Date   : 03/08/2004    Duedate: 03/20/2004


DM-1    TURN-492

This Weeks Top Honors


(1-5753) [12-5-2,98]

Chartered Recognition Leader   Unchartered Recognition Leader

WISPER                         TALON
SWEORDMASTERS (138)            FLOYDS FAN CLUB (552)
(1-5753) [12-5-2,98]           (1-7413) [3-2-0,34]

Popularity Leader              This Weeks Favorite

SYLITH                         DOGMAN
THE BLACK COMPANY (544)        KING'S TEN (553)
(1-7357) [13-7-1,76]           (1-7430) [7-3-0,61]



Team Name                  Point Gain  Chartered Team
1. SWEORDMASTERS (138)         32
3. LAB EXPERIMENTS (261)       15      Unchartered Team
4. MANNEQUIN'S BEST (537)       8
5. KING'S TEN (553)             5      FLOYDS FAN CLUB (552)

The Top Teams

Career Win-Loss Record           W   L  K    %  Win-Loss Record Last 3 Turns    W  L K
 1- 1 CARNIVAL FREAKS (192)     48  26  0 64.9   1/ 3 HOMICIDAL MANIACS (121)  11  4 0
 2/ 6*FLOYDS FAN CLUB (552)      3   2  0 60.0   2/ 1 THE BLACK COMPANY (544)   7  7 0
 3/ 2 BLOOD OF THE SPIDE (540)  29  20  1 59.2   3/ 2 KING'S TEN (553)          6  8 1
 4/ 3 THE BLACK COMPANY (544)  350 299 26 53.9   4/ 6 BLOOD OF THE SPIDE (540)  4  3 0
 5/ 5 KING'S TEN (553)          24  24  2 50.0   5/ 4 MANNEQUIN'S BEST (537)    4  4 0
 6/ 7 SWEORDMASTERS (138)      301 316 38 48.8   6/10*FLOYDS FAN CLUB (552)     2  1 0
 7/ 8 LAB EXPERIMENTS (261)    226 280 23 44.7   7/ 5 LAB EXPERIMENTS (261)     2  4 0
 8/ 9 MANNEQUIN'S BEST (537)    60  83  6 42.0   8/ 7 SWEORDMASTERS (138)       2  9 0
 9/10 HOMICIDAL MANIACS (121)  338 519 11 39.4   9- 9 CARNIVAL FREAKS (192)     1  3 0

    '*'   Unchartered team                       '-'  Team did not fight this turn
   (###)  Avoid teams by their Team Id          ##/## This turn's/Last turn's rank

                                    TEAM SPOTLIGHT

            + ]H[ + ---:--- + ]H[ Out of the Past #3 ]H[ + ---:--- + ]H[ +


     Hallie O'Dene did not stay in Valamantis.  She hadn't been able to get an
audience with the ruler of the city-state, Garlor Shanmarrik, and the clerk to whom
she had given her warning had been...disbelieving.  Had, in fact, threatened her with
imprisonment if she "stirred up unrest."  A very proper bureaucrat, he'd been.
Hallie considered slicing off his ears and nailing them to the wall, or possibly 
nailing the man's ears to the wall without slicing them off, but such action would
serve no purpose but to express her anger, so she didn't.  There really wasn't any
point in that.  She gave her warning to Arenamistress Sitalva, who was at least
polite, and then went on her way.  Carefully circling wide around the ruins of Old
Valamantis and ghosts of the ancient city that came and went unstably above them.
The people of Valamantis, in the person of the Lord's clerk, had chosen to ignore her
warning, and there were others she had to find and warn, others who might listen.
     Arenamistress Sitalva did not exactly believe Hallie's warning about the danger
from the Bloodgames, but she didn't disbelieve, either.  She had already seen the
mirage-like ancient towers above the bloody ground.  She had seen those ghostly
towers before, after other Bloodgames, had accepted them as a normal illusion there.
     Maybe she needed to re-think "normal."
     She couldn't imagine anyone resurrecting Old Valamantis for any kind of GOOD
     The oldest levels of the city were Folstrom.
     And saturated with dark magic.


     Mordant was like a stirred up hive of bees, full of activity, and hostile to any
stranger who had the misfortune to get in the way.  She guessed that she wouldn't
have any more luck getting in to see Queen Talissen of Mordant than she had in
Valamantis.  Which was frustrating, since it was a serious warning she had to
deliver.  Well, she hadn't expected this to be easy....
     After a moment's thought, she headed straight for the arena, bypassing the
palace entirely.  There would be people who'd listen to her at the arena, because she
was one of them.  Kakar was arenamaster in Mordant, she'd met him once.  A grim man,
but who wouldn't be if they had to live in Mordant?  She avoided looking at the
pitted black stone that most of the city was built of, and the windowless
architecture.  The Mordanti were a grim people all around.
     The arena was seething with activity and speculation, though it wasn't fight
day.  Rumors were flying; before she managed to locate the arenamaster, Hallie heard
seven different versions of "an attack on the Queen!" which had been foiled by a
gladiator, or maybe more than one gladiator, or maybe it had been made by a
gladiator, or only reported by a gladiator, or....  The attack on the Queen, if it
had happened at all, was the main topic, but there was a froth of other rumors in the
background: monsters in various likely or unlikely places, out in the swamp, down in
Valamantis, in the Syrinwald lake, or up in the mountains.  A war that might or might
not be happening between two different kingdoms in the south, and even the supposed
participants kept changing--Trocar, Rocanis, Xochithlan, the wild Rirorni.  Banditry
around Tricorus; she shrugged that one off.  There was always banditry around
     Arenamaster Kakar was closeted with a sober looking man, tall for a Kannar, and
richly dressed.  Kakar didn't actually refuse to listen to Hallie, but he made it
clear that he didn't have much time to spare.
     Hallie shrugged.  The way things had been going since she'd set out to spread
the warning, his attitude was no surprise.  She wondered in passing whether Khaldren
could have managed some kind of spell that made people unwilling to listen.  Not that
it mattered at the moment.  "I bring word of a powerful wizard who has come out of
the past to spread disaster in our time," she began.  "He is a wizard from drowned
Krael, and he claims the intention to resurrect Celestinvael and other lost cities
and build a new empire in Alastari."
     The tall man leaned forward, suddenly frowning.  "Celestinvael is five hundred
years dead," he stated.  "How can this be 'resurrected'?"  Celestinvael was also,
Hallie knew, the closest of the dangerous ruins to Mordant, unless you counted Old
Valamantis--which Khaldren hadn't mentioned.
     "I'm no wizard," she answered.  "I don't know.  But he stated his intention to
use 'blood magic' to do it, which he believes will work even with the Arcanum in
flux."  She shrugged.  "I don't know about magic, but he seemed confidant, and I saw
him work spells of great power."
     "No doubt we've mages around who can confirm or deny this possibility," the tall
man said.  "I will carry the warning to Queen Talissen and set our magicians to
work."  Seeing her surprise, he added, "I am Allech Rabo, Her Majesty's Herald.  I
have the authority to take these steps."
     "Good!  You might pass word to Valamantis, too--I couldn't get to see anyone but
a damned clerk.  If it's blood magic at work, well, there was a lot of blood spilled
in Old Valamantis just over a month ago--"
     "Mordan!"  The Herald leaped to his feet.  "The Bloodgames!  If blood magic
still works, then the danger is extreme!  I must go to the Queen at once!"
     "And I will speak to the gladiators of this city about the dangers ahead," Kakar
said when the Herald had gone.  "Doubtless they will be called upon to take arms
against enemies of Mordant."


     The first ground tremors made people uneasy, but no more than that.  There had
been small earthquakes for months now, mostly centered on Seam and its underground
disturbances.  They posed no threat to the island, except in the case of those boats
who were just coming into the docks when tremor-waves hit.  And even that...the
sailors of Iaye were skilled, and they had learned to deal with it.
     But the mild tremors didn't stop, they were replaced by serious jolts, and the
ground underfoot shivered like jelly in a bowl.  All the sailors who could took their
ships out of the harbor and around the island toward the center of the Trier.  No one
wanted to get caught by a bigger wave than usual and shoved onto a rocky shore.
     Once the ships were safely away from the land, alarm turned to eager
speculation.  Did this herald new geysers for Seam?  Would a volcano erupt and
destroy the town entirely?  Bets were placed.  After all, Seam wasn't THEIR town....
Or maybe this quake would strike a little closer to home, like the one that had
cracked open the Ogre's Tomb in Point.  That thought sobered people.  There had
been...things in the Tomb, and it had taken all the warriors who could reach Point to
deal with them.  What else might be down there, to be released by a fresh earthquake?
They didn't really want to know.
     Most of the ships were strung out parallel to the coast north of Point and Iaye.
Far enough apart not to damage each other if something went wrong, close enough to
pass messages along.  The message that came up from the southern end of the line near
sunset was unexpected, and more than a little alarming.  Everyone knew there were
ruins under the lake between Point and the island of Iaye.  But nobody had expected
them to rise.
     And none of the half-remembered stories of Krael made people happy about the
great city's reappearance.

                                 DUELMASTER'S COLUMN
                             Notes from the arena champ.

     Whoa, how did a dumb-ass like me end up here?  Once again, Wisper does the
honors of installing another as DM.  Must not want the job.  Unfortunately, I'm
liable to be here a while unless someone can get around to booting my butt off this
throne.  You see, I only have a single expert rating so far and, with a 9 wit, it may
be some time before I can meet the minimum requirements for graduation.  Wisper, are
you trying to throw fights?  You couldn't overcome a simple expert in Initiative?
     We are all very saddened by the untimely loss of Faceless.  She tried so
hard....  We all thought that one more fight would get her to the Isle but that
damned Khalhums Dwarf (we know who he is no matter what name he uses these days)....
I hope I get a chance to even the score but the commission won't let me challenge
their precious stand-ins.  RIP girlfriend:  14(1)-11(3)-5-17-17-9-15 Adex+4
Init/Parry, Master Attack, Adex+2 Def, favorite weapon that excellent Scimitar but
did very well with a Shortsword too, +4 def, +2 parry, -2 or more Riposte.  We had
some good times.
     Looks like a stand-in this turn with no regular warriors within reach.  Dare I
hope for a chance for revenge?


                                      SPY REPORT

     It is I, Novgorodny Vir, Spymaster of Spymasters.  Look on my work, ye mighty, 
and despair!  THE BLACK COMPANY?  Who?  HOMICIDAL MANIACS is the top team these days, 
buddies!  What's a move up by 4 you ask?  (alright, maybe you didn't ask)  Cause for 
celebration, according to FLOYDS FAN CLUB.  HOMICIDAL MANIACS posted a nice gain, to 
come in 1st.  Everybody loves a winner...  LAB EXPERIMENTS had cause to celebrate, 
after THINREDONE got 15 points by beating GREY GHOST.  FISH BOWL MAN certainly had a 
baffled expression on his face, after losing to WAR MACHINE and losing 12 points in 
the process!  What can be a greater victory?  WISPER has taken hers place as the top, 
as MORDANT's new Duelmaster.  Word has it one team in MORDANT is using psychics to 
predict wins.  They lead a charmed life!   
     And how sociable are MORDANT's warriors?  Come, let us see.  Perhaps the 
warriors of SWEORDMASTERS should take up some hobbies, as they are the most avoided 
team...  As a woman of good breeding scorns the "warriors" of KING'S TEN, so did that 
sorry team shy from SWEORDMASTERS If challenges were horses, DOGMAN could open up a 
fast food joint!  Do my ears deceive me?  JULIA (outclassed by 27 points) challenged 
TALON, in what promises to be a fight.(!) Soopreyes, soopreyes!  JULIA emerges from 
the fray 2 points the richer.  Good show, JULIA!   
     Is there life after death?  Pragmatics (and warriors) know there is death after 
life!  Q:  What's a record like 8-7-1 get you?  A:  A free trip to the Dark Arena!  
This week's winner:  THAI DEI of THE BLACK COMPANY!  Questions are being raised about 
the disposing of severed body parts in the arena.  A certain tavern in MORDANT would 
I avoid!   
     All good things must come to an end.  As if buffeted by forces of nature beyond 
my control, I must take my leave of this place.  Can anything compare to the pleasure 
of writing Spyreports for MORDANT?  On that giddy note I take my leave-- Novgorodny 

DUELMASTER                     W   L  K POINTS      TEAM NAME                  
 WISPER 5753                  12   5  2    98       SWEORDMASTERS (138)

CHALLENGER CHAMPIONS           W   L  K POINTS      TEAM NAME                  
-DARK HELM 7242                8   3  0    95       BLOOD OF THE SPIDER (540)

CHAMPIONS                      W   L  K POINTS      TEAM NAME                  
 SYLITH 7357                  13   7  1    76       THE BLACK COMPANY (544)
 SMEDS 7358                   15   6  0    70       THE BLACK COMPANY (544)

CHALLENGER ADEPTS              W   L  K POINTS      TEAM NAME                  
 DOGMAN 7430                   7   3  0    61       KING'S TEN (553)
-DEMONKIN 7240                 6   4  0    57       BLOOD OF THE SPIDER (540)

ADEPTS                         W   L  K POINTS      TEAM NAME                  
 THINREDONE 5751               6   3  0    53       LAB EXPERIMENTS (261)
-JEJUNE 7386                   6   1  1    49       MANNEQUIN'S BEST (537)
 SWALLOWTAIL 7387              7   5  0    47       MANNEQUIN'S BEST (537)
 WAR MACHINE 7241              6   5  0    46       BLOOD OF THE SPIDER (540)
-2000 YR. OLD MAN 4521         7   5  0    43       CARNIVAL FREAKS (192)
-TWO-HEADED FERRET 7193        4   1  0    40       CARNIVAL FREAKS (192)
 HAYDAN 7356                   7  17  1    39       HOMICIDAL MANIACS (121)
-FURIE 7244                    4   3  1    39       BLOOD OF THE SPIDER (540)
-DAISY DUKE 4292               3   1  0    36       CARNIVAL FREAKS (192)
-DOO-DOO THE CLOWN 7237        4   0  0    34       CARNIVAL FREAKS (192)

ADEPTS                         W   L  K POINTS      TEAM NAME                  
 TALON 7413                    3   2  0    34       FLOYDS FAN CLUB (552)

CHALLENGER INITIATES           W   L  K POINTS      TEAM NAME                  
 GREY GHOST 7243               5   5  0    32       BLOOD OF THE SPIDER (540)
 NUMBER TWO 7422               3  11  0    32       HOMICIDAL MANIACS (121)
-BOBO THE DOG BOY 7229         4   3  0    29       CARNIVAL FREAKS (192)
 OUTLAW INLAW 7424             4   9  0    29       HOMICIDAL MANIACS (121)
 ROTTEN HEADCOLD 7511          3   0  0    28       HOMICIDAL MANIACS (121)
 FISH BOWL MAN 7429            4   5  0    26       KING'S TEN (553)
 SILENT WIND 7447              5   4  1    25       KING'S TEN (553)
-AEGLOS 7468                   2   0  1    25       SWEORDMASTERS (138)
-GOOEYDUCK 7434                2   0  0    25       LAB EXPERIMENTS (261)

INITIATES                      W   L  K POINTS      TEAM NAME                  
 BRICK WALL 7478               5   1  0    16       HOMICIDAL MANIACS (121)
-OPIUM DREAM 7456              1   0  0     9       LAB EXPERIMENTS (261)
 JULIA 7504                    1   2  0     7       KING'S TEN (553)
 DESTINY 7506                  0   3  0     3       SWEORDMASTERS (138)

'-' denotes a warrior who did not fight this turn.

THE DEAD               W  L K TEAM NAME             SLAIN BY             TURN Revenge?
THAI DEI 7393          8  8 1 THE BLACK COMPANY 544 STONE GOLEM 571       492 NONE    
MEELUN 7502            0  2 0 THE BLACK COMPANY 544 STONE GOLEM 571       492 NONE    
DA 26 7521             0  1 0 THE BLACK COMPANY 544 MOUNTAIN TROLL 563    492 NONE    
WILLIAM TOLD 7487      1  1 0 HOMICIDAL MANIACS 121 AEGLOS 7468           489         
SMUDGE 7427            4  5 1 KING'S TEN 553        SHEWISH GIANT 566     492 NONE    
KING 7431              3  4 0 KING'S TEN 553        JEJUNE 7386           489         
119131517127 7522      0  1 0 MANNEQUIN'S BEST 537  SHEWISH GIANT 566     492 NONE    
SIMPLYSARA 7479        1  3 0 SWEORDMASTERS 138     SILENT WIND 7447      492         

                                     PERSONAL ADS

Julia -- Kinda slow aren't ya?  Heaven's know I'm not and I beat you to the punch
without a problem. -- Thai Dei, the night-fighter

2000 Yr. Old Man -- Just keep trying, don'tcha?  At least you learn well, that's
gotta account for something I suppose.... -- Smeds

Dark Helm -- Coward! -- (A ghostly voice that sounds suspiciously like Faceless)

All -- I can't avenge my friend's death in two tries, and the team whose warrior I
killed doesn't even seem to care; I've had enough.  Farewell, Mordant. -- Smudge
(which is probably now my description as well as my name)

Haydan -- "Dogman" doesn't equal "dog that is a man."  Weren't you paying attention
when we fought?  I'm as much of a man as you--actually, judging from the results of
our fight, I'm more of a man than you.  Heh. -- Dogman

Grey Ghost -- I don't *really* hate you, you know.  I just get carried away sometimes
in a close fight.  You understand. -- Dogman

Score one for Chark Forkbeard!

Smudge -- Good try avenging King's death; unfortunately, I must withdraw from this
bloodfeud at this time.  I have 10 FE and am being held for the upcoming Inits
tourney.  I will be happy to meet you on the sands at any time you wish following the
tourney. -- Jejune

Smeds -- Thanks for the compliment.  I thought I had you, but you made a couple of
will rolls to pull that one out.  We will meet again sometime soon. -- Thinredone

Thai Dei -- I don't know if I caught you on a good day or not, though my training has
been going well up to this point (I NEED that to continue, after all, I AM a PR).  We
will see if I give anyone else the same problems in the upcoming Adepts tourney. --

Brickwall -- I am going to chop you into tiny, little pieces the next time we meet--
even if it takes me 20 minutes just to do it. -- Destiny

Bobo the Dog Boy -- Training dogs can be a good career.  Do they jump through hoops
for you? -- Haydan

Simply Sara -- You may be Sara, but I don't think you're all that simple, ma'am.  And
I really appreciate my second win.  Thanks. -- Number Two

Fish Bowl Man -- Disgusting, that's what I call it.  Doing stuff like that right
there in your fish bowl that might as well be in the middle of the street so that
everyone can see it!  It's the kind of things my in-laws might do. -- Outlaw Inlaw

Destiny -- Life may be hard, but I'm harder, especially when you hit me head on. --
Brick Wall

I love the standbys. -- Rotten Headcold

Ghost of Faceless -- That's just terrible!  Have the ghost of these cookies and a cup
of ghost cocoa. -- Ghost of Grammaw

Meelun -- Thank you.  I thought so, too. -- Brick Wall

Darkfist -- If I have any warriors within Murgen's reach, challenge them for more
wins!  But I think I need to retire some of the ones who have crept too high and
bring in some more new grads in Talahya.  The ones currently active are running short
of things to say. -- Nick
P.S.  I don't remember which teams are showing in the teamnews there, Games Library
would be one, and at least one Sand Dancers team.

25 February 2004
Readers, and especially those who volunteered warriors -- My apologies for the sudden
lack of episodes.  I've been sick, but expect to be back at the keyboard soon. -- the

3 March 2004

     Mongo, aka Matt McIntosh and ex-Warden of the Dark Circle, is auctioning off his
entire collection of Duelmasters warriors and stables.  Don't miss out on this chance
to own some fantastic warriors!  There are ADM warriors available in every class from
Primus to Freshmen, as well as over a dozen Basic stables.
     Does a Slasher with +4 attack, +4 decisiveness, +3 initiative and +2 riposte
sound good?  How about a Lunger who received the benefit of a TC prize, has TVed
three times after graduating--and still hasn't maxed out his skills!?  How about a
Striker in the Freshmen class who has decisiveness for a favorite learn and the MAUL
for a favorite weapon!?
     Or perhaps you prefer playing in Basic.  Then how does a stable with four Adept
class warriors who have a combined record of 41-19-9 sound?  Or maybe a stable with
three 21-Will warriors?  Or perhaps a stable with four Initiates and a Rookie who
have a combined record of 23-6-1?
     The quality of the lots is excellent.  All you need to view and bid on the lots
is go to:
     If you want to be on the mailing list to receive regular updates on the auction,
just send an e-mail to JVMerlino@aol.com. Merlin, aka John Merlino and also an ex-
Warden of the Dark Circle, will be running this auction for me.  I just moved to New
Orleans and am likely currently stumbling around the French Quarter...because it's
Mardi Gras!  So I have named my auction in honor of this occasion.
     The auction will start on Saturday, March 13th, 2004, and will continue for
several weeks.  But you should get your bids in early if you want your best chance at
owning any of these fantastic warriors and stables.
     Many thanks to all for your interest and your bids,


5 March 2004
Style Masters Symposium
Hosted by Hammer

     The years have slipped by and many DM Managers have come and gone since the last
Hammer's Handbook was compiled and printed.
     There is now a stirring within me to begin writing and editing yet another
Handbook with a distribution date sometime in 2005.
     This Handbook will be made available via Email with a possibility of burning the
info to a CD for distribution.
     Special arrangements will be made to provide the information via printed page to
those contributors who are serving sentences behind bars.
     The working title of this new Handbook is "Style Masters Symposium Hosted by
     Distribution of this Handbook is projected to be MAINLY for those DM Managers
who contribute information/articles to Hammer by June 2004.
     Informative and entertaining articles should focus on insights regarding Any or
All 10 Style Masters for both the Basic and ADM arenas as well as Tourney
     Articles focusing on Weapons/Armor are also encouraged for inclusion.
     Whether you are a Newbie Manager without a clue or a Jaded Veteran; everyone has
discovered something about this gaming experience that is both Insightful and
     Email Your Articles to HammerDM@fastermail.com or send them via Diplo to either
Flower Hammerz (372) in DM 28 or Casino Hammerz (576) in DM 33.
     Length and Content of the Style Masters Symposium Hosted by Hammer will be
Determined by the Quality and Quantity of Contributors Combined with the Literary
Efforts of Hammer who is currently overseas for an indefinite period of time.
     Articles Contributed for this Project should be of Sufficient Length and Content
to Warrant being Included to Receive the Finished Document when Hammer has completed
this literary work to His satisfaction.
     Managers contributing articles are also requested to include a DM Bio of
Themselves along with any Notable Successes and/or Failures during Their DM Career in
Basic, ADM and/or Tourney Play.
     A listing of Active Stables would also be Helpful for Anyone Seeking to Reply to
Contributors via Diplo, Email or Snailmail.
     May Your Blades Be Sharp And Your Wits Sharper!
     -- Hammer of Flower Hammerz (372) DM 28 and Casino Hammerz (576) DM 33

18 March 2004
St. Valentine's Day Massacre Update

     We are pleased to announce that the kLk sponsored St. Valentine's Day Massacre
kill contest in DM 36 is off to a great start.  We are also pleased to announce that
in addition to the 10 team rollups we are also able to offer the renaming of a dark
arena warrior as a prize to the manager with the most kills.  The contest is only 2
turns old and is still wide open.  There are currently 5 managers tied with one kill
each.  Anything can still happen so hurry up and get into the arena.
     On a personal note, no other alliances have entered the arena in force to
challenge the kLk dominance.  We were expecting The Firm to put up a fight for their
supposed home arena.  But, they were a no show.  Guess they proved what they are
really made of.  *evil grin*
     Perhaps another alliance would like to step in to give us a challenge.  We are
throwing down the gauntlet.  Perhaps the Chaos Inc. boys I keep hearing about would
like to step in and challenge the kLk for arena dominance.  If you don't show up,
Chaos, don't feel bad.  FAR better managers than you have been invited into Jhans but
have chosen to pass on the offer.
     So if you consider yourself worthy to compete, like fierce competition, and
enjoy arenas where the personals are as fierce as the fighting, come visit JHANS DM
36.  We're already planning our next contest, "Capture the Flag," and have a
storyline being actively worked on in the arena.  Whatever you like about DM you can
find it in JHANS.

mgr. of Suicidal Dreams
and Director Jhans Board of Tourism
kLk Alliance

                                  LAST WEEK'S FIGHTS

THAI DEI was dealt death by STONE GOLEM in a 3 minute Dark Arena fight.
SMUDGE was barely slain by SHEWISH GIANT in a exciting 1 minute Dark Arena duel.
MEELUN was killed by STONE GOLEM in a 2 minute Dark Arena fight.
119131517127 was dispatched by SHEWISH GIANT in a 3 minute bloody Dark Arena brawl.
DA 26 was slain by MOUNTAIN TROLL in a exciting 1 minute Dark Arena fight.
SWALLOWTAIL was bested by DOGMAN in a 2 minute Challenge brawl.
WAR MACHINE vanquished FISH BOWL MAN in a 1 minute mismatched Challenge fight.
THINREDONE overpowered GREY GHOST in a popular 1 minute mismatched Challenge brawl.
DESTINY was outwaited by BRICK WALL in a crowd boring 17 minute Challenge melee.
SIMPLYSARA was slaughtered by SILENT WIND in a 3 minute one-sided Challenge duel.
JULIA lost to TALON in a action packed 1 minute novice vs. veteran Challenge fight.
SYLITH was overpowered by WISPER in a 1 minute brutal one-sided Title fight.
SMEDS devastated HAYDAN in a 1 minute mismatched conflict.
OUTLAW INLAW demolished MIME WORSHIPPER in a 1 minute mismatched match.
NUMBER TWO overpowered MIME WORSHIPPER in a 1 minute mismatched conflict.
ROTTEN HEADCOLD overpowered GRALL THE DESERTER in a 1 minute one-sided duel.

                                    BATTLE REPORT

             MOST POPULAR                        RECORD DURING THE LAST 10 TURNS     
|FIGHTING STYLE               FIGHTS        FIGHTING STYLE     W -   L -  K   PERCENT|
|LUNGING ATTACK                   5         WALL OF STEEL     11 -   6 -  0      65  |
|SLASHING ATTACK                  4         PARRY-LUNGE       12 -   8 -  0      60  |
|PARRY-RIPOSTE                    3         LUNGING ATTACK    45 -  33 -  4      58  |
|STRIKING ATTACK                  3         TOTAL PARRY       14 -  11 -  1      56  |
|TOTAL PARRY                      2         SLASHING ATTACK   18 -  23 -  2      44  |
|PARRY-LUNGE                      2         PARRY-RIPOSTE      9 -  13 -  0      41  |
|BASHING ATTACK                   2         PARRY-STRIKE       6 -  10 -  1      38  |
|PARRY-STRIKE                     1         STRIKING ATTACK   18 -  34 -  0      35  |
|WALL OF STEEL                    1         BASHING ATTACK    11 -  23 -  1      32  |
|AIMED BLOW                       1         AIMED BLOW         6 -  17 -  0      26  |

Turn 492 was great if you     Not so great if you used      The fighting styles of the
used the fighting styles:     the fighting styles:          top eleven warriors are:

PARRY-STRIKE       1 -  0     LUNGING ATTACK     2 -  3         4  LUNGING ATTACK 
TOTAL PARRY        2 -  0     PARRY-RIPOSTE      1 -  2         2  SLASHING ATTACK
WALL OF STEEL      1 -  0     AIMED BLOW         0 -  1         1  STRIKING ATTACK
PARRY-LUNGE        1 -  1     STRIKING ATTACK    0 -  3         1  WALL OF STEEL  
SLASHING ATTACK    2 -  2                                       1  PARRY-RIPOSTE  
BASHING ATTACK     1 -  1                                       1  PARRY-LUNGE    
                                                                1  TOTAL PARRY    

                               TOP WARRIOR OF EACH STYLE

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
SLASHING ATTACK  WISPER 5753                12   5  2   98 SWEORDMASTERS (138)
LUNGING ATTACK   SYLITH 7357                13   7  1   76 THE BLACK COMPANY (544)
WALL OF STEEL    SMEDS 7358                 15   6  0   70 THE BLACK COMPANY (544)
PARRY-RIPOSTE    SWALLOWTAIL 7387            7   5  0   47 MANNEQUIN'S BEST (537)
PARRY-LUNGE      WAR MACHINE 7241            6   5  0   46 BLOOD OF THE SPIDER (540)
Note: Warriors have a winning record and are an Adept or Above.

The overall popularity leader is SYLITH 7357.  The most popular warrior this turn was 
THAI DEI 7393.  The ten other most popular fighters were 119131517127 7522, DOGMAN 
7430, THINREDONE 5751, SILENT WIND 7447, TALON 7413, SMUDGE 7427, MEELUN 7502, DA 26 
7521, WISPER 5753, and NUMBER TWO 7422.

The least popular fighter this week was BRICK WALL 7478.  The other ten least popular 
fighters were DESTINY 7506, HAYDAN 7356, SWALLOWTAIL 7387, ROTTEN HEADCOLD 7511, 
OUTLAW INLAW 7424, SMEDS 7358, SYLITH 7357, JULIA 7504, SIMPLYSARA 7479, and GREY 
GHOST 7243.