 WALL OF STEEL 13 - 10 - 2 57 | |WALL OF STEEL 1 PARRY-RIPOSTE 2 - 2 - 0 50 | |PARRY-LUNGE 0 STRIKING ATTACK 12 - 15 - 6 44 | |PARRY-STRIKE 0 LUNGING ATTACK 16 - 21 - 2 43 | Turn 137 was great if you Not so great if you used The fighting styles of the used the fighting styles: the fighting styles: top eleven warriors are: AIMED BLOW 2 - 0 STRIKING ATTACK 1 - 2 2 TOTAL PARRY PARRY-RIPOSTE 1 - 0 BASHING ATTACK 1 - 2 2 LUNGING ATTACK SLASHING ATTACK 1 - 0 PARRY-LUNGE 0 - 0 2 BASHING ATTACK TOTAL PARRY 2 - 0 PARRY-STRIKE 0 - 0 1 WALL OF STEEL WALL OF STEEL 1 - 0 LUNGING ATTACK 0 - 3 1 STRIKING ATTACK 1 SLASHING ATTACK 1 AIMED BLOW 1 PARRY-STRIKE TOP WARRIOR OF EACH STYLE FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME TOTAL PARRY NOCTURNAL RITES 127 28 16 0 104 CHAPEL OF THE GHOULS (21) WALL OF STEEL HAMMER KRINKER 453 15 9 2 98 CHAPEL OF THE GHOULS (21) BASHING ATTACK DAMIAN VESS 483 8 5 1 75 CHAPEL OF THE GHOULS (21) SLASHING ATTACK HILLARY CLINTON 486 6 3 0 58 BAD SIGNS (24) AIMED BLOW IRON OGRE 508 3 0 0 41 WETWORKS (30) Note: Warriors have a winning record and are an Adept or Above. The overall popularity leader is VENUS 437. The most popular warrior this turn was VENUS 437. The ten other most popular fighters were COP AT YOUR DOOR 505, NIKE 482, DAMIAN VESS 483, HILLARY CLINTON 486, SEA HAG 510, HAMMER KRINKER 453, AUTUMN BLOODGOD 494, IRON OGRE 508, WALKING IN THE AIR 492, and HIRED BY TRUMP 506. The least popular fighter this week was JESTER 479. The other ten least popular fighters were DOZER 509, HURRICANE SEASON 507, MOTHER-IN-LAW 447, NOCTURNAL RITES 127, HIRED BY TRUMP 506, WALKING IN THE AIR 492, IRON OGRE 508, AUTUMN BLOODGOD 494, HAMMER KRINKER 453, and SEA HAG 510. A DM TWELVE DAYS OF CHRISTMAS 12 political points a'pumpin' 11 TVs a'workin' 10 free duels of credit 9 ABs to challenge 8 criticals a'connectin' 7 scums a'dyin' 6 skills a'maxin' 5 A.D. invites 4 lucky warriors 3 size on replacement 2 proxied TCs And a quarterstaff from a pear tree. May your days be merry, And your wins be often. The Consortium FIRST INAUGURAL ARVAT CONTEST SUPREME Who can join? Anyone with a team in Arvat as of 2/1/2018. When does it start? First turn due after 2/1/2018. How long does it run? 13 turns. How do I join? Announce your manager name and team name in the Arvat newsletter prior to 2/1/2017 and state that you are entering the contest. Prior to the contest actually starting you need to have 2 rollup certs sent to the Dark One care of RSI. How do I win the contest? The team which has accrued the most points as of the end of the 13th turn is the winner. The team which has the 2nd most points is declared the runner up. And the team which has the 3rd most points is declared honorable contender. Everyone else is a loser and should be ridiculed. How do I score points? 1) Every challenge you win vs. another team in the contest = 10 points, as long as that challenge is to a warrior equal to or above yours in the rankings. Except for the Duelmaster who can challenge anyone he wants. 2) You also earn bonus points for every challenge won. For every point of recognition your target is ranked above you, you earn one bonus point. This is for challenges only. 3) If you are challenged by a warrior below you and defeat him, you will gain 5 points. 4) Also every random matchup against a contest team that you win will earn you 5 points -- up or down. 5) You CAN downchallenge, however you get no points for doing so, and if you are beaten, your opponent will earn 10 points and the right to ridicule you in the newsletter. 6) Bloodfeud challenges count just like regular challenges during the contest. 7) In addition there are the following bonus points that are awarded each turn: A) Duelmaster earns 10 points B) Graduating a warrior earns 10 points C) Recognition Leader (Chartered or Unchartered) earns 5 points (if the Duelmaster is the recognition leader as well, then only the DM points apply) D) Popularity Leader earns 5 points E) Turn's most popular earns 5 points F) Top team on the move earns 5 points G) Current Top team earns 10 points H) Any warrior that earns a Tournament Champion in either the April Mail In or July FTF tournament earns 20 points I) Any warrior that earns a Tournament Victor in either of those tournaments earns 10 points J) Note that Top Chartered and Unchartered team awards do NOT earn points What are the rules regarding other teams in the arena? If you challenge any warriors not participating in the contest you LOSE 20 points, unless the challenged warrior is the Duelmaster. If any manager has a 2nd (or 3rd) team in the arena they may NOT challenge any warrior of any team participating in the contest or they are DISQUALIFIED. What do I win if I win this contest? 1) The winner wins all of the rollup certificates given as entry fee for the contest. In addition, the winner gets to pick 3 of the prizes below. 2) The runner up gets to pick 2 of the prizes below. 3) The honorable contender gets to pick one of the prizes below. In addition, all competitors in the contest who run all 13 turns and at least 62 total fights will earn 1 potion of +1 bonus, which must be used on a warrior who participated at least 1 fight in the contest. Also, the team that scores the most points on any one turn of the contest (other than the winner, runner up or honorable contender) can pick one prize that was NOT selected by those three. Prizes: 1) Limited stat switch (You can swap any 2 stats you want on an Arvat replacement rollup that you received within the next 6 month) 2) Extra replacements (Next time you get a replacement (or whenever you want within 6 months) in Arvat you can ask RSI for 5 additional replacements and select the best one for your team) 3) Limited damage bump (You can pick one warrior on your Arvat team to move up one damage class -- as long as he remains in-bounds for his ST/SZ stats) 4) Favorite weapon knowledge (You learn the favorite weapon of one of your Arvat warriors -- must be on the team during the contest) 5) Favorite rhythm knowledge (You learn the favorite offensive effort and activity level of one of your Arvat warriors, who most have been on your team during the contest) 6) Shrinking potion (You get to take 3 points of size away from an Arvat replacement during the next 6 months and add the 3 points to another stat -- both SZ and the other stat must remain in bounds) 7) Extra skills (Any one of your warriors in Arvat learns 3 extra skills of your choice (no more than 2 can be in the same area and must be in bounds) 8) Extra train (Any one of your Arvat warriors gets an extra stat train in the area of your choice -- and must be in bounds) 9) The Dark One's Massive Rollup prize (You get 50 team sheets, at random, from the Dark One's massive pile of teams. Most will be mediocre at best, but there are plenty of decent to good warrior prospects in there!) All prizes must be applied within 6 months from the end of the tournament, must be on Arvat warriors on the team that participated in the contest and must be in bounds.